63d4d37ff3
fix(event): finalize event reference changes
2026-09-09 13:03:42 +08:00
64efcf2555
refactor(event): centralize point event references
2026-09-09 12:53:37 +08:00
bcfa1f9467
fix(01-10): restore tile defaults and stable event snapshots
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- Rebuild raw tile event baselines on construction, set, load, and conversion.
- Preserve coordinate-owned point events through dynamic movement and copy save Maps.
2026-09-09 00:08:38 +08:00
974669b00a
fix(01-06): remove unsupported map upsert runtime calls
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- Use explicit Map lookup and insertion in point and dynamic indexes.
- Keep raw event tests runnable in the Node Vitest environment.
2026-09-08 23:54:09 +08:00
7eeab32134
refactor: 游戏地图接口重构
2026-08-21 01:39:47 +08:00
1717400945
refactor: 触发器
2026-07-27 18:04:05 +08:00
eb34d63e96
feat: 图块信息接口
2026-06-28 19:32:46 +08:00
8f4c4b7df2
refactor: 将 Layer 0 单独放到一个包
2026-05-17 21:32:23 +08:00
bf781c5ee8
feat: 静态触发器存储
2026-05-17 20:49:08 +08:00
fbdd609001
feat: 动态图层
2026-05-11 23:35:46 +08:00
70a58ef4dc
refactor: 地图存储
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Co-authored-by: Copilot <copilot@github.com>
2026-04-26 13:33:49 +08:00
ec59a44efc
refactor: CoreState 一部分类型声明挪到 data-base
2026-04-21 21:01:53 +08:00