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- assign each legacy event alias layer to GameMap.eventLayer\n- add regression coverage for map-layer ownership and initialization state |
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| .. | ||
| client-base | ||
| client-modules | ||
| data-base | ||
| data-common | ||
| data-fallback | ||
| data-state | ||
| data-system | ||
| entry-client | ||
| entry-data | ||
| legacy-plugin-client | ||
| legacy-plugin-data | ||