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fix: 设置
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@@ -110,11 +110,7 @@ interface EventData {
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* @param x 怪物横坐标
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* @param y 怪物纵坐标
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*/
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afterBattle(
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enemyId: AllIdsOf<'enemys' | 'enemy48'>,
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x?: number,
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y?: number
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): void;
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afterBattle(enemyId: any, x?: number, y?: number): void;
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/**
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* 开门后
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