refactor: 天气

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AncTe committed 2025-09-13 22:23:09 +08:00
1 parent 8db7411def
commit 8b40e53c2c
18 files changed
+392 -491

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@@ -56,7 +56,7 @@
"22": "There is already an active camera for delivered render item. Consider using 'Camera.for' or disable the active camera to avoid some exceptions.",
"23": "Render item with id of '$1' has already exists. Please avoid repeat id since it may cause issues when use 'getElementById'.",
"24": "Uniform block can only be used in glsl version es 300.",
"25": "Cannot activate weather since there's no weather with id of '$1'.",
"25": "Cannot activate weather since there's no weather named '$1'.",
"26": "Cannot set attribute when only element number specified. Use 'pointer' or 'pointerI' instead.",
"27": "Cannot vertex attribute integer point when specified as float. Use 'set' or 'pointer' instead.",
"28": "Redefinition of shader $1: '$2'",
@@ -96,6 +96,7 @@
"62": "Recursive fallback fonts in '$1'.",
"63": "Uncaught promise error in waiting box component. Error reason: $1",
"64": "Text node type and block type mismatch: '$1' vs '$2'",
"65": "Cannot bind a weather controller twice.",
"1001": "Item-detail extension needs 'floor-binder' and 'floor-damage' extension as dependency.",
"1101": "Cannot add new effect to point effect instance, for there's no more reserve space for it. Please increase the max count of the instance."
}