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564ef25360
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fix(01-06): wire raw point event ingestion
- Bind serialized point events to the coordinate event view.
- Select the event layer by its event alias and verify the static view stays clean.
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2026-09-08 23:52:13 +08:00 |
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6f6ed62b1b
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docs(01): require user review before execution commits
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2026-09-07 22:12:28 +08:00 |
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41cdd18761
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docs(01): create phase 1 plans
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2026-09-07 22:08:35 +08:00 |
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6f06b68656
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docs(phase-1): add research and validation strategy
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2026-09-07 19:44:34 +08:00 |
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f35590ca42
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docs(state): record phase 1 context session
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2026-09-07 18:27:02 +08:00 |
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9cfe7ebea8
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docs(01): capture phase context
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2026-09-07 18:26:46 +08:00 |
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4fb1741294
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docs: gsd-graphify
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2026-09-07 17:37:05 +08:00 |
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47d2e265e0
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docs: create onboarding summary
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2026-09-07 17:19:03 +08:00 |
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49613cd4a1
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docs: create roadmap (6 phases)
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2026-09-07 17:17:17 +08:00 |
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9023c43094
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docs: define v1 requirements
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2026-09-07 17:03:44 +08:00 |
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c56297d898
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chore: add project config
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2026-09-07 17:01:11 +08:00 |
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924c79b090
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docs: initialize project
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2026-09-07 16:54:59 +08:00 |
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e439200e4a
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docs: map existing codebase
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2026-09-07 16:22:05 +08:00 |
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7eeab32134
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refactor: 游戏地图接口重构
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2026-08-21 01:39:47 +08:00 |
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1717400945
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refactor: 触发器
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2026-07-27 18:04:05 +08:00 |
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f4c77d152f
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feat: 楼层切换
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2026-07-26 20:22:36 +08:00 |
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4bf39062a8
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feat: MapStore
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2026-07-17 22:42:16 +08:00 |
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bf6702be54
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feat: 录像系统
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2026-07-16 20:34:28 +08:00 |
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f63da7dc3d
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docs: 调整 agent 文档
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2026-07-15 14:01:25 +08:00 |
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8677271b69
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style: LF -> CRLF
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2026-07-13 23:22:31 +08:00 |
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f6383e41e8
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feat: 录像数组
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2026-07-13 23:19:17 +08:00 |
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376b0fcac5
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feat: 装备系统
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2026-07-10 15:30:20 +08:00 |
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3ac14f8757
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feat: 勇士身上的道具
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2026-07-03 20:05:31 +08:00 |
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c97ed868e7
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chore: 调整 workspace
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2026-07-02 19:43:34 +08:00 |
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74370bba3a
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feat: 装备道具属性
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2026-07-02 19:41:13 +08:00 |
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2d6f709201
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chore: 调整存档系统初始化位置
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2026-07-01 23:49:22 +08:00 |
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9b3c3a4e40
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feat: 道具效果存储
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2026-07-01 23:45:06 +08:00 |
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6029d038c6
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feat: IITemStore
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2026-07-01 22:19:48 +08:00 |
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e72ad36e8d
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refactor: 存档系统迁移至 L0
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2026-07-01 20:53:29 +08:00 |
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94a16b31ba
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chore: 调整 DefaultHeroMoveTopImpl 的构造器参数
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2026-06-30 00:06:57 +08:00 |
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3d72954bb2
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refactor: 移动顶层实施对象
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2026-06-29 23:58:52 +08:00 |
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327bdc840b
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docs: 更新提示词
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2026-06-29 23:08:31 +08:00 |
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1ce0283743
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feat: 勇士默认撞击行为
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2026-06-29 21:44:22 +08:00 |
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c4bcecdf8a
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feat: 勇士撞击行为
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2026-06-29 19:57:46 +08:00 |
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0508dfb9e4
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feat: 地形通行性判断
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2026-06-28 22:42:27 +08:00 |
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eb34d63e96
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feat: 图块信息接口
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2026-06-28 19:32:46 +08:00 |
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3e150c4a1d
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refactor: 合并 follower 和 followersController
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2026-06-28 16:39:42 +08:00 |
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867a3c480f
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docs: 更新提示词
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2026-06-28 16:38:22 +08:00 |
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13e778d072
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fix: Mover 可以直接设置位置和朝向
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2026-06-28 16:00:59 +08:00 |
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abaa5206c5
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chore: 调整勇士相关接口
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2026-06-28 15:35:30 +08:00 |
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931f610d37
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chore: 更新 packages 和 dev.md
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2026-06-27 21:36:34 +08:00 |
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fadcc98864
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refactor: 跟随者与勇士移动
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2026-06-27 20:33:49 +08:00 |
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02bf39a62d
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chore: 调整勇士属性接口
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2026-06-19 01:21:03 +08:00 |
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566ffc586a
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chore: 战斗返回值调整
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2026-06-17 20:24:28 +08:00 |
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9f62d8768e
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feat: 战斗流程
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2026-06-14 00:31:10 +08:00 |
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604c77f7c7
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refactor: 怪物接口拓展自 IStateBaseExtended
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2026-06-12 22:55:08 +08:00 |
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d6275c0ea7
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docs: 战斗流程
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2026-06-01 16:21:34 +08:00 |
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c48f91c25c
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refactor: 修改 mover 名称
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2026-05-29 14:07:21 +08:00 |
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2c89a4ac37
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chore: 移除无用文件
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2026-05-18 15:41:33 +08:00 |
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370f285964
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refactor: 删除污染严重的 TEnemy 和 THero,仅在战斗系统中包含
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2026-05-17 23:56:40 +08:00 |
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