Commit Graph
18 Commits
Author SHA1 Message Date
AncTe 370f285964 refactor: 删除污染严重的 TEnemy 和 THero,仅在战斗系统中包含 2026-05-17 23:56:40 +08:00
AncTe 8f4c4b7df2 refactor: 将 Layer 0 单独放到一个包 2026-05-17 21:32:23 +08:00
AncTe 43ad3fd83e feat: IEnemyHandler 引入 IStateBase 成员 2026-05-12 17:26:57 +08:00
AncTe 0da19e1697 refactor: 战斗系统文件结构 2026-05-12 17:11:33 +08:00
AncTeandCopilot 70a58ef4dc refactor: 地图存储
Co-authored-by: Copilot <copilot@github.com>
2026-04-26 13:33:49 +08:00
AncTeandCopilot 476f735adc refactor: manager 的复用方案 & fix: 类型错误
Co-authored-by: Copilot <copilot@github.com>
2026-04-24 23:12:18 +08:00
AncTeandCopilot 2ce50bf23e refactor: 怪物管理器存档
Co-authored-by: Copilot <copilot@github.com>
2026-04-24 22:17:01 +08:00
AncTe 1a569804d8 refactor: getFlag
CodeQL / Analyze (javascript) (push) Has been cancelled
2026-04-21 15:46:59 +08:00
AncTe ebfe59b4f5 chore: 注释调整与接口微调 2026-04-18 16:22:58 +08:00
AncTe 79d06c31df refactor: 伤害计算 2026-04-17 17:49:24 +08:00
AncTe eaa725553b refactor: 怪物系统与勇士属性系统联动 2026-04-17 15:34:44 +08:00
AncTe 89936416e1 chore: 添加必要注释 2026-04-16 13:30:52 +08:00
AncTe 39e91b241f refactor: 将旧样板怪物移植单独提取出来 2026-04-15 23:12:28 +08:00
AncTe 6c1acb990e reafactor: 目录结构修改 2026-04-15 22:32:07 +08:00
AncTe 63e1a01fab feat: 内置最终效果 2026-04-15 18:48:59 +08:00
AncTe 0517da5000 feat: 伤害计算系统 2026-04-15 18:26:25 +08:00
AncTe a24911400f refactor: 怪物基本属性改为泛型 2026-04-15 14:49:36 +08:00
AncTe 057d5ab813 feat: 怪物及地图伤害系统 2026-04-14 18:10:21 +08:00