template/packages-user
unanmed 78873d0a27 refactor(04-07): adapt material interfaces (drop big-image, inject state)
- delete MaterialManager big-image implementation (IBigImageReturn import, bigImageStore/bigImageData/bigImageId fields, 5 methods, setDefaultFrame coupling)
- change 7 consumers getIfBigImage -> getTile (door x2, hero x3, renderer, vertex); drop getOffsetPool big-image offset loop
- delete cache.ts legacy big-image path (RenderableDataBase.bigImage, literals, destructuring, enemys special-case, big-image branch, unused enemys decl)
- inject state via constructor into MaterialManager/AutotileProcessor/AssetBuilder/TrackedAssetData (from ClientCore; renderer uses manager.state)
- add MaterialManager.textures (dedicated TextureStore)
- declare @user/data-state in client-base/package.json (lockfile not synced)
2026-09-22 11:52:55 +08:00
..
client-base refactor(04-07): adapt material interfaces (drop big-image, inject state) 2026-09-22 11:52:55 +08:00
client-modules refactor(04-07): adapt material interfaces (drop big-image, inject state) 2026-09-22 11:52:55 +08:00
client-system refactor(type): material types. 2026-09-21 19:16:33 +08:00
data-base refactor: 加载系统重构 2026-09-20 20:53:46 +08:00
data-common feat: 完成数据端数据类型的构建 2026-09-20 19:11:43 +08:00
data-state refactor(type): material types. 2026-09-21 19:16:33 +08:00
data-system chore: 删除 IDirectionMapper,全换成 IFaceHandler 2026-09-18 08:26:57 +08:00
entry-client refactor: 删除 legacy-client 2026-09-17 18:30:39 +08:00
entry-data refactor: 删除 legacy-client 2026-09-17 18:30:39 +08:00