template/packages-user/data-base/src
unanmed 3df0b2afc5 fix(01-09): retain point-event-only map layers
- Treat non-empty pointEvents as valid layer save content
- Preserve layer z-index aggregation for compressed map saves
2026-09-09 10:25:11 +08:00
..
enemy refactor: 删除污染严重的 TEnemy 和 THero,仅在战斗系统中包含 2026-05-17 23:56:40 +08:00
flag refactor: 将 Layer 0 单独放到一个包 2026-05-17 21:32:23 +08:00
hero refactor: 游戏地图接口重构 2026-08-21 01:39:47 +08:00
load refactor: 加载系统核心移动至数据端 2026-03-30 19:07:13 +08:00
map fix(01-09): retain point-event-only map layers 2026-09-09 10:25:11 +08:00
game.ts refactor: flag 系统 2026-04-18 22:39:37 +08:00
index.ts refactor: 将 Layer 0 单独放到一个包 2026-05-17 21:32:23 +08:00
shared.ts refactor: 跟随者与勇士移动 2026-06-27 20:33:49 +08:00
types.ts feat: MapStore 2026-07-17 22:42:16 +08:00