完善第一章

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AncTe committed 2023-01-04 17:43:32 +08:00
1 parent b9fa8561d6
commit fbed8fb725
10 files changed
+16 -23

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+4 -2
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@@ -88,12 +88,14 @@
>减伤&nbsp;&nbsp;&nbsp;&nbsp;<span
:style="{
color:
enemy.criticalDamage < 0
enemy.criticalDamage < 0 &&
!has(enemy.damage)
? 'gold'
: 'lightpink'
}"
><span style="font-family: 'Fira Code'">{{
enemy.criticalDamage < 0
enemy.criticalDamage < 0 &&
!has(enemy.damage)
? isMobile
? '-'
: '=>'
+2 -1
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@@ -13,7 +13,8 @@
"autoSkill": {
"text": "自动切换技能",
"desc": [
"开启后,打怪物的时候会自动选择伤害最低的技能。同时显伤也会显示此状态下的伤害。"
"开启后,打怪物的时候会自动选择伤害最低的技能。同时显伤也会显示此状态下的伤害,",
"临界也会考虑技能在内"
]
},
"autoScale": {
+2 -2
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@@ -63,10 +63,10 @@
>
<span
><span style="font-family: 'Fira Code'">{{
nowDamage[0] < 0 ? '=>' : ''
nowDamage[0] < 0 && nowDamage[1] === '???' ? '=>' : ''
}}</span
>{{
nowDamage[0] < 0
nowDamage[0] < 0 && nowDamage[1] === '???'
? format(-nowDamage[0])
: format(nowDamage[0])
}}</span
+1 -2
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@@ -39,7 +39,7 @@
dashed
style="border-color: #ddd4; margin: 1vh 0 1vh 0"
></a-divider>
<Scroll :width="10" id="equip-scroll"
<Scroll id="equip-scroll"
><div
class="equip selectable"
v-for="([id, num], i) of toShow"
@@ -662,7 +662,6 @@ onUnmounted(() => {
flex-direction: row;
justify-content: space-between;
align-items: center;
margin: 1vh 1vw 0 0.5vw;
padding: 0.5vh 0.5vw 0.5vh 0.5vw;
border: #0000 0.5px solid;
white-space: nowrap;