refactor: 移动顶层实施对象

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AncTe committed 2026-06-29 23:58:52 +08:00
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commit 3d72954bb2
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@@ -200,6 +200,7 @@
"140": "Different priority of combat script is expected, but got a same one.",
"141": "Some issue may occur in binded damage system on combat flow, please check the console.",
"142": "Expected a specific tile number after convert id '$1' to number, but got null.",
"143": "Cannot create dynamic tile for $1 since its raw data is not found."
"143": "Cannot create dynamic tile for $1 since its raw data is not found.",
"144": "A hero move top implementation object binding is required for hero moving."
}
}