e7714894a0
feat(03-03): add async-safe replay commands
...
- Preserve replay collection context through async decorator settlement
- Add stable command items with awaited movement and pathfinding
- Return explicit failures for invalid item and equipment actions
2026-09-10 16:43:30 +08:00
f911ac5989
style(03-06): normalize tile migration formatting
...
- Apply repository CRLF and Prettier formatting
- Record remaining out-of-scope type diagnostics
2026-09-10 15:57:59 +08:00
89e53a6500
feat(03-06): migrate TileStore to events map
...
- Store raw tile event mappings for getEvent lookups
- Cover missing, replacement, index, and immutability behavior
2026-09-10 15:53:31 +08:00
4eec08638e
feat(03-01): add awaited replay movement tracer
...
- exercise source-aware event mutation on a fixed map
- verify Node replay reaches its normal end state
2026-09-10 15:43:26 +08:00
a707be4856
feat(03-01): add Node-safe core state construction
...
- isolate legacy loading behind internal dependencies
- provide memory saves and remove singleton back-edges
2026-09-10 15:35:01 +08:00
7f19773477
chore(03): checkpoint data layer structure
2026-09-10 13:30:53 +08:00
26f7ad6b2e
refactor(02-06): align pathfinding structure with user scope
2026-09-10 11:21:53 +08:00
cbcaec83dc
refactor(02-02): comply with updated style rules, extract finder and drop temp function consts
2026-09-09 17:44:31 +08:00
e1f61013ac
fix(02-02): repair mover step-end coordinate writeback condition per approved P1 decision
2026-09-09 17:09:37 +08:00
9477b2c78a
test(02-01): 铺设 L0 mover 坐标回写回归测试脚手架(skip 状态)
...
- 4 个 it.skip 用例:x 正交 / y 正交 / 斜向 / 传送步的 setPos 回写
- 测试桩逐字复刻 eventDispatch.test.ts 模式(main/location stub + getOrInsertComputed polyfill)
- 最小 ObjectMover 子类驱动 moveProgress,零新依赖;待 02-02 修复 mover.ts:651 后翻绿
2026-09-09 15:33:18 +08:00
1d9b180d5f
docs(test): describe individual test cases
2026-09-09 13:33:42 +08:00
4349e67669
docs(test): require test scope comments
2026-09-09 13:12:10 +08:00
a297311ea6
feat(event): complete phase one event system
2026-09-09 12:01:21 +08:00
f423aad84a
style(01-12): normalize event store test line endings
...
- Apply the repository Prettier CRLF format to the focused event-store regression without changing assertions.
2026-09-09 11:34:52 +08:00
6e96abb7a2
test(01-08): add GameEventStore behavior regression
...
- Covers public-barrel add/get and unknown-id behavior
- Verifies duplicate warning code and last-write-wins behavior
2026-09-09 00:42:29 +08:00
7eeab32134
refactor: 游戏地图接口重构
2026-08-21 01:39:47 +08:00
1717400945
refactor: 触发器
2026-07-27 18:04:05 +08:00
f4c77d152f
feat: 楼层切换
2026-07-26 20:22:36 +08:00
4bf39062a8
feat: MapStore
2026-07-17 22:42:16 +08:00
bf6702be54
feat: 录像系统
2026-07-16 20:34:28 +08:00
8677271b69
style: LF -> CRLF
2026-07-13 23:22:31 +08:00
f6383e41e8
feat: 录像数组
2026-07-13 23:19:17 +08:00
376b0fcac5
feat: 装备系统
2026-07-10 15:30:20 +08:00
3ac14f8757
feat: 勇士身上的道具
2026-07-03 20:05:31 +08:00
74370bba3a
feat: 装备道具属性
2026-07-02 19:41:13 +08:00
9b3c3a4e40
feat: 道具效果存储
2026-07-01 23:45:06 +08:00
6029d038c6
feat: IITemStore
2026-07-01 22:19:48 +08:00
e72ad36e8d
refactor: 存档系统迁移至 L0
2026-07-01 20:53:29 +08:00
c4bcecdf8a
feat: 勇士撞击行为
2026-06-29 19:57:46 +08:00
0508dfb9e4
feat: 地形通行性判断
2026-06-28 22:42:27 +08:00
eb34d63e96
feat: 图块信息接口
2026-06-28 19:32:46 +08:00
13e778d072
fix: Mover 可以直接设置位置和朝向
2026-06-28 16:00:59 +08:00
fadcc98864
refactor: 跟随者与勇士移动
2026-06-27 20:33:49 +08:00
370f285964
refactor: 删除污染严重的 TEnemy 和 THero,仅在战斗系统中包含
2026-05-17 23:56:40 +08:00
b779e62eb2
refactor: 统一三个数据层的接口风格
2026-05-17 21:38:29 +08:00
8f4c4b7df2
refactor: 将 Layer 0 单独放到一个包
2026-05-17 21:32:23 +08:00