refactor: 换用新的缩放方案

This commit is contained in:
AncTe committed 2025-05-25 20:59:20 +08:00
1 parent a3115fff60
commit e4a6a136ed
39 files changed
+239 -345

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@@ -2,7 +2,7 @@ import { KeyCode } from '@motajs/client-base';
import { Hotkey, HotkeyData } from '@motajs/system-action';
import { HeroMover, IMoveController } from '@user/data-state';
import { Ticker } from 'mutate-animate';
import { mainScope } from '@motajs/legacy-ui';
import { mainScope } from './hotkey';
type MoveKey = Record<Dir, HotkeyData>;
type MoveKeyConfig = Record<Dir, string>;
@@ -1,14 +1,8 @@
import { logger } from '@motajs/common';
import {
AutotileRenderable,
Font,
onTick,
RenderableData,
texture,
MotaOffscreenCanvas2D
} from '@motajs/render';
import { Font, onTick, MotaOffscreenCanvas2D } from '@motajs/render';
import EventEmitter from 'eventemitter3';
import { isNil } from 'lodash-es';
import { RenderableData, AutotileRenderable, texture } from '../elements';
/** 文字的安全填充,会填充在文字的上侧和下侧,防止削顶和削底 */
const SAFE_PAD = 1;
@@ -596,10 +590,8 @@ export class TextContentParser {
this.status = { ...initStatus };
this.testCanvas = new MotaOffscreenCanvas2D(false);
this.testCanvas.withGameScale(false);
this.testCanvas.setHD(false);
this.testCanvas.size(1, 1);
this.testCanvas.freeze();
}
/**
@@ -1,10 +1,11 @@
import { DefaultProps, ElementLocator, Font, texture } from '@motajs/render';
import { DefaultProps, ElementLocator, Font } from '@motajs/render';
import { logger } from '@motajs/common';
import { computed, defineComponent, onUnmounted, ref } from 'vue';
import { SetupComponentOptions } from './types';
import { transitioned } from '../use';
import { hyper } from 'mutate-animate';
import { debounce } from 'lodash-es';
import { texture } from '../elements';
export interface TipProps extends DefaultProps {
loc: ElementLocator;
@@ -305,7 +305,5 @@ export interface ICanvasCacheItem extends IBlockCacheable {
export class CanvasCacheItem implements ICanvasCacheItem {
constructor(public canvas: MotaOffscreenCanvas2D, public symbol: number) {}
destroy(): void {
this.canvas.delete();
}
destroy(): void {}
}
@@ -464,11 +464,9 @@ function splitAutotiles(map: IdToNumber): AutotileCaches {
const master = new MotaOffscreenCanvas2D();
master.setHD(false);
master.setAntiAliasing(false);
master.withGameScale(false);
master.size(32, 32);
master.ctx.drawImage(img, 0, 0, 32, 32, 0, 0, 32, 32);
masterMap[auto] = master.canvas.toDataURL('image/png');
master.delete();
// 自动图块的绘制信息
for (let i = 0; i <= 0b11111111; i++) {
@@ -491,9 +489,7 @@ function splitAutotiles(map: IdToNumber): AutotileCaches {
const canvas = new MotaOffscreenCanvas2D();
canvas.setHD(false);
canvas.setAntiAliasing(false);
canvas.withGameScale(false);
canvas.size(32 * frame, 32);
canvas.freeze();
const ctx = canvas.ctx;
for (let i = 0; i < frame; i++) {
const dx = 32 * i;
@@ -518,7 +514,6 @@ function splitAutotiles(map: IdToNumber): AutotileCaches {
const judge = new MotaOffscreenCanvas2D();
judge.setHD(false);
judge.setAntiAliasing(false);
judge.withGameScale(false);
judge.size(32, 32);
// 进行父子关系判断
for (const [key, img] of Object.entries(core.material.images.autotile)) {
@@ -538,7 +533,6 @@ function splitAutotiles(map: IdToNumber): AutotileCaches {
}
}
}
judge.delete();
return cache as AutotileCaches;
}
@@ -8,19 +8,17 @@ import {
import { logger } from '@motajs/common';
import EventEmitter from 'eventemitter3';
import { isNil } from 'lodash-es';
import {
BlockCacher,
CanvasCacheItem,
ICanvasCacheItem,
calNeedRenderOf,
ILayerGroupRenderExtends,
Layer,
LayerGroup,
LayerGroupFloorBinder,
tagMap
} from '@motajs/render';
import { tagMap } from '@motajs/render';
import { IDamageEnemy, IEnemyCollection, MapDamage } from '@motajs/types';
import { UserEnemyInfo } from '@user/data-state';
import { BlockCacher, ICanvasCacheItem, CanvasCacheItem } from './block';
import {
ILayerGroupRenderExtends,
LayerGroupFloorBinder,
LayerGroup,
Layer,
calNeedRenderOf
} from './layer';
/**
* 根据伤害大小获取颜色
@@ -517,7 +515,6 @@ export class Damage extends RenderItem<EDamageEvent> {
temp.clear();
temp.setHD(true);
temp.setAntiAliasing(true);
temp.withGameScale(true);
temp.size(size, size);
const { ctx: ct } = temp;
@@ -75,3 +75,4 @@ export * from './hero';
export * from './layer';
export * from './misc';
export * from './viewport';
export * from './utils';
@@ -1,13 +1,9 @@
import { logger } from '@motajs/common';
import { mainSetting } from '@motajs/legacy-ui';
import {
LayerGroupFloorBinder,
ILayerGroupRenderExtends,
LayerGroup
} from '@motajs/render';
import { hook } from '@user/data-base';
import { ItemState } from '@user/data-state';
import { Damage, DamageRenderable, FloorDamageExtends } from './damage';
import { ILayerGroupRenderExtends, LayerGroup, LayerGroupFloorBinder } from '.';
interface ItemDetailData {
x: number;
@@ -22,7 +18,7 @@ interface ItemData {
}
export function createItemDetail() {
hook.on('setBlock', (x, y, floorId, block) => {
hook.on('setBlock', (x, y, _floorId, block) => {
FloorItemDetail.listened.forEach(v => {
v.setBlock(block, x, y);
});
@@ -261,7 +257,7 @@ export class FloorItemDetail implements ILayerGroupRenderExtends {
}
}
onDestroy(group: LayerGroup): void {
onDestroy(_group: LayerGroup): void {
this.sprite.off('beforeDamageRender', this.onBeforeDamageRender);
this.sprite.off('setMapSize', this.onUpdateMapSize);
FloorItemDetail.listened.delete(this);
@@ -629,15 +629,12 @@ export class Layer extends Container<ELayerEvent> {
this.staticMap.setHD(false);
// this.staticMap.setAntiAliasing(false);
this.staticMap.withGameScale(false);
this.staticMap.size(core._PX_, core._PY_);
this.movingMap.setHD(false);
// this.movingMap.setAntiAliasing(false);
this.movingMap.withGameScale(false);
this.movingMap.size(core._PX_, core._PY_);
this.backMap.setHD(false);
// this.backMap.setAntiAliasing(false);
this.backMap.withGameScale(false);
this.backMap.size(core._PX_, core._PY_);
this.main.setAntiAliasing(false);
this.main.setHD(false);
@@ -777,7 +774,6 @@ export class Layer extends Container<ELayerEvent> {
const num = this.background;
const data = texture.getRenderable(num);
this.backImage.forEach(v => v.delete());
this.backImage = [];
if (!data) return;
@@ -785,7 +781,6 @@ export class Layer extends Container<ELayerEvent> {
const temp = this.requireCanvas();
temp.setHD(false);
temp.setAntiAliasing(false);
temp.withGameScale(false);
for (let i = 0; i < frame; i++) {
const canvas = this.requireCanvas();
const ctx = canvas.ctx;
@@ -793,7 +788,6 @@ export class Layer extends Container<ELayerEvent> {
const [sx, sy, w, h] = data.render[i];
canvas.setHD(false);
canvas.setAntiAliasing(false);
canvas.withGameScale(false);
canvas.size(core._PX_, core._PY_);
temp.size(w, h);
@@ -806,7 +800,6 @@ export class Layer extends Container<ELayerEvent> {
this.backImage.push(canvas);
}
temp.delete();
for (const ex of this.extend.values()) {
ex.onBackgroundGenerated?.(this, this.backImage);
@@ -1208,7 +1201,6 @@ export class Layer extends Container<ELayerEvent> {
const temp = this.requireCanvas();
temp.setAntiAliasing(false);
temp.setHD(false);
temp.withGameScale(false);
temp.size(core._PX_, core._PY_);
// 先画到临时画布,用于缓存
@@ -1512,10 +1504,6 @@ export class Layer extends Container<ELayerEvent> {
ex.onDestroy?.(this);
}
super.destroy();
this.staticMap.delete();
this.movingMap.delete();
this.backMap.delete();
this.backImage.forEach(v => v.delete());
this.block.destroy();
this.main.destroy();
layerAdapter.remove(this);
@@ -182,7 +182,6 @@ export class Winskin extends RenderItem<EWinskinEvent> {
const pattern = this.requireCanvas();
const img = this.image;
pattern.size(32, 16);
pattern.withGameScale(false);
pattern.setHD(false);
pattern.setAntiAliasing(false);
const ctx = pattern.ctx;
@@ -211,7 +210,6 @@ export class Winskin extends RenderItem<EWinskinEvent> {
Winskin.patternMap.set(this.imageName, winskinPattern);
}
this.patternCache = winskinPattern;
this.deleteCanvas(pattern);
return winskinPattern;
}
@@ -0,0 +1,14 @@
import { RenderAdapter } from '@motajs/render-core';
import { FloorViewport } from './viewport';
export function disableViewport() {
const adapter = RenderAdapter.get<FloorViewport>('viewport');
if (!adapter) return;
adapter.sync('disable');
}
export function enableViewport() {
const adapter = RenderAdapter.get<FloorViewport>('viewport');
if (!adapter) return;
adapter.sync('enable');
}
@@ -1,21 +1,16 @@
import { MotaRenderer, createApp } from '@motajs/render';
import { createApp } from '@motajs/render';
import { defineComponent } from 'vue';
import { UIController } from '@motajs/system-ui';
import { mainSceneUI } from './ui/main';
import { MAIN_HEIGHT, MAIN_WIDTH } from './shared';
import { hook } from '@user/data-base';
import { createItemDetail } from './itemDetail';
import { createItemDetail } from './elements/itemDetail';
import { createLoopMap } from './loopMap';
import { createGameCanvas } from './legacy/gameCanvas';
import { createElements } from './elements';
import { mainRenderer } from './renderer';
export function createGameRenderer() {
const main = new MotaRenderer({
canvas: '#render-main',
width: MAIN_WIDTH,
height: MAIN_HEIGHT
});
const App = defineComponent(_props => {
const ui = new UIController('root-ui');
ui.open(mainSceneUI, {});
@@ -27,18 +22,18 @@ export function createGameRenderer() {
);
});
main.hide();
createApp(App).mount(main);
mainRenderer.hide();
createApp(App).mount(mainRenderer);
hook.on('reset', () => {
main.show();
mainRenderer.show();
});
hook.on('restart', () => {
main.hide();
mainRenderer.hide();
});
console.log(main);
console.log(mainRenderer);
}
export function createRender() {
@@ -1,10 +1,10 @@
import { logger } from '@motajs/common';
import {
LayerGroupFloorBinder,
ILayerGroupRenderExtends,
LayerGroup
} from '@motajs/render';
import { loading } from '@user/data-base';
import {
ILayerGroupRenderExtends,
LayerGroup,
LayerGroupFloorBinder
} from '../elements';
const filterMap: [FloorIds[], string][] = [];
@@ -58,7 +58,7 @@ export class LayerGroupFilter implements ILayerGroupRenderExtends {
}
}
onDestroy(group: LayerGroup): void {
onDestroy(_group: LayerGroup): void {
this.binder?.off('floorChange', this.onFloorChange);
}
}
@@ -1,14 +1,13 @@
import { logger } from '@motajs/common';
import { MotaOffscreenCanvas2D } from '@motajs/render';
import { mainSetting } from '@motajs/legacy-ui';
import { Sprite, Transform } from '@motajs/render';
import { gameListener, hook } from '@user/data-base';
import {
LayerGroupFloorBinder,
ILayerGroupRenderExtends,
LayerGroup,
Sprite,
Transform
} from '@motajs/render';
import { gameListener, hook } from '@user/data-base';
LayerGroupFloorBinder
} from '../elements';
export class LayerGroupHalo implements ILayerGroupRenderExtends {
id: string = 'halo';
@@ -37,7 +36,7 @@ export class LayerGroupHalo implements ILayerGroupRenderExtends {
}
}
onDestroy(group: LayerGroup): void {
onDestroy(_group: LayerGroup): void {
this.halo?.destroy();
LayerGroupHalo.sprites.delete(this.halo);
}
@@ -67,7 +66,7 @@ class Halo extends Sprite {
});
}
drawHalo(canvas: MotaOffscreenCanvas2D, transform: Transform) {
drawHalo(canvas: MotaOffscreenCanvas2D, _transform: Transform) {
if (!mainSetting.getValue('screen.halo', true)) return;
const floorId = this.binder.getFloor();
if (!floorId) return;
@@ -1,13 +1,13 @@
import { logger } from '@motajs/common';
import { MotaOffscreenCanvas2D } from '@motajs/render';
import { mainSetting, MotaSettingItem } from '@motajs/legacy-ui';
import { Sprite } from '@motajs/render';
import { BluePalace } from '@user/data-state';
import {
LayerGroupFloorBinder,
ILayerGroupRenderExtends,
LayerGroup,
Sprite
} from '@motajs/render';
import { BluePalace } from '@user/data-state';
LayerGroupFloorBinder
} from '../elements';
/** 最大粒子数 */
const MAX_PARTICLES = 10;
@@ -49,7 +49,7 @@ export class LayerGroupPortal implements ILayerGroupRenderExtends {
}
}
onDestroy(group: LayerGroup): void {
onDestroy(_group: LayerGroup): void {
this.binder.off('floorChange', this.onFloorChange);
}
}
@@ -104,7 +104,7 @@ export class Portal extends Sprite {
this.setZIndex(35);
this.setRenderFn((canvas, transform) => {
this.setRenderFn((canvas, _transform) => {
this.renderPortal(canvas);
});
}
@@ -1,15 +1,14 @@
import {
Container,
LayerGroupFloorBinder,
FloorLayer,
LayerGroup,
FloorViewport,
MotaRenderer
} from '@motajs/render';
import { Container, MotaRenderer } from '@motajs/render';
import { hook } from '@user/data-base';
import { MiscData } from '@user/data-state';
import { FloorDamageExtends } from './damage';
import { FloorItemDetail } from './itemDetail';
import { FloorDamageExtends } from './elements/damage';
import { FloorItemDetail } from './elements/itemDetail';
import {
LayerGroup,
FloorLayer,
LayerGroupFloorBinder,
FloorViewport
} from './elements';
const loopMaps = MiscData.loopMaps;
@@ -19,7 +18,7 @@ let show: boolean = false;
let delegation: number = -1;
export function createLoopMap() {
hook.on('changingFloor', (floorId, heroLoc) => {
hook.on('changingFloor', (floorId, _heroLoc) => {
enableLoopMapElement(floorId);
});
}
@@ -0,0 +1,8 @@
import { MotaRenderer } from '@motajs/render-core';
import { MAIN_WIDTH, MAIN_HEIGHT } from './shared';
export const mainRenderer = new MotaRenderer({
canvas: '#render-main',
width: MAIN_WIDTH,
height: MAIN_HEIGHT
});
@@ -1,15 +1,5 @@
import { LayerShadowExtends } from '@motajs/legacy-ui';
import {
ILayerGroupRenderExtends,
LayerGroupAnimate,
FloorViewport,
ILayerRenderExtends,
HeroRenderer,
LayerDoorAnimate,
Props,
LayerGroup,
Font
} from '@motajs/render';
import { Props, Font } from '@motajs/render';
import { WeatherController } from '../../weather';
import { defineComponent, onMounted, reactive, ref } from 'vue';
import { Textbox, Tip } from '../components';
@@ -31,14 +21,23 @@ import { ReplayingStatus } from './toolbar';
import { getHeroStatusOn, HeroSkill, NightSpecial } from '@user/data-state';
import { jumpIgnoreFloor } from '@user/legacy-plugin-data';
import { hook } from '@user/data-base';
import { FloorDamageExtends } from '../damage';
import { FloorItemDetail } from '../itemDetail';
import { FloorDamageExtends } from '../elements/damage';
import { FloorItemDetail } from '../elements/itemDetail';
import { LayerGroupPortal } from '../legacy/portal';
import { LayerGroupFilter } from '../legacy/gameCanvas';
import { LayerGroupHalo } from '../legacy/halo';
import { FloorChange } from '../legacy/fallback';
import { PopText } from '../legacy/pop';
import { mainUIController } from './controller';
import {
ILayerGroupRenderExtends,
LayerGroupAnimate,
FloorViewport,
ILayerRenderExtends,
HeroRenderer,
LayerDoorAnimate,
LayerGroup
} from '../elements';
const MainScene = defineComponent(() => {
const layerGroupExtends: ILayerGroupRenderExtends[] = [