template/packages-user
unanmed 8b2e58e9a2 test(01-09): cover high-compression point-event aggregation
- Reuses the point-event-only map fixture for LowCompression and HighCompression
- Asserts both paths preserve z-index and index-priority-eventId nesting
2026-09-09 10:26:22 +08:00
..
client-base refactor: 渲染端结构 2026-04-19 22:52:32 +08:00
client-modules refactor: 游戏地图接口重构 2026-08-21 01:39:47 +08:00
data-base test(01-09): cover high-compression point-event aggregation 2026-09-09 10:26:22 +08:00
data-common test(01-08): add GameEventStore behavior regression 2026-09-09 00:42:29 +08:00
data-fallback chore: 调整勇士属性接口 2026-06-19 01:21:03 +08:00
data-state fix(01-07): dispatch events with source-aware trigger matching 2026-09-09 00:18:00 +08:00
data-system test(01-07): cover complete event mode matrix 2026-09-09 00:19:47 +08:00
entry-client refactor: getFlag 2026-04-21 15:46:59 +08:00
entry-data refactor: 跟随者与勇士移动 2026-06-27 20:33:49 +08:00
legacy-plugin-client refactor: getFlag 2026-04-21 15:46:59 +08:00
legacy-plugin-data chore: 移除无用文件 2026-05-18 15:41:33 +08:00