template/packages-user/data-state/src
unanmed 68a150882c refactor(02-03): extract hero pass predicate
- Move passability and hit checks behind IPassPredicate
- Keep hero mover event dispatch and move codes unchanged
2026-09-09 21:06:07 +08:00
..
enemy chore: 战斗返回值调整 2026-06-17 20:24:28 +08:00
hero refactor(02-03): extract hero pass predicate 2026-09-09 21:06:07 +08:00
legacy feat: 勇士身上的道具 2026-07-03 20:05:31 +08:00
core.ts feat(event): complete phase one event system 2026-09-09 12:01:21 +08:00
coreEventLayer.test.ts docs(test): describe individual test cases 2026-09-09 13:33:42 +08:00
index.ts refactor: 跟随者与勇士移动 2026-06-27 20:33:49 +08:00
ins.ts refactor: getFlag 2026-04-21 15:46:59 +08:00
shared.ts refactor: 删除污染严重的 TEnemy 和 THero,仅在战斗系统中包含 2026-05-17 23:56:40 +08:00
types.ts refactor: 存档系统迁移至 L0 2026-07-01 20:53:29 +08:00