diff --git a/project/enemys.js b/project/enemys.js index 7061789..84f4810 100644 --- a/project/enemys.js +++ b/project/enemys.js @@ -569,7 +569,7 @@ var enemys_fcae963b_31c9_42b4_b48c_bb48d09f3f80 = "E1031": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, "E1032": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, "E1033": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, - "E1034": {"name":"黑暗教皇","hp":10000000,"atk":1000000,"def":400000,"money":10000,"exp":0,"point":0,"special":[],"notBomb":true,"beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[黑暗教皇,E1034]臭小子,还知道向我要东西了!莫析辉,要是你欺负小奈,我绝不会饶恕你!",{"type":"setValue","name":"status:money","operator":"+=","value":"75000"},{"type":"playSound","name":"获得道具"},"获得75000金币",{"type":"insert","name":"回收钥匙商店"},{"type":"hide","remove":true}],"false":[]}],"afterBattle":["\t[黑暗教皇,E1034]\b[this]黑暗永存!"]}, + "E1034": {"name":"黑暗教皇","hp":20000000,"atk":2000000,"def":800000,"money":10000,"exp":0,"point":0,"special":[],"notBomb":true,"beforeBattle":[{"type":"if","condition":"(flag:heianshengzi===1)","true":["\t[黑暗教皇,E1034]臭小子,还知道向我要东西了!莫析辉,要是你欺负小奈,我绝不会饶恕你!",{"type":"setValue","name":"status:money","operator":"+=","value":"75000"},{"type":"playSound","name":"获得道具"},"获得75000金币",{"type":"insert","name":"回收钥匙商店"},{"type":"hide","remove":true}],"false":[]}],"afterBattle":["\t[黑暗教皇,E1034]\b[this]黑暗永存!"]}, "E1035": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, "E1036": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, "E1037": {"name":"新敌人","hp":0,"atk":0,"def":0,"money":0,"exp":0,"point":0,"special":[]}, diff --git a/project/floors/DL8.js b/project/floors/DL8.js index 66bd469..ee26dd3 100644 --- a/project/floors/DL8.js +++ b/project/floors/DL8.js @@ -43,7 +43,7 @@ main.floors.DL8= "map": [ [109,109,109,109,109,109, 93,109,109,109,109,109,109], [109, 21, 21,109,684,109, 0,109,614,109,684, 0,109], - [109,50049,777,109,614,109,778,109, 29,781, 0,780,109], + [109,109,777,109,614,109,778,109, 29,781, 0,780,109], [109, 0, 27, 81,779,109, 0,109, 0,109,109, 81,109], [109,778, 0,109,700,109, 21,109,778, 0,683, 0,109], [109, 81,109,109,109,109,1077,109, 81,109,109,779,109], diff --git a/project/floors/ZH1.js b/project/floors/ZH1.js index 3698589..cce4fb4 100644 --- a/project/floors/ZH1.js +++ b/project/floors/ZH1.js @@ -131,7 +131,7 @@ main.floors.ZH1= "你已经购买了此物" ], "false": [ - "魔力卷轴,购买价格5000金币,效果:击败敌人后额外获得敌人生命值4‱魔力值。", + "魔力卷轴,购买价格5000金币,效果:击败敌人后额外获得敌人生命值2‱魔力值。", { "type": "choices", "text": "\t[魔力卷轴,I722]选择", diff --git a/project/functions.js b/project/functions.js index 43a6ae2..d59399f 100644 --- a/project/functions.js +++ b/project/functions.js @@ -421,7 +421,7 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = if (core.hasEquip('I1115')) { core.status.hero.mana += 10 } if (core.hasEquip('I1116')) (core.status.hero.mana += 10) - if (core.hasItem('I722')) { core.status.hero.mana += damageInfo.mon_hp / 2500 } + if (core.hasItem('I722')) { core.status.hero.mana += damageInfo.mon_hp / 5000 } //回复生命值 // 事件的处理 var todo = []; diff --git a/project/items.js b/project/items.js index ed20329..e4995df 100644 --- a/project/items.js +++ b/project/items.js @@ -2793,7 +2793,7 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a = "cls": "constants", "name": "魔力卷轴", "canUseItemEffect": "true", - "text": "战后恢复敌人生命万分之四魔力值", + "text": "战后恢复敌人生命万分之二魔力值", "equip": { "type": "卷轴", "value": {},