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fix: 道具显伤
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@@ -690,6 +690,7 @@ export class DamageEnemy<T extends EnemyIds = EnemyIds> {
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if (
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block &&
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block.event.noPass &&
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block.event.cls !== 'enemys' &&
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block.id !== 141 &&
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block.id !== 151
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) {
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