fix: 移动的平滑视角

This commit is contained in:
AncTe committed 2024-10-19 19:27:35 +08:00
1 parent f03eae4345
commit 5685efd4d5
2 files changed
+6 -4

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-1
View File
@@ -117,7 +117,6 @@ export class FloorViewport implements ILayerGroupRenderExtends {
this.group.removeTicker(this.transition, false);
this.nx = nx;
this.ny = ny;
console.log(nx, ny);
}
/**
+6 -3
View File
@@ -486,9 +486,12 @@ export class HeroMover extends ObjectMoverBase {
await adapter.all('readyMove');
// 这里要检查前面那一格能不能走,不能走则不触发平滑视角,以避免撞墙上视角卡住
const { x, y } = core.status.hero.loc;
const data = this.checkCanMove(x, y, toDir(this.faceDir));
if (data.canMove && !data.noPass) {
viewport.sync('startMove');
const firstDir = controller.queue.find(v => v.type === 'dir')?.value;
if (firstDir) {
const data = this.checkCanMove(x, y, toDir(firstDir as Dir));
if (data.canMove && !data.noPass) {
viewport.sync('startMove');
}
}
adapter.sync('startAnimate');
}