var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = { "yellowKey": { "cls": "tools", "name": "黄钥匙", "text": "可以打开一扇黄门", "hideInToolbox": true }, "blueKey": { "cls": "tools", "name": "蓝钥匙", "text": "可以打开一扇蓝门", "hideInToolbox": true }, "redKey": { "cls": "tools", "name": "红钥匙", "text": "可以打开一扇红门", "hideInToolbox": true }, "redGem": { "cls": "items", "name": "红宝石", "text": "攻击+${core.values.redGem}", "itemEffect": "core.status.hero.atk += core.values.redGem * core.status.thisMap.ratio", "itemEffectTip": ",攻击+${core.values.redGem * core.status.thisMap.ratio}", "useItemEffect": "core.status.hero.atk += core.values.redGem", "canUseItemEffect": "true" }, "blueGem": { "cls": "items", "name": "蓝宝石", "text": ",防御+${core.values.blueGem}", "itemEffect": "core.status.hero.def += core.values.blueGem * core.status.thisMap.ratio", "itemEffectTip": ",防御+${core.values.blueGem * core.status.thisMap.ratio}", "useItemEffect": "core.status.hero.def += core.values.blueGem", "canUseItemEffect": "true" }, "greenGem": { "cls": "items", "name": "绿宝石", "text": ",护盾+${core.values.greenGem}", "itemEffect": "core.status.hero.mdef += core.values.greenGem * core.status.thisMap.ratio", "itemEffectTip": ",护盾+${core.values.greenGem * core.status.thisMap.ratio}", "useItemEffect": "core.status.hero.mdef += core.values.greenGem", "canUseItemEffect": "true" }, "yellowGem": { "cls": "items", "name": "黄宝石", "text": "可以进行加点", "itemEffect": "core.status.hero.hp+=1000;core.status.hero.atk+=6;core.status.hero.def+=6;core.status.hero.mdef+=10;", "itemEffectTip": ",全属性提升", "useItemEvent": [ { "type": "choices", "choices": [ { "text": "攻击+1", "action": [ { "type": "setValue", "name": "status:atk", "operator": "+=", "value": "1" } ] }, { "text": "防御+2", "action": [ { "type": "setValue", "name": "status:def", "operator": "+=", "value": "2" } ] }, { "text": "生命+200", "action": [ { "type": "setValue", "name": "status:hp", "operator": "+=", "value": "200" } ] } ] } ], "canUseItemEffect": "true" }, "redPotion": { "cls": "items", "name": "红血瓶", "text": ",生命+${core.values.redPotion}", "itemEffect": "core.status.hero.hp += core.values.redPotion * core.status.thisMap.ratio", "itemEffectTip": ",生命+${core.values.redPotion * core.status.thisMap.ratio}", "useItemEffect": "core.status.hero.hp += core.values.redPotion", "canUseItemEffect": "true" }, "bluePotion": { "cls": "items", "name": "蓝血瓶", "text": ",生命+${core.values.bluePotion}", "itemEffect": "core.status.hero.hp += core.values.bluePotion * core.status.thisMap.ratio", "itemEffectTip": ",生命+${core.values.bluePotion * core.status.thisMap.ratio}", "useItemEffect": "core.status.hero.hp += core.values.bluePotion", "canUseItemEffect": "true" }, "yellowPotion": { "cls": "items", "name": "黄血瓶", "text": ",生命+${core.values.yellowPotion}", "itemEffect": "core.status.hero.hp += core.values.yellowPotion * core.status.thisMap.ratio", "itemEffectTip": ",生命+${core.values.yellowPotion * core.status.thisMap.ratio}", "useItemEffect": "core.status.hero.hp += core.values.yellowPotion", "canUseItemEffect": "true" }, "greenPotion": { "cls": "items", "name": "绿血瓶", "text": ",生命+${core.values.greenPotion}", "itemEffect": "core.status.hero.hp += core.values.greenPotion * core.status.thisMap.ratio", "itemEffectTip": ",生命+${core.values.greenPotion * core.status.thisMap.ratio}", "useItemEffect": "core.status.hero.hp += core.values.greenPotion", "canUseItemEffect": "true" }, "sword0": { "cls": "items", "name": "破旧的剑", "text": "一把已经生锈的剑", "equip": { "type": 0, "animate": "sword", "value": { "atk": 0 } }, "itemEffect": "core.status.hero.atk += 0", "itemEffectTip": ",攻击+0" }, "sword1": { "cls": "tools", "name": "铁剑", "text": "一把很普通的铁剑", "equip": null, "itemEffect": "core.status.hero.atk += 10", "itemEffectTip": ",攻击+10", "useItemEvent": [], "useItemEffect": "core.status.hero.atk += 10;" }, "sword2": { "cls": "items", "name": "银剑", "text": "一把很普通的银剑", "equip": { "type": 0, "animate": "sword", "value": { "atk": 20 } }, "itemEffect": "core.status.hero.atk += 20", "itemEffectTip": ",攻击+20" }, "sword3": { "cls": "items", "name": "骑士剑", "text": "一把很普通的骑士剑", "equip": { "type": 0, "animate": "sword", "value": { "atk": 40 } }, "itemEffect": "core.status.hero.atk += 40", "itemEffectTip": ",攻击+40" }, "sword4": { "cls": "items", "name": "圣剑", "text": "一把很普通的圣剑", "equip": { "type": 0, "animate": "sword", "value": { "atk": 80 } }, "itemEffect": "core.status.hero.atk += 80", "itemEffectTip": ",攻击+80" }, "sword5": { "cls": "items", "name": "神圣剑", "text": "一把很普通的神圣剑", "equip": { "type": 0, "animate": "sword", "value": { "atk": 160 } }, "itemEffect": "core.status.hero.atk += 100", "itemEffectTip": ",攻击+100" }, "shield0": { "cls": "items", "name": "破旧的盾", "text": "一个很破旧的铁盾", "equip": { "type": 1, "value": { "def": 0 } }, "itemEffect": "core.status.hero.def += 0", "itemEffectTip": ",防御+0" }, "shield1": { "cls": "items", "name": "铁盾", "text": "一个很普通的铁盾", "equip": { "type": 1, "value": { "def": 10 } }, "itemEffect": "core.status.hero.def += 10", "itemEffectTip": ",防御+10" }, "shield2": { "cls": "items", "name": "银盾", "text": "一个很普通的银盾", "equip": { "type": 1, "value": { "def": 20 } }, "itemEffect": "core.status.hero.def += 20", "itemEffectTip": ",防御+20" }, "shield3": { "cls": "items", "name": "骑士盾", "text": "一个很普通的骑士盾", "equip": { "type": 1, "value": { "def": 40 } }, "itemEffect": "core.status.hero.def += 40", "itemEffectTip": ",防御+40" }, "shield4": { "cls": "items", "name": "圣盾", "text": "一个很普通的圣盾", "equip": { "type": 1, "value": { "def": 80 } }, "itemEffect": "core.status.hero.def += 80", "itemEffectTip": ",防御+80" }, "shield5": { "cls": "items", "name": "神圣盾", "text": "一个很普通的神圣盾", "equip": { "type": 1, "value": { "def": 100, "mdef": 100 } }, "itemEffect": "core.status.hero.def += 100;core.status.hero.mdef += 100", "itemEffectTip": ",防御+100,护盾+100" }, "superPotion": { "cls": "items", "name": "圣水", "itemEffect": "core.status.hero.hp *= 2", "itemEffectTip": ",生命值翻倍", "useItemEffect": "core.status.hero.hp *= 2;core.playSound('回血');", "canUseItemEffect": "true", "text": "生命值翻倍" }, "book": { "cls": "constants", "name": "怪物手册", "text": "可以查看当前楼层各怪物属性", "hideInToolbox": true, "useItemEffect": "core.ui.drawBook(0);", "canUseItemEffect": "true" }, "fly": { "cls": "constants", "name": "楼层传送器", "text": "可以自由往来去过的楼层", "hideInReplay": true, "hideInToolbox": true, "useItemEffect": "core.ui.drawFly(core.floorIds.indexOf(core.status.floorId));", "canUseItemEffect": "(function () {\n\tif (core.flags.flyNearStair && !core.nearStair()) return false;\n\treturn core.status.maps[core.status.floorId].canFlyFrom;\n})();" }, "coin": { "cls": "constants", "name": "幸运金币", "text": "持有时打败怪物可得双倍金币" }, "freezeBadge": { "cls": "constants", "name": "冰冻徽章", "text": "可以将面前的熔岩变成平地", "useItemEffect": "(function () {\n\tvar success = false;\n\n\tvar snowFourDirections = false; // 是否多方向雪花;如果是将其改成true\n\tif (snowFourDirections) {\n\t\t// 多方向雪花\n\t\tfor (var direction in core.utils.scan) { // 多方向雪花默认四方向,如需改为八方向请将这两个scan改为scan2\n\t\t\tvar delta = core.utils.scan[direction];\n\t\t\tvar nx = core.getHeroLoc('x') + delta.x,\n\t\t\t\tny = core.getHeroLoc('y') + delta.y;\n\t\t\tif (core.getBlockId(nx, ny) == 'lava') {\n\t\t\t\tcore.removeBlock(nx, ny);\n\t\t\t\tsuccess = true;\n\t\t\t}\n\t\t}\n\t} else {\n\t\tif (core.getBlockId(core.nextX(), core.nextY()) == 'lava') {\n\t\t\tcore.removeBlock(core.nextX(), core.nextY());\n\t\t\tsuccess = true;\n\t\t}\n\t}\n\n\tif (success) {\n\t\tcore.playSound('打开界面');\n\t\tcore.drawTip(core.material.items[itemId].name + '使用成功', itemId);\n\t} else {\n\t\tcore.playSound('操作失败');\n\t\tcore.drawTip(\"当前无法使用\" + core.material.items[itemId].name, itemId);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n})();", "canUseItemEffect": "true" }, "cross": { "cls": "constants", "name": "十字架", "text": "持有后无视怪物的无敌属性" }, "dagger": { "cls": "constants", "name": "屠龙匕首", "text": "该道具尚未被定义" }, "amulet": { "cls": "constants", "name": "护符", "text": "持有时无视负面地形", "useItemEvent": [], "useItemEffect": "core.status.hero.hpmax += 10;" }, "bigKey": { "cls": "tools", "name": "大黄门钥匙", "text": "可以开启当前层所有黄门", "itemEffect": "core.addItem('yellowKey', 1);\ncore.addItem('blueKey', 1);\ncore.addItem('redKey', 1);", "itemEffectTip": ",全钥匙+1", "useItemEffect": "(function () {\n\tvar actions = core.searchBlock(\"yellowDoor\").map(function (block) {\n\t\treturn { \"type\": \"openDoor\", \"loc\": [block.x, block.y], \"async\": true };\n\t});\n\tactions.push({ \"type\": \"waitAsync\" });\n\tactions.push({ \"type\": \"tip\", \"text\": core.material.items[itemId].name + \"使用成功\" });\n\tcore.insertAction(actions);\n})();", "canUseItemEffect": "(function () {\n\treturn core.searchBlock('yellowDoor').length > 0;\n})();" }, "greenKey": { "cls": "tools", "name": "绿钥匙", "text": "可以打开一扇绿门" }, "steelKey": { "cls": "tools", "name": "铁门钥匙", "text": "可以打开一扇铁门" }, "pickaxe": { "cls": "tools", "name": "破墙镐", "text": "可以破坏勇士面前的墙", "useItemEffect": "(function () {\n\tvar canBreak = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable) return false;\n\t\treturn block.event.canBreak;\n\t};\n\n\tvar success = false;\n\tvar pickaxeFourDirections = false; // 是否多方向破;如果是将其改成true\n\tif (pickaxeFourDirections) {\n\t\t// 多方向破\n\t\tfor (var direction in core.utils.scan) { // 多方向破默认四方向,如需改成八方向请将这两个scan改为scan2\n\t\t\tvar delta = core.utils.scan[direction];\n\t\t\tvar nx = core.getHeroLoc('x') + delta.x,\n\t\t\t\tny = core.getHeroLoc('y') + delta.y;\n\t\t\tif (canBreak(nx, ny)) {\n\t\t\t\tcore.removeBlock(nx, ny);\n\t\t\t\tsuccess = true;\n\t\t\t}\n\t\t}\n\t} else {\n\t\t// 仅破当前\n\t\tif (canBreak(core.nextX(), core.nextY())) {\n\t\t\tcore.removeBlock(core.nextX(), core.nextY());\n\t\t\tsuccess = true;\n\t\t}\n\t}\n\n\tif (success) {\n\t\tcore.playSound('破墙镐');\n\t\tcore.drawTip(core.material.items[itemId].name + '使用成功', itemId);\n\t} else {\n\t\t// 无法使用\n\t\tcore.playSound('操作失败');\n\t\tcore.drawTip(\"当前无法使用\" + core.material.items[itemId].name, itemId);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n})();", "canUseItemEffect": "true" }, "icePickaxe": { "cls": "tools", "name": "破冰镐", "text": "可以破坏勇士面前的一堵冰墙", "useItemEffect": "(function () {\n\tcore.drawTip(core.material.items[itemId].name + '使用成功', itemId);\n\tcore.insertAction({ \"type\": \"openDoor\", \"loc\": [\"core.nextX()\", \"core.nextY()\"] });\n})();", "canUseItemEffect": "(function () {\n\treturn core.getBlockId(core.nextX(), core.nextY()) == 'ice';\n})();" }, "bomb": { "cls": "tools", "name": "炸弹", "text": "可以炸掉勇士面前的怪物", "useItemEffect": "(function () {\n\tvar bombList = []; // 炸掉的怪物坐标列表\n\tvar todo = []; // 炸弹后事件\n\tvar money = 0,\n\t\texp = 0; // 炸弹获得的金币和经验\n\n\tvar canBomb = function (x, y) {\n\t\tvar block = core.getBlock(x, y);\n\t\tif (block == null || block.disable || block.event.cls.indexOf('enemy') != 0) return false;\n\t\tvar enemy = core.material.enemys[block.event.id];\n\t\treturn enemy && !enemy.notBomb;\n\t};\n\n\tvar bomb = function (x, y) {\n\t\tif (!canBomb(x, y)) return;\n\t\tbombList.push([x, y]);\n\t\tvar id = core.getBlockId(x, y),\n\t\t\tenemy = core.material.enemys[id];\n\t\tmoney += core.getEnemyValue(enemy, 'money', x, y) || 0;\n\t\texp += core.getEnemyValue(enemy, 'exp', x, y) || 0;\n\t\tcore.push(todo, core.floors[core.status.floorId].afterBattle[x + \",\" + y]);\n\t\tcore.push(todo, enemy.afterBattle);\n\t\tcore.removeBlock(x, y);\n\t}\n\n\t// 如果要多方向可炸,把这里的false改成true\n\tif (false) {\n\t\tvar scan = core.utils.scan; // 多方向炸时默认四方向,如果要改成八方向炸可以改成 core.utils.scan2\n\t\tfor (var direction in scan) {\n\t\t\tvar delta = scan[direction];\n\t\t\tbomb(core.getHeroLoc('x') + delta.x, core.getHeroLoc('y') + delta.y);\n\t\t}\n\t} else {\n\t\t// 仅炸当前\n\t\tbomb(core.nextX(), core.nextY());\n\t}\n\n\tif (bombList.length == 0) {\n\t\tcore.playSound('操作失败');\n\t\tcore.drawTip('当前无法使用' + core.material.items[itemId].name, itemId);\n\t\tcore.addItem(itemId, 1);\n\t\treturn;\n\t}\n\n\tcore.playSound('炸弹');\n\tcore.drawTip(core.material.items[itemId].name + '使用成功', itemId);\n\n\t// 取消这里的注释可以炸弹后获得金币和经验\n\t// core.status.hero.money += money;\n\t// core.status.hero.exp += exp;\n\n\t// 取消这里的注释可以炸弹引发战后事件\n\t// if (todo.length > 0) core.insertAction(todo);\n\n})();", "canUseItemEffect": "true" }, "centerFly": { "cls": "tools", "name": "中心对称飞行器", "text": "可以飞向当前楼层中心对称的位置", "useItemEffect": "core.playSound('centerFly.mp3');\ncore.clearMap('hero');\ncore.setHeroLoc('x', core.bigmap.width - 1 - core.getHeroLoc('x'));\ncore.setHeroLoc('y', core.bigmap.height - 1 - core.getHeroLoc('y'));\ncore.drawHero();\ncore.drawTip(core.material.items[itemId].name + '使用成功');", "canUseItemEffect": "(function () {\n\tvar toX = core.bigmap.width - 1 - core.getHeroLoc('x'),\n\t\ttoY = core.bigmap.height - 1 - core.getHeroLoc('y');\n\tvar id = core.getBlockId(toX, toY);\n\treturn id == null;\n})();" }, "upFly": { "cls": "tools", "name": "上楼器", "text": "可以飞往楼上的相同位置", "useItemEffect": "(function () {\n\tvar floorId = core.floorIds[core.floorIds.indexOf(core.status.floorId) + 1];\n\tif (core.status.event.id == 'action') {\n\t\tcore.insertAction([\n\t\t\t{ \"type\": \"changeFloor\", \"loc\": [core.getHeroLoc('x'), core.getHeroLoc('y')], \"floorId\": floorId },\n\t\t\t{ \"type\": \"tip\", \"text\": core.material.items[itemId].name + '使用成功' }\n\t\t]);\n\t} else {\n\t\tcore.changeFloor(floorId, null, core.status.hero.loc, null, function () {\n\t\t\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n\t\t\tcore.replay();\n\t\t});\n\t}\n})();", "canUseItemEffect": "(function () {\n\tvar floorId = core.status.floorId,\n\t\tindex = core.floorIds.indexOf(floorId);\n\tif (index < core.floorIds.length - 1) {\n\t\tvar toId = core.floorIds[index + 1],\n\t\t\ttoX = core.getHeroLoc('x'),\n\t\t\ttoY = core.getHeroLoc('y');\n\t\tvar mw = core.floors[toId].width,\n\t\t\tmh = core.floors[toId].height;\n\t\tif (toX >= 0 && toX < mw && toY >= 0 && toY < mh && core.getBlock(toX, toY, toId) == null) {\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n})();" }, "downFly": { "cls": "tools", "name": "下楼器", "text": "可以飞往楼下的相同位置", "useItemEffect": "(function () {\n\tvar floorId = core.floorIds[core.floorIds.indexOf(core.status.floorId) - 1];\n\tif (core.status.event.id == 'action') {\n\t\tcore.insertAction([\n\t\t\t{ \"type\": \"changeFloor\", \"loc\": [core.getHeroLoc('x'), core.getHeroLoc('y')], \"floorId\": floorId },\n\t\t\t{ \"type\": \"tip\", \"text\": core.material.items[itemId].name + '使用成功' }\n\t\t]);\n\t} else {\n\t\tcore.changeFloor(floorId, null, core.status.hero.loc, null, function () {\n\t\t\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n\t\t\tcore.replay();\n\t\t});\n\t}\n})();", "canUseItemEffect": "(function () {\n\tvar floorId = core.status.floorId,\n\t\tindex = core.floorIds.indexOf(floorId);\n\tif (index > 0) {\n\t\tvar toId = core.floorIds[index - 1],\n\t\t\ttoX = core.getHeroLoc('x'),\n\t\t\ttoY = core.getHeroLoc('y');\n\t\tvar mw = core.floors[toId].width,\n\t\t\tmh = core.floors[toId].height;\n\t\tif (toX >= 0 && toX < mw && toY >= 0 && toY < mh && core.getBlock(toX, toY, toId) == null) {\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n})();" }, "earthquake": { "cls": "tools", "name": "地震卷轴", "text": "可以破坏当前层的所有墙", "useItemEffect": "(function () {\n\tvar indexes = [];\n\tfor (var index in core.status.thisMap.blocks) {\n\t\tvar block = core.status.thisMap.blocks[index];\n\t\tif (!block.disable && block.event.canBreak) {\n\t\t\tindexes.push(index);\n\t\t}\n\t}\n\tcore.removeBlockByIndexes(indexes);\n\tcore.redrawMap();\n\tcore.playSound('炸弹');\n\tcore.drawTip(core.material.items[itemId].name + '使用成功');\n})();", "canUseItemEffect": "(function () {\n\treturn core.status.thisMap.blocks.filter(function (block) {\n\t\treturn !block.disable && block.event.canBreak;\n\t}).length > 0;\n})();" }, "poisonWine": { "cls": "tools", "name": "解毒药水", "text": "可以解除中毒状态", "useItemEffect": "core.triggerDebuff('remove', 'poison');", "canUseItemEffect": "core.hasFlag('poison');" }, "weakWine": { "cls": "tools", "name": "解衰药水", "text": "可以解除衰弱状态", "useItemEffect": "core.triggerDebuff('remove', 'weak');", "canUseItemEffect": "core.hasFlag('weak');" }, "curseWine": { "cls": "tools", "name": "解咒药水", "text": "可以解除诅咒状态", "useItemEffect": "core.triggerDebuff('remove', 'curse');", "canUseItemEffect": "core.hasFlag('curse');" }, "superWine": { "cls": "tools", "name": "万能药水", "text": "可以解除所有不良状态", "useItemEffect": "core.triggerDebuff('remove', ['poison', 'weak', 'curse']);", "canUseItemEffect": "(function() {\n\treturn core.hasFlag('poison') || core.hasFlag('weak') || core.hasFlag('curse');\n})();" }, "hammer": { "cls": "tools", "name": "圣锤", "text": "该道具尚未被定义" }, "lifeWand": { "cls": "tools", "name": "生命魔杖", "text": "可以恢复100点生命值", "useItemEvent": [ { "type": "comment", "text": "先恢复一个魔杖(因为使用道具必须消耗一个)" }, { "type": "function", "function": "function(){\ncore.addItem('lifeWand', 1);\n}" }, { "type": "playSound", "name": "打开界面" }, { "type": "input", "text": "请输入生命魔杖使用次数:(0-${item:lifeWand})" }, { "type": "comment", "text": "【接受用户输入】弹窗输入的结果将会保存在“flag:input”中\n如果需要更多帮助,请查阅帮助文档" }, { "type": "if", "condition": "flag:input<=item:lifeWand", "true": [ { "type": "setValue", "name": "item:lifeWand", "operator": "-=", "value": "flag:input" }, { "type": "setValue", "name": "status:hp", "operator": "+=", "value": "flag:input*100" }, { "type": "playSound", "name": "回血" }, "成功使用${flag:input}次生命魔杖,恢复${flag:input*100}点生命。" ], "false": [ { "type": "playSound", "name": "操作失败" }, "输入不合法!" ] } ], "canUseItemEffect": "true" }, "jumpShoes": { "cls": "tools", "name": "跳跃靴", "text": "能跳跃到前方两格处", "useItemEffect": "core.playSound(\"跳跃\");\ncore.insertAction({ \"type\": \"jumpHero\", \"loc\": [core.nextX(2), core.nextY(2)] });", "canUseItemEffect": "(function () {\n\tvar nx = core.nextX(2),\n\t\tny = core.nextY(2);\n\treturn nx >= 0 && nx < core.bigmap.width && ny >= 0 && ny < core.bigmap.height && core.getBlockId(nx, ny) == null;\n})();" }, "skill1": { "cls": "constants", "name": "技能:二倍斩", "text": "可以打开或关闭主动技能二倍斩", "hideInReplay": true, "useItemEffect": "(function () {\n\tvar skillValue = 1; // 技能的flag:skill值,可用于当前开启技能的判定;对于新技能可以依次改成2,3等等\n\tvar skillNeed = 5; // 技能的需求\n\tvar skillName = '二倍斩'; // 技能的名称\n\n\tif (core.getFlag('skill', 0) != skillValue) { // 判断当前是否已经开了技能\n\t\tif (core.getStatus('mana') >= skillNeed) { // 这里要写当前能否开技能的条件判断,比如魔力值至少要多少\n\t\t\tcore.playSound('打开界面');\n\t\t\tcore.setFlag('skill', skillValue); // 开技能1\n\t\t\tcore.setFlag('skillName', skillName); // 设置技能名\n\t\t} else {\n\t\t\tcore.playSound('操作失败');\n\t\t\tcore.drawTip('魔力不足,无法开启技能');\n\t\t}\n\t} else { // 关闭技能\n\t\tcore.setFlag('skill', 0); // 关闭技能状态\n\t\tcore.setFlag('skillName', '无');\n\t}\n})();", "canUseItemEffect": "true" }, "wand": { "cls": "items", "name": "新物品" }, "pack": { "cls": "items", "name": "钱袋", "itemEffect": "core.status.hero.money += 500", "itemEffectTip": ",金币+500" }, "I466": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I467": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I468": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I469": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I470": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I471": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I472": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I473": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I474": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I475": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I476": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I477": { "cls": "constants", "name": "传送器", "canUseItemEffect": "true", "text": null, "useItemEvent": [ { "type": "choices", "text": "请选择你的目的", "choices": [ { "text": "去后一楼", "action": [ { "type": "changeFloor", "floorId": ":next", "loc": [ 30, 30 ], "time": 300 } ] }, { "text": "加10速度", "action": [ { "type": "function", "function": "function(){\ncore.values.moveSpeed += 10;\ncore.drawTip(\"当前速度:${core.values.moveSpeed}\");\n}" } ] }, { "text": "减10速度", "action": [ { "type": "function", "function": "function(){\ncore.values.moveSpeed -= 10;\ncore.drawTip(\"当前速度:${core.values.moveSpeed}\");\n}" } ] }, { "text": "退出", "action": [] } ] } ] }, "I478": { "cls": "tools", "name": "铁锭", "canUseItemEffect": "true", "text": "一块铁锭" }, "I479": { "cls": "tools", "name": "小麦", "canUseItemEffect": "true", "text": "一个小麦", "useItemEffect": "" }, "I480": { "cls": "tools", "name": "面包", "canUseItemEffect": "true", "text": "一块面包", "isfood": false }, "I481": { "cls": "tools", "name": "箱子", "canUseItemEffect": "true", "text": "一个箱子", "useItemEffect": "if (!core.getBlockNumber(hero.loc.x, hero.loc.y)) {\n\tcore.setBlock(\"T314\", hero.loc.x, hero.loc.y)\n} else {\n\tcore.playSound('操作失败');\n\tcore.drawTip(\"当前无法使用\" + core.material.items[itemId].name);\n\tcore.addItem(itemId, 1);\n}" }, "I482": { "cls": "equips", "name": "皮革帽子", "canUseItemEffect": "true", "text": "一件皮革帽子", "equip": { "type": 2, "value": { "def": 1 }, "percentage": {} } }, "I483": { "cls": "equips", "name": "皮革外套", "canUseItemEffect": "true", "text": "一件皮革外套", "useItemEffect": null, "equip": { "type": 3, "value": { "def": 1 }, "percentage": {} } }, "I484": { "cls": "equips", "name": "皮革裤子", "canUseItemEffect": "true", "text": "一件皮革裤子", "equip": { "type": 4, "value": { "def": 1 }, "percentage": {} } }, "I485": { "cls": "equips", "name": "皮革靴子", "canUseItemEffect": "true", "equip": { "type": 5, "value": { "def": 1 }, "percentage": {} }, "useItemEffect": "", "text": "一双皮革靴子" }, "I486": { "cls": "equips", "name": "铁头盔", "canUseItemEffect": "true", "text": "一个铁头盔", "equip": { "type": 2, "value": { "def": 1 }, "percentage": {} } }, "I487": { "cls": "equips", "name": "铁胸甲", "canUseItemEffect": "true", "text": "一个铁胸甲", "equip": { "type": 3, "value": { "def": 1 }, "percentage": {} } }, "I488": { "cls": "equips", "name": "铁护腿", "canUseItemEffect": "true", "text": "一个铁护腿", "equip": { "type": 4, "value": { "def": 1 }, "percentage": {} } }, "I489": { "cls": "equips", "name": "铁靴子", "canUseItemEffect": "true", "text": "一双铁靴子", "equip": { "type": 5, "value": { "def": 1 }, "percentage": {} } }, "I490": { "cls": "equips", "name": "木盾", "canUseItemEffect": "true", "text": "一个木盾", "equip": { "type": 1, "value": {}, "percentage": {} } }, "I491": { "cls": "equips", "name": "石锄", "canUseItemEffect": "true", "text": "一个石锄", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I492": { "cls": "tools", "name": "小麦种子", "canUseItemEffect": "true", "text": "一个小麦种子" }, "I493": { "cls": "tools", "name": "钻石", "canUseItemEffect": "true", "text": "一颗钻石", "equip": null }, "I494": { "cls": "tools", "name": "原石", "canUseItemEffect": "true", "text": "一块原石" }, "I495": { "cls": "equips", "name": "木弓", "canUseItemEffect": "true", "text": "一把木弓", "equip": { "type": 0, "value": { "atk": 1 }, "percentage": {} } }, "I496": { "cls": "equips", "name": "铁剑", "canUseItemEffect": "true", "text": "一把铁剑", "equip": { "type": 0, "value": { "atk": 1 }, "percentage": {} } }, "I497": { "cls": "equips", "name": "钻石剑", "canUseItemEffect": "true", "text": "一把钻石剑", "equip": { "type": 0, "value": { "atk": 2 }, "percentage": {} } }, "I498": { "cls": "equips", "name": "木镐", "canUseItemEffect": "true", "text": "一个木镐", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I499": { "cls": "equips", "name": "铁镐", "canUseItemEffect": "true", "text": "一个铁镐", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I500": { "cls": "equips", "name": "钻石镐", "canUseItemEffect": "true", "text": "一个钻石镐", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I501": { "cls": "equips", "name": "石斧", "canUseItemEffect": "true", "equip": { "type": 0, "value": {}, "percentage": {} }, "text": "一个石斧", "useItemEvent": [] }, "I502": { "cls": "equips", "name": "铁斧", "canUseItemEffect": "true", "equip": { "type": 0, "value": {}, "percentage": {} }, "text": "一个铁斧" }, "I503": { "cls": "equips", "name": "钻石斧", "canUseItemEffect": "true", "useItemEffect": null, "text": "一个钻石斧", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I504": { "cls": "equips", "name": "石锹", "canUseItemEffect": "true", "text": "一个石锹", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I505": { "cls": "equips", "name": "钻石锹", "canUseItemEffect": "true", "text": "一个钻石锹", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I506": { "cls": "equips", "name": "金锹", "canUseItemEffect": "true", "text": "一个金锹", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I507": { "cls": "tools", "name": "马铃薯", "canUseItemEffect": "true", "text": "一个马铃薯" }, "I508": { "cls": "tools", "name": "胡萝卜", "canUseItemEffect": "true", "text": "一个胡萝卜" }, "I509": { "cls": "constants", "name": "钟", "canUseItemEffect": "true", "useItemEffect": "core.drawTip(\"当前时间:\" + flags.timePeriod + Math.floor(flags.time / 60) + \":\" + (flags.time % 60).toString().padStart(2, '0'));", "text": "一个钟" }, "I510": { "cls": "tools", "name": "", "canUseItemEffect": "true", "text": null }, "I511": { "cls": "tools", "name": "泥土", "canUseItemEffect": "true", "text": "放置后会根据环境变成对应的草皮" }, "I512": { "cls": "tools", "name": "雪块", "canUseItemEffect": "true", "text": "一个雪块" }, "I513": { "cls": "tools", "name": "沙子", "canUseItemEffect": "true", "text": "一个沙子" }, "I514": { "cls": "tools", "name": "红沙", "canUseItemEffect": "true", "text": "一个红沙" }, "I515": { "cls": "tools", "name": "圆石", "canUseItemEffect": "true", "text": "一个圆石" }, "I516": { "cls": "tools", "name": "石头", "text": "一个石头" }, "I517": { "cls": "tools", "name": "菌丝", "canUseItemEffect": "true", "text": "可用于种蘑菇" }, "I518": { "cls": "tools", "name": "玻璃", "canUseItemEffect": "true", "text": "一个玻璃" }, "I519": { "cls": "tools", "name": "黑曜石", "canUseItemEffect": "true", "text": "一个黑曜石" }, "I520": { "cls": "tools", "name": "沙砾", "canUseItemEffect": "true", "text": "挖掉时有概率获得燧石" }, "I521": { "cls": "tools", "name": "砂岩", "canUseItemEffect": "true", "text": "一个砂岩" }, "I522": { "cls": "tools", "name": "羊毛", "canUseItemEffect": "true", "text": "一个羊毛" }, "I523": { "cls": "tools", "name": "煤炭", "canUseItemEffect": "true", "text": "用作燃料" }, "I524": { "cls": "tools", "name": "粗铁", "canUseItemEffect": "true", "text": "可烧成铁锭" }, "I525": { "cls": "tools", "name": "粗铜", "canUseItemEffect": "true", "text": "可烧成铜锭" }, "I526": { "cls": "tools", "name": "粗金", "canUseItemEffect": "true", "text": "可烧成金锭" }, "I527": { "cls": "tools", "name": "铁锭", "canUseItemEffect": "true", "text": "一个铁锭" }, "I528": { "cls": "tools", "name": "铜锭", "canUseItemEffect": "true", "text": "一个铜锭" }, "I529": { "cls": "tools", "name": "金锭", "canUseItemEffect": "true", "text": "一个金锭" }, "I530": { "cls": "tools", "name": "红石", "canUseItemEffect": "true", "text": "一个红石粉" }, "I531": { "cls": "tools", "name": "青金石", "canUseItemEffect": "true", "text": "可用于附魔" }, "I532": { "cls": "tools", "name": "钻石", "canUseItemEffect": "true", "text": "一个钻石" }, "I533": { "cls": "tools", "name": "绿宝石", "canUseItemEffect": "true", "text": "一个绿宝石" }, "I534": { "cls": "tools", "name": "紫水晶簇", "canUseItemEffect": "true", "text": "一个紫水晶簇" }, "I535": { "cls": "tools", "name": "煤炭块", "canUseItemEffect": "true", "text": "用作燃料" }, "I536": { "cls": "tools", "name": "铁块", "canUseItemEffect": "true", "text": "一个铁块" }, "I537": { "cls": "tools", "name": "铜块", "canUseItemEffect": "true", "text": "一个铜块" }, "I538": { "cls": "tools", "name": "金块", "canUseItemEffect": "true", "text": "一个金块" }, "I539": { "cls": "tools", "name": "红石块", "canUseItemEffect": "true", "text": "一个红石块" }, "I540": { "cls": "tools", "name": "青金石块", "canUseItemEffect": "true", "text": "一个青金石块" }, "I541": { "cls": "tools", "name": "钻石块", "canUseItemEffect": "true", "text": "一个钻石块" }, "I542": { "cls": "tools", "name": "绿宝石块", "canUseItemEffect": "true", "text": "一个绿宝石块" }, "I543": { "cls": "tools", "name": "紫水晶块", "canUseItemEffect": "true", "text": "一个紫水晶块" }, "I544": { "cls": "tools", "name": "橡树树苗", "canUseItemEffect": "true", "text": "可长成橡树" }, "I545": { "cls": "tools", "name": "白桦树苗", "canUseItemEffect": "true", "text": "可长成白桦树" }, "I546": { "cls": "tools", "name": "云杉树苗", "canUseItemEffect": "true", "text": "可长成云杉树" }, "I547": { "cls": "tools", "name": "丛林树苗", "canUseItemEffect": "true", "text": "可长成丛林树" }, "I548": { "cls": "tools", "name": "金合欢树苗", "canUseItemEffect": "true", "text": "可长成金合欢树" }, "I549": { "cls": "tools", "name": "橡木原木", "canUseItemEffect": "true", "text": "一个橡木原木" }, "I550": { "cls": "tools", "name": "白桦原木", "canUseItemEffect": "true", "text": "一个白桦原木" }, "I551": { "cls": "tools", "name": "云杉原木", "canUseItemEffect": "true", "text": "一个云杉原木" }, "I552": { "cls": "tools", "name": "丛林原木", "canUseItemEffect": "true", "text": "一个丛林原木" }, "I553": { "cls": "tools", "name": "金合欢原木", "canUseItemEffect": "true", "text": "一个金合欢原木" }, "I554": { "cls": "tools", "name": "橡木木板", "canUseItemEffect": "true", "text": "一个橡木木板" }, "I555": { "cls": "tools", "name": "白桦木板", "canUseItemEffect": "true", "text": "一个白桦木板" }, "I556": { "cls": "tools", "name": "云杉木板", "canUseItemEffect": "true", "text": "一个云杉木板" }, "I557": { "cls": "tools", "name": "丛林木板", "canUseItemEffect": "true", "text": "一个丛林木板" }, "I558": { "cls": "tools", "name": "金合欢木板", "canUseItemEffect": "true", "text": "一个金合欢木板" }, "I559": { "cls": "tools", "name": "箱子", "canUseItemEffect": "true", "text": "装有物品的箱子被破坏后将损失所有物品" }, "I560": { "cls": "tools", "name": "工作台", "canUseItemEffect": "true", "text": "用于制作更多物品" }, "I561": { "cls": "tools", "name": "熔炉", "canUseItemEffect": "true", "text": "用于烧制食物和矿物" }, "I562": { "cls": "tools", "name": "酿造台", "canUseItemEffect": "true", "text": "用于酿造药水" }, "I563": { "cls": "tools", "name": "附魔台", "canUseItemEffect": "true", "text": "用于附魔" }, "I564": { "cls": "tools", "name": "铁砧", "canUseItemEffect": "true", "text": "一个铁砧" }, "I565": { "cls": "tools", "name": "床", "canUseItemEffect": "true", "text": "用于设置重生点" }, "I566": { "cls": "tools", "name": "末影箱", "canUseItemEffect": "true", "text": "所有末影箱共用一个存储空间" }, "I567": { "cls": "tools", "name": "篝火", "canUseItemEffect": "true", "text": "提供大范围照明,天亮后熄灭" }, "I568": { "cls": "tools", "name": "垃圾桶", "canUseItemEffect": "true", "text": "不需要的东西可以丢在里面" }, "I569": { "cls": "equips", "name": "木剑", "canUseItemEffect": "true", "text": "一个木剑", "equip": { "type": 0, "value": { "atk": 1 }, "percentage": {} } }, "I570": { "cls": "equips", "name": "石剑", "canUseItemEffect": "true", "text": "一个石剑", "equip": { "type": 0, "value": { "atk": 2 }, "percentage": {} } }, "I571": { "cls": "equips", "name": "铁剑", "canUseItemEffect": "true", "text": "一个铁剑", "equip": { "type": 0, "value": { "atk": 5 }, "percentage": {} } }, "I572": { "cls": "equips", "name": "金剑", "canUseItemEffect": "true", "text": "一个金剑", "equip": { "type": 0, "value": { "atk": 4 }, "percentage": {} } }, "I573": { "cls": "equips", "name": "钻石剑", "canUseItemEffect": "true", "text": "一个钻石剑", "equip": { "type": 0, "value": { "atk": 10 }, "percentage": {} } }, "I574": { "cls": "equips", "name": "木斧", "canUseItemEffect": "true", "text": "一个木斧", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I575": { "cls": "equips", "name": "石斧", "canUseItemEffect": "true", "text": "一个石斧", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I576": { "cls": "equips", "name": "铁斧", "canUseItemEffect": "true", "text": "一个铁斧", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I577": { "cls": "equips", "name": "金斧", "canUseItemEffect": "true", "text": "一个金斧", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I578": { "cls": "equips", "name": "钻石斧", "canUseItemEffect": "true", "text": "一个钻石斧", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I579": { "cls": "equips", "name": "木镐", "canUseItemEffect": "true", "text": "一个木镐", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I580": { "cls": "equips", "name": "石镐", "canUseItemEffect": "true", "text": "一个石镐", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I581": { "cls": "equips", "name": "铁镐", "canUseItemEffect": "true", "text": "一个铁镐", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I582": { "cls": "equips", "name": "金镐", "canUseItemEffect": "true", "text": "一个金镐", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I583": { "cls": "equips", "name": "钻石镐", "canUseItemEffect": "true", "text": "一个钻石镐", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I584": { "cls": "equips", "name": "木锹", "canUseItemEffect": "true", "text": "一个木锹", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I585": { "cls": "equips", "name": "石锹", "canUseItemEffect": "true", "text": "一个石锹", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I586": { "cls": "equips", "name": "铁锹", "canUseItemEffect": "true", "text": "一个铁锹", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I587": { "cls": "equips", "name": "金锹", "canUseItemEffect": "true", "text": "一个金锹", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I588": { "cls": "equips", "name": "钻石锹", "canUseItemEffect": "true", "text": "一个钻石锹", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I589": { "cls": "equips", "name": "木锄", "canUseItemEffect": "true", "text": "一个木锄", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I590": { "cls": "equips", "name": "石锄", "canUseItemEffect": "true", "text": "一个石锄", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I591": { "cls": "equips", "name": "铁锄", "canUseItemEffect": "true", "text": "一个铁锄", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I592": { "cls": "equips", "name": "金锄", "canUseItemEffect": "true", "text": "一个金锄", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I593": { "cls": "equips", "name": "钻石锄", "canUseItemEffect": "true", "text": "一个钻石锄", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I594": { "cls": "equips", "name": "皮革帽子", "canUseItemEffect": "true", "text": "一个皮革帽子", "equip": { "type": 2, "value": { "def": 1 }, "percentage": {} } }, "I595": { "cls": "equips", "name": "皮革外套", "canUseItemEffect": "true", "text": "一个皮革外套", "equip": { "type": 3, "value": { "def": 1 }, "percentage": {} } }, "I596": { "cls": "equips", "name": "皮革裤子", "canUseItemEffect": "true", "text": "一个皮革裤子", "equip": { "type": 4, "value": { "def": 1 }, "percentage": {} } }, "I597": { "cls": "equips", "name": "皮革靴子", "canUseItemEffect": "true", "text": "一个皮革靴子", "equip": { "type": 5, "value": { "def": 1 }, "percentage": {} } }, "I598": { "cls": "equips", "name": "铜头盔", "canUseItemEffect": "true", "text": "一个铜头盔", "equip": { "type": 2, "value": { "def": 1 }, "percentage": {} } }, "I599": { "cls": "equips", "name": "铜胸甲", "canUseItemEffect": "true", "text": "一个铜胸甲", "equip": { "type": 3, "value": { "def": 2 }, "percentage": {} } }, "I600": { "cls": "equips", "name": "铜护腿", "canUseItemEffect": "true", "text": "一个铜护腿", "equip": { "type": 4, "value": { "def": 2 }, "percentage": {} } }, "I601": { "cls": "equips", "name": "铜靴子", "canUseItemEffect": "true", "text": "一个铜靴子", "equip": { "type": 5, "value": { "def": 1 }, "percentage": {} } }, "I602": { "cls": "equips", "name": "铁头盔", "canUseItemEffect": "true", "text": "一个铁头盔", "equip": { "type": 2, "value": { "def": 2 }, "percentage": {} } }, "I603": { "cls": "equips", "name": "铁胸甲", "canUseItemEffect": "true", "text": "一个铁胸甲", "equip": { "type": 3, "value": { "def": 3 }, "percentage": {} } }, "I604": { "cls": "equips", "name": "铁护腿", "canUseItemEffect": "true", "text": "一个铁护腿", "equip": { "type": 4, "value": { "def": 2 }, "percentage": {} } }, "I605": { "cls": "equips", "name": "铁靴子", "canUseItemEffect": "true", "text": "一个铁靴子", "equip": { "type": 5, "value": { "def": 2 }, "percentage": {} } }, "I606": { "cls": "equips", "name": "金头盔", "canUseItemEffect": "true", "text": "一个金头盔", "equip": { "type": 2, "value": { "def": 1 }, "percentage": {} } }, "I607": { "cls": "equips", "name": "金胸甲", "canUseItemEffect": "true", "text": "一个金胸甲", "equip": { "type": 3, "value": { "def": 2 }, "percentage": {} } }, "I608": { "cls": "equips", "name": "金护腿", "canUseItemEffect": "true", "text": "一个金护腿", "equip": { "type": 4, "value": { "def": 2 }, "percentage": {} } }, "I609": { "cls": "equips", "name": "金靴子", "canUseItemEffect": "true", "text": "一个金靴子", "equip": { "type": 5, "value": { "def": 1 }, "percentage": {} } }, "I610": { "cls": "equips", "name": "钻石头盔", "canUseItemEffect": "true", "text": "一个钻石头盔", "equip": { "type": 2, "value": { "def": 3 }, "percentage": {} } }, "I611": { "cls": "equips", "name": "钻石胸甲", "canUseItemEffect": "true", "text": "一个钻石胸甲", "equip": { "type": 3, "value": { "def": 4 }, "percentage": {} } }, "I612": { "cls": "equips", "name": "钻石护腿", "canUseItemEffect": "true", "text": "一个钻石护腿", "equip": { "type": 4, "value": { "def": 3 }, "percentage": {} } }, "I613": { "cls": "equips", "name": "钻石靴子", "canUseItemEffect": "true", "text": "一个钻石靴子", "equip": { "type": 5, "value": { "def": 3 }, "percentage": {} } }, "I614": { "cls": "equips", "name": "弓", "canUseItemEffect": "true", "text": "一个弓", "equip": { "type": 0, "value": { "atk": 4 }, "percentage": {} } }, "I615": { "cls": "tools", "name": "箭", "canUseItemEffect": "true", "text": "一个箭" }, "I616": { "cls": "tools", "name": "剪刀", "canUseItemEffect": "true", "text": "一个剪刀" }, "I617": { "cls": "equips", "name": "木盾", "canUseItemEffect": "true", "text": "一个木盾", "equip": { "type": 1, "value": { "def": 1 }, "percentage": {} } }, "I618": { "cls": "equips", "name": "铜盾", "canUseItemEffect": "true", "text": "一个铜盾", "equip": { "type": 1, "value": { "def": 2 }, "percentage": {} } }, "I619": { "cls": "equips", "name": "钻石盾", "canUseItemEffect": "true", "text": "一个钻石盾", "equip": { "type": 1, "value": { "def": 3 }, "percentage": {} } }, "I620": { "cls": "tools", "name": "不死图腾", "canUseItemEffect": "true", "text": "受到致命伤害时使你保留1点血,仅在物品栏时生效" }, "I621": { "cls": "tools", "name": "小麦种子", "canUseItemEffect": "true", "text": "一个小麦种子" }, "I622": { "cls": "tools", "name": "西瓜种子", "canUseItemEffect": "true", "text": "一个西瓜种子" }, "I623": { "cls": "tools", "name": "马铃薯", "canUseItemEffect": "true", "text": "一个马铃薯" }, "I624": { "cls": "tools", "name": "烤马铃薯", "canUseItemEffect": "true", "text": "食用恢复25饱食度", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 25;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I625": { "cls": "tools", "name": "小麦", "canUseItemEffect": "true", "text": "一个小麦" }, "I626": { "cls": "tools", "name": "面包", "canUseItemEffect": "true", "text": "食用恢复25饱食度", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 25;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}", "isfood": true }, "I627": { "cls": "tools", "name": "胡萝卜", "canUseItemEffect": "true", "text": "食用恢复15饱食度", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 15;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I628": { "cls": "tools", "name": "苹果", "canUseItemEffect": "true", "text": "食用恢复15饱食度", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 15;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I629": { "cls": "tools", "name": "金苹果", "canUseItemEffect": "true", "text": "食用恢复50饱食度,并获得一些buff", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 50;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I630": { "cls": "tools", "name": "附魔金苹果", "canUseItemEffect": "true", "text": "食用恢复50饱食度,并获得大量buff", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 50;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I631": { "cls": "tools", "name": "西瓜片", "canUseItemEffect": "true", "text": "食用恢复10饱食度", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 10;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I632": { "cls": "tools", "name": "闪烁西瓜片", "canUseItemEffect": "true", "text": "食用恢复25饱食度", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 25;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I633": { "cls": "tools", "name": "金胡萝卜", "canUseItemEffect": "true", "text": "食用恢复80饱食度", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 80;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I634": { "cls": "tools", "name": "南瓜", "canUseItemEffect": "true", "text": "食用恢复10饱食度,不可种植", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 10;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I635": { "cls": "tools", "name": "雕刻南瓜", "canUseItemEffect": "true", "text": "一个雕刻南瓜" }, "I636": { "cls": "tools", "name": "发光浆果", "canUseItemEffect": "true", "text": "食用恢复25饱食度", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 25;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I637": { "cls": "tools", "name": "仙人掌", "canUseItemEffect": "true", "text": "一个仙人掌" }, "I638": { "cls": "tools", "name": "向日葵", "canUseItemEffect": "true", "text": "一个向日葵" }, "I639": { "cls": "tools", "name": "玫瑰", "canUseItemEffect": "true", "text": "一个玫瑰" }, "I640": { "cls": "tools", "name": "生鸡肉", "canUseItemEffect": "true", "text": "一个生鸡肉" }, "I641": { "cls": "tools", "name": "熟鸡肉", "canUseItemEffect": "true", "text": "食用恢复40饱食度", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 40;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I642": { "cls": "tools", "name": "生羊肉", "canUseItemEffect": "true", "text": "一个生羊肉" }, "I643": { "cls": "tools", "name": "熟羊肉", "canUseItemEffect": "true", "text": "食用恢复50饱食度", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 50;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I644": { "cls": "tools", "name": "生牛肉", "canUseItemEffect": "true", "text": "一个生牛肉" }, "I645": { "cls": "tools", "name": "熟牛排", "canUseItemEffect": "true", "text": "食用恢复50饱食度", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 50;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I646": { "cls": "tools", "name": "生兔肉", "canUseItemEffect": "true", "text": "一个生兔肉" }, "I647": { "cls": "tools", "name": "熟兔肉", "canUseItemEffect": "true", "text": "食用恢复40饱食度", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 40;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I648": { "cls": "tools", "name": "生鳕鱼", "canUseItemEffect": "true", "text": "一个生鳕鱼" }, "I649": { "cls": "tools", "name": "熟鳕鱼", "canUseItemEffect": "true", "text": "食用恢复45饱食度", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 45;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I650": { "cls": "tools", "name": "生鲑鱼", "canUseItemEffect": "true", "text": "一个生鲑鱼" }, "I651": { "cls": "tools", "name": "熟鲑鱼", "canUseItemEffect": "true", "text": "食用恢复45饱食度", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 45;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I652": { "cls": "equips", "name": "打火石", "canUseItemEffect": "true", "text": "一个打火石" }, "I653": { "cls": "equips", "name": "钓鱼竿", "canUseItemEffect": "true", "text": "用于钓鱼", "equip": { "type": 0, "value": {}, "percentage": {} } }, "I654": { "cls": "tools", "name": "铁桶", "canUseItemEffect": "true", "text": "用于装水或岩浆" }, "I655": { "cls": "tools", "name": "水桶", "canUseItemEffect": "true", "text": "一个水桶" }, "I656": { "cls": "tools", "name": "熔岩桶", "canUseItemEffect": "true", "text": "一个熔岩桶" }, "I657": { "cls": "constants", "name": "时钟", "canUseItemEffect": "true", "text": "用于查看时间" }, "I658": { "cls": "tools", "name": "玻璃瓶", "canUseItemEffect": "true", "text": "一个玻璃瓶" }, "I659": { "cls": "tools", "name": "水瓶", "canUseItemEffect": "true", "text": "一个水瓶" }, "I660": { "cls": "tools", "name": "蜂蜜瓶", "canUseItemEffect": "true", "text": "食用恢复30饱食度", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 30;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I661": { "cls": "tools", "name": "木棍", "canUseItemEffect": "true", "text": "一个木棍" }, "I662": { "cls": "tools", "name": "木船", "canUseItemEffect": "true", "text": "放在水上可划船" }, "I663": { "cls": "tools", "name": "木门", "canUseItemEffect": "true", "text": "敌怪无法通行" }, "I664": { "cls": "tools", "name": "火把", "canUseItemEffect": "true", "text": "一个火把" }, "I665": { "cls": "tools", "name": "提灯", "canUseItemEffect": "true", "text": "提供小范围照明,天黑自启动" }, "I666": { "cls": "tools", "name": "骨粉", "canUseItemEffect": "true", "equip": null, "text": "催生植物生长" }, "I667": { "cls": "tools", "name": "骨头", "canUseItemEffect": "true", "text": "一个骨头" }, "I668": { "cls": "tools", "name": "火药", "canUseItemEffect": "true", "text": "一个火药" }, "I669": { "cls": "tools", "name": "金粒", "canUseItemEffect": "true", "text": "一个金粒", "equip": null }, "I670": { "cls": "tools", "name": "木炭", "canUseItemEffect": "true", "text": "用作燃料" }, "I671": { "cls": "tools", "name": "皮革", "canUseItemEffect": "true", "text": "一个皮革" }, "I672": { "cls": "tools", "name": "兔子皮", "canUseItemEffect": "true", "text": "一个兔子皮" }, "I673": { "cls": "tools", "name": "书", "canUseItemEffect": "true", "text": "一个书" }, "I674": { "cls": "tools", "name": "燧石", "canUseItemEffect": "true", "text": "一个燧石" }, "I675": { "cls": "tools", "name": "线", "canUseItemEffect": "true", "text": "一个线" }, "I676": { "cls": "tools", "name": "羽毛", "canUseItemEffect": "true", "text": "一个羽毛" }, "I677": { "cls": "tools", "name": "纸", "canUseItemEffect": "true", "text": "一个纸" }, "I678": { "cls": "tools", "name": "蜂巢", "canUseItemEffect": "true", "text": "自动产蜂蜜" }, "I679": { "cls": "tools", "name": "甘蔗", "canUseItemEffect": "true", "text": "一个甘蔗,不可种植" }, "I680": { "cls": "tools", "name": "糖", "canUseItemEffect": "true", "text": "一个糖" }, "I681": { "cls": "tools", "name": "竹子", "canUseItemEffect": "true", "text": "一个竹子" }, "I682": { "cls": "tools", "name": "棕色蘑菇", "canUseItemEffect": "true", "text": "一个棕色蘑菇" }, "I683": { "cls": "tools", "name": "红色蘑菇", "canUseItemEffect": "true", "text": "一个红色蘑菇" }, "I684": { "cls": "tools", "name": "棕色蘑菇块", "canUseItemEffect": "true", "text": "一个棕色蘑菇块" }, "I685": { "cls": "tools", "name": "红色蘑菇块", "canUseItemEffect": "true", "useItemEvent": null, "useItemEffect": "", "text": "一个红色蘑菇块" }, "I686": { "cls": "tools", "name": "海带", "canUseItemEffect": "true", "text": "可合成干海带。食用恢复10饱食度", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 10;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I687": { "cls": "tools", "name": "干海带", "canUseItemEffect": "true", "text": "用作燃料" }, "I688": { "cls": "tools", "name": "黄珊瑚", "canUseItemEffect": "true", "text": "一个黄珊瑚", "equip": null }, "I689": { "cls": "tools", "name": "红珊瑚", "canUseItemEffect": "true", "text": "一个红珊瑚", "equip": null }, "I690": { "cls": "tools", "name": "蓝珊瑚", "canUseItemEffect": "true", "text": "一个蓝珊瑚" }, "I691": { "cls": "tools", "name": "粉珊瑚", "canUseItemEffect": "true", "text": "一个粉珊瑚", "equip": null, "useItemEvent": [], "hideInToolbox": false }, "I692": { "cls": "tools", "name": "黄珊瑚块", "canUseItemEffect": "true", "text": "一个黄珊瑚块" }, "I693": { "cls": "tools", "name": "红珊瑚块", "canUseItemEffect": "true", "text": "一个红珊瑚块" }, "I694": { "cls": "tools", "name": "蓝珊瑚块", "canUseItemEffect": "true", "text": "一个蓝珊瑚块", "equip": null }, "I695": { "cls": "tools", "name": "粉珊瑚块", "canUseItemEffect": "true", "text": "一个粉珊瑚块", "equip": null }, "I696": { "cls": "tools", "name": "腐肉", "canUseItemEffect": "true", "text": "食用恢复20饱食度", "equip": null, "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 20;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I697": { "cls": "tools", "name": "河豚", "canUseItemEffect": "true", "text": "食用恢复20饱食度", "equip": null, "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 20;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I698": { "cls": "tools", "name": "蜘蛛眼", "canUseItemEffect": "true", "text": "食用恢复20饱食度", "useItemEffect": "if (flags.eatcool == 0) {\n\tvar hun = 20;\n\tflags.hunger[0] += Math.min(hun, flags.hunger[1] - flags.hunger[0]);\n\tflags.hunger[2] = flags.hunger[3];\n\tif (core.rand2(2) == 0) {\n\t\tcore.playSound(\"eat1.ogg\");\n\t} else {\n\t\tcore.playSound(\"eat2.ogg\");\n\t}\n\tflags.eatcool = 1;\n\tsetTimeout(function () {\n\t\tflags.eatcool = 0;\n\t}, 1700);\n}" }, "I699": { "cls": "tools", "name": "兔子脚", "canUseItemEffect": "true", "text": "一个兔子脚" }, "I700": { "cls": "tools", "name": "幻翼膜", "canUseItemEffect": "true", "text": "一个幻翼膜" }, "I701": { "cls": "tools", "name": "凝胶", "canUseItemEffect": "true", "text": "一个凝胶" }, "I702": { "cls": "tools", "name": "末影珍珠", "canUseItemEffect": "true", "text": "一个末影珍珠" }, "I703": { "cls": "tools", "name": "末影之眼", "canUseItemEffect": "true", "text": "用于寻找要塞" }, "I704": { "cls": "items", "name": "铜币", "canUseItemEffect": "true", "text": "一个铜币", "hideInToolbox": true }, "I705": { "cls": "tools", "name": "经验球", "canUseItemEffect": "true", "text": "一个经验球", "equip": null, "hideInToolbox": true, "itemEffect": "flags.level[1] += 1;\ncore.plugin.jingyandengji();", "useItemEffect": "flags.level[1] += 1;\ncore.plugin.jingyandengji();" }, "I706": { "cls": "tools", "name": "TNT", "canUseItemEffect": "true", "text": "一个TNT" }, "I707": { "cls": "tools", "name": "烈焰棒", "canUseItemEffect": "true", "text": "一个烈焰棒" }, "I708": { "cls": "tools", "name": "烈焰粉", "canUseItemEffect": "true", "text": "一个烈焰粉" }, "I709": { "cls": "tools", "name": "神殿钥匙", "canUseItemEffect": "true", "text": "一个神殿钥匙" }, "I710": { "cls": "tools", "name": "震颤胶质", "canUseItemEffect": "true", "text": "一个震颤胶质" }, "I711": { "cls": "tools", "name": "血腥孢子", "canUseItemEffect": "true", "text": "一个血腥孢子" }, "I712": { "cls": "tools", "name": "晶化骨骼", "canUseItemEffect": "true", "text": "一个烈焰粉" }, "I713": { "cls": "tools", "name": "琼光鳞", "canUseItemEffect": "true", "text": "一个烈焰粉" }, "I714": { "cls": "tools", "name": "聚焦镜片", "canUseItemEffect": "true", "text": "一个烈焰粉" }, "I715": { "cls": "tools", "name": "灰烬粉尘", "canUseItemEffect": "true", "text": "一个烈焰粉" }, "I716": { "cls": "tools", "name": "幽灵鳍", "canUseItemEffect": "true", "text": "一个烈焰粉" }, "I717": { "cls": "tools", "name": "附魔之瓶", "canUseItemEffect": "true", "text": "一个附魔之瓶", "useItemEffect": "flags.level[1] += core.rand2(31) + 10;\nvar rand1 = core.rand2(3);\nvar sound;\nswitch (rand1) {\ncase 0:\n\tsound = \"glass1.ogg\";\n\tbreak;\ncase 1:\n\tsound = \"glass2.ogg\";\n\tbreak;\ncase 2:\n\tsound = \"glass3.ogg\";\n\tbreak;\n}\ncore.playSound(sound);\ncore.playSound(\"orb.ogg\");\ncore.plugin.jingyandengji();" }, "I718": { "cls": "tools", "name": "银币", "canUseItemEffect": "true", "text": "一个银币" }, "I719": { "cls": "tools", "name": "金币", "canUseItemEffect": "true", "text": "一个金币" }, "I720": { "cls": "tools", "name": "月币", "canUseItemEffect": "true", "text": "一个月币" }, "I721": { "cls": "tools", "name": "苔石", "canUseItemEffect": "true", "text": "一个苔石" }, "I722": { "cls": "tools", "name": "石砖", "canUseItemEffect": "true", "text": "一个石砖" }, "I723": { "cls": "tools", "name": "苔石砖", "canUseItemEffect": "true", "text": "一个苔石砖" }, "I724": { "cls": "tools", "name": "裂纹石砖", "canUseItemEffect": "true", "text": "一个裂纹石砖" }, "I725": { "cls": "tools", "name": "下界岩", "canUseItemEffect": "true", "text": "一个下界岩" }, "I726": { "cls": "tools", "name": "橙色陶瓦", "canUseItemEffect": "true", "text": "一个橙色陶瓦" }, "I727": { "cls": "tools", "name": "雕纹砂岩", "canUseItemEffect": "true", "text": "一个雕纹砂岩" }, "I728": { "cls": "tools", "name": "红砂岩", "canUseItemEffect": "true", "text": "一个红砂岩" }, "I729": { "cls": "tools", "name": "红雕纹砂岩", "canUseItemEffect": "true", "text": "一个红雕纹砂岩" }, "I730": { "cls": "tools", "name": "下界之星", "canUseItemEffect": "true", "text": "一个下界之星" }, "I731": { "cls": "tools", "name": "龙息", "canUseItemEffect": "true", "text": "一个龙息" }, "I732": { "cls": "tools", "name": "晶挞", "canUseItemEffect": "true", "text": "一个晶挞" }, "I733": { "cls": "tools", "name": "远古残骸", "canUseItemEffect": "true", "text": "一个远古残骸" }, "I734": { "cls": "tools", "name": "下界合金碎片", "canUseItemEffect": "true", "text": "一个下界合金碎片" }, "I735": { "cls": "tools", "name": "下界合金锭", "canUseItemEffect": "true", "text": "一个下界合金锭" }, "I736": { "cls": "tools", "name": "下界合金块", "canUseItemEffect": "true", "text": "一个下界合金块" }, "I737": { "cls": "equips", "name": "下界合金剑", "canUseItemEffect": "true" }, "I738": { "cls": "equips", "name": "下界合金斧", "canUseItemEffect": "true" }, "I739": { "cls": "equips", "name": "下界合金镐", "canUseItemEffect": "true" }, "I740": { "cls": "equips", "name": "下界合金锹", "canUseItemEffect": "true" }, "I741": { "cls": "equips", "name": "下界合金锄", "canUseItemEffect": "true" }, "I742": { "cls": "equips", "name": "下界合金头盔", "canUseItemEffect": "true" }, "I743": { "cls": "equips", "name": "下界合金胸甲", "canUseItemEffect": "true" }, "I744": { "cls": "equips", "name": "下界合金护腿", "canUseItemEffect": "true" }, "I745": { "cls": "equips", "name": "下界合金靴子", "canUseItemEffect": "true" }, "I746": { "cls": "tools", "name": "空气", "canUseItemEffect": "true", "text": "只是占位用" }, "I747": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I748": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I749": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I750": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I751": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I752": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I753": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I754": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I755": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I756": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I757": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I758": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I759": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I760": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I761": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I762": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I763": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I764": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I765": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I766": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I767": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I768": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I769": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I770": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I771": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I772": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I773": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I774": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I775": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I776": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I777": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I778": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I779": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I780": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I781": { "cls": "items", "name": "新物品", "canUseItemEffect": "true" }, "I782": { "cls": "items", "name": "新物品", 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