feat: 开关门动画

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AncTe committed 2024-08-26 22:47:24 +08:00
1 parent e5afdb73fd
commit 053de036ec
6 files changed
+241 -10

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+135
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@@ -1,19 +1,26 @@
import type { RenderAdapter } from '@/core/render/adapter';
import type { LayerDoorAnimate } from '@/core/render/preset/floor';
import type { HeroRenderer } from '@/core/render/preset/hero';
import { hook } from '@/game/game';
interface Adapters {
'hero-adapter'?: RenderAdapter<HeroRenderer>;
'door-animate'?: RenderAdapter<LayerDoorAnimate>;
}
const adapters: Adapters = {};
export function init() {
const hook = Mota.require('var', 'hook');
let fallbackIds: number = 1e8;
if (!main.replayChecking && main.mode === 'play') {
const Adapter = Mota.require('module', 'Render').RenderAdapter;
const hero = Adapter.get<HeroRenderer>('hero-adapter');
const doorAnimate = Adapter.get<LayerDoorAnimate>('door-animate');
adapters['hero-adapter'] = hero;
adapters['door-animate'] = doorAnimate;
}
let moving: boolean = false;
@@ -280,6 +287,134 @@ export function init() {
moveDir = core.status.hero.loc.direction;
stepDir = moveDir;
});
// ----- 开关门
events.prototype.openDoor = function (
x: number,
y: number,
needKey: boolean,
callback?: () => void
) {
var block = core.getBlock(x, y);
core.saveAndStopAutomaticRoute();
if (!this._openDoor_check(block, x, y, needKey)) {
var locked = core.status.lockControl;
core.waitHeroToStop(function () {
if (!locked) core.unlockControl();
if (callback) callback();
});
return;
}
if (core.status.replay.speed === 24) {
core.status.replay.animate = true;
core.removeBlock(x, y);
setTimeout(function () {
core.status.replay.animate = false;
Mota.require('var', 'hook').emit(
'afterOpenDoor',
block.event.id,
x,
y
);
if (callback) callback();
}, 1); // +1是为了录像检测系统
} else {
const locked = core.status.lockControl;
core.lockControl();
core.status.replay.animate = true;
core.removeBlock(x, y);
const cb = () => {
core.maps._removeBlockFromMap(core.status.floorId, block);
if (!locked) core.unlockControl();
core.status.replay.animate = false;
hook.emit('afterOpenDoor', block.event.id, x, y);
callback?.();
};
adapters['door-animate']?.all('openDoor', block).then(cb);
const animate = fallbackIds++;
core.animateFrame.lastAsyncId = animate;
core.animateFrame.asyncId[animate] = cb;
this._openDoor_animate(block, x, y, callback);
}
};
events.prototype.closeDoor = function (
x: number,
y: number,
id: AllIds,
callback?: () => void
) {
id = id || '';
if (
// @ts-ignore
(core.material.icons.animates[id] == null &&
// @ts-ignore
core.material.icons.npc48[id] == null) ||
core.getBlock(x, y) != null
) {
if (callback) callback();
return;
}
var block = core.getBlockById(id);
var doorInfo = (block.event || {}).doorInfo;
if (!doorInfo) {
if (callback) callback();
return;
}
core.playSound(doorInfo.closeSound);
const locked = core.status.lockControl;
core.lockControl();
core.status.replay.animate = true;
const cb = function () {
if (!locked) core.unlockControl();
core.status.replay.animate = false;
core.setBlock(id, x, y);
core.showBlock(x, y);
callback?.();
};
if (core.status.replay.speed === 24) {
cb();
} else {
adapters['door-animate']?.all('closeDoor', block).then(() => {
cb();
});
const animate = fallbackIds++;
core.animateFrame.lastAsyncId = animate;
core.animateFrame.asyncId[animate] = cb;
this._openDoor_animate(block, x, y, callback);
}
// var blockInfo = core.getBlockInfo(block);
// var speed = (doorInfo.time || 160) / 4;
// blockInfo.posX = 3;
// core.maps._drawBlockInfo(blockInfo, x, y);
// var animate = window.setInterval(
// function () {
// blockInfo.posX--;
// if (blockInfo.posX < 0) {
// clearInterval(animate);
// delete core.animateFrame.asyncId[animate];
// cb();
// return;
// }
// core.maps._drawBlockInfo(blockInfo, x, y);
// },
// core.status.replay.speed == 24
// ? 1
// : speed / Math.max(core.status.replay.speed, 1)
// );
// core.animateFrame.lastAsyncId = animate;
// core.animateFrame.asyncId[animate] = cb;
};
});
return { readyMove, endMove, move };