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1.9 KiB
1.9 KiB
| gsd_state_version | status | progress | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1.0 | planning |
|
Project State
Project Reference
See: .planning/PROJECT.md (updated 2026-09-07)
Core value: 引擎能完整跑通一部魔塔——开局到结局,存档、战斗、地图、事件、剧情全链路可玩。 Current focus: Phase 1 — 事件系统
Current Position
Phase: 1 of 6 (事件系统) Plan: 0 of TBD in current phase Status: Ready to plan Last activity: 2026-09-07 — Roadmap revised (6 phases, 11 requirements mapped)
Progress: [░░░░░░░░░░] 0%
Performance Metrics
Velocity:
- Total plans completed: 0
- Average duration: N/A
- Total execution time: 0 hours
By Phase:
| Phase | Plans | Total | Avg/Plan |
|---|---|---|---|
| - | - | - | - |
Recent Trend:
- Last 5 plans: N/A
- Trend: N/A
Updated after each plan completion
Accumulated Context
Decisions
Decisions are logged in PROJECT.md Key Decisions table. Recent decisions affecting current work:
- 接口/架构设计由用户主导;AI 仅做实现与测试
- 渲染层先于数据层完成重构(既有顺序延续)
- 阶段顺序调整为玩法优先:事件 + 寻路 → 数据端完成 → 渲染适配 → legacy 移植 → 单元测试
- Git 提交必须经用户 review,AI 不擅自提交
Pending Todos
None yet.
Blockers/Concerns
- 数据层 L0–L3 接口设计仍在进行中(由用户主导),DATA-01(Phase 3)依赖接口设计落地
Deferred Items
| Category | Item | Status | Deferred At | Milestone |
|---|---|---|---|---|
| (none) |
Session Continuity
Last session: 2026-09-07 Stopped at: Roadmap 修订完成(6 阶段,重排为玩法优先),等待规划 Phase 1 Resume file: None