refactor: 怪物管理器存档

Co-authored-by: Copilot <copilot@github.com>
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AncTeandCopilot committed 2026-04-24 22:17:01 +08:00
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@@ -173,6 +173,10 @@
"114": "Save operation took $1ms, exceeding the tolerance of $2ms. Consider reducing compression level.",
"115": "Autosave operation took $1ms, exceeding the tolerance of $2ms. Consider reducing compression level.",
"116": "Cannot construct modifier of type '$1' since no registry for it.",
"117": "EnemyManager.compareWith called more than once. The previous reference will be overridden. Please ensure you intend to do this.",
"118": "No enemy comparer attached to EnemyManager. All enemies will be treated as dirty.",
"119": "Enemy prefab with code $1 not found during loadState, skipping.",
"120": "Special with code $1 not found in enemy '$2' during loadState, skipping.",
"1001": "Item-detail extension needs 'floor-binder' and 'floor-damage' extension as dependency."
}
}