test(08-10): cover data-common/data-base gap codes and align baseline failures

- sandbox: drop obsolete playing=true bypass, align expired-step case, assert codes 73/194

- tileStore: assert codes 133/134 and add ItemStore/EnemyStore code 181 cases

- map/mover: assert code 192 when Dir8 handler missing

- hero/items: assert code 193 on missing item id registration

- mapLifecycle: drive resize via GameMap.resizeLayer so shared indexer width syncs
This commit is contained in:
AncTe committed 2026-10-08 14:35:03 +08:00
1 parent 339f72d541
commit b932f8cecd
5 files changed
+127 -28

No files matched your search

@@ -6,9 +6,11 @@ import {
type IItemRawData,
ItemCategory,
ItemStore,
SaveCompression,
TileStore,
TileType
} from '@user/data-common';
import { logger } from '@motajs/common';
import { HeroItems } from '../items';
vi.hoisted(() => {
@@ -182,6 +184,25 @@ describe('HeroItems counting', () => {
expect(env.items.itemCount(99)).toBe(0);
expect(env.items.itemCount(77)).toBe(0);
});
// 验证读档时道具无图块 id 注册告警码 193 并跳过该道具
it('warns code 193 when a saved item has no tile id registration', () => {
const env = createEnv();
const warn = vi.spyOn(logger, 'warn');
// 仅向道具存储注册定义,不向图块存储注册 id
env.itemStore.addItem(
createItem(50, 'orphan', ItemCategory.Constant).item
);
const save = env.items.saveState(SaveCompression.NoCompression);
env.items.loadState(
{ items: [{ num: 50, count: 1 }], equipStore: save.equipStore },
SaveCompression.NoCompression
);
expect(warn).toHaveBeenCalledWith(193, '50');
expect(env.items.itemCount(50)).toBe(0);
});
});
describe('HeroItems useItem', () => {
@@ -290,12 +290,13 @@ describe('MapLayer point event lifecycle', () => {
// 验证改变图层宽度后,保留的点事件会使用新索引继续查询
it('reindexes preserved point events when the layer width changes', () => {
const { layer } = createMapState({
const { map, layer } = createMapState({
1: { 1: 'top-right' },
3: { 1: 'bottom-right' }
});
layer.resize(3, 2);
// 经 GameMap.resizeLayer 变更尺寸,使共享索引器宽度与图层同步后重建点事件索引
map.resizeLayer(3, 2, true);
expect(layer.getPointEvent(1, 0)).toEqual(new Map([[1, 'top-right']]));
expect(layer.getPointEvent(1, 1)).toEqual(
@@ -72,13 +72,15 @@ interface MoverFixture {
tile: DynamicTile;
}
/** 构造一个绑定动态图块的移动器宿主 */
function createMoverFixture(): MoverFixture {
/** 构造一个绑定动态图块的移动器宿主,可选择性跳过 Dir8 处理器注册 */
function createMoverFixture(registerDir8: boolean = true): MoverFixture {
const tileStore = new TileStore();
tileStore.addTile(createTileData(1, 'base'));
tileStore.addTile(createTileData(2, 'alternate'));
const faceManager = new FaceManager();
faceManager.register(FaceGroup.Dir8, new Dir8FaceHandler());
if (registerDir8) {
faceManager.register(FaceGroup.Dir8, new Dir8FaceHandler());
}
const state: IDataCommon = {
tileStore,
itemStore: {},
@@ -159,6 +161,19 @@ describe('DynamicTileMover movement', () => {
expect(tile.y).toBe(0);
});
// 验证缺失 Dir8 朝向处理器时移动结束告警码 192 且图块停在原地
it('warns code 192 when the Dir8 face handler is missing', async () => {
const { tile } = createMoverFixture(false);
const warn = vi.spyOn(logger, 'warn');
tile.mover.step(FaceDirection.Right);
await tile.mover.start()!.onEnd;
expect(warn).toHaveBeenCalledWith(192);
expect(tile.x).toBe(0);
expect(tile.y).toBe(0);
});
// 验证移动开始、单步与结束钩子按生命周期顺序触发
it('fires the movement lifecycle hooks in order', async () => {
const { tile } = createMoverFixture();