Commit Graph

95 Commits

Author SHA1 Message Date
AncTe
5b6b28b0a8
Merge f63da7dc3d into 1a569804d8 2026-07-15 06:01:37 +00:00
f63da7dc3d docs: 调整 agent 文档 2026-07-15 14:01:25 +08:00
8677271b69 style: LF -> CRLF 2026-07-13 23:22:31 +08:00
f6383e41e8 feat: 录像数组 2026-07-13 23:19:17 +08:00
376b0fcac5 feat: 装备系统 2026-07-10 15:30:20 +08:00
3ac14f8757 feat: 勇士身上的道具 2026-07-03 20:05:31 +08:00
c97ed868e7 chore: 调整 workspace 2026-07-02 19:43:34 +08:00
74370bba3a feat: 装备道具属性 2026-07-02 19:41:13 +08:00
2d6f709201 chore: 调整存档系统初始化位置 2026-07-01 23:49:22 +08:00
9b3c3a4e40 feat: 道具效果存储 2026-07-01 23:45:06 +08:00
6029d038c6 feat: IITemStore 2026-07-01 22:19:48 +08:00
e72ad36e8d refactor: 存档系统迁移至 L0 2026-07-01 20:53:29 +08:00
94a16b31ba chore: 调整 DefaultHeroMoveTopImpl 的构造器参数 2026-06-30 00:06:57 +08:00
3d72954bb2 refactor: 移动顶层实施对象 2026-06-29 23:58:52 +08:00
327bdc840b docs: 更新提示词 2026-06-29 23:08:31 +08:00
1ce0283743 feat: 勇士默认撞击行为 2026-06-29 21:44:22 +08:00
c4bcecdf8a feat: 勇士撞击行为 2026-06-29 19:57:46 +08:00
0508dfb9e4 feat: 地形通行性判断 2026-06-28 22:42:27 +08:00
eb34d63e96 feat: 图块信息接口 2026-06-28 19:32:46 +08:00
3e150c4a1d refactor: 合并 follower 和 followersController 2026-06-28 16:39:42 +08:00
867a3c480f docs: 更新提示词 2026-06-28 16:38:22 +08:00
13e778d072 fix: Mover 可以直接设置位置和朝向 2026-06-28 16:00:59 +08:00
abaa5206c5 chore: 调整勇士相关接口 2026-06-28 15:35:30 +08:00
931f610d37 chore: 更新 packages 和 dev.md 2026-06-27 21:36:34 +08:00
fadcc98864 refactor: 跟随者与勇士移动 2026-06-27 20:33:49 +08:00
02bf39a62d chore: 调整勇士属性接口 2026-06-19 01:21:03 +08:00
566ffc586a chore: 战斗返回值调整 2026-06-17 20:24:28 +08:00
9f62d8768e feat: 战斗流程 2026-06-14 00:31:10 +08:00
604c77f7c7 refactor: 怪物接口拓展自 IStateBaseExtended 2026-06-12 22:55:08 +08:00
d6275c0ea7 docs: 战斗流程 2026-06-01 16:21:34 +08:00
c48f91c25c refactor: 修改 mover 名称 2026-05-29 14:07:21 +08:00
2c89a4ac37 chore: 移除无用文件 2026-05-18 15:41:33 +08:00
370f285964 refactor: 删除污染严重的 TEnemy 和 THero,仅在战斗系统中包含 2026-05-17 23:56:40 +08:00
13e8547a37 refactor: 触发器类型问题 2026-05-17 23:27:29 +08:00
03dc5ea60b feat: 触发器收集 2026-05-17 22:56:01 +08:00
7428f41c93 refactor: 移除 data-utils 包 2026-05-17 22:03:22 +08:00
0f5b1f4d80 refactor: 删除旧 Range 接口 2026-05-17 21:50:49 +08:00
b779e62eb2 refactor: 统一三个数据层的接口风格 2026-05-17 21:38:29 +08:00
8f4c4b7df2 refactor: 将 Layer 0 单独放到一个包 2026-05-17 21:32:23 +08:00
bf781c5ee8 feat: 静态触发器存储 2026-05-17 20:49:08 +08:00
13fc4e1b7c refactor: TileStore 2026-05-17 16:31:08 +08:00
501a598de0 feat: 触发器系统 2026-05-16 23:43:14 +08:00
9ada0796b3 refactor: Layer2 数据拆分至 data-system 2026-05-16 17:06:18 +08:00
80b73938b4 docs: 完善 AI Agent 提示词 2026-05-13 21:04:14 +08:00
93b5349248 refactor: 激光地图伤害换用新 IFaceManager 接口 2026-05-12 19:59:10 +08:00
43ad3fd83e feat: IEnemyHandler 引入 IStateBase 成员 2026-05-12 17:26:57 +08:00
0da19e1697 refactor: 战斗系统文件结构 2026-05-12 17:11:33 +08:00
8ea0c12024 refactor: 新增朝向系统 2026-05-12 15:20:50 +08:00
fbdd609001 feat: 动态图层 2026-05-11 23:35:46 +08:00
4c48b63e7e refactor: 地图分区与尺寸优化 2026-05-06 19:57:11 +08:00