refactor: 怪物接口拓展自 IStateBaseExtended

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AncTe committed 2026-06-12 22:55:08 +08:00
1 parent d6275c0ea7
commit 604c77f7c7
7 files changed
+170 -45

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@@ -97,7 +97,7 @@ export class MainDamageCalculator implements IDamageCalculator<
context: handler.context,
locator,
hero,
data: handler.data
state: handler.state
});
turn += extraInfo.turn;
damage += extraInfo.damage;
@@ -311,7 +311,7 @@ export class MainMapDamageConverter implements IMapDamageConverter<
const laser = enemy.getSpecial<number>(24);
if (laser) {
const face = handler.data.faceManager.get(FaceGroup.Dir4)!;
const face = handler.state.faceManager.get(FaceGroup.Dir4)!;
views.push(new LaserDamageView(context, locator, laser, face));
}