feat: 图块移动

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AncTe committed 2024-09-26 22:01:25 +08:00
1 parent 7c10af09c2
commit bd432af00a
4 files changed
+211 -66

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+25 -62
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@@ -9,8 +9,7 @@ import type { Layer, LayerMovingRenderable } from '@/core/render/preset/layer';
import { BluePalace } from '@/game/mechanism/misc';
import { backDir } from './utils';
import type { TimingFn } from 'mutate-animate';
import EventEmitter from 'eventemitter3';
import { heroMoveCollection, MoveStep } from '@/game/state/move';
import { BlockMover, heroMoveCollection, MoveStep } from '@/game/state/move';
import type { FloorViewport } from '@/core/render/preset/viewport';
// 向后兼容用,会充当两个版本间过渡的作用
@@ -23,11 +22,6 @@ interface Adapters {
viewport?: RenderAdapter<FloorViewport>;
}
interface MoveEvent {
stepEnd: [];
moveEnd: [];
}
const adapters: Adapters = {};
export function init() {
@@ -62,15 +56,15 @@ export function init() {
noRoute: boolean = false,
callback?: () => void
) {
if (portal && portalData) {
const before = moveDir;
const { x, y, dir } = portalData;
core.setHeroLoc('x', x);
core.setHeroLoc('y', y);
core.setHeroLoc('direction', dir);
portal = false;
moveDir = before;
}
// if (portal && portalData) {
// const before = moveDir;
// const { x, y, dir } = portalData;
// core.setHeroLoc('x', x);
// core.setHeroLoc('y', y);
// core.setHeroLoc('direction', dir);
// portal = false;
// moveDir = before;
// }
var direction = core.getHeroLoc('direction');
core.control._moveAction_popAutomaticRoute();
@@ -619,61 +613,30 @@ export function init() {
callback?.();
return;
}
const speed = core.status.replay.speed;
time /= speed;
if (speed === 24) time = 1;
const block = core.getBlock(x, y);
if (!block) {
callback?.();
return;
}
core.removeBlock(x, y);
const list = adapters.layer?.items ?? [];
const items = [...list].filter(v => {
if (v.layer !== 'event') return false;
const ex = v.getExtends('floor-binder') as LayerFloorBinder;
if (!ex) return false;
return ex.getFloor() === core.status.floorId;
const mover = new BlockMover(x, y, core.status.floorId, 'event');
const moveSteps = getMoveSteps(steps);
const resolved = moveSteps.map<MoveStep>(v => {
if (v.startsWith('speed')) {
return { type: 'speed', value: Number(v.slice(6)) };
} else {
return { type: 'dir', value: v as Move2 };
}
});
const start: MoveStep = { type: 'speed', value: time };
mover.insertMove(...[start, ...resolved]);
const controller = mover.startMove();
const { steps: moveSteps, start } = getMoveSteps(steps);
if (!start || items.length === 0) {
callback?.();
return;
}
let stepDir: Dir2;
let nx = x;
let ny = y;
if (start === 'backward' || start === 'forward') stepDir = 'down';
else stepDir = start;
const { Layer } = Mota.require('module', 'Render');
const moving = Layer.getMovingRenderable(block.id, x, y);
if (!moving) {
callback?.();
return;
}
items.forEach(v => v.moving.add(moving));
for (const step of moveSteps) {
if (step === 'backward') stepDir = backDir(stepDir);
else if (step.startsWith('speed')) {
time = parseInt(step.slice(6));
continue;
} else stepDir = step as Dir2;
const { x, y } = core.utils.scan2[stepDir];
const tx = nx + x;
const ty = ny + y;
await moveRenderable(items[0], moving, time, tx, ty);
nx = tx;
ny = ty;
moving.zIndex = ty;
if (controller) {
await controller.onEnd;
}
items.forEach(v => v.moving.delete(moving));
if (keep) {
core.setBlock(block.id, nx, ny);
if (!keep) {
core.removeBlock(mover.x, mover.y);
}
callback?.();
};