H5 魔塔样板
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unanmed 6c9f8df8a5 fix(09-23): address third-round checker warnings
- state that renaming any OI-1/OI-2/OI-3 identifier requires plan revision first
  (structure gate asserts isAuxiliaryKey, MODE gate asserts isPendingDue)
- pin IHotkeyPending field types: command is an IHotkeyCommand reference,
  last/fired explicit 0 at enqueue, no context; align enqueue literals in both tasks
- restrict prettier to the 5 TS files; never pass logger.json / package.json / pnpm-lock.yaml
- run the scope gate before Task 1 commit as well
- assert the 2 known legacy diagnostics in the type gate (anti false-green)
- add HotkeyListener type alias and extra test cases (when false, empty combo,
  getCommand null, setKeys negative/non-integer)
- exempt pre-existing user WIP src/client/misc/ in the scope allowlist
2026-10-21 20:55:05 +08:00
.github/workflows init: 2.B 2026-02-28 20:23:34 +08:00
.planning fix(09-23): address third-round checker warnings 2026-10-21 20:55:05 +08:00
.vscode init: 2.B 2026-02-28 20:23:34 +08:00
docs docs(10-26): 修复高级 II 复审非阻断项 2026-10-21 20:48:08 +08:00
packages feat: 完善 Hotkey 类型 2026-10-21 19:42:40 +08:00
packages-user fix: IDataCommon 漏写 enemyStore 2026-10-20 21:25:16 +08:00
public feat: 完成数据端数据类型的构建 2026-09-20 19:11:43 +08:00
script feat(09-22): strip replay decorators in both builds + content list filtering 2026-10-21 16:10:55 +08:00
src fix: 调整商店插件的部分实现 2026-10-20 21:10:45 +08:00
.gitignore chore: Agent UI 参考图片忽略 2026-10-10 17:43:51 +08:00
.madgerc init: 2.B 2026-02-28 20:23:34 +08:00
.nvmrc chore(toolchain): pin pnpm 12.5.1 and require Node 24 2026-09-21 16:25:09 +08:00
.prettierignore init: 2.B 2026-02-28 20:23:34 +08:00
.prettierrc style: LF -> CRLF 2026-07-13 23:22:31 +08:00
AGENTS.md docs: 阶段十文档更新 2026-10-14 15:37:44 +08:00
dev.md refactor: 地图 MapLayer 2026-09-29 20:21:50 +08:00
eslint.config.js init: 2.B 2026-02-28 20:23:34 +08:00
index.html refactor: 插件系统 & 数据端顶层移植 2026-10-14 20:32:46 +08:00
LICENSE init: 2.B 2026-02-28 20:23:34 +08:00
package.json chore(toolchain): pin pnpm 12.5.1 and require Node 24 2026-09-21 16:25:09 +08:00
perf.md refactor: 地图 MapLayer 2026-09-29 20:21:50 +08:00
pnpm-lock.yaml fix: 调整商店插件的部分实现 2026-10-20 21:10:45 +08:00
pnpm-workspace.yaml chore(toolchain): pin pnpm 12.5.1 and require Node 24 2026-09-21 16:25:09 +08:00
README.md init: 2.B 2026-02-28 20:23:34 +08:00
task.md refactor: 跟随者与勇士移动 2026-06-27 20:33:49 +08:00
tsconfig.json refactor: 数据端用户结构 2026-10-16 17:29:51 +08:00
tsconfig.node.json refactor: 渲染系统 2026-03-16 12:23:02 +08:00
vite.config.ts refactor: 数据端用户结构 2026-10-16 17:29:51 +08:00
vitest.perf.config.ts test(06-16): add isolated perf channel and critical calculation perf 2026-09-16 14:56:28 +08:00

HTML 魔塔样板

基于 HTML5 制作的魔塔样板,支持全平台游戏!

即使完全不会编程的用户,按照模板和说明文档也能很快做出一个魔塔游戏!

更新记录

2.B 之前的更新记录请参考 2.10.3 样板。

2.B

  • 完全重构渲染系统,将大部分渲染相关内容移植入新渲染系统,但仍有部分内容尚未移植完毕
  • 提供新的启动服务,可以享受到完整的新技术栈支持
  • 新功能:可以自定义自动元件的连接
  • 新功能:新增 opus 音频格式的支持,ogg opus 现在支持 iOS 设备
  • 新功能:新增 webp 图片格式的支持
  • 调整:由于重构的不完全,目前仍有部分功能暂时无法提供支持,将会在未来的版本中逐步修复(2.B.1, 2.B.2 等)