template/packages-user/data-base/src/map
unanmed 22056140bd fix(01-07): dispatch events with source-aware trigger matching
- Carry each event id with its real point or tile environment.
- Filter mismatched triggers before execution and include every dynamic tile in priority order.
2026-09-09 00:18:00 +08:00
..
dynamicTile.ts fix(01-10): restore tile defaults and stable event snapshots 2026-09-09 00:08:38 +08:00
eventPath.test.ts fix(01-06): reject malformed raw event structures 2026-09-08 23:53:39 +08:00
gameMap.ts refactor: 游戏地图接口重构 2026-08-21 01:39:47 +08:00
index.ts refactor: 游戏地图接口重构 2026-08-21 01:39:47 +08:00
mapLayer.ts fix(01-10): restore tile defaults and stable event snapshots 2026-09-09 00:08:38 +08:00
mapLifecycle.test.ts fix(01-10): restore tile defaults and stable event snapshots 2026-09-09 00:08:38 +08:00
mapState.ts fix(01-06): reject malformed raw event structures 2026-09-08 23:53:39 +08:00
mover.ts refactor: 游戏地图接口重构 2026-08-21 01:39:47 +08:00
staticTile.ts fix(01-10): restore tile defaults and stable event snapshots 2026-09-09 00:08:38 +08:00
tile.ts refactor: 游戏地图接口重构 2026-08-21 01:39:47 +08:00
types.ts fix(01-07): dispatch events with source-aware trigger matching 2026-09-09 00:18:00 +08:00