09481451d4
feat(03-03): assemble CoreState replay registry
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- Bind the L2 pathfinder to each fresh hero state
- Give each CoreState an independent ReplaySystem
- Assert all eight stable commands are assembled at the top level
2026-09-10 16:44:46 +08:00
3134537d30
feat(03-02): implement approved event built-ins
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- Add map, hero, touch, and temporary event controls
- Register exactly eight built-ins through top-level event assembly
- Cover awaited behavior and safe failure with explicit fixtures
2026-09-10 16:25:02 +08:00
26f7ad6b2e
refactor(02-06): align pathfinding structure with user scope
2026-09-10 11:21:53 +08:00
2759df531e
feat(02-03): wire hero pathfinding movement
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- Bind the hero predicate and event layer into the L2 finder
- Execute translated paths through the hero mover and export the L3 entry
2026-09-09 21:13:30 +08:00
fadcc98864
refactor: 跟随者与勇士移动
2026-06-27 20:33:49 +08:00
13fc4e1b7c
refactor: TileStore
2026-05-17 16:31:08 +08:00
c43bfa2ab0
refactor: 地图存档的加载适配
2026-04-26 15:31:27 +08:00
ec59a44efc
refactor: CoreState 一部分类型声明挪到 data-base
2026-04-21 21:01:53 +08:00
1a569804d8
refactor: getFlag
CodeQL / Analyze (javascript) (push) Has been cancelled
2026-04-21 15:46:59 +08:00
ebae685a4e
refactor: flag 系统
2026-04-18 22:39:37 +08:00
ebfe59b4f5
chore: 注释调整与接口微调
2026-04-18 16:22:58 +08:00
bea2725d6a
feat: 将 HumanBreak 新内容移植入该样板
2026-02-28 22:56:59 +08:00
6bf32174d8
init: 2.B
2026-02-28 20:23:34 +08:00