V2.3.1
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@@ -1491,8 +1491,10 @@ ActionParser.prototype.parseAction = function() {
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break;
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case "setFg": // 颜色渐变
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if(this.isset(data.color)){
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var alpha = data.color[3];
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if (alpha==undefined || alpha==null) alpha=1;
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this.next = MotaActionBlocks['setFg_0_s'].xmlText([
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data.color[0],data.color[1],data.color[2],data.color[3]||1,data.time||0,this.next]);
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data.color[0],data.color[1],data.color[2],alpha,data.time||0,this.next]);
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} else {
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this.next = MotaActionBlocks['setFg_1_s'].xmlText([
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data.time||0,this.next]);
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@@ -307,6 +307,12 @@ comment_c456ea59_6018_45ef_8bcc_211a24c627dc =
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"_type": "event",
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"_event": "firstArrive",
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"_data": "第一次到该楼层触发的事件,可以双击进入事件编辑器。"
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},
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"underGround": {
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"_leaf": true,
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"_type": "checkbox",
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"_bool": "bool",
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"_data": "是否是地下层;如果该项为true则同层传送将传送至上楼梯"
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}
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}
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},
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@@ -463,12 +463,14 @@ data_comment_c456ea59_6018_45ef_8bcc_211a24c627dc =
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"_bool": "bool",
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"_data": "剑和盾是否直接作为装备。如果此项为true,则作为装备,需要在道具栏使用,否则将直接加属性。"
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},
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/*
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"enableDeleteItem": {
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"_leaf": true,
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"_type": "checkbox",
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"_bool": "bool",
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"_data": "是否允许删除(丢弃)道具"
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},
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*/
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"enableAddPoint": {
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"_leaf": true,
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"_type": "checkbox",
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