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- mapState.test.ts: createMap/getMap, raw validation codes 60/61/62/63/64, activation, areas, compareWith - gameMap.test.ts: layer lifecycle, aliases 84, background, event layer 131, dirty, resizeLayer, compareWith - mapLayer.test.ts: matrix, getMapData 80/81, putMapData 8/9, setMapRef 123, dynamic conversion 127/128/129/130, point events, dirty/compareWith, async doors 46 - eventView extension plus stage 1 files already committed