template/packages-user/data-state/src
unanmed 5f855d0ccc fix(01-11): wire legacy maps to event layers
- assign each legacy event alias layer to GameMap.eventLayer\n- add regression coverage for map-layer ownership and initialization state
2026-09-09 10:58:20 +08:00
..
content refactor: 触发器 2026-07-27 18:04:05 +08:00
enemy chore: 战斗返回值调整 2026-06-17 20:24:28 +08:00
hero fix(01-07): dispatch events with source-aware trigger matching 2026-09-09 00:18:00 +08:00
legacy feat: 勇士身上的道具 2026-07-03 20:05:31 +08:00
core.ts fix(01-11): wire legacy maps to event layers 2026-09-09 10:58:20 +08:00
coreEventLayer.test.ts fix(01-11): wire legacy maps to event layers 2026-09-09 10:58:20 +08:00
index.ts refactor: 跟随者与勇士移动 2026-06-27 20:33:49 +08:00
ins.ts refactor: getFlag 2026-04-21 15:46:59 +08:00
shared.ts refactor: 删除污染严重的 TEnemy 和 THero,仅在战斗系统中包含 2026-05-17 23:56:40 +08:00
types.ts refactor: 存档系统迁移至 L0 2026-07-01 20:53:29 +08:00