Commit Graph

35 Commits

Author SHA1 Message Date
f911ac5989 style(03-06): normalize tile migration formatting
- Apply repository CRLF and Prettier formatting
- Record remaining out-of-scope type diagnostics
2026-09-10 15:57:59 +08:00
89e53a6500 feat(03-06): migrate TileStore to events map
- Store raw tile event mappings for getEvent lookups
- Cover missing, replacement, index, and immutability behavior
2026-09-10 15:53:31 +08:00
4eec08638e feat(03-01): add awaited replay movement tracer
- exercise source-aware event mutation on a fixed map
- verify Node replay reaches its normal end state
2026-09-10 15:43:26 +08:00
a707be4856 feat(03-01): add Node-safe core state construction
- isolate legacy loading behind internal dependencies
- provide memory saves and remove singleton back-edges
2026-09-10 15:35:01 +08:00
7f19773477 chore(03): checkpoint data layer structure 2026-09-10 13:30:53 +08:00
26f7ad6b2e refactor(02-06): align pathfinding structure with user scope 2026-09-10 11:21:53 +08:00
cbcaec83dc refactor(02-02): comply with updated style rules, extract finder and drop temp function consts 2026-09-09 17:44:31 +08:00
e1f61013ac fix(02-02): repair mover step-end coordinate writeback condition per approved P1 decision 2026-09-09 17:09:37 +08:00
9477b2c78a test(02-01): 铺设 L0 mover 坐标回写回归测试脚手架(skip 状态)
- 4 个 it.skip 用例:x 正交 / y 正交 / 斜向 / 传送步的 setPos 回写
- 测试桩逐字复刻 eventDispatch.test.ts 模式(main/location stub + getOrInsertComputed polyfill)
- 最小 ObjectMover 子类驱动 moveProgress,零新依赖;待 02-02 修复 mover.ts:651 后翻绿
2026-09-09 15:33:18 +08:00
1d9b180d5f docs(test): describe individual test cases 2026-09-09 13:33:42 +08:00
4349e67669 docs(test): require test scope comments 2026-09-09 13:12:10 +08:00
a297311ea6 feat(event): complete phase one event system 2026-09-09 12:01:21 +08:00
f423aad84a style(01-12): normalize event store test line endings
- Apply the repository Prettier CRLF format to the focused event-store regression without changing assertions.
2026-09-09 11:34:52 +08:00
6e96abb7a2 test(01-08): add GameEventStore behavior regression
- Covers public-barrel add/get and unknown-id behavior
- Verifies duplicate warning code and last-write-wins behavior
2026-09-09 00:42:29 +08:00
7eeab32134 refactor: 游戏地图接口重构 2026-08-21 01:39:47 +08:00
1717400945 refactor: 触发器 2026-07-27 18:04:05 +08:00
f4c77d152f feat: 楼层切换 2026-07-26 20:22:36 +08:00
4bf39062a8 feat: MapStore 2026-07-17 22:42:16 +08:00
bf6702be54 feat: 录像系统 2026-07-16 20:34:28 +08:00
8677271b69 style: LF -> CRLF 2026-07-13 23:22:31 +08:00
f6383e41e8 feat: 录像数组 2026-07-13 23:19:17 +08:00
376b0fcac5 feat: 装备系统 2026-07-10 15:30:20 +08:00
3ac14f8757 feat: 勇士身上的道具 2026-07-03 20:05:31 +08:00
74370bba3a feat: 装备道具属性 2026-07-02 19:41:13 +08:00
9b3c3a4e40 feat: 道具效果存储 2026-07-01 23:45:06 +08:00
6029d038c6 feat: IITemStore 2026-07-01 22:19:48 +08:00
e72ad36e8d refactor: 存档系统迁移至 L0 2026-07-01 20:53:29 +08:00
c4bcecdf8a feat: 勇士撞击行为 2026-06-29 19:57:46 +08:00
0508dfb9e4 feat: 地形通行性判断 2026-06-28 22:42:27 +08:00
eb34d63e96 feat: 图块信息接口 2026-06-28 19:32:46 +08:00
13e778d072 fix: Mover 可以直接设置位置和朝向 2026-06-28 16:00:59 +08:00
fadcc98864 refactor: 跟随者与勇士移动 2026-06-27 20:33:49 +08:00
370f285964 refactor: 删除污染严重的 TEnemy 和 THero,仅在战斗系统中包含 2026-05-17 23:56:40 +08:00
b779e62eb2 refactor: 统一三个数据层的接口风格 2026-05-17 21:38:29 +08:00
8f4c4b7df2 refactor: 将 Layer 0 单独放到一个包 2026-05-17 21:32:23 +08:00