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删除getDamageString函数
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@@ -0,0 +1,70 @@
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import { getEnemy } from '../enemy/battle';
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import { DamageDir, getNeedCalDir } from '../enemy/damage';
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import { formatDamage } from '../utils';
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export {};
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core.maps._initDetachedBlock = function (
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info: BlockInfo,
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x: number,
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y: number,
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displayDamage: boolean = false
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) {
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let headCanvas = null,
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bodyCanvas = '__body_' + x + '_' + y,
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damageCanvas = null;
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// head
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if (!info.bigImage && info.height > 32) {
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headCanvas = '__head_' + x + '_' + y;
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core.createCanvas(headCanvas, 0, 0, 32, info.height - 32, 55);
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}
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// body
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if (info.bigImage) {
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var bigImageInfo = this._getBigImageInfo(
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info.bigImage,
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info.face,
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info.posX
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);
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const { per_width, per_height } = bigImageInfo;
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core.createCanvas(bodyCanvas, 0, 0, per_width, per_height, 35);
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} else {
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core.createCanvas(bodyCanvas, 0, 0, 32, 32, 35);
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}
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// 伤害
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if (
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info.cls.indexOf('enemy') == 0 &&
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core.hasItem('book') &&
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displayDamage
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) {
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const enemy = getEnemy(x, y);
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const dam = enemy.calEnemyDamage(core.status.hero, getNeedCalDir(x, y));
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let min = Infinity;
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let minDir: DamageDir = 'none';
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for (const d of dam) {
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if (d.damage < min) {
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min = d.damage;
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minDir = d.dir;
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}
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}
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const { damage, color } = formatDamage(min);
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damageCanvas = '__damage_' + x + '_' + y;
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const ctx = core.createCanvas(damageCanvas, 0, 0, 32, 32, 65);
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ctx.textAlign = 'left';
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ctx.font = '14px normal';
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core.fillBoldText(ctx, damage, 1, 31, color as string);
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if (core.flags.displayCritical) {
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const critical = enemy.calCritical(1, minDir)[0];
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const atk = core.formatBigNumber(critical[0].dirDelta, true);
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const display = atk === '???' ? '?' : atk;
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core.fillBoldText(ctx, display, 1, 21, '#FFFFFF');
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}
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}
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return {
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headCanvas,
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bodyCanvas,
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damageCanvas
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};
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};
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@@ -5,6 +5,7 @@ import './fx/itemDetail';
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import './enemy/checkblock';
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import './replay';
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import './ui';
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import './fx/rewrite';
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import * as halo from './fx/halo';
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import * as hero from './hero';
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import * as loopMap from './loopMap';
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