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refactor(09-3): align settings.tsx to props.state (D-11/D-13)
- MainSettingsProps base IUIDefaultPropsBase -> IUIPropsBase; props array adds 'state' - client.flags -> props.state.flags (2 sites); drop client import - D-13: add // TODO: at both __seed__ flags read sites
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@ -1,10 +1,5 @@
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import { ElementLocator } from '@motajs/render';
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import {
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GameUI,
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IUIController,
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SetupComponentOptions,
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IUIDefaultPropsBase
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} from '@motajs/system';
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import { GameUI, IUIController, SetupComponentOptions } from '@motajs/system';
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import { defineComponent } from 'vue';
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import {
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ChoiceItem,
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@ -25,15 +20,14 @@ import { compressToBase64 } from 'lz-string';
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import { ViewMapUI } from './viewmap';
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import { CENTER_LOC, FULL_LOC, MAIN_HEIGHT, POP_BOX_WIDTH } from '../shared';
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import { useKey } from '../render/use';
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import { client } from '../core';
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import { IUIPropsBase } from './types';
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export interface MainSettingsProps
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extends Partial<ChoicesProps>, IUIDefaultPropsBase {
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export interface MainSettingsProps extends Partial<ChoicesProps>, IUIPropsBase {
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loc: ElementLocator;
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}
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const mainSettingsProps = {
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props: ['loc', 'controller', 'instance']
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props: ['loc', 'controller', 'instance', 'state']
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} satisfies SetupComponentOptions<MainSettingsProps>;
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const enum MainChoice {
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@ -163,7 +157,8 @@ export const ReplaySettings = defineComponent<MainSettingsProps>(props => {
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props.controller.closeAll();
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core.ui.closePanel();
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const route = core.status.route.slice();
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const flags = client.flags;
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// TODO: flags 更新未接(当前无监听系统)
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const flags = props.state.flags;
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const seed = flags.getFieldValue<number>('__seed__');
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core.startGame(core.status.hard, seed, route);
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break;
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@ -218,7 +213,8 @@ export const ReplaySettings = defineComponent<MainSettingsProps>(props => {
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break;
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}
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case ReplayChoice.Download: {
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const flags = client.flags;
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// TODO: flags 更新未接(当前无监听系统)
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const flags = props.state.flags;
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const seed = flags.getFieldValue<number>('__seed__');
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core.download(
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core.firstData.name + '_' + core.formatDate2() + '.h5route',
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