优化宝石血瓶显伤,修复resize

This commit is contained in:
AncTe committed 2023-01-01 11:31:49 +08:00
1 parent 427242c430
commit dede46666f
7 files changed
+76 -64

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+6 -5
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@@ -3,7 +3,7 @@ import { ref, watch } from 'vue';
/**
* 打开和关闭ui时是否展示动画
*/
export const transition = ref(true);
export const transition = ref(false);
/**
* 道具详细信息
@@ -44,13 +44,14 @@ watch(autoScale, n => {
* 重置设置信息,从localStorage读取即可
*/
function reset() {
transition.value = core.getLocalStorage('transition');
autoScale.value = core.getLocalStorage('autoScale');
transition.value = core.getLocalStorage('transition') ? true : false;
core.plugin.transition.value = transition.value;
autoScale.value = core.getLocalStorage('autoScale') ? true : false;
}
function resetFlag() {
itemDetail.value = flags.itemDetail;
autoSkill.value = flags.autoSkill;
itemDetail.value = flags.itemDetail ? true : false;
autoSkill.value = flags.autoSkill ? true : false;
}
export default function init() {
+5 -4
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@@ -1,7 +1,7 @@
import { has } from '../utils';
export default function init() {
return { splitArea };
return { splitArea, getMapData };
}
type BFSFromString = `${FloorIds},${number},${number},${Dir}`;
@@ -23,8 +23,6 @@ const arrow: Partial<Record<AllIds, Dir>> = {
export function splitArea() {}
export function getMapData(floorId: FloorIds) {}
export function getMapDrawData(floorId: FloorIds) {}
/**
@@ -32,7 +30,10 @@ export function getMapDrawData(floorId: FloorIds) {}
* @param floorId 中心楼层id
* @param noCache 是否不使用缓存
*/
function bfs(floorId: FloorIds, noCache: boolean = false): MapBFSResult {
export function getMapData(
floorId: FloorIds,
noCache: boolean = false
): MapBFSResult {
if (has(bfsCache[floorId]) && !noCache) return bfsCache[floorId]!;
const queue = [floorId];