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refactor: 将 Layer 0 单独放到一个包
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@@ -19,11 +19,10 @@ import {
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IEnemy,
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IReadonlyEnemy,
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ISpecial,
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IStateBase,
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ILocationIndexer,
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MapLocIndexer
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IStateBase
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} from '@user/data-base';
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import { EnemyView } from './enemy';
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import { ILocationIndexer, MapLocIndexer } from '@user/data-common';
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export class EnemyContext<TEnemy, THero> implements IEnemyContext<
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TEnemy,
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@@ -9,7 +9,8 @@ import {
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IMapDamageReducer,
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IMapDamageView
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} from './types';
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import { ILocationHelper, IStateBase } from '@user/data-base';
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import { IStateBase } from '@user/data-base';
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import { ILocationHelper } from '@user/data-common';
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interface IPointInfo {
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/** 该点所有的地图伤害 */
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@@ -5,9 +5,9 @@ import {
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ISpecial,
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IReadonlyHeroAttribute,
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IHeroAttribute,
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IStateBase,
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ILocationHelper
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IStateBase
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} from '@user/data-base';
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import { ILocationHelper } from '@user/data-common';
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//#region 辅助接口
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