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unanmed committed 2023-03-01 14:53:02 +00:00
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commit b18bcdbd0a
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@@ -6,182 +6,176 @@
*/
var functions_comment_c456ea59_6018_45ef_8bcc_211a24c627dc = {
_type: 'object',
_data: {
events: {
_type: 'object',
_data: {
resetGame: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '重置游戏'
},
win: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '游戏获胜'
},
lose: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '游戏失败'
},
changingFloor: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '切换楼层中'
},
afterChangeFloor: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '切换楼层后'
},
flyTo: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '楼层飞行'
},
beforeBattle: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '战前判定'
},
afterBattle: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '战后脚本'
},
afterOpenDoor: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '开门后脚本'
},
afterGetItem: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '道具后脚本'
},
afterPushBox: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '推箱子后'
}
}
},
enemys: {
_type: 'object',
_data: {
getSpecials: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '怪物特殊属性'
},
getEnemyInfo: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '怪物真实属性'
},
getDamageInfo: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '战斗伤害信息'
}
}
},
actions: {
_type: 'object',
_data: {
onKeyUp: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '按键处理'
}
}
},
control: {
_type: 'object',
_data: {
saveData: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '存档操作'
},
loadData: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '读档操作'
},
getStatusLabel: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '状态名定义'
},
triggerDebuff: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '毒衰咒处理'
},
updateStatusBar: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '更新状态栏'
},
updateCheckBlock: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '阻激夹域伤害'
},
moveOneStep: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '每步后操作'
},
moveDirectly: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '瞬间移动'
},
parallelDo: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '并行脚本'
}
}
},
ui: {
_type: 'object',
_data: {
drawStatistics: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '数据统计'
}
}
}
}
};
_type: 'object',
_data: {
events: {
_type: 'object',
_data: {
resetGame: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '重置游戏'
},
win: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '游戏获胜'
},
lose: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '游戏失败'
},
changingFloor: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '切换楼层中'
},
afterChangeFloor: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '切换楼层后'
},
flyTo: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '楼层飞行'
},
beforeBattle: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '战前判定'
},
afterBattle: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '战后脚本'
},
afterOpenDoor: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '开门后脚本'
},
afterGetItem: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '道具后脚本'
},
afterPushBox: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '推箱子后'
}
}
},
enemys: {
_type: 'object',
_data: {
getSpecials: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '怪物特殊属性'
},
getEnemyInfo: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '怪物真实属性'
},
getDamageInfo: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '战斗伤害信息'
}
}
},
actions: {
_type: 'object',
_data: {
onKeyUp: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '按键处理'
}
}
},
control: {
_type: 'object',
_data: {
saveData: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '存档操作'
},
loadData: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '读档操作'
},
getStatusLabel: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '状态名定义'
},
updateStatusBar: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '更新状态栏'
},
updateCheckBlock: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '阻激夹域伤害'
},
moveOneStep: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '每步后操作'
},
moveDirectly: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '瞬间移动'
},
parallelDo: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '并行脚本'
}
}
},
ui: {
_type: 'object',
_data: {
drawStatistics: {
_leaf: true,
_type: 'textarea',
_lint: true,
_data: '数据统计'
}
}
}
}
};