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fix: 下雨的纹理
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@@ -234,7 +234,7 @@ class RainShader extends Shader {
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this.draw(gl, back, param, back.usingIndices);
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this.useProgram(rain);
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this.draw(gl, rain, rainParam, null);
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if (this.defaultReady()) this.draw(gl, rain, rainParam, null);
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return false;
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}
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