diff --git a/_saves/Eustia_autoSave b/_saves/Eustia_autoSave index 2e56c88..8dbd77d 100644 --- a/_saves/Eustia_autoSave +++ b/_saves/Eustia_autoSave @@ -1 +1 @@ -N4IgZgNg9lBOCSATEAuEBnALrApjzADAIwgA0IAFjrFKqAJYC2AhgOY6qXVQB0ADgDtWZEMwFNmmDijDMI6HOQHNG0kAGFmTERABuqIuQp8WAD1QBOKxaN8DBB+RbKzqALSGQz5qgLlJANb2fiCIOGDBTmERKCGMUAI4AJ6+5DimdrFpAI4ArvQmOAKYqADaALrk9FKM6HQgAMYJWGKYdSigAEYwQSiekCl9AL7kmDDydCMgOHkF7cBDU9AN9Yj0uA2Y9AmcuXbk5igArOSDFlOQbPMg1TiMACL4WhCo2LmKILkKAEL4AO54AQAGXorAoJRQbw+AH1oQocIhYagAOzIgAsBAAHOiAEwANnIsNgYkR0JR6KxuIJolwzHapVALjUAB1cmicAROqyjg00TiRCw+PSNFpGBQoKoQOURoyVCy2RyubkeXyBcwhWUQAArei5Vi5MRSmUgJmcVnsznc3n8pzq4UAaQAKgA1I2kWWStCs5H4nHenFgEi2jUoUogJ3OgBi/Ol7pNcrNuR9eL9SYDQa8ds1rCgEEQAWSbo98otSpVNszIbDnXoFC+uVoseLiYtzCtquDwp1zCgmDEwib8c9IHNHLbyutaqrGCoQgEunFksHpq9CoI4/LU+F6Ao9Hni44y4Tq+TqZ9ga3mp1CJ7RaH8tP/ovnc1WFw+GIIjfeEIFf1/YaCh+xEf8hEA/sY2NFcRzTFMnwzQVhVMege2Q/tPyPYd/TgtNn0rJCUKgNChAISDKkoZhYGQLIQFhICqPUXM4CRNBcGQQloVuRgAAk90wFiKg4iAcGYXQcCBKAGhYhZyE6f5AQAQUwPsGgCe5JB8FABFyCAIA43R6HQW5SXqb8PxISFYHeKYgOwBFUBxch0ACehdNSDAXN0gA5Y8YLxI4OREWE1nQZhOmEkyOgwOzzLKUoiBxHFKgqaULlzaAAVgelyKwHAQ2pFotiwegGmuMY+wgR0mGkIgjmRPEAGYGosI4iB4Zq8R9CxqQaXJYFgKrPRxDFkR4HFrAmibkVsdzOkkTBhIMJwEkLGj0kyEI5uU4T1JYdh3L4KBDISXa2GkEJ0mwZhTv2mj4jE+51hwTYIEGEJQQEOAcAAZSkEMQhaWAISOHFSJ4c4bMo6iQEvKKzMICzQEFOKiCIYgcUMVH0cc0GHAxUhccSk5caIBrMQJhxEumwmcXJmnicpo4/Bp6nKdpim8YJUmHAsAhkqxhK0VIZmHAINE6cppqOaINECUJhqGdIhq5clhqOZxJn1YV9X2dxggjiF7mCAsTF+bRwXhY5/WVeII41ZJg3paORXhqFwmfSdt3KfqnWJYcR2jbxPnSHi83hst92cYcIg8UMEmU2lxr1Z9+O/aIZE4+jj2/GRAgGpxabA9NkOBfDkXiDxNO8RsEnc+ljP66jhxMXLrFM+bgkc7z7WBZls30aF8v05t9PWeIZE0+RGwM4ngleYIPEhfnxfSGXwfV4cFfS6OfuLdbzE/axGvRbFq39bPgkZ5ay2/Fv0ht93ohyd7w/uvv82Y/fym771mWb//vwD8Q4WEcnfUu69QaGDAWHE4pdHJwK/gleBYckohzvoAj+z9MGWxfogp+iDEoANXmifmDVx7oKIRQqhpDx7kyoZQ/+3MY7PzITHCwNCib31YdXLhFcbBMJ4QI/hrC64ILEdwlhfDeFsN4YlQ2IjkTlFSuQGguQpCcAAKJQHuKweA6B7gAFl1DZG+AYhSuQCDfAaAARQALy2JELoOQ7x5hTDEllbYAhEwWBwA1RA3JOhM29MwCw/jci81BtyTEBsrQEDAKybqRAIjkH1PQaGiBOgNWYEfIg0IcCYjAAQaEaIQZ4mhMwApuSCCIDRCU7JjUcR4BEFsT06cGriyDk/RqCUhhAA= \ No newline at end of file +N4IgZgNg9lBOCSATEAuEBnALrApjzADAIwgA0IAFjrFKqAJYC2AhgOY6qXVQB0ADgDtWZEMwFNmmDijDMI6HOQHNG0kAGFmTERABuqIuQp8WADwMFLRvhasgWysxfIPmqAuUkBrZyEQ4wX0Z/QJQiD3soARwAT3dyHFMbFAicAEcAV3oTHAFMVABtAF1yeilGdDoQAGMorDFMSpRQACMYHzDySDiwgF9yTBh5On6QdKy+JuBe0ehqqsR6XGrMeijODJtycxQAVnIe8NHINimQMpxGABF8LQhUbAzFEAyFACF8AHc8AQAZelYFHyKEezwA+mCFDhEBCDAAmYgANjhAE4AByItHkCGwMQwsHwpGojFY0S4ZhNAqgRxqAA6GQALDgCC16btqgy4SIWJNChotIwKFBVCAiv1qSo6YzmayMuzOdzmLyUAUQAAregZVgZMSi8UgGmcelMllsjlclxKykgADSABUAGp60gSkVoekAdjhyM9cLAJEtytV9odADEuWKXQbJUaMl6fXG/QH7Fa+awoBBEF5Ys7XVKTbL5RaU0GQC16BRXhlaJG87GTcwzQrA9aNcwoJgxMJa9G3SBjczG3LzYrS+gqEIBLohSKe4b3dKCEOi6PreP6FOZxw5zGF/G4b7/au+Rroe3c72pfvD8meWvsHhCMmsLh8ARi9qu9UKF2RJ+hN+XYRvq879omCZekeLZ8qY9DtrBXbEBeoG+hBSbHiqIAIVACFCO+eolBgXjZKgsjyM8P6wMgKTYmClGIOoGZwLCaC4MgtEXIwAASG6YCxxS0RAODMLoOC/FA1QsdMtG6PQ6AXPiVQvo+SEgrATyjC0Xw/AAgpgnbVF4VySG4KACBkEAQMcGbQN8sCUoRWA4MqhgppgHQROgfB4NR4TkC+vhsPQvi8b4tQCEEQXzDIcgKP5narFg9DVGcgydhAdpMNIiJekQPCktUGSwLAmVukQaIegyPCIpYtV1ZYDLWPEZaSJgQnNYwUQ5jRYxJM1LStUJxksOwzV8FAclRMNbDSKkpjYMw02jT1nWiVcSw4CsEA9BEAICHAOAAMpSMqnmdrAwI5XCeVojMRjMFRnAYdJIA0BkUicDaUDhuoDKsAAvCIuhyE8UyjKJ9lrBFC4ojgADMiBsi0uwEJ6zAoojGQou+qNymiuwMmaBBgPSKKIkQgTkNq9DUSAiItEyLSIB6aJgkQzAMswYIMmAHoomCaKIHDLRgrscO7HCAQMogiBgCiDIiKsZUeuLYsMvLcPy4ivRAA=== \ No newline at end of file diff --git a/_server/MotaAction.g4 b/_server/MotaAction.g4 index b8cc76b..e335bc9 100644 --- a/_server/MotaAction.g4 +++ b/_server/MotaAction.g4 @@ -853,6 +853,7 @@ action | wait_s | waitAsync_s | stopAsync_s + | op_s | battle_s | battle_1_s | openDoor_s @@ -3295,6 +3296,17 @@ var code = '{"type": "stopAsync"},\n'; return code; */; +op_s + : '播放op(长按2秒可跳过)' BGNL Newline + + +/* op_s +tooltip : op: 开始播放op +helpUrl : /_docs/#/instruction +colour : this.soundColor +var code = '{"type": "op"},\n'; +return code; +*/; callBook_s : '呼出怪物手册' diff --git a/_server/MotaActionParser.js b/_server/MotaActionParser.js index fc46ea2..37d2db0 100644 --- a/_server/MotaActionParser.js +++ b/_server/MotaActionParser.js @@ -1955,6 +1955,9 @@ MotaActionParser = function () { case "stopAsync": // 立刻停止所有异步事件 this.next = MotaActionBlocks["stopAsync_s"].xmlText([this.next]); break; + case "op": // 立刻停止所有异步事件 + this.next = MotaActionBlocks["op_s"].xmlText([this.next]); + break; case "drawWarning": this.next = MotaActionBlocks["drawWarning_s"].xmlText([ data.x, diff --git a/project/bgms/op.mp3 b/project/bgms/op.mp3 new file mode 100644 index 0000000..84c7071 Binary files /dev/null and b/project/bgms/op.mp3 differ diff --git a/project/data.js b/project/data.js index 4bf5142..8e35d52 100644 --- a/project/data.js +++ b/project/data.js @@ -305,6 +305,7 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = "Asphodelus_Ceui.mp3", "Blind_Alley.mp3", "Crawler.mp3", + "op.mp3", "theme.mp3" ], "sounds": [ diff --git a/project/floors/street01.js b/project/floors/street01.js index 79600f8..dc10da9 100644 --- a/project/floors/street01.js +++ b/project/floors/street01.js @@ -29,7 +29,7 @@ main.floors.street01= "5,10": [ { "type": "insert", - "name": "chapter01" + "name": "chapter0" } ], "6,11": [ @@ -40,88 +40,7 @@ main.floors.street01= ], "4,11": [ { - "type": "overlist", - "image": "bg_5043.png", - "memory": true, - "hidetime": 30, - "list": [ - { - "text": "试试", - "sound": "", - "time": 30, - "textColor": [ - 255, - 255, - 255, - 1 - ], - "boldColor": [ - 0, - 0, - 0, - 1 - ], - "font": "bold 48px Verdana", - "frame": 0 - }, - { - "text": "这可以", - "sound": "", - "time": 50, - "textColor": [ - 255, - 255, - 255, - 1 - ], - "boldColor": [ - 0, - 0, - 0, - 1 - ], - "font": "bold 48px Verdana", - "frame": 0 - }, - { - "text": "变速的脏翅膀对话", - "sound": "", - "time": 80, - "textColor": [ - 255, - 255, - 255, - 1 - ], - "boldColor": [ - 0, - 0, - 0, - 1 - ], - "font": "bold 48px Verdana", - "frame": 0 - }, - { - "text": "牛逼", - "sound": "", - "time": 20, - "textColor": [ - 255, - 255, - 255, - 1 - ], - "boldColor": [ - 0, - 0, - 0, - 1 - ], - "font": "bold 48px Verdana", - "frame": 0 - } - ] + "type": "op" } ] }, diff --git a/project/functions.js b/project/functions.js index 734237f..e9b1d99 100644 --- a/project/functions.js +++ b/project/functions.js @@ -171,8 +171,8 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = core.removeFlag("__events__"); } else { // 每次抵达楼层执行的事件 - core.ui.statusBar._update_map(); //更新小地图缓存 core.insertAction(core.floors[floorId].eachArrive); + core.ui.statusBar._update_map() // 首次抵达楼层时执行的事件(后插入,先执行) if (!core.hasVisitedFloor(floorId)) { core.insertAction(core.floors[floorId].firstArrive); @@ -1166,7 +1166,6 @@ var functions_d6ad677b_427a_4623_b50f_a445a3b0ef8a = core.updateStatus() // 更新状态栏 core.ui.statusBar.update(); - // 更新阻激夹域的伤害值 core.updateCheckBlock(); // 更新全地图显伤 diff --git a/project/plugins.js b/project/plugins.js index 895df80..d652061 100644 --- a/project/plugins.js +++ b/project/plugins.js @@ -104,28 +104,43 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = }); core.registerEvent("changebg", function (data) { if (!main.replayChecking && !core.isReplaying()) { - core.changebg(data.img1, data.memory1, data.img2, data.memory2, data.time, data.style); + core.changebg( + data.img1, + data.memory1, + data.img2, + data.memory2, + data.time, + data.style + ); } else { core.doAction(); } }); core.registerEvent("overlist", function (data) { - core.overlist( - data.image, - data.memory, - data.hidetime || 30, - data.list || [{ - text: "", - sound: "", - time: 50, - textColor: "#FFFFFF", - boldColor: "#000000", - font: "bold 48px Verdana", - frame: 0, - }] - ) + if (!main.replayChecking && !core.isReplaying()) { + core.overlist( + data.image, + data.memory, + data.hidetime || 30, + data.list || [{ + text: "", + sound: "", + time: 50, + textColor: "#FFFFFF", + boldColor: "#000000", + font: "bold 48px Verdana", + frame: 0, + }, ] + ); + } else { core.doAction(); } + }); + core.registerEvent('op', function (data) { + if (!main.replayChecking && !core.isReplaying()) { + core.openvideo() + } else { + core.doAction() + } }) - core.registerEvent("cgtext", function (data) { if (!main.replayChecking && !core.isReplaying()) { core.ui.cgText.image = data.bg; @@ -2409,1200 +2424,1197 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = })(); }, "statusBar": function () { - main.dom.floorMsgGroup.style.display = "none"; - main.dom.statusBar.style.display = "none"; - main.dom.toolBar.style.display = "none"; - //所有数据*3是为了实现高清画布 - const GAMEVIEW_WIDTH = 676 * 3; //横屏画面宽度 - const GAMEVIEW_HEIGHT = 416 * 3; //横屏画面高度 + main.dom.floorMsgGroup.style.display = "none"; + main.dom.statusBar.style.display = "none"; + main.dom.toolBar.style.display = "none"; + //所有数据*3是为了实现高清画布 + const GAMEVIEW_WIDTH = 676 * 3; //横屏画面宽度 + const GAMEVIEW_HEIGHT = 416 * 3; //横屏画面高度 - const GAMEVIEW_WIDTH_VERTICAL = 416 * 3; //竖屏画面宽度 - const GAMEVIEW_HEIGHT_VERTICAL = 676 * 3; //竖屏画面高度 + const GAMEVIEW_WIDTH_VERTICAL = 416 * 3; //竖屏画面宽度 + const GAMEVIEW_HEIGHT_VERTICAL = 676 * 3; //竖屏画面高度 - const BAR_WIDTH = 130 * 3; //横屏左侧额外距离(即边栏宽度) - const BAR_HEIGHT_VERTICAL = 130 * 3; //竖屏上侧额外距离(即边栏高度) - const BORDER_WIDTH = 0; //游戏画面左侧偏移距离 - const BORDER_HEIGHT = 0; //游戏画面上侧偏移距离 + const BAR_WIDTH = 130 * 3; //横屏左侧额外距离(即边栏宽度) + const BAR_HEIGHT_VERTICAL = 130 * 3; //竖屏上侧额外距离(即边栏高度) + const BORDER_WIDTH = 0; //游戏画面左侧偏移距离 + const BORDER_HEIGHT = 0; //游戏画面上侧偏移距离 - const ITEM_BOX_LEFT = 549 * 3; //横屏道具栏左侧距离(右侧边栏需增加BAR_WIDTH+GAMEVIEW_HEIGHT) - const ITEM_BOX_TOP = 155 * 3; //横屏道具栏上侧距离 - const ITEM_BOX_LEFT_VERTICAL = 160 * 3; //竖屏道具栏左侧距离 - const ITEM_BOX_TOP_VERTICAL = 549 * 3; //竖屏道具栏上侧距离(下侧边栏需增加BAR_HEIGHT_VERTICAL+GAMEVIEW_WIDTH_VERTICAL) + const ITEM_BOX_LEFT = 549 * 3; //横屏道具栏左侧距离(右侧边栏需增加BAR_WIDTH+GAMEVIEW_HEIGHT) + const ITEM_BOX_TOP = 155 * 3; //横屏道具栏上侧距离 + const ITEM_BOX_LEFT_VERTICAL = 160 * 3; //竖屏道具栏左侧距离 + const ITEM_BOX_TOP_VERTICAL = 549 * 3; //竖屏道具栏上侧距离(下侧边栏需增加BAR_HEIGHT_VERTICAL+GAMEVIEW_WIDTH_VERTICAL) - const EQUIP_BLOCK_LEFT = 549 * 3; //横屏装备栏左侧距离(右侧边栏需增加BAR_WIDTH+GAMEVIEW_HEIGHT) - const EQUIP_BLOCK_TOP = 10 * 3; //横屏装备栏上侧距离 - const EQUIP_BLOCK_LEFT_VERTICAL = 10 * 3; //竖屏装备栏左侧距离 - const EQUIP_BLOCK_TOP_VERTICAL = 549 * 3; //竖屏装备栏上侧距离(下侧边栏需增加BAR_HEIGHT_VERTICAL+GAMEVIEW_WIDTH_VERTICAL) + const EQUIP_BLOCK_LEFT = 549 * 3; //横屏装备栏左侧距离(右侧边栏需增加BAR_WIDTH+GAMEVIEW_HEIGHT) + const EQUIP_BLOCK_TOP = 10 * 3; //横屏装备栏上侧距离 + const EQUIP_BLOCK_LEFT_VERTICAL = 10 * 3; //竖屏装备栏左侧距离 + const EQUIP_BLOCK_TOP_VERTICAL = 549 * 3; //竖屏装备栏上侧距离(下侧边栏需增加BAR_HEIGHT_VERTICAL+GAMEVIEW_WIDTH_VERTICAL) - const MAP_BLOCK_LEFT = 551 * 3; //横屏小地图左侧距离(右侧边栏需增加BAR_WIDTH+GAMEVIEW_HEIGHT) - const MAP_BLOCK_TOP = 0; //横屏小地图上侧距离 - const MAP_BLOCK_LEFT_VERTICAL = 0; //竖屏小地图左侧距离 - const MAP_BLOCK_TOP_VERTICAL = 551 * 3; //竖屏小地图上侧距离(下侧边栏需增加BAR_HEIGHT_VERTICAL+GAMEVIEW_WIDTH_VERTICAL) + const MAP_BLOCK_LEFT = 551 * 3; //横屏小地图左侧距离(右侧边栏需增加BAR_WIDTH+GAMEVIEW_HEIGHT) + const MAP_BLOCK_TOP = 0; //横屏小地图上侧距离 + const MAP_BLOCK_LEFT_VERTICAL = 0; //竖屏小地图左侧距离 + const MAP_BLOCK_TOP_VERTICAL = 551 * 3; //竖屏小地图上侧距离(下侧边栏需增加BAR_HEIGHT_VERTICAL+GAMEVIEW_WIDTH_VERTICAL) - const KEY_BLOCK_LEFT = EQUIP_BLOCK_LEFT; //横屏钥匙栏左侧距离(右侧边栏需增加BAR_WIDTH+GAMEVIEW_HEIGHT) - const KEY_BLOCK_TOP = 110 * 3; //横屏钥匙栏上侧距离 - const KEY_BLOCK_LEFT_VERTICAL = 110 * 3; //竖屏钥匙栏左侧距离 - const KEY_BLOCK_TOP_VERTICAL = EQUIP_BLOCK_TOP_VERTICAL; //竖屏钥匙栏上侧距离(下侧边栏需增加BAR_HEIGHT_VERTICAL+GAMEVIEW_WIDTH_VERTICAL) + const KEY_BLOCK_LEFT = EQUIP_BLOCK_LEFT; //横屏钥匙栏左侧距离(右侧边栏需增加BAR_WIDTH+GAMEVIEW_HEIGHT) + const KEY_BLOCK_TOP = 110 * 3; //横屏钥匙栏上侧距离 + const KEY_BLOCK_LEFT_VERTICAL = 110 * 3; //竖屏钥匙栏左侧距离 + const KEY_BLOCK_TOP_VERTICAL = EQUIP_BLOCK_TOP_VERTICAL; //竖屏钥匙栏上侧距离(下侧边栏需增加BAR_HEIGHT_VERTICAL+GAMEVIEW_WIDTH_VERTICAL) - const INFO_BLOCK_LEFT = 10 * 3; //横屏道具说明左侧距离(右侧边栏需增加BAR_WIDTH+GAMEVIEW_HEIGHT) - const INFO_BLOCK_TOP = 180 * 3; //横屏道具说明上侧距离 - const INFO_BLOCK_LEFT_VERTICAL = 113 * 3; //竖屏道具说明左侧距离 - const INFO_BLOCK_TOP_VERTICAL = 8 * 3; //竖屏道具说明上侧距离(下侧边栏需增加BAR_HEIGHT_VERTICAL+GAMEVIEW_WIDTH_VERTICAL) + const INFO_BLOCK_LEFT = 10 * 3; //横屏道具说明左侧距离(右侧边栏需增加BAR_WIDTH+GAMEVIEW_HEIGHT) + const INFO_BLOCK_TOP = 180 * 3; //横屏道具说明上侧距离 + const INFO_BLOCK_LEFT_VERTICAL = 113 * 3; //竖屏道具说明左侧距离 + const INFO_BLOCK_TOP_VERTICAL = 8 * 3; //竖屏道具说明上侧距离(下侧边栏需增加BAR_HEIGHT_VERTICAL+GAMEVIEW_WIDTH_VERTICAL) - const TOOL_BOX_LEFT = EQUIP_BLOCK_LEFT; //横屏工具栏左侧距离(右侧边栏需增加BAR_WIDTH+GAMEVIEW_HEIGHT) - const TOOL_BOX_TOP = 348 * 3; //横屏工具栏上侧距离 - const TOOL_BOX_LEFT_VERTICAL = 348 * 3; //竖屏工具栏左侧距离 - const TOOL_BOX_TOP_VERTICAL = 549 * 3; //竖屏工具栏上侧距离(下侧边栏需增加BAR_HEIGHT_VERTICAL+GAMEVIEW_WIDTH_VERTICAL) + const TOOL_BOX_LEFT = EQUIP_BLOCK_LEFT; //横屏工具栏左侧距离(右侧边栏需增加BAR_WIDTH+GAMEVIEW_HEIGHT) + const TOOL_BOX_TOP = 348 * 3; //横屏工具栏上侧距离 + const TOOL_BOX_LEFT_VERTICAL = 348 * 3; //竖屏工具栏左侧距离 + const TOOL_BOX_TOP_VERTICAL = 549 * 3; //竖屏工具栏上侧距离(下侧边栏需增加BAR_HEIGHT_VERTICAL+GAMEVIEW_WIDTH_VERTICAL) - const TOOL_ICON_OUTER_SIZE = 34 * 3; + const TOOL_ICON_OUTER_SIZE = 34 * 3; - const TEXT_COLOR = "#FFFFFF"; //默认文字颜色 - const globalAlpha = 0.7; //默认底框透明度 - const FORCE_COUNTABLE_ITEMS = ["centerFly"]; //常态显示数量的非永久道具,如果道具不在此数组中,则只有道具多余1时显示数量 + const TEXT_COLOR = "#FFFFFF"; //默认文字颜色 + const globalAlpha = 0.7; //默认底框透明度 + const FORCE_COUNTABLE_ITEMS = ["centerFly"]; //常态显示数量的非永久道具,如果道具不在此数组中,则只有道具多余1时显示数量 - const outerBackground = document.createElement("canvas"); //背景画布设置 - let globalAlphafloor = 0, - globalAlphafloorStatus = 4; - outerBackground.style.position = "absolute"; - outerBackground.style.zIndex = 5; - outerBackground.id = "outerBackground"; - main.dom.outerBackground = outerBackground; - main.dom.startPanel.insertAdjacentElement("afterend", outerBackground); + const outerBackground = document.createElement("canvas"); //背景画布设置 + let globalAlphafloor = 0, + globalAlphafloorStatus = 4; + outerBackground.style.position = "absolute"; + outerBackground.style.zIndex = 5; + outerBackground.id = "outerBackground"; + main.dom.outerBackground = outerBackground; + main.dom.startPanel.insertAdjacentElement("afterend", outerBackground); - const outerUI = document.createElement("canvas"); //额外ui画布设置(状态栏所有绘制、点击都在额外ui上) - outerUI.style.position = "absolute"; - outerUI.style.zIndex = 165; - outerUI.id = "outerUI"; + const outerUI = document.createElement("canvas"); //额外ui画布设置(状态栏所有绘制、点击都在额外ui上) + outerUI.style.position = "absolute"; + outerUI.style.zIndex = 165; + outerUI.id = "outerUI"; - main.dom.outerUI = outerUI; - outerBackground.insertAdjacentElement("afterend", outerUI); - setTimeout(function () { - // Should be executed immediately after init() - main.canvas.outerUI = outerUI.getContext("2d"); - }); - outerUI.onclick = function (e) { - try { - e.preventDefault(); - if (!core.isPlaying()) return false; - const left = core.dom.gameGroup.offsetLeft; - const top = core.dom.gameGroup.offsetTop; - const px = Math.floor((e.clientX - left) / core.domStyle.scale), - py = Math.floor((e.clientY - top) / core.domStyle.scale); - core.ui.statusBar.onclick(px * 3, py * 3); - } catch (ee) { - main.log(ee); - } - }; + main.dom.outerUI = outerUI; + outerBackground.insertAdjacentElement("afterend", outerUI); + setTimeout(function () { + // Should be executed immediately after init() + main.canvas.outerUI = outerUI.getContext("2d"); + }); + outerUI.onclick = function (e) { + try { + e.preventDefault(); + if (!core.isPlaying()) return false; + const left = core.dom.gameGroup.offsetLeft; + const top = core.dom.gameGroup.offsetTop; + const px = Math.floor((e.clientX - left) / core.domStyle.scale), + py = Math.floor((e.clientY - top) / core.domStyle.scale); + core.ui.statusBar.onclick(px * 3, py * 3); + } catch (ee) { + main.log(ee); + } + }; - const _resize_gameGroup = function (obj) { - //游戏画面自适应调节 - const gameGroup = core.dom.gameGroup; - gameGroup.style.width = obj.totalWidth + "px"; - gameGroup.style.height = obj.totalHeight + "px"; - gameGroup.style.left = (obj.clientWidth - obj.totalWidth) / 2 + "px"; - gameGroup.style.top = (obj.clientHeight - obj.totalHeight) / 2 + "px"; - //floorMsgGroup为切换楼层中生效,显示时间可通过‘全塔属性’——‘切换楼层时间’或游戏内设置调整 - //显示内容为游戏名/版本号/楼层名 - // floorMsgGroup - var floorMsgGroup = core.dom.floorMsgGroup; - var globalAttribute = - core.status.globalAttribute || core.initStatus.globalAttribute; - floorMsgGroup.style = globalAttribute.floorChangingStyle; - floorMsgGroup.style.height = floorMsgGroup.style.width = - (GAMEVIEW_HEIGHT / 3) * core.domStyle.scale + "px"; - floorMsgGroup.style.fontSize = 16 * core.domStyle.scale + "px"; + const _resize_gameGroup = function (obj) { + //游戏画面自适应调节 + const gameGroup = core.dom.gameGroup; + gameGroup.style.width = obj.totalWidth + "px"; + gameGroup.style.height = obj.totalHeight + "px"; + gameGroup.style.left = (obj.clientWidth - obj.totalWidth) / 2 + "px"; + gameGroup.style.top = (obj.clientHeight - obj.totalHeight) / 2 + "px"; + //floorMsgGroup为切换楼层中生效,显示时间可通过‘全塔属性’——‘切换楼层时间’或游戏内设置调整 + //显示内容为游戏名/版本号/楼层名 + // floorMsgGroup + var floorMsgGroup = core.dom.floorMsgGroup; + var globalAttribute = + core.status.globalAttribute || core.initStatus.globalAttribute; + floorMsgGroup.style = globalAttribute.floorChangingStyle; + floorMsgGroup.style.height = floorMsgGroup.style.width = + (GAMEVIEW_HEIGHT / 3) * core.domStyle.scale + "px"; + floorMsgGroup.style.fontSize = 16 * core.domStyle.scale + "px"; - if (core.domStyle.isVertical) { - floorMsgGroup.style.left = "0px"; - floorMsgGroup.style.top = - ((GAMEVIEW_HEIGHT_VERTICAL / 3 - GAMEVIEW_WIDTH_VERTICAL / 3) * - core.domStyle.scale) / - 2 + - "px"; - } else { - floorMsgGroup.style.left = - ((GAMEVIEW_WIDTH / 3 - GAMEVIEW_HEIGHT / 3) * core.domStyle.scale) / - 2 + - "px"; - floorMsgGroup.style.top = "0px"; - } - core.dom.musicBtn.style.right = - (obj.clientWidth - obj.totalWidth) / 2 + "px"; - core.dom.musicBtn.style.bottom = - (obj.clientHeight - obj.totalHeight) / 2 - 27 + "px"; - let startBackground = core.domStyle.isVertical - ? main.styles.startVerticalBackground || main.styles.startBackground - : main.styles.startBackground; - if (main.dom.startBackground.getAttribute("__src__") != startBackground) { - main.dom.startBackground.setAttribute("__src__", startBackground); - main.dom.startBackground.src = startBackground; - } - const span = document - .getElementById("startButtons") - .getElementsByTagName("span"); - let font = (GAMEVIEW_WIDTH / 100) * core.domStyle.scale; - if (core.domStyle.isVertical) - font = ((GAMEVIEW_WIDTH_VERTICAL * 2) / 100) * core.domStyle.scale; + if (core.domStyle.isVertical) { + floorMsgGroup.style.left = "0px"; + floorMsgGroup.style.top = + ((GAMEVIEW_HEIGHT_VERTICAL / 3 - GAMEVIEW_WIDTH_VERTICAL / 3) * + core.domStyle.scale) / + 2 + + "px"; + } else { + floorMsgGroup.style.left = + ((GAMEVIEW_WIDTH / 3 - GAMEVIEW_HEIGHT / 3) * core.domStyle.scale) / + 2 + + "px"; + floorMsgGroup.style.top = "0px"; + } + core.dom.musicBtn.style.right = + (obj.clientWidth - obj.totalWidth) / 2 + "px"; + core.dom.musicBtn.style.bottom = + (obj.clientHeight - obj.totalHeight) / 2 - 27 + "px"; + let startBackground = core.domStyle.isVertical ? + main.styles.startVerticalBackground || main.styles.startBackground : + main.styles.startBackground; + if (main.dom.startBackground.getAttribute("__src__") != startBackground) { + main.dom.startBackground.setAttribute("__src__", startBackground); + main.dom.startBackground.src = startBackground; + } + const span = document + .getElementById("startButtons") + .getElementsByTagName("span"); + let font = (GAMEVIEW_WIDTH / 100) * core.domStyle.scale; + if (core.domStyle.isVertical) + font = ((GAMEVIEW_WIDTH_VERTICAL * 2) / 100) * core.domStyle.scale; - core.dom.playGame.style.fontSize = font + "px"; - core.dom.loadGame.style.fontSize = font + "px"; - core.dom.CGMode.style.fontSize = font + "px"; - core.dom.replayGame.style.fontSize = font + "px"; - core.dom.startButtonGroup.style.padding = font * 0.3 + "px 25px"; - }; - const _resize_canvas = function (obj) { - //自适应画布 - main.dom.outerBackground.style.width = obj.totalWidth + "px"; - main.dom.outerBackground.style.height = obj.totalHeight + "px"; - main.dom.outerUI.style.width = obj.totalWidth + "px"; - main.dom.outerUI.style.height = obj.totalHeight + "px"; - main.dom.CGUI.style.width = obj.totalWidth + 3 + "px"; - main.dom.CGUI.style.height = obj.totalHeight + 3 + "px"; - main.dom.cgText.style.width = obj.totalWidth + 3 + "px"; - main.dom.cgText.style.height = obj.totalHeight + 3 + "px"; - main.dom.over.style.width = obj.totalWidth + 3 + "px"; - main.dom.over.style.height = obj.totalHeight + 3 + "px"; + core.dom.playGame.style.fontSize = font + "px"; + core.dom.loadGame.style.fontSize = font + "px"; + core.dom.CGMode.style.fontSize = font + "px"; + core.dom.replayGame.style.fontSize = font + "px"; + core.dom.startButtonGroup.style.padding = font * 0.3 + "px 25px"; + }; + const _resize_canvas = function (obj) { + //自适应画布 + main.dom.outerBackground.style.width = obj.totalWidth + "px"; + main.dom.outerBackground.style.height = obj.totalHeight + "px"; + main.dom.outerUI.style.width = obj.totalWidth + "px"; + main.dom.outerUI.style.height = obj.totalHeight + "px"; + if (main.dom.CGUI) { + main.dom.CGUI.style.width = obj.totalWidth + 3 + "px"; + main.dom.CGUI.style.height = obj.totalHeight + 3 + "px"; + } + if (main.dom.cgText) { + main.dom.cgText.style.width = obj.totalWidth + 3 + "px"; + main.dom.cgText.style.height = obj.totalHeight + 3 + "px"; + } + if (main.dom.over) { + main.dom.over.style.width = obj.totalWidth + 3 + "px"; + main.dom.over.style.height = obj.totalHeight + 3 + "px"; + } + if (main.dom.video) { + main.dom.video.style.width = obj.totalWidth + 3 + "px"; + main.dom.video.style.height = obj.totalHeight + 3 + "px"; + if (core.domStyle.isVertical) + main.dom.video.style.width = obj.totalHeight + 3 + "px"; + if (core.domStyle.isVertical) + main.dom.video.style.height = obj.totalWidth + 3 + "px"; + main.dom.video.style.top = "50%"; + main.dom.video.style.left = "50%"; - const innerSize = obj.canvasWidth * core.domStyle.scale + "px"; - for (let i = 0; i < core.dom.gameCanvas.length; ++i) - core.dom.gameCanvas[i].style.width = core.dom.gameCanvas[ - i - ].style.height = innerSize; - core.dom.gif.style.width = core.dom.gif.style.height = innerSize; - core.dom.gif2.style.width = core.dom.gif2.style.height = innerSize; - core.dom.gameDraw.style.width = core.dom.gameDraw.style.height = - innerSize; - core.dom.gameDraw.style.top = - obj.gameDrawBox.top * core.domStyle.scale + "px"; - core.dom.gameDraw.style.left = - obj.gameDrawBox.left * core.domStyle.scale + "px"; - // resize bigmap - core.bigmap.canvas.forEach(function (cn) { - const ratio = core.canvas[cn].canvas.hasAttribute("isHD") - ? core.domStyle.ratio - : 1; - core.canvas[cn].canvas.style.width = - (innerSize / ratio) * core.domStyle.scale + "px"; - core.canvas[cn].canvas.style.height = - (innerSize / ratio) * core.domStyle.scale + "px"; - }); - // resize dynamic canvas - for (const name in core.dymCanvas) { - const ctx = core.dymCanvas[name], - canvas = ctx.canvas; - const ratio = canvas.hasAttribute("isHD") ? core.domStyle.ratio : 1; - canvas.style.width = (innerSize / ratio) * core.domStyle.scale + "px"; - canvas.style.height = (innerSize / ratio) * core.domStyle.scale + "px"; - canvas.style.left = - parseFloat(canvas.getAttribute("_left")) * core.domStyle.scale + "px"; - canvas.style.top = - parseFloat(canvas.getAttribute("_top")) * core.domStyle.scale + "px"; - } + main.dom.video.style.transform = "translate(-50%,-50%)"; - // resize next - main.dom.next.style.width = main.dom.next.style.height = - 5 * core.domStyle.scale + "px"; - main.dom.next.style.borderBottomWidth = - main.dom.next.style.borderRightWidth = 4 * core.domStyle.scale + "px"; - }; - const bgctx = main.dom.outerBackground.getContext("2d"); - const uictx = main.dom.outerUI.getContext("2d"); - const floor = document.createElement("canvas"); - const floorVertical = document.createElement("canvas"); - floor.width = GAMEVIEW_WIDTH; - floor.height = GAMEVIEW_HEIGHT; - floorVertical.width = GAMEVIEW_WIDTH_VERTICAL; - floorVertical.height = GAMEVIEW_HEIGHT_VERTICAL; - const floorctx = floor.getContext("2d"); - const floorVerticalctx = floorVertical.getContext("2d"); + if (core.domStyle.isVertical) + main.dom.video.style.transform = "translate(-50%,-50%) rotate(90deg)"; + } + if (main.dom.video1) { + main.dom.video1.style.width = obj.totalWidth + 3 + "px"; + main.dom.video1.style.height = obj.totalHeight + 3 + "px"; + if (core.domStyle.isVertical) + main.dom.video1.style.width = obj.totalHeight + 3 + "px"; + if (core.domStyle.isVertical) + main.dom.video1.style.height = obj.totalWidth + 3 + "px"; + main.dom.video1.style.top = "50%"; + main.dom.video1.style.left = "50%"; - core.registerAnimationFrame("lightFloor", true, function () { - globalAlphafloor += globalAlphafloorStatus; - if (globalAlphafloor === 100) globalAlphafloorStatus = -4; - if (globalAlphafloor === 0) globalAlphafloorStatus = 4; - if (core.status.event.id === "viewMaps") { - core.ui.statusBar._update_map(core.status.event.data.floorId); - } else { - core.ui.statusBar._update_map(); - } - if (core.domStyle.isVertical) { - core.clearMap( - uictx, - MAP_BLOCK_LEFT_VERTICAL, - MAP_BLOCK_TOP_VERTICAL, - 340, - 360 - ); - uictx.drawImage(floorVertical, 0, 0); - uictx.globalAlpha = globalAlphafloor / 100; - core.drawImage( - uictx, - "green.png", - MAP_BLOCK_LEFT_VERTICAL + 125, - MAP_BLOCK_TOP_VERTICAL + 170 - ); - uictx.globalAlpha = 1; - } else { - core.clearMap(uictx, MAP_BLOCK_LEFT, MAP_BLOCK_TOP, 340, 360); - uictx.drawImage(floor, 0, 0); - uictx.globalAlpha = globalAlphafloor / 100; - core.drawImage( - uictx, - "green.png", - MAP_BLOCK_LEFT + 150, - MAP_BLOCK_TOP + 170 - ); - uictx.globalAlpha = 1; - } - }); + main.dom.video1.style.transform = "translate(-50%,-50%)"; - core.control.resize = function () { - //自适应,可实现横竖屏切换 - if (main.mode == "editor") return; + if (core.domStyle.isVertical) + main.dom.video1.style.transform = "translate(-50%,-50%) rotate(90deg)"; + } + const innerSize = obj.canvasWidth * core.domStyle.scale + "px"; + for (let i = 0; i < core.dom.gameCanvas.length; ++i) + core.dom.gameCanvas[i].style.width = core.dom.gameCanvas[ + i + ].style.height = innerSize; + core.dom.gif.style.width = core.dom.gif.style.height = innerSize; + core.dom.gif2.style.width = core.dom.gif2.style.height = innerSize; + core.dom.gameDraw.style.width = core.dom.gameDraw.style.height = + innerSize; + core.dom.gameDraw.style.top = + obj.gameDrawBox.top * core.domStyle.scale + "px"; + core.dom.gameDraw.style.left = + obj.gameDrawBox.left * core.domStyle.scale + "px"; + // resize bigmap + core.bigmap.canvas.forEach(function (cn) { + const ratio = core.canvas[cn].canvas.hasAttribute("isHD") ? + core.domStyle.ratio : + 1; + core.canvas[cn].canvas.style.width = + (innerSize / ratio) * core.domStyle.scale + "px"; + core.canvas[cn].canvas.style.height = + (innerSize / ratio) * core.domStyle.scale + "px"; + }); + // resize dynamic canvas + for (const name in core.dymCanvas) { + const ctx = core.dymCanvas[name], + canvas = ctx.canvas; + const ratio = canvas.hasAttribute("isHD") ? core.domStyle.ratio : 1; + canvas.style.width = (innerSize / ratio) * core.domStyle.scale + "px"; + canvas.style.height = (innerSize / ratio) * core.domStyle.scale + "px"; + canvas.style.left = + parseFloat(canvas.getAttribute("_left")) * core.domStyle.scale + "px"; + canvas.style.top = + parseFloat(canvas.getAttribute("_top")) * core.domStyle.scale + "px"; + } - const clientWidth = main.dom.body.clientWidth, - clientHeight = main.dom.body.clientHeight; - const canvasWidth = core.__PIXELS__; + // resize next + main.dom.next.style.width = main.dom.next.style.height = + 5 * core.domStyle.scale + "px"; + main.dom.next.style.borderBottomWidth = + main.dom.next.style.borderRightWidth = 4 * core.domStyle.scale + "px"; + }; + const bgctx = main.dom.outerBackground.getContext("2d"); + const uictx = main.dom.outerUI.getContext("2d"); + core.registerAnimationFrame("lightFloor", true, function () { + globalAlphafloor += globalAlphafloorStatus; + if (globalAlphafloor === 100) globalAlphafloorStatus = -4; + if (globalAlphafloor === 0) globalAlphafloorStatus = 4; - const isVertical = clientHeight > clientWidth; - core.domStyle.isVertical = isVertical; + if (core.domStyle.isVertical) { + core.clearMap( + uictx, + MAP_BLOCK_LEFT_VERTICAL, + MAP_BLOCK_TOP_VERTICAL, + 340, + 360 + ); + if (core.status.event.id === "viewMaps") { + core.ui.statusBar._update_map(core.status.event.data.floorId); + } else { + core.ui.statusBar._update_map(); + } - const totalWidth = isVertical - ? GAMEVIEW_WIDTH_VERTICAL / 3 - : GAMEVIEW_WIDTH / 3, - totalHeight = isVertical - ? GAMEVIEW_HEIGHT_VERTICAL / 3 - : GAMEVIEW_HEIGHT / 3; + uictx.globalAlpha = globalAlphafloor / 100; + core.drawImage( + uictx, + "green.png", + MAP_BLOCK_LEFT_VERTICAL + 125, + MAP_BLOCK_TOP_VERTICAL + 170 + ); + uictx.globalAlpha = 1; + } else { + core.clearMap(uictx, MAP_BLOCK_LEFT, MAP_BLOCK_TOP, 340, 360); + if (core.status.event.id === "viewMaps") { + core.ui.statusBar._update_map(core.status.event.data.floorId); + } else { + core.ui.statusBar._update_map(); + } + uictx.globalAlpha = globalAlphafloor / 100; + core.drawImage( + uictx, + "green.png", + MAP_BLOCK_LEFT + 150, + MAP_BLOCK_TOP + 170 + ); + uictx.globalAlpha = 1; + } + }); - const maxRatio = Math.min( - clientWidth / totalWidth, - clientHeight / totalHeight - ); + core.control.resize = function () { + //自适应,可实现横竖屏切换 + if (main.mode == "editor") return; - core.domStyle.availableScale = []; - [1, 1.25, 1.5, 1.75, 2].forEach(function (v) { - if (maxRatio >= v) { - core.domStyle.availableScale.push(v); - } - }); + const clientWidth = main.dom.body.clientWidth, + clientHeight = main.dom.body.clientHeight; + const canvasWidth = core.__PIXELS__; - if (core.domStyle.availableScale.indexOf(core.domStyle.scale) < 0) { - core.domStyle.scale = Math.min(1, maxRatio); - } else if ( - core.getLocalStorage("scale") == null && - core.domStyle.availableScale.length >= 2 - ) { - core.domStyle.scale = - core.domStyle.availableScale[core.domStyle.availableScale.length - 2]; - core.setLocalStorage("scale", core.domStyle.scale); - } + const isVertical = clientHeight > clientWidth; + core.domStyle.isVertical = isVertical; - const totalWidthScaled = totalWidth * core.domStyle.scale, - totalHeightScaled = totalHeight * core.domStyle.scale; + const totalWidth = isVertical ? + GAMEVIEW_WIDTH_VERTICAL / 3 : + GAMEVIEW_WIDTH / 3, + totalHeight = isVertical ? + GAMEVIEW_HEIGHT_VERTICAL / 3 : + GAMEVIEW_HEIGHT / 3; - const gameDrawBox = isVertical - ? { - left: BORDER_WIDTH / 3, - top: BAR_HEIGHT_VERTICAL / 3 + BORDER_HEIGHT / 3, - } - : { left: BAR_WIDTH / 3 + BORDER_WIDTH / 3, top: BORDER_HEIGHT / 3 }; + const maxRatio = Math.min( + clientWidth / totalWidth, + clientHeight / totalHeight + ); - const obj = { - clientWidth: clientWidth, - clientHeight: clientHeight, - canvasWidth: canvasWidth, - totalWidth: totalWidthScaled, - totalHeight: totalHeightScaled, - gameDrawBox: gameDrawBox, - globalAttribute: - core.status.globalAttribute || core.initStatus.globalAttribute, - }; + core.domStyle.availableScale = []; + [1, 1.25, 1.5, 1.75, 2].forEach(function (v) { + if (maxRatio >= v) { + core.domStyle.availableScale.push(v); + } + }); - _resize_gameGroup(obj); - _resize_canvas(obj); + if (core.domStyle.availableScale.indexOf(core.domStyle.scale) < 0) { + core.domStyle.scale = Math.min(1, maxRatio); + } else if ( + core.getLocalStorage("scale") == null && + core.domStyle.availableScale.length >= 2 + ) { + core.domStyle.scale = + core.domStyle.availableScale[core.domStyle.availableScale.length - 2]; + core.setLocalStorage("scale", core.domStyle.scale); + } - if (core.status.automaticRoute == null) core.status.automaticRoute = {}; - core.updateStatusBar(); - core.ui.CG.update(); - core.ui.cgText.update(); - }; + const totalWidthScaled = totalWidth * core.domStyle.scale, + totalHeightScaled = totalHeight * core.domStyle.scale; - class StatusBar { - constructor() { - //道具栏列表 - this.itemMx = [ - //空位用‘none’填充,当前ui至多4列6行 - ["book", "wand", "none", "fly"], - ["cross", "superPotion", "pickaxe"], - ["bomb", "centerFly", "upFly"], - ["none", "none", "none"], - ["downFly", "knife", "snow"], - ["bigKey", "earthquake", "coin"], - ]; - } - //初始化内容(工具栏/录像操作执行函数) - init() { - this.toolbarAction = [ - [ - main.core.openKeyBoard, - main.core.openQuickShop, - core.openToolbox, - core.doSL, - ], - [main.core.openSettings, main.core.save, main.core.load, core.doSL], - ]; - this.replayAction = [ - [core.triggerReplay, core.stopReplay, core.rewindReplay], - [core.speedDownReplay, core.speedUpReplay, core.saveReplay], - ]; - } - //更新 - update() { - this._update_background(); //更新背景 - this._update_props(); //更新属性 - //this._update_items(); //更新道具 - //this._update_equips(); //更新装备 - //this._update_keys(); //更新钥匙 - //this._update_infoWindow(); //更新道具说明 - this._update_toolBox(); //更新工具栏 - this._redrawMap(); - } - _redrawMap() { - if (core.domStyle.isVertical) { - core.clearMap( - uictx, - MAP_BLOCK_LEFT_VERTICAL, - MAP_BLOCK_TOP_VERTICAL, - 340, - 360 - ); - uictx.drawImage(floorVertical, 0, 0); - uictx.globalAlpha = globalAlphafloor / 100; - core.drawImage( - uictx, - "green.png", - MAP_BLOCK_LEFT_VERTICAL + 125, - MAP_BLOCK_TOP_VERTICAL + 170 - ); - uictx.globalAlpha = 1; - } else { - core.clearMap(uictx, MAP_BLOCK_LEFT, MAP_BLOCK_TOP, 340, 360); - uictx.drawImage(floor, 0, 0); - uictx.globalAlpha = globalAlphafloor / 100; - core.drawImage( - uictx, - "green.png", - MAP_BLOCK_LEFT + 150, - MAP_BLOCK_TOP + 170 - ); - uictx.globalAlpha = 1; - } - } - //更新背景 - _update_background() { - if (core.domStyle.isVertical) { - bgctx.canvas.width = GAMEVIEW_WIDTH_VERTICAL; - bgctx.canvas.height = GAMEVIEW_HEIGHT_VERTICAL; - uictx.canvas.width = GAMEVIEW_WIDTH_VERTICAL; - uictx.canvas.height = GAMEVIEW_HEIGHT_VERTICAL; + const gameDrawBox = isVertical ? { + left: BORDER_WIDTH / 3, + top: BAR_HEIGHT_VERTICAL / 3 + BORDER_HEIGHT / 3, + } : { left: BAR_WIDTH / 3 + BORDER_WIDTH / 3, top: BORDER_HEIGHT / 3 }; - const bg = core.material.images.images["bg.jpg"]; //竖屏背景(上) - bgctx.drawImage( - bg, - 0, - 0, - GAMEVIEW_WIDTH_VERTICAL, - BAR_HEIGHT_VERTICAL - ); - const bg2 = core.material.images.images["bg.jpg"]; //竖屏背景(下) - bgctx.drawImage( - bg2, - 0, - BAR_HEIGHT_VERTICAL + GAMEVIEW_WIDTH_VERTICAL, - GAMEVIEW_WIDTH_VERTICAL, - BAR_HEIGHT_VERTICAL - ); - bgctx.globalAlpha = globalAlpha; - const bg3 = core.material.images.images["statusBackground2.png"]; //竖屏按钮 - //bgctx.drawImage(bg3, 0, 0, GAMEVIEW_WIDTH_VERTICAL, GAMEVIEW_HEIGHT_VERTICAL); - bgctx.globalAlpha = 1; - core.setTextAlign("outerUI", "center"); - } else { - bgctx.canvas.width = GAMEVIEW_WIDTH; - bgctx.canvas.height = GAMEVIEW_HEIGHT; - uictx.canvas.width = GAMEVIEW_WIDTH; - uictx.canvas.height = GAMEVIEW_HEIGHT; + const obj = { + clientWidth: clientWidth, + clientHeight: clientHeight, + canvasWidth: canvasWidth, + totalWidth: totalWidthScaled, + totalHeight: totalHeightScaled, + gameDrawBox: gameDrawBox, + globalAttribute: core.status.globalAttribute || core.initStatus.globalAttribute, + }; - const bg = core.material.images.images["bg.jpg"]; //横屏背景(左) - bgctx.drawImage(bg, 0, 0, BAR_WIDTH, GAMEVIEW_HEIGHT); - const bg2 = core.material.images.images["bg.jpg"]; //横屏背景(右) - bgctx.drawImage( - bg2, - BAR_WIDTH + GAMEVIEW_HEIGHT, - 0, - BAR_WIDTH, - GAMEVIEW_HEIGHT - ); - bgctx.globalAlpha = globalAlpha; - const bg3 = core.material.images.images["statusBackground.png"]; //横屏按钮 - //bgctx.drawImage(bg3, 0, 0, GAMEVIEW_WIDTH, GAMEVIEW_HEIGHT); - bgctx.globalAlpha = 1; - core.setTextAlign("outerUI", "center"); - } - } - // 更新属性 - _update_props(updatedFloorTitle) { - if (!updatedFloorTitle && core.status.floorId) { - updatedFloorTitle = core.status.maps[core.status.floorId].title; - } - const statusList = ["hp", "atk", "def", "money"]; //属性列表,图标在函数复写core.statusBar.icons中声明,数字为project\materials\icons.png中的图标序号(可使用便捷ps追加,第一个序号为0) - const drawStatusList = (baseX, baseY) => { - let curh = baseY; - core.setTextAlign("outerUI", "right"); - statusList.forEach((item) => { - // 绘制图标 - core.drawIcon( - "outerUI", - item, - baseX - 95 * 3, - curh - 18 * 3, - 22 * 3, - 22 * 3 - ); + _resize_gameGroup(obj); + _resize_canvas(obj); - // 四舍五入 - core.status.hero[item] = Math.round(core.status.hero[item]); - // 大数据格式化 - core.fillBoldText1( - "outerUI", - core.getRealStatus(item), - baseX, - curh, - TEXT_COLOR, - "#000000", - 6 - ); - curh += 24 * 3; - if (curh > 130 * 3 && core.domStyle.isVertical) { - curh = 24 * 3; - baseX += 105 * 3; - } - }); - core.setTextAlign("outerUI", "center"); - }; - if (core.domStyle.isVertical) { - core.clearMap("outerUI", 10 * 3, 0, 210 * 3, 120 * 3); - core.setFont("outerUI", "bold 42px Verdana"); - if (updatedFloorTitle) { - core.fillBoldText1( - "outerUI", - updatedFloorTitle, - 60 * 3, - 22 * 3, - TEXT_COLOR, - "#000000", - 6 - ); - } - //drawStatusList(96 * 3, 46 * 3); - //core.drawImage("outerUI", "lane1.png", 0, 0) - core.drawImage("outerUI", "cao.png", 0, 0); - } else { - core.clearMap("outerUI", 10 * 3, 40 * 3, 105 * 3, 250 * 3); - core.setFont("outerUI", "bold 48px Verdana"); - if (updatedFloorTitle) { - core.fillBoldText1( - "outerUI", - updatedFloorTitle, - 62 * 3, - 41 * 3, - TEXT_COLOR, - "#000000", - 6 - ); - } - //drawStatusList(110 * 3, 93 * 3); - //core.drawImage("outerUI", "lane1.png", 0, 30) - core.drawImage("outerUI", "cao.png", 0, 0, 400, 350, 0, 30, 360, 315); - } - } - _update_items() { - //更新道具栏 - const drawItemMx = (drawFn) => { - for (let i = 0; i < this.itemMx.length; i++) { - for (let j = 0; j < this.itemMx[i].length; j++) { - var item = this.itemMx[i][j]; - drawFn(i, j, item); - } - } - }; - const drawItem = (item, posx, posy) => { - const icon = core.material.icons.items[item], - image = core.material.images.items; - core.drawImage( - "outerUI", - image, - 0, - 32 * icon, - 32, - 32, - posx, - posy, - 30 * 3, - 30 * 3 - ); - const cnt = core.itemCount(item); - if ( - (core.items.items[item].cls === "tools" && cnt > 1) || - FORCE_COUNTABLE_ITEMS.includes(item) - ) { - core.fillText( - "outerUI", - cnt, - posx + 25 * 3, - posy + 28 * 3, - "#FFFFFF", - "bold 36px Verdana" - ); - } - }; - if (core.domStyle.isVertical) { - core.clearMap( - "outerUI", - ITEM_BOX_LEFT_VERTICAL, - ITEM_BOX_TOP_VERTICAL, - 185 * 3, - 125 * 3 - ); + if (core.status.automaticRoute == null) core.status.automaticRoute = {}; + core.updateStatusBar(); + if (main.dom.CGUI) core.ui.CG.update(); + if (main.dom.cgText) core.ui.cgText.update(); + }; - drawItemMx((i, j, item) => { - if (core.hasItem(item)) { - const posx = ITEM_BOX_LEFT_VERTICAL + i * 30 * 3, - posy = ITEM_BOX_TOP_VERTICAL + j * 31 * 3; - drawItem(item, posx, posy); - } - }); - } else { - core.clearMap( - "outerUI", - ITEM_BOX_LEFT, - ITEM_BOX_TOP, - 125 * 3, - 185 * 3 - ); + class StatusBar { + constructor() { + //道具栏列表 + this.itemMx = [ + //空位用‘none’填充,当前ui至多4列6行 + ["book", "wand", "none", "fly"], + ["cross", "superPotion", "pickaxe"], + ["bomb", "centerFly", "upFly"], + ["none", "none", "none"], + ["downFly", "knife", "snow"], + ["bigKey", "earthquake", "coin"], + ]; + } + //初始化内容(工具栏/录像操作执行函数) + init() { + this.toolbarAction = [ + [ + main.core.openKeyBoard, + main.core.openQuickShop, + core.openToolbox, + core.doSL, + ], + [main.core.openSettings, main.core.save, main.core.load, core.doSL], + ]; + this.replayAction = [ + [core.triggerReplay, core.stopReplay, core.rewindReplay], + [core.speedDownReplay, core.speedUpReplay, core.saveReplay], + ]; + } + //更新 + update() { + this._update_background(); //更新背景 + this._update_props(); //更新属性 + //this._update_items(); //更新道具 + //this._update_equips(); //更新装备 + //this._update_keys(); //更新钥匙 + //this._update_infoWindow(); //更新道具说明 + this._update_toolBox(); //更新工具栏 + this._redrawMap(); + } + _redrawMap() { + if (core.domStyle.isVertical) { + core.clearMap( + uictx, + MAP_BLOCK_LEFT_VERTICAL, + MAP_BLOCK_TOP_VERTICAL, + 340, + 360 + ); + this._update_map(); + uictx.globalAlpha = globalAlphafloor / 100; + core.drawImage( + uictx, + "green.png", + MAP_BLOCK_LEFT_VERTICAL + 125, + MAP_BLOCK_TOP_VERTICAL + 170 + ); + uictx.globalAlpha = 1; + } else { + core.clearMap(uictx, MAP_BLOCK_LEFT, MAP_BLOCK_TOP, 340, 360); + this._update_map(); + uictx.globalAlpha = globalAlphafloor / 100; + core.drawImage( + uictx, + "green.png", + MAP_BLOCK_LEFT + 150, + MAP_BLOCK_TOP + 170 + ); + uictx.globalAlpha = 1; + } + } + //更新背景 + _update_background() { + if (core.domStyle.isVertical) { + bgctx.canvas.width = GAMEVIEW_WIDTH_VERTICAL; + bgctx.canvas.height = GAMEVIEW_HEIGHT_VERTICAL; + uictx.canvas.width = GAMEVIEW_WIDTH_VERTICAL; + uictx.canvas.height = GAMEVIEW_HEIGHT_VERTICAL; - drawItemMx((i, j, item) => { - if (core.hasItem(item)) { - const posx = ITEM_BOX_LEFT + j * 30 * 3, - posy = ITEM_BOX_TOP + i * 31 * 3; - drawItem(item, posx, posy); - } - }); - } - } + const bg = core.material.images.images["bg.jpg"]; //竖屏背景(上) + bgctx.drawImage( + bg, + 0, + 0, + GAMEVIEW_WIDTH_VERTICAL, + BAR_HEIGHT_VERTICAL + ); + const bg2 = core.material.images.images["bg.jpg"]; //竖屏背景(下) + bgctx.drawImage( + bg2, + 0, + BAR_HEIGHT_VERTICAL + GAMEVIEW_WIDTH_VERTICAL, + GAMEVIEW_WIDTH_VERTICAL, + BAR_HEIGHT_VERTICAL + ); + bgctx.globalAlpha = globalAlpha; + const bg3 = core.material.images.images["statusBackground2.png"]; //竖屏按钮 + //bgctx.drawImage(bg3, 0, 0, GAMEVIEW_WIDTH_VERTICAL, GAMEVIEW_HEIGHT_VERTICAL); + bgctx.globalAlpha = 1; + core.setTextAlign("outerUI", "center"); + } else { + bgctx.canvas.width = GAMEVIEW_WIDTH; + bgctx.canvas.height = GAMEVIEW_HEIGHT; + uictx.canvas.width = GAMEVIEW_WIDTH; + uictx.canvas.height = GAMEVIEW_HEIGHT; - _update_map(floorId = core.status.floorId) { - const x = core.domStyle.isVertical - ? MAP_BLOCK_LEFT_VERTICAL - : MAP_BLOCK_LEFT; - const y = core.domStyle.isVertical - ? MAP_BLOCK_TOP_VERTICAL - : MAP_BLOCK_TOP; - const w = core.domStyle.isVertical ? 300 : 300; - const h = core.domStyle.isVertical ? 300 : 300; - let sx, sy; - if (core.domStyle.isVertical) { - sy = y + 50; - sx = x + 5; - } else { - sy = y + 50; - sx = x + 30; - } - if (!floorId) return; - const info = core.plugin.getMapDrawInfo(floorId, Infinity, true); + const bg = core.material.images.images["bg.jpg"]; //横屏背景(左) + bgctx.drawImage(bg, 0, 0, BAR_WIDTH, GAMEVIEW_HEIGHT); + const bg2 = core.material.images.images["bg.jpg"]; //横屏背景(右) + bgctx.drawImage( + bg2, + BAR_WIDTH + GAMEVIEW_HEIGHT, + 0, + BAR_WIDTH, + GAMEVIEW_HEIGHT + ); + bgctx.globalAlpha = globalAlpha; + const bg3 = core.material.images.images["statusBackground.png"]; //横屏按钮 + //bgctx.drawImage(bg3, 0, 0, GAMEVIEW_WIDTH, GAMEVIEW_HEIGHT); + bgctx.globalAlpha = 1; + core.setTextAlign("outerUI", "center"); + } + } + // 更新属性 + _update_props(updatedFloorTitle) { + if (!updatedFloorTitle && core.status.floorId) { + updatedFloorTitle = core.status.maps[core.status.floorId].title; + } + const statusList = ["hp", "atk", "def", "money"]; //属性列表,图标在函数复写core.statusBar.icons中声明,数字为project\materials\icons.png中的图标序号(可使用便捷ps追加,第一个序号为0) + const drawStatusList = (baseX, baseY) => { + let curh = baseY; + core.setTextAlign("outerUI", "right"); + statusList.forEach((item) => { + // 绘制图标 + core.drawIcon( + "outerUI", + item, + baseX - 95 * 3, + curh - 18 * 3, + 22 * 3, + 22 * 3 + ); - //core.clearMap(uictx, sx, sy, w + 40, h + 60) - //core.fillRect(uictx, sx, sy, w, h, '#000') - //core.strokeRect(uictx, sx, sy, w, h, '#fff', 5) - core.setTextAlign("outerUI", "center"); - core.plugin.drawSmallMap( - floorctx, - info, - floorId, - MAP_BLOCK_LEFT, - MAP_BLOCK_TOP, - w, - h, - false - ); - core.plugin.drawSmallMap( - floorVerticalctx, - info, - floorId, - MAP_BLOCK_LEFT_VERTICAL, - MAP_BLOCK_TOP_VERTICAL, - w, - h, - true - ); - //core.fillText(uictx, core.status.maps[floorId].areas, sx + w / 2, sy - 10, '#FFFFFF') - } + // 四舍五入 + core.status.hero[item] = Math.round(core.status.hero[item]); + // 大数据格式化 + core.fillBoldText1( + "outerUI", + core.getRealStatus(item), + baseX, + curh, + TEXT_COLOR, + "#000000", + 6 + ); + curh += 24 * 3; + if (curh > 130 * 3 && core.domStyle.isVertical) { + curh = 24 * 3; + baseX += 105 * 3; + } + }); + core.setTextAlign("outerUI", "center"); + }; + if (core.domStyle.isVertical) { + core.clearMap("outerUI", 10 * 3, 0, 210 * 3, 120 * 3); + core.setFont("outerUI", "bold 42px Verdana"); + if (updatedFloorTitle) { + core.fillBoldText1( + "outerUI", + updatedFloorTitle, + 60 * 3, + 22 * 3, + TEXT_COLOR, + "#000000", + 6 + ); + } + //drawStatusList(96 * 3, 46 * 3); + //core.drawImage("outerUI", "lane1.png", 0, 0) + core.drawImage("outerUI", "cao.png", 0, 0); + } else { + core.clearMap("outerUI", 10 * 3, 40 * 3, 105 * 3, 250 * 3); + core.setFont("outerUI", "bold 48px Verdana"); + if (updatedFloorTitle) { + core.fillBoldText1( + "outerUI", + updatedFloorTitle, + 62 * 3, + 41 * 3, + TEXT_COLOR, + "#000000", + 6 + ); + } + //drawStatusList(110 * 3, 93 * 3); + //core.drawImage("outerUI", "lane1.png", 0, 30) + core.drawImage("outerUI", "cao.png", 0, 0, 400, 350, 0, 30, 360, 315); + } + } + _update_items() { + //更新道具栏 + const drawItemMx = (drawFn) => { + for (let i = 0; i < this.itemMx.length; i++) { + for (let j = 0; j < this.itemMx[i].length; j++) { + var item = this.itemMx[i][j]; + drawFn(i, j, item); + } + } + }; + const drawItem = (item, posx, posy) => { + const icon = core.material.icons.items[item], + image = core.material.images.items; + core.drawImage( + "outerUI", + image, + 0, + 32 * icon, + 32, + 32, + posx, + posy, + 30 * 3, + 30 * 3 + ); + const cnt = core.itemCount(item); + if ( + (core.items.items[item].cls === "tools" && cnt > 1) || + FORCE_COUNTABLE_ITEMS.includes(item) + ) { + core.fillText( + "outerUI", + cnt, + posx + 25 * 3, + posy + 28 * 3, + "#FFFFFF", + "bold 36px Verdana" + ); + } + }; + if (core.domStyle.isVertical) { + core.clearMap( + "outerUI", + ITEM_BOX_LEFT_VERTICAL, + ITEM_BOX_TOP_VERTICAL, + 185 * 3, + 125 * 3 + ); - _update_equips() { - return; - core.setFont("outerUI", "bold 48px Verdana"); - const drawEquip = (baseX, baseY, id, color, back) => { - if (!id) - core.fillText( - "outerUI", - back, - baseX + 20 * 3, - baseY + 22 * 3, - color - ); - else { - var icon = core.material.icons.items[id]; - core.drawImage( - "outerUI", - core.material.images.items, - 0, - 32 * icon, - 32, - 32, - baseX + 5 * 3, - baseY, - 32 * 3, - 32 * 3 - ); - } - }; - if (core.domStyle.isVertical) { - core.clearMap( - "outerUI", - EQUIP_BLOCK_LEFT_VERTICAL, - EQUIP_BLOCK_TOP_VERTICAL, - 90 * 3, - 130 * 3 - ); - drawEquip( - EQUIP_BLOCK_LEFT_VERTICAL, - EQUIP_BLOCK_TOP_VERTICAL, - core.getEquip(0), - "#D1CEFF", - "无" - ); - drawEquip( - EQUIP_BLOCK_LEFT_VERTICAL + 45 * 3, - EQUIP_BLOCK_TOP_VERTICAL, - core.getEquip(1), - "#D1CEFF", - "无" - ); - drawEquip( - EQUIP_BLOCK_LEFT_VERTICAL, - EQUIP_BLOCK_TOP_VERTICAL + 45 * 3, - core.getEquip(2), - "#D1CEFF", - "无" - ); - drawEquip( - EQUIP_BLOCK_LEFT_VERTICAL + 45 * 3, - EQUIP_BLOCK_TOP_VERTICAL + 45 * 3, - core.getEquip(3), - "#D1CEFF", - "无" - ); - drawEquip( - EQUIP_BLOCK_LEFT_VERTICAL, - EQUIP_BLOCK_TOP_VERTICAL + 90 * 3, - core.getEquip(4), - "#D1CEFF", - "无" - ); - drawEquip( - EQUIP_BLOCK_LEFT_VERTICAL + 45 * 3, - EQUIP_BLOCK_TOP_VERTICAL + 90 * 3, - core.getEquip(5), - "#D1CEFF", - "无" - ); - } else { - core.clearMap( - "outerUI", - EQUIP_BLOCK_LEFT, - EQUIP_BLOCK_TOP, - 130 * 3, - 95 * 3 - ); - drawEquip( - EQUIP_BLOCK_LEFT, - EQUIP_BLOCK_TOP, - core.getEquip(0), - "#D1CEFF", - "无" - ); - drawEquip( - EQUIP_BLOCK_LEFT + 42 * 3, - EQUIP_BLOCK_TOP, - core.getEquip(1), - "#D1CEFF", - "无" - ); - drawEquip( - EQUIP_BLOCK_LEFT + 85 * 3, - EQUIP_BLOCK_TOP, - core.getEquip(2), - "#D1CEFF", - "无" - ); - drawEquip( - EQUIP_BLOCK_LEFT, - EQUIP_BLOCK_TOP + 45 * 3, - core.getEquip(3), - "#D1CEFF", - "无" - ); - drawEquip( - EQUIP_BLOCK_LEFT + 42 * 3, - EQUIP_BLOCK_TOP + 45 * 3, - core.getEquip(4), - "#D1CEFF", - "无" - ); - drawEquip( - EQUIP_BLOCK_LEFT + 85 * 3, - EQUIP_BLOCK_TOP + 45 * 3, - core.getEquip(5), - "#D1CEFF", - "无" - ); - } - } - _update_keys() { - const drawKeyList = (baseX, baseY) => { - const todraw = [], - keyList = ["yellowKey", "blueKey", "redKey", "greenKey"]; - let total = 0; - keyList.forEach(function (key, i) { - todraw[i] = core.itemCount(key); - total += todraw[i]; - }); + drawItemMx((i, j, item) => { + if (core.hasItem(item)) { + const posx = ITEM_BOX_LEFT_VERTICAL + i * 30 * 3, + posy = ITEM_BOX_TOP_VERTICAL + j * 31 * 3; + drawItem(item, posx, posy); + } + }); + } else { + core.clearMap( + "outerUI", + ITEM_BOX_LEFT, + ITEM_BOX_TOP, + 125 * 3, + 185 * 3 + ); - let dn = 3; - for (let i = 0; i <= dn; i++) { - let delta = i * 32 * 3; + drawItemMx((i, j, item) => { + if (core.hasItem(item)) { + const posx = ITEM_BOX_LEFT + j * 30 * 3, + posy = ITEM_BOX_TOP + i * 31 * 3; + drawItem(item, posx, posy); + } + }); + } + } - if (core.domStyle.isVertical) { - this.drawKey(keyList[i], baseX, baseY + delta); - } else { - this.drawKey(keyList[i], baseX + delta, baseY); - } + _update_map(floorId = core.status.floorId) { + const x = core.domStyle.isVertical ? + MAP_BLOCK_LEFT_VERTICAL : + MAP_BLOCK_LEFT; + const y = core.domStyle.isVertical ? + MAP_BLOCK_TOP_VERTICAL : + MAP_BLOCK_TOP; - core.setFont("outerUI", "bold 48px Verdana"); - core.setTextAlign("outerUI", "left"); - if (core.domStyle.isVertical) { - core.fillText( - "outerUI", - todraw[i], - baseX + 20 * 3, - baseY + 14 * 3 + delta, - TEXT_COLOR - ); - } else { - core.fillText( - "outerUI", - todraw[i], - baseX + delta, - baseY + 32 * 3, - TEXT_COLOR - ); - } - } - }; - if (core.domStyle.isVertical) { - core.clearMap( - "outerUI", - KEY_BLOCK_LEFT_VERTICAL, - KEY_BLOCK_TOP_VERTICAL, - 45 * 3, - 130 * 3 - ); - drawKeyList( - KEY_BLOCK_LEFT_VERTICAL + 3 * 3, - KEY_BLOCK_TOP_VERTICAL + 5 * 3 - ); - } else { - core.clearMap( - "outerUI", - KEY_BLOCK_LEFT, - KEY_BLOCK_TOP, - 130 * 3, - 45 * 3 - ); - drawKeyList(KEY_BLOCK_LEFT + 10 * 3, KEY_BLOCK_TOP); - } - } - drawKey(key, x, y) { - let sx = 0, - sy = 0; + if (!floorId) return; + const info = core.plugin.getMapDrawInfo(floorId, Infinity, true); + core.setTextAlign("outerUI", "center"); - if (key == "yellowKey") sx += 13; - else if (key == "blueKey") sx += 26; - else if (key == "greenKey") sx += 39; + core.plugin.drawSmallMap(uictx, info, floorId, x, y, 300, 300); + } - core.drawImage( - "outerUI", - "maba.png", - sx, - sy, - 13, - 26, - x, - y, - 13 * 3, - 26 * 3 - ); - } - _update_infoWindow() { - const itemId = this.selectedItem; - let text = ""; - if (this.selectedItem) { - text = core.replaceText(core.material.items[itemId]?.text); - if (text[0] == "," || text[0] == ",") text = text.substring(1); - } - if (core.domStyle.isVertical) { - core.clearMap( - "outerUI", - INFO_BLOCK_LEFT_VERTICAL, - INFO_BLOCK_TOP_VERTICAL, - 300 * 3, - 120 * 3 - ); + _update_equips() { + return; + core.setFont("outerUI", "bold 48px Verdana"); + const drawEquip = (baseX, baseY, id, color, back) => { + if (!id) + core.fillText( + "outerUI", + back, + baseX + 20 * 3, + baseY + 22 * 3, + color + ); + else { + var icon = core.material.icons.items[id]; + core.drawImage( + "outerUI", + core.material.images.items, + 0, + 32 * icon, + 32, + 32, + baseX + 5 * 3, + baseY, + 32 * 3, + 32 * 3 + ); + } + }; + if (core.domStyle.isVertical) { + core.clearMap( + "outerUI", + EQUIP_BLOCK_LEFT_VERTICAL, + EQUIP_BLOCK_TOP_VERTICAL, + 90 * 3, + 130 * 3 + ); + drawEquip( + EQUIP_BLOCK_LEFT_VERTICAL, + EQUIP_BLOCK_TOP_VERTICAL, + core.getEquip(0), + "#D1CEFF", + "无" + ); + drawEquip( + EQUIP_BLOCK_LEFT_VERTICAL + 45 * 3, + EQUIP_BLOCK_TOP_VERTICAL, + core.getEquip(1), + "#D1CEFF", + "无" + ); + drawEquip( + EQUIP_BLOCK_LEFT_VERTICAL, + EQUIP_BLOCK_TOP_VERTICAL + 45 * 3, + core.getEquip(2), + "#D1CEFF", + "无" + ); + drawEquip( + EQUIP_BLOCK_LEFT_VERTICAL + 45 * 3, + EQUIP_BLOCK_TOP_VERTICAL + 45 * 3, + core.getEquip(3), + "#D1CEFF", + "无" + ); + drawEquip( + EQUIP_BLOCK_LEFT_VERTICAL, + EQUIP_BLOCK_TOP_VERTICAL + 90 * 3, + core.getEquip(4), + "#D1CEFF", + "无" + ); + drawEquip( + EQUIP_BLOCK_LEFT_VERTICAL + 45 * 3, + EQUIP_BLOCK_TOP_VERTICAL + 90 * 3, + core.getEquip(5), + "#D1CEFF", + "无" + ); + } else { + core.clearMap( + "outerUI", + EQUIP_BLOCK_LEFT, + EQUIP_BLOCK_TOP, + 130 * 3, + 95 * 3 + ); + drawEquip( + EQUIP_BLOCK_LEFT, + EQUIP_BLOCK_TOP, + core.getEquip(0), + "#D1CEFF", + "无" + ); + drawEquip( + EQUIP_BLOCK_LEFT + 42 * 3, + EQUIP_BLOCK_TOP, + core.getEquip(1), + "#D1CEFF", + "无" + ); + drawEquip( + EQUIP_BLOCK_LEFT + 85 * 3, + EQUIP_BLOCK_TOP, + core.getEquip(2), + "#D1CEFF", + "无" + ); + drawEquip( + EQUIP_BLOCK_LEFT, + EQUIP_BLOCK_TOP + 45 * 3, + core.getEquip(3), + "#D1CEFF", + "无" + ); + drawEquip( + EQUIP_BLOCK_LEFT + 42 * 3, + EQUIP_BLOCK_TOP + 45 * 3, + core.getEquip(4), + "#D1CEFF", + "无" + ); + drawEquip( + EQUIP_BLOCK_LEFT + 85 * 3, + EQUIP_BLOCK_TOP + 45 * 3, + core.getEquip(5), + "#D1CEFF", + "无" + ); + } + } + _update_keys() { + const drawKeyList = (baseX, baseY) => { + const todraw = [], + keyList = ["yellowKey", "blueKey", "redKey", "greenKey"]; + let total = 0; + keyList.forEach(function (key, i) { + todraw[i] = core.itemCount(key); + total += todraw[i]; + }); - if (this.selectedItem) { - const icon = core.material.icons.items[itemId]; - core.setTextAlign("outerUI", "left"); - core.fillText( - "outerUI", - core.material.items[itemId].name, - INFO_BLOCK_LEFT_VERTICAL + 50 * 3, - INFO_BLOCK_TOP_VERTICAL + 27 * 3, - "#D1CEFF" - ); - core.drawImage( - "outerUI", - core.material.images.items, - 0, - 32 * icon, - 32, - 32, - INFO_BLOCK_LEFT_VERTICAL + 10 * 3, - INFO_BLOCK_TOP_VERTICAL + 8 * 3, - 32 * 3, - 32 * 3 - ); - core.ui.drawTextContent("outerUI", text, { - left: INFO_BLOCK_LEFT_VERTICAL + 10 * 3, - top: INFO_BLOCK_TOP_VERTICAL + 40 * 3, - maxWidth: 275 * 3, - color: "#D1CEFF", - fontSize: 36, - }); - } - } else { - core.clearMap( - "outerUI", - INFO_BLOCK_LEFT, - INFO_BLOCK_TOP, - 115 * 3, - 230 * 3 - ); + let dn = 3; + for (let i = 0; i <= dn; i++) { + let delta = i * 32 * 3; - if (this.selectedItem) { - const icon = core.material.icons.items[itemId]; - core.setTextAlign("outerUI", "center"); - core.fillText( - "outerUI", - core.material.items[itemId].name, - INFO_BLOCK_LEFT + 60 * 3, - INFO_BLOCK_TOP + 25 * 3, - "#D1CEFF" - ); - core.drawImage( - "outerUI", - core.material.images.items, - 0, - 32 * icon, - 32, - 32, - INFO_BLOCK_LEFT + 45 * 3, - INFO_BLOCK_TOP + 30 * 3, - 32 * 3, - 32 * 3 - ); - core.ui.drawTextContent("outerUI", text, { - left: INFO_BLOCK_LEFT + 10 * 3, - top: INFO_BLOCK_TOP + 60 * 3, - maxWidth: 105 * 3, - color: "#D1CEFF", - fontSize: 36, - }); - } - } - } - showItemInfo(itemId) { - //展示道具说明 - this.selectedItem = itemId; - this._update_infoWindow(); - } - clearItemInfo() { - //清除道具说明 - this.selectedItem = null; - this._update_infoWindow(); - } - _update_toolBox() { - const tools = core.isReplaying() - ? [ - [core.status.replay.pausing ? "play" : "pause", "stop", "rewind"], - ["speedDown", "speedUp", "save"], - ] - : [ - ["keyboard", "shop", "pack", "T332"], - ["settings", "save", "load", "T331"], - ]; - if (core.domStyle.isVertical) { - core.clearMap( - "outerUI", - TOOL_BOX_LEFT_VERTICAL, - TOOL_BOX_TOP_VERTICAL, - 115, - 130 - ); + if (core.domStyle.isVertical) { + this.drawKey(keyList[i], baseX, baseY + delta); + } else { + this.drawKey(keyList[i], baseX + delta, baseY); + } - for (let i = 0; i < tools.length; i++) { - for (let j = 0; j < tools[i].length; j++) { - core.drawIcon( - "outerUI", - tools[i][j], - TOOL_BOX_LEFT_VERTICAL + i * 31 * 3, - TOOL_BOX_TOP_VERTICAL + j * 31 * 3, - 30 * 3, - 30 * 3 - ); - } - } - } else { - core.clearMap( - "outerUI", - TOOL_BOX_LEFT, - TOOL_BOX_TOP, - 130 * 3, - 80 * 3 - ); + core.setFont("outerUI", "bold 48px Verdana"); + core.setTextAlign("outerUI", "left"); + if (core.domStyle.isVertical) { + core.fillText( + "outerUI", + todraw[i], + baseX + 20 * 3, + baseY + 14 * 3 + delta, + TEXT_COLOR + ); + } else { + core.fillText( + "outerUI", + todraw[i], + baseX + delta, + baseY + 32 * 3, + TEXT_COLOR + ); + } + } + }; + if (core.domStyle.isVertical) { + core.clearMap( + "outerUI", + KEY_BLOCK_LEFT_VERTICAL, + KEY_BLOCK_TOP_VERTICAL, + 45 * 3, + 130 * 3 + ); + drawKeyList( + KEY_BLOCK_LEFT_VERTICAL + 3 * 3, + KEY_BLOCK_TOP_VERTICAL + 5 * 3 + ); + } else { + core.clearMap( + "outerUI", + KEY_BLOCK_LEFT, + KEY_BLOCK_TOP, + 130 * 3, + 45 * 3 + ); + drawKeyList(KEY_BLOCK_LEFT + 10 * 3, KEY_BLOCK_TOP); + } + } + drawKey(key, x, y) { + let sx = 0, + sy = 0; - for (let i = 0; i < tools.length; i++) { - for (let j = 0; j < tools[i].length; j++) { - core.drawIcon( - "outerUI", - tools[i][j], - TOOL_BOX_LEFT + j * 31 * 3, - TOOL_BOX_TOP + i * 31 * 3, - 30 * 3, - 30 * 3 - ); - } - } - } - } - onclick(x, y) { - const makeBox = ([x, y], [w, h]) => { - return [ - [x, y], - [x + w, y + h], - ]; - }; - const gridify = ([x, y], [gw, gh]) => { - return [Math.floor(x / gw), Math.floor(y / gh)]; - }; - const useItem = (itemId) => { - if (!core.hasItem(itemId)) return; + if (key == "yellowKey") sx += 13; + else if (key == "blueKey") sx += 26; + else if (key == "greenKey") sx += 39; - if (itemId != this.selectedItem) { - this.showItemInfo(itemId); - } else { - switch (itemId) { - case "centerFly": - core.ui._drawCenterFly(); - break; - case "book": - core.openBook(true); - break; - case "wand": - core.insertAction({ - type: "useItem", - id: itemId, - }); - break; - case "fly": - core.useItem(itemId, true); - break; - default: - core.useItem(itemId); - } - } - }; - const inRect = ([x, y], [[sx, sy], [dx, dy]]) => { - return sx <= x && x <= dx && sy <= y && y <= dy; - }; - const relativeTo = ([x, y], [ax, ay]) => { - return [x - ax, y - ay]; - }; - const pos = [x, y]; - if (core.domStyle.isVertical) { - const itemBox = makeBox( - [ITEM_BOX_LEFT_VERTICAL, ITEM_BOX_TOP_VERTICAL], - [30 * 6 * 3, 31 * 4 * 3] - ); - if (inRect(pos, itemBox)) { - const [gx, gy] = gridify(relativeTo(pos, itemBox[0]), [ - 30 * 3, - 31 * 3, - ]); - const itemId = this.itemMx[gx][gy]; - if ( - (core.status.event.id == "viewMaps" || - core.status.event.id == "fly") && - itemId === "book" - ) - core.openBook(true); - if ( - core.isReplaying() || - core.status.lockControl || - core.isMoving() - ) - return; - useItem(itemId); - return; - } - const toolBox = makeBox( - [TOOL_BOX_LEFT_VERTICAL, TOOL_BOX_TOP_VERTICAL], - [31 * 2 * 3, 31 * 4 * 3] - ); - if (inRect(pos, toolBox)) { - const [col, row] = gridify(relativeTo(pos, toolBox[0]), [ - 31 * 3, - 31 * 3, - ]); - if (core.isReplaying()) { - this.replayAction[col][row].call(core); - } else if (core.isPlaying()) { - if (col === 0 && row === 3) { - core.doSL("autoSave", "load"); - } else if (col === 1 && row === 3) { - core.doSL("autoSave", "reload"); - } else { - this.toolbarAction[col][row].call(core, true); - } - } - return; - } - const mapBox = makeBox( - [MAP_BLOCK_LEFT_VERTICAL, MAP_BLOCK_TOP_VERTICAL], - [350, 350] - ); - if (inRect(pos, mapBox)) { - if ( - core.isReplaying() || - core.status.lockControl || - core.isMoving() - ) - return; - core.ui._drawViewMaps(core.floorIds.indexOf(core.status.floorId)); - return; - } - /*const equipBox = makeBox([EQUIP_BLOCK_LEFT_VERTICAL, EQUIP_BLOCK_TOP_VERTICAL], [90 * 3, 130 * 3]) + core.drawImage( + "outerUI", + "maba.png", + sx, + sy, + 13, + 26, + x, + y, + 13 * 3, + 26 * 3 + ); + } + _update_infoWindow() { + const itemId = this.selectedItem; + let text = ""; + if (this.selectedItem) { + text = core.replaceText(core.material.items[itemId]?.text); + if (text[0] == "," || text[0] == ",") text = text.substring(1); + } + if (core.domStyle.isVertical) { + core.clearMap( + "outerUI", + INFO_BLOCK_LEFT_VERTICAL, + INFO_BLOCK_TOP_VERTICAL, + 300 * 3, + 120 * 3 + ); + + if (this.selectedItem) { + const icon = core.material.icons.items[itemId]; + core.setTextAlign("outerUI", "left"); + core.fillText( + "outerUI", + core.material.items[itemId].name, + INFO_BLOCK_LEFT_VERTICAL + 50 * 3, + INFO_BLOCK_TOP_VERTICAL + 27 * 3, + "#D1CEFF" + ); + core.drawImage( + "outerUI", + core.material.images.items, + 0, + 32 * icon, + 32, + 32, + INFO_BLOCK_LEFT_VERTICAL + 10 * 3, + INFO_BLOCK_TOP_VERTICAL + 8 * 3, + 32 * 3, + 32 * 3 + ); + core.ui.drawTextContent("outerUI", text, { + left: INFO_BLOCK_LEFT_VERTICAL + 10 * 3, + top: INFO_BLOCK_TOP_VERTICAL + 40 * 3, + maxWidth: 275 * 3, + color: "#D1CEFF", + fontSize: 36, + }); + } + } else { + core.clearMap( + "outerUI", + INFO_BLOCK_LEFT, + INFO_BLOCK_TOP, + 115 * 3, + 230 * 3 + ); + + if (this.selectedItem) { + const icon = core.material.icons.items[itemId]; + core.setTextAlign("outerUI", "center"); + core.fillText( + "outerUI", + core.material.items[itemId].name, + INFO_BLOCK_LEFT + 60 * 3, + INFO_BLOCK_TOP + 25 * 3, + "#D1CEFF" + ); + core.drawImage( + "outerUI", + core.material.images.items, + 0, + 32 * icon, + 32, + 32, + INFO_BLOCK_LEFT + 45 * 3, + INFO_BLOCK_TOP + 30 * 3, + 32 * 3, + 32 * 3 + ); + core.ui.drawTextContent("outerUI", text, { + left: INFO_BLOCK_LEFT + 10 * 3, + top: INFO_BLOCK_TOP + 60 * 3, + maxWidth: 105 * 3, + color: "#D1CEFF", + fontSize: 36, + }); + } + } + } + showItemInfo(itemId) { + //展示道具说明 + this.selectedItem = itemId; + this._update_infoWindow(); + } + clearItemInfo() { + //清除道具说明 + this.selectedItem = null; + this._update_infoWindow(); + } + _update_toolBox() { + const tools = core.isReplaying() ? [ + [core.status.replay.pausing ? "play" : "pause", "stop", "rewind"], + ["speedDown", "speedUp", "save"], + ] : [ + ["keyboard", "shop", "pack", "T332"], + ["settings", "save", "load", "T331"], + ]; + if (core.domStyle.isVertical) { + core.clearMap( + "outerUI", + TOOL_BOX_LEFT_VERTICAL, + TOOL_BOX_TOP_VERTICAL, + 115, + 130 + ); + + for (let i = 0; i < tools.length; i++) { + for (let j = 0; j < tools[i].length; j++) { + core.drawIcon( + "outerUI", + tools[i][j], + TOOL_BOX_LEFT_VERTICAL + i * 31 * 3, + TOOL_BOX_TOP_VERTICAL + j * 31 * 3, + 30 * 3, + 30 * 3 + ); + } + } + } else { + core.clearMap( + "outerUI", + TOOL_BOX_LEFT, + TOOL_BOX_TOP, + 130 * 3, + 80 * 3 + ); + + for (let i = 0; i < tools.length; i++) { + for (let j = 0; j < tools[i].length; j++) { + core.drawIcon( + "outerUI", + tools[i][j], + TOOL_BOX_LEFT + j * 31 * 3, + TOOL_BOX_TOP + i * 31 * 3, + 30 * 3, + 30 * 3 + ); + } + } + } + } + onclick(x, y) { + const makeBox = ([x, y], [w, h]) => { + return [ + [x, y], + [x + w, y + h], + ]; + }; + const gridify = ([x, y], [gw, gh]) => { + return [Math.floor(x / gw), Math.floor(y / gh)]; + }; + const useItem = (itemId) => { + if (!core.hasItem(itemId)) return; + + if (itemId != this.selectedItem) { + this.showItemInfo(itemId); + } else { + switch (itemId) { + case "centerFly": + core.ui._drawCenterFly(); + break; + case "book": + core.openBook(true); + break; + case "wand": + core.insertAction({ + type: "useItem", + id: itemId, + }); + break; + case "fly": + core.useItem(itemId, true); + break; + default: + core.useItem(itemId); + } + } + }; + const inRect = ([x, y], [ + [sx, sy], + [dx, dy] + ]) => { + return sx <= x && x <= dx && sy <= y && y <= dy; + }; + const relativeTo = ([x, y], [ax, ay]) => { + return [x - ax, y - ay]; + }; + const pos = [x, y]; + if (core.domStyle.isVertical) { + const itemBox = makeBox( + [ITEM_BOX_LEFT_VERTICAL, ITEM_BOX_TOP_VERTICAL], + [30 * 6 * 3, 31 * 4 * 3] + ); + if (inRect(pos, itemBox)) { + const [gx, gy] = gridify(relativeTo(pos, itemBox[0]), [ + 30 * 3, + 31 * 3, + ]); + const itemId = this.itemMx[gx][gy]; + if ( + (core.status.event.id == "viewMaps" || + core.status.event.id == "fly") && + itemId === "book" + ) + core.openBook(true); + if ( + core.isReplaying() || + core.status.lockControl || + core.isMoving() + ) + return; + useItem(itemId); + return; + } + const toolBox = makeBox( + [TOOL_BOX_LEFT_VERTICAL, TOOL_BOX_TOP_VERTICAL], + [31 * 2 * 3, 31 * 4 * 3] + ); + if (inRect(pos, toolBox)) { + const [col, row] = gridify(relativeTo(pos, toolBox[0]), [ + 31 * 3, + 31 * 3, + ]); + if (core.isReplaying()) { + this.replayAction[col][row].call(core); + } else if (core.isPlaying()) { + if (col === 0 && row === 3) { + core.doSL("autoSave", "load"); + } else if (col === 1 && row === 3) { + core.doSL("autoSave", "reload"); + } else { + this.toolbarAction[col][row].call(core, true); + } + } + return; + } + const mapBox = makeBox( + [MAP_BLOCK_LEFT_VERTICAL, MAP_BLOCK_TOP_VERTICAL], + [350, 350] + ); + if (inRect(pos, mapBox)) { + if ( + core.isReplaying() || + core.status.lockControl || + core.isMoving() + ) + return; + core.ui._drawViewMaps(core.floorIds.indexOf(core.status.floorId)); + return; + } + /*const equipBox = makeBox([EQUIP_BLOCK_LEFT_VERTICAL, EQUIP_BLOCK_TOP_VERTICAL], [90 * 3, 130 * 3]) if (inRect(pos, equipBox)) { if (core.isReplaying() || core.status.lockControl || core.isMoving()) return; core.openEquipbox(true) return; }*/ - } else { - const mapBox = makeBox([MAP_BLOCK_LEFT, MAP_BLOCK_TOP], [350, 350]); - if (inRect(pos, mapBox)) { - if ( - core.isReplaying() || - core.status.lockControl || - core.isMoving() - ) - return; - core.ui._drawViewMaps(core.floorIds.indexOf(core.status.floorId)); - return; - } - /* + } else { + const mapBox = makeBox([MAP_BLOCK_LEFT, MAP_BLOCK_TOP], [350, 350]); + if (inRect(pos, mapBox)) { + if ( + core.isReplaying() || + core.status.lockControl || + core.isMoving() + ) + return; + core.ui._drawViewMaps(core.floorIds.indexOf(core.status.floorId)); + return; + } + /* const equipBox = makeBox([EQUIP_BLOCK_LEFT, EQUIP_BLOCK_TOP], [130, 95]) if (inRect(pos, equipBox)) { if (core.isReplaying() || core.status.lockControl || core.isMoving()) return; core.openEquipbox(true) return; }*/ - const itemBox = makeBox( - [ITEM_BOX_LEFT, ITEM_BOX_TOP], - [31 * 4 * 3, 30 * 6 * 3] - ); - if (inRect(pos, itemBox)) { - const [gx, gy] = gridify(relativeTo(pos, itemBox[0]), [ - 31 * 3, - 30 * 3, - ]); - const itemId = this.itemMx[gy][gx]; - if ( - (core.status.event.id == "viewMaps" || - core.status.event.id == "fly") && - itemId === "book" - ) - core.openBook(true); - if ( - core.isReplaying() || - core.status.lockControl || - core.isMoving() - ) - return; - useItem(itemId); - return; - } - const toolBox = makeBox( - [TOOL_BOX_LEFT, TOOL_BOX_TOP], - [31 * 4 * 3, 31 * 2 * 3] - ); - if (inRect(pos, toolBox)) { - const [row, col] = gridify(relativeTo(pos, toolBox[0]), [ - 31 * 3, - 31 * 3, - ]); - if (core.isReplaying()) { - this.replayAction[col][row].call(core); - } else if (core.isPlaying()) { - if (col === 0 && row === 3) { - core.doSL("autoSave", "load"); - } else if (col === 1 && row === 3) { - core.doSL("autoSave", "reload"); - } else { - this.toolbarAction[col][row].call(core, true); - } - } - return; - } - } - } - } + const itemBox = makeBox( + [ITEM_BOX_LEFT, ITEM_BOX_TOP], + [31 * 4 * 3, 30 * 6 * 3] + ); + if (inRect(pos, itemBox)) { + const [gx, gy] = gridify(relativeTo(pos, itemBox[0]), [ + 31 * 3, + 30 * 3, + ]); + const itemId = this.itemMx[gy][gx]; + if ( + (core.status.event.id == "viewMaps" || + core.status.event.id == "fly") && + itemId === "book" + ) + core.openBook(true); + if ( + core.isReplaying() || + core.status.lockControl || + core.isMoving() + ) + return; + useItem(itemId); + return; + } + const toolBox = makeBox( + [TOOL_BOX_LEFT, TOOL_BOX_TOP], + [31 * 4 * 3, 31 * 2 * 3] + ); + if (inRect(pos, toolBox)) { + const [row, col] = gridify(relativeTo(pos, toolBox[0]), [ + 31 * 3, + 31 * 3, + ]); + if (core.isReplaying()) { + this.replayAction[col][row].call(core); + } else if (core.isPlaying()) { + if (col === 0 && row === 3) { + core.doSL("autoSave", "load"); + } else if (col === 1 && row === 3) { + core.doSL("autoSave", "reload"); + } else { + this.toolbarAction[col][row].call(core, true); + } + } + return; + } + } + } + } - core.ui.statusBar = new StatusBar(); + core.ui.statusBar = new StatusBar(); - core.control.clearStatusBar = function () { - core.clearMap("outerUI"); - }; - // init() called in `afterLoadResources`. - }, + core.control.clearStatusBar = function () { + core.clearMap("outerUI"); + }; + // init() called in `afterLoadResources`. +}, "override": function () { core.statusBar.icons = { floor: 0, @@ -9196,9 +9208,15 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = image: "bg_5043.png", memory: false, hidetime: 30, - list: [ - { text: "", sound: "", time: 50, textColor: "255,255,255,1", boldColor: "0,0,0,1", font: "bold 48px Verdana", frame: 0 } - ], + list: [{ + text: "", + sound: "", + time: 50, + textColor: "255,255,255,1", + boldColor: "0,0,0,1", + font: "bold 48px Verdana", + frame: 0, + }, ], }, ]), MotaActionFunctions.actionParser.parseList([{ type: "cgtext", @@ -9212,7 +9230,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = sound: "", text: "这句话显示在对话框内", bodyList: [ - { name: "tati_050145a.png", px: 100, filter: false } + { name: "tati_050145a.png", px: 100, filter: false }, ], }, ]), MotaActionBlocks["moveTextBox_s"].xmlText(), @@ -9386,6 +9404,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = }), MotaActionBlocks["waitAsync_s"].xmlText(), MotaActionBlocks["stopAsync_s"].xmlText(), + MotaActionBlocks["op_s"].xmlText(), MotaActionBlocks["drawWarning_s"].xmlText(), MotaActionBlocks["changeMouse_s"].xmlText(), MotaActionBlocks["removeMouse_s"].xmlText(), @@ -10514,15 +10533,14 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = sy, sw, sh, - vertical = core.domStyle.isVertical, scale = defaultValue.scale ) { core.clearMap(ctx, sx, sy, sw + 40, sh + 60); - if (vertical) { + if (core.domStyle.isVertical) { sy += 50; - sx += 5; + sx += 15; } else { - sy += 50; + sy += 60; sx += 30; } core.fillRect(ctx, sx, sy, sw, sh, "#000"); @@ -10531,7 +10549,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = core.fillBoldText1( ctx, core.status.maps[center].areas, - sx + (sw * 3) / 8, + sx + sw / 2, sy - 10, "#FFFFFF", "#000000", @@ -10599,1113 +10617,1113 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = }; }, "楼传": function () { - // 在此增加新插件 + // 在此增加新插件 - core.canMoveFloor = function () { - let canmove = false; - core.status.thisMap.blocks.forEach((block) => { - if ( - !block.disable && - (block.event.id == "upFloor" || block.event.id == "downFloor") - ) { - let automaticRoute = core.automaticRoute(block.x, block.y); - if (!core.flags.flyNearStair || automaticRoute.length > 0) { - let loc = automaticRoute.pop(); - loc = automaticRoute.pop(); - if (core.canMoveDirectly(loc?.x, loc?.y) >= 0 || !loc) { - canmove = true; - } - } - } - }); - return canmove; - }; - ui.prototype._drawViewMaps_drawHint = function () { - core.playSound("打开界面"); - }; + core.canMoveFloor = function () { + let canmove = false; + core.status.thisMap.blocks.forEach((block) => { + if ( + !block.disable && + (block.event.id == "upFloor" || block.event.id == "downFloor") + ) { + let automaticRoute = core.automaticRoute(block.x, block.y); + if (!core.flags.flyNearStair || automaticRoute.length > 0) { + let loc = automaticRoute.pop(); + loc = automaticRoute.pop(); + if (core.canMoveDirectly(loc?.x, loc?.y) >= 0 || !loc) { + canmove = true; + } + } + } + }); + return canmove; + }; + ui.prototype._drawViewMaps_drawHint = function () { + core.playSound("打开界面"); + }; - ////// 绘制浏览地图界面 ////// - ui.prototype._drawViewMaps = function (index, x, y) { - core.lockControl(); - core.clearMap("data"); - core.status.event.id = "viewMaps"; - this.clearUI(); - //console.log(index) - if (index == null) index = core.floorIds.indexOf(core.status.floorId); - core.animateFrame.tip = null; - core.status.checkBlock.cache = {}; - let data = this._drawViewMaps_buildData(index, x, y); - core.drawWindowSkin("winskin1.png", "ui", 0, 0, 416, 416); - let page = core.status.event.data.index; - let floorId = core.status.event.data.floorId; - core.ui.statusBar._update_map(floorId); - const bfs = core.plugin.bfsSearch(floorId, 1, true); - const mapdir = bfs.mapdir[floorId]; - core.setTextAlign("ui", "center"); - let size = (core.__PIXELS__ * 3) / 4; //312 - const areas = core.getFlag("areas"); + ////// 绘制浏览地图界面 ////// + ui.prototype._drawViewMaps = function (index, x, y) { + core.lockControl(); + core.clearMap("data"); + core.status.event.id = "viewMaps"; + this.clearUI(); + //console.log(index) + if (index == null) index = core.floorIds.indexOf(core.status.floorId); + core.animateFrame.tip = null; + core.status.checkBlock.cache = {}; + let data = this._drawViewMaps_buildData(index, x, y); + core.drawWindowSkin("winskin1.png", "ui", 0, 0, 416, 416); + let page = core.status.event.data.index; + let floorId = core.status.event.data.floorId; + core.ui.statusBar._update_map(floorId); + const bfs = core.plugin.bfsSearch(floorId, 1, true); + const mapdir = bfs.mapdir[floorId]; + core.setTextAlign("ui", "center"); + let size = (core.__PIXELS__ * 3) / 4; //312 + const areas = core.getFlag("areas"); - let i = areas.findIndex((v) => v.maps.includes(floorId)); - core.fillRoundRect("ui", 15 - 2, 15 - 2, 35 + 4, 35 + 4, 4, "#444444"); - core.strokeRoundRect( - "ui", - 15 - 4, - 15 - 4, - 35 + 8, - 35 + 8, - 4, - "#444444", - 1 - ); - core.fillBoldText1( - "ui", - "当前", - 13 + 20, - 17 + 20, - "#FFFFFF", - "#000000", - 2, - this._buildFont(18, true) - ); + let i = areas.findIndex((v) => v.maps.includes(floorId)); + core.fillRoundRect("ui", 15 - 2, 15 - 2, 35 + 4, 35 + 4, 4, "#444444"); + core.strokeRoundRect( + "ui", + 15 - 4, + 15 - 4, + 35 + 8, + 35 + 8, + 4, + "#444444", + 1 + ); + core.fillBoldText1( + "ui", + "当前", + 13 + 20, + 17 + 20, + "#FFFFFF", + "#000000", + 2, + this._buildFont(18, true) + ); - core.fillRoundRect( - "ui", - 15 - 2, - 15 - 2 + 35 + 8 + size + 8 - 54, - 35 + 4, - 35 + 4, - 4, - "#444444" - ); - core.strokeRoundRect( - "ui", - 15 - 4, - 15 - 4 + 35 + 8 + size + 8 - 54, - 35 + 8, - 35 + 8, - 4, - "#444444", - 1 - ); - if ( - !core.status.maps[core.floorIds[page]].canFlyTo || - !core.hasVisitedFloor(core.floorIds[page]) - ) { - core.fillBoldText1( - "ui", - "预览", - 13 + 20, - 17 + 20 + 35 + 8 + size + 8 - 54, - "#909090", - "#000000", - 2, - this._buildFont(18, true) - ); - } else { - core.fillBoldText1( - "ui", - "传送", - 13 + 20, - 17 + 20 + 35 + 8 + size + 8 - 54, - "#909090", - "#000000", - 2, - this._buildFont(18, true) - ); - } - core.fillRoundRect( - "ui", - 15 - 4 + size - 2 + 45, - 15 - 2 + size - 4 + 45, - 35 + 4, - 35 + 4, - 4, - "#444444" - ); - core.strokeRoundRect( - "ui", - 15 - 4 + size - 4 + 45, - 15 - 4 + size - 4 + 45, - 35 + 8, - 35 + 8, - 4, - "#444444", - 1 - ); - core.fillBoldText1( - "ui", - "离开", - 15 - 4 + size - 4 + 45 + 22, - 15 - 4 + size - 4 + 45 + 26, - "#FFFFFF", - "#000000", - 2, - this._buildFont(18, true) - ); + core.fillRoundRect( + "ui", + 15 - 2, + 15 - 2 + 35 + 8 + size + 8 - 54, + 35 + 4, + 35 + 4, + 4, + "#444444" + ); + core.strokeRoundRect( + "ui", + 15 - 4, + 15 - 4 + 35 + 8 + size + 8 - 54, + 35 + 8, + 35 + 8, + 4, + "#444444", + 1 + ); + if ( + !core.status.maps[core.floorIds[page]].canFlyTo || + !core.hasVisitedFloor(core.floorIds[page]) + ) { + core.fillBoldText1( + "ui", + "预览", + 13 + 20, + 17 + 20 + 35 + 8 + size + 8 - 54, + "#909090", + "#000000", + 2, + this._buildFont(18, true) + ); + } else { + core.fillBoldText1( + "ui", + "传送", + 13 + 20, + 17 + 20 + 35 + 8 + size + 8 - 54, + "#909090", + "#000000", + 2, + this._buildFont(18, true) + ); + } + core.fillRoundRect( + "ui", + 15 - 4 + size - 2 + 45, + 15 - 2 + size - 4 + 45, + 35 + 4, + 35 + 4, + 4, + "#444444" + ); + core.strokeRoundRect( + "ui", + 15 - 4 + size - 4 + 45, + 15 - 4 + size - 4 + 45, + 35 + 8, + 35 + 8, + 4, + "#444444", + 1 + ); + core.fillBoldText1( + "ui", + "离开", + 15 - 4 + size - 4 + 45 + 22, + 15 - 4 + size - 4 + 45 + 26, + "#FFFFFF", + "#000000", + 2, + this._buildFont(18, true) + ); - core.fillRoundRect( - "ui", - 15 + 44 - 2, - 15 - 2, - size + 4 - 58, - 35 + 4, - 4, - "#444444" - ); - core.strokeRoundRect( - "ui", - 15 + 44 - 4, - 15 - 4, - size + 8 - 58, - 35 + 8, - 4, - "#444444", - 1 - ); - if (mapdir.includes("up")) { - core.fillBoldText1( - "ui", - "北▲", - 30 + 145 + 10, - 17 + 20, - "#FFFFFF", - "#000000", - 2, - this._buildFont(18, true) - ); - } else { - core.fillBoldText1( - "ui", - "北▲", - 30 + 145 + 10, - 17 + 20, - "#909090", - "#000000", - 2, - this._buildFont(18, true) - ); - } + core.fillRoundRect( + "ui", + 15 + 44 - 2, + 15 - 2, + size + 4 - 58, + 35 + 4, + 4, + "#444444" + ); + core.strokeRoundRect( + "ui", + 15 + 44 - 4, + 15 - 4, + size + 8 - 58, + 35 + 8, + 4, + "#444444", + 1 + ); + if (mapdir.includes("up")) { + core.fillBoldText1( + "ui", + "北▲", + 30 + 145 + 10, + 17 + 20, + "#FFFFFF", + "#000000", + 2, + this._buildFont(18, true) + ); + } else { + core.fillBoldText1( + "ui", + "北▲", + 30 + 145 + 10, + 17 + 20, + "#909090", + "#000000", + 2, + this._buildFont(18, true) + ); + } - core.fillRoundRect( - "ui", - 15 - 2, - 59 - 2, - 35 + 4, - size + 4 - 58, - 4, - "#444444" - ); - core.strokeRoundRect( - "ui", - 15 - 4, - 59 - 4, - 35 + 8, - size + 8 - 58, - 4, - "#444444", - 1 - ); - if (mapdir.includes("left")) { - core.fillBoldText1( - "ui", - "西", - 15 + 17, - 25 + 150, - "#FFFFFF", - "#000000", - 2, - this._buildFont(18, true) - ); - core.fillBoldText1( - "ui", - "◀", - 15 + 17, - 45 + 150, - "#FFFFFF", - "#000000", - 2, - this._buildFont(18, true) - ); - } else { - core.fillBoldText1( - "ui", - "西", - 15 + 17, - 25 + 150, - "#909090", - "#000000", - 2, - this._buildFont(18, true) - ); - core.fillBoldText1( - "ui", - "◀", - 15 + 17, - 45 + 150, - "#909090", - "#000000", - 2, - this._buildFont(18, true) - ); - } - core.fillRoundRect( - "ui", - 15 + 44 - 2, - 15 - 2 + size - 4, - size + 4 - 58, - 35 + 4, - 4, - "#444444" - ); - core.strokeRoundRect( - "ui", - 15 + 44 - 4, - 15 - 4 + size - 4, - size + 8 - 58, - 35 + 8, - 4, - "#444444", - 1 - ); - if (mapdir.includes("down")) { - core.fillBoldText1( - "ui", - "南▼", - 30 + 145 + 10, - 17 + 20 + size - 4, - "#FFFFFF", - "#000000", - 2, - this._buildFont(18, true) - ); - } else { - core.fillBoldText1( - "ui", - "南▼", - 30 + 145 + 10, - 17 + 20 + size - 4, - "#909090", - "#000000", - 2, - this._buildFont(18, true) - ); - } + core.fillRoundRect( + "ui", + 15 - 2, + 59 - 2, + 35 + 4, + size + 4 - 58, + 4, + "#444444" + ); + core.strokeRoundRect( + "ui", + 15 - 4, + 59 - 4, + 35 + 8, + size + 8 - 58, + 4, + "#444444", + 1 + ); + if (mapdir.includes("left")) { + core.fillBoldText1( + "ui", + "西", + 15 + 17, + 25 + 150, + "#FFFFFF", + "#000000", + 2, + this._buildFont(18, true) + ); + core.fillBoldText1( + "ui", + "◀", + 15 + 17, + 45 + 150, + "#FFFFFF", + "#000000", + 2, + this._buildFont(18, true) + ); + } else { + core.fillBoldText1( + "ui", + "西", + 15 + 17, + 25 + 150, + "#909090", + "#000000", + 2, + this._buildFont(18, true) + ); + core.fillBoldText1( + "ui", + "◀", + 15 + 17, + 45 + 150, + "#909090", + "#000000", + 2, + this._buildFont(18, true) + ); + } + core.fillRoundRect( + "ui", + 15 + 44 - 2, + 15 - 2 + size - 4, + size + 4 - 58, + 35 + 4, + 4, + "#444444" + ); + core.strokeRoundRect( + "ui", + 15 + 44 - 4, + 15 - 4 + size - 4, + size + 8 - 58, + 35 + 8, + 4, + "#444444", + 1 + ); + if (mapdir.includes("down")) { + core.fillBoldText1( + "ui", + "南▼", + 30 + 145 + 10, + 17 + 20 + size - 4, + "#FFFFFF", + "#000000", + 2, + this._buildFont(18, true) + ); + } else { + core.fillBoldText1( + "ui", + "南▼", + 30 + 145 + 10, + 17 + 20 + size - 4, + "#909090", + "#000000", + 2, + this._buildFont(18, true) + ); + } - core.fillRoundRect( - "ui", - 15 - 2 + size - 4, - 59 - 2, - 35 + 4, - size + 4 - 58, - 4, - "#444444" - ); - core.strokeRoundRect( - "ui", - 15 - 4 + size - 4, - 59 - 4, - 35 + 8, - size + 8 - 58, - 4, - "#444444", - 1 - ); - if (mapdir.includes("right")) { - core.fillBoldText1( - "ui", - "东", - 15 + 17 + size - 4, - 25 + 150, - "#FFFFFF", - "#000000", - 2, - this._buildFont(18, true) - ); - core.fillBoldText1( - "ui", - "▶", - 15 + 17 + size - 4, - 45 + 150, - "#FFFFFF", - "#000000", - 2, - this._buildFont(18, true) - ); - } else { - core.fillBoldText1( - "ui", - "东", - 15 + 17 + size - 4, - 25 + 150, - "#909090", - "#000000", - 2, - this._buildFont(18, true) - ); - core.fillBoldText1( - "ui", - "▶", - 15 + 17 + size - 4, - 45 + 150, - "#909090", - "#000000", - 2, - this._buildFont(18, true) - ); - } - core.fillRoundRect( - "ui", - 60 - 2, - 60 - 2, - size - 58 + 4, - size - 58 + 4, - 4, - "#444444" - ); - core.strokeRoundRect( - "ui", - 60 - 4, - 60 - 4, - size - 58 + 8, - size - 58 + 8, - 4, - "#444444", - 1 - ); - core.drawThumbnail(floorId, null, { - damage: data.damage, - ctx: "ui", - x: 58, - y: 58, - size: 0.62, - all: data.all, - }); - if ( - !core.status.maps[core.floorIds[page]].canFlyTo || - !core.hasVisitedFloor(core.floorIds[page]) - ) - core.drawImage( - "ui", - "lock.png", - 0, - 0, - size, - size, - 58, - 58, - size - 8, - size - 8 - ); + core.fillRoundRect( + "ui", + 15 - 2 + size - 4, + 59 - 2, + 35 + 4, + size + 4 - 58, + 4, + "#444444" + ); + core.strokeRoundRect( + "ui", + 15 - 4 + size - 4, + 59 - 4, + 35 + 8, + size + 8 - 58, + 4, + "#444444", + 1 + ); + if (mapdir.includes("right")) { + core.fillBoldText1( + "ui", + "东", + 15 + 17 + size - 4, + 25 + 150, + "#FFFFFF", + "#000000", + 2, + this._buildFont(18, true) + ); + core.fillBoldText1( + "ui", + "▶", + 15 + 17 + size - 4, + 45 + 150, + "#FFFFFF", + "#000000", + 2, + this._buildFont(18, true) + ); + } else { + core.fillBoldText1( + "ui", + "东", + 15 + 17 + size - 4, + 25 + 150, + "#909090", + "#000000", + 2, + this._buildFont(18, true) + ); + core.fillBoldText1( + "ui", + "▶", + 15 + 17 + size - 4, + 45 + 150, + "#909090", + "#000000", + 2, + this._buildFont(18, true) + ); + } + core.fillRoundRect( + "ui", + 60 - 2, + 60 - 2, + size - 58 + 4, + size - 58 + 4, + 4, + "#444444" + ); + core.strokeRoundRect( + "ui", + 60 - 4, + 60 - 4, + size - 58 + 8, + size - 58 + 8, + 4, + "#444444", + 1 + ); + core.drawThumbnail(floorId, null, { + damage: data.damage, + ctx: "ui", + x: 58, + y: 58, + size: 0.62, + all: data.all, + }); + if ( + !core.status.maps[core.floorIds[page]].canFlyTo || + !core.hasVisitedFloor(core.floorIds[page]) + ) + core.drawImage( + "ui", + "lock.png", + 0, + 0, + size, + size, + 58, + 58, + size - 8, + size - 8 + ); - core.fillRoundRect( - "ui", - 15 + 44 - 2, - 60 - 2 + size - 4, - size + 4 - 58, - 35 + 4, - 4, - "#444444" - ); - core.strokeRoundRect( - "ui", - 15 + 44 - 4, - 60 - 4 + size - 4, - size + 8 - 58, - 35 + 8, - 4, - "#444444", - 1 - ); - core.fillBoldText1( - "ui", - core.status.maps[floorId].areas, - 30 + 145 + 10, - 17 + 65 + size - 4, - "#FFFFFF", - "#000000", - 2, - this._buildFont(18, true) - ); - core.fillRoundRect( - "ui", - 15 - 2, - 60 - 2 + size - 4, - 35 + 4, - 35 + 4, - 4, - "#444444" - ); - core.strokeRoundRect( - "ui", - 15 - 4, - 60 - 4 + size - 4, - 35 + 8, - 35 + 8, - 4, - "#444444", - 1 - ); - if (i === 0) { - core.fillBoldText1( - "ui", - "◀", - 30, - 17 + 65 + size - 4, - "#909090", - "#000000", - 2, - this._buildFont(18, true) - ); - } else { - core.fillBoldText1( - "ui", - "◀", - 30, - 17 + 65 + size - 4, - "#FFFFFF", - "#000000", - 2, - this._buildFont(18, true) - ); - } - core.fillRoundRect( - "ui", - 15 - 2 + size - 4, - 60 - 2 + size - 4, - 35 + 4, - 35 + 4, - 4, - "#444444" - ); - core.strokeRoundRect( - "ui", - 15 - 4 + size - 4, - 60 - 4 + size - 4, - 35 + 8, - 35 + 8, - 4, - "#444444", - 1 - ); - if (i === areas.length - 1) { - core.fillBoldText1( - "ui", - "▶", - 30 + 300 + 10, - 17 + 65 + size - 4, - "#909090", - "#000000", - 2, - this._buildFont(18, true) - ); - } else { - core.fillBoldText1( - "ui", - "▶", - 30 + 300 + 10, - 17 + 65 + size - 4, - "#FFFFFF", - "#000000", - 2, - this._buildFont(18, true) - ); - } + core.fillRoundRect( + "ui", + 15 + 44 - 2, + 60 - 2 + size - 4, + size + 4 - 58, + 35 + 4, + 4, + "#444444" + ); + core.strokeRoundRect( + "ui", + 15 + 44 - 4, + 60 - 4 + size - 4, + size + 8 - 58, + 35 + 8, + 4, + "#444444", + 1 + ); + core.fillBoldText1( + "ui", + core.status.maps[floorId].areas, + 30 + 145 + 10, + 17 + 65 + size - 4, + "#FFFFFF", + "#000000", + 2, + this._buildFont(18, true) + ); + core.fillRoundRect( + "ui", + 15 - 2, + 60 - 2 + size - 4, + 35 + 4, + 35 + 4, + 4, + "#444444" + ); + core.strokeRoundRect( + "ui", + 15 - 4, + 60 - 4 + size - 4, + 35 + 8, + 35 + 8, + 4, + "#444444", + 1 + ); + if (i === 0) { + core.fillBoldText1( + "ui", + "◀", + 30, + 17 + 65 + size - 4, + "#909090", + "#000000", + 2, + this._buildFont(18, true) + ); + } else { + core.fillBoldText1( + "ui", + "◀", + 30, + 17 + 65 + size - 4, + "#FFFFFF", + "#000000", + 2, + this._buildFont(18, true) + ); + } + core.fillRoundRect( + "ui", + 15 - 2 + size - 4, + 60 - 2 + size - 4, + 35 + 4, + 35 + 4, + 4, + "#444444" + ); + core.strokeRoundRect( + "ui", + 15 - 4 + size - 4, + 60 - 4 + size - 4, + 35 + 8, + 35 + 8, + 4, + "#444444", + 1 + ); + if (i === areas.length - 1) { + core.fillBoldText1( + "ui", + "▶", + 30 + 300 + 10, + 17 + 65 + size - 4, + "#909090", + "#000000", + 2, + this._buildFont(18, true) + ); + } else { + core.fillBoldText1( + "ui", + "▶", + 30 + 300 + 10, + 17 + 65 + size - 4, + "#FFFFFF", + "#000000", + 2, + this._buildFont(18, true) + ); + } - core.fillRoundRect( - "ui", - 15 - 2 + size - 4, - 15 - 2, - 80 + 4, - 35 + 4, - 4, - "#444444" - ); - core.strokeRoundRect( - "ui", - 15 - 4 + size - 4, - 15 - 4, - 80 + 8, - 35 + 8, - 4, - "#444444", - 1 - ); - if (mapdir.includes("upFloor")) { - core.fillBoldText1( - "ui", - "上楼", - 30 + 320 + 10, - 17 + 20, - "#FFFFFF", - "#000000", - 2, - this._buildFont(18, true) - ); - } else { - core.fillBoldText1( - "ui", - "上楼", - 30 + 320 + 10, - 17 + 20, - "#909090", - "#000000", - 2, - this._buildFont(18, true) - ); - } - core.fillRoundRect( - "ui", - 15 - 2 + size - 4, - 15 - 2 + size - 4, - 80 + 4, - 35 + 4, - 4, - "#444444" - ); - core.strokeRoundRect( - "ui", - 15 - 4 + size - 4, - 15 - 4 + size - 4, - 80 + 8, - 35 + 8, - 4, - "#444444", - 1 - ); - if (mapdir.includes("downFloor")) { - core.fillBoldText1( - "ui", - "下楼", - 30 + 320 + 10, - 17 + 20 + size - 4, - "#FFFFFF", - "#000000", - 2, - this._buildFont(18, true) - ); - } else { - core.fillBoldText1( - "ui", - "下楼", - 30 + 320 + 10, - 17 + 20 + size - 4, - "#909090", - "#000000", - 2, - this._buildFont(18, true) - ); - } + core.fillRoundRect( + "ui", + 15 - 2 + size - 4, + 15 - 2, + 80 + 4, + 35 + 4, + 4, + "#444444" + ); + core.strokeRoundRect( + "ui", + 15 - 4 + size - 4, + 15 - 4, + 80 + 8, + 35 + 8, + 4, + "#444444", + 1 + ); + if (mapdir.includes("upFloor")) { + core.fillBoldText1( + "ui", + "上楼", + 30 + 320 + 10, + 17 + 20, + "#FFFFFF", + "#000000", + 2, + this._buildFont(18, true) + ); + } else { + core.fillBoldText1( + "ui", + "上楼", + 30 + 320 + 10, + 17 + 20, + "#909090", + "#000000", + 2, + this._buildFont(18, true) + ); + } + core.fillRoundRect( + "ui", + 15 - 2 + size - 4, + 15 - 2 + size - 4, + 80 + 4, + 35 + 4, + 4, + "#444444" + ); + core.strokeRoundRect( + "ui", + 15 - 4 + size - 4, + 15 - 4 + size - 4, + 80 + 8, + 35 + 8, + 4, + "#444444", + 1 + ); + if (mapdir.includes("downFloor")) { + core.fillBoldText1( + "ui", + "下楼", + 30 + 320 + 10, + 17 + 20 + size - 4, + "#FFFFFF", + "#000000", + 2, + this._buildFont(18, true) + ); + } else { + core.fillBoldText1( + "ui", + "下楼", + 30 + 320 + 10, + 17 + 20 + size - 4, + "#909090", + "#000000", + 2, + this._buildFont(18, true) + ); + } - core.fillRoundRect( - "ui", - 15 - 2 + size - 4 + 35 + 8, - 59 - 2, - 37 + 4, - (size - 58) / 2 + 4, - 4, - "#444444" - ); - core.strokeRoundRect( - "ui", - 15 - 4 + size - 4 + 35 + 8, - 59 - 4, - 37 + 8, - (size - 58) / 2 + 8, - 4, - "#444444", - 1 - ); - const title = core.status.maps[floorId].title; - //const length = title.length - fillTextVertical( - "ui", - title, - 15 - 4 + size - 4 + 45, - 85, - "#FFFFFF", - "#000000", - 18 - ); - //const uictx = main.dom.gameCanvas.ui.getContext('2d') - core.fillRoundRect( - "ui", - 15 - 2 + size - 4 + 35 + 8, - 59 - 2 + (size - 58) / 2 + 8, - 37 + 4, - 119 + 4, - 4, - "#444444" - ); - core.strokeRoundRect( - "ui", - 15 - 4 + size - 4 + 35 + 8, - 59 - 4 + (size - 58) / 2 + 8, - 37 + 8, - 119 + 8, - 4, - "#444444", - 1 - ); - if (core.getFlag("showEnemy")) { - fillTextVertical( - "ui", - "关闭漏怪检测", - 15 - 4 + size - 4 + 45, - 220, - "#FFFFFF", - "#000000", - 18 - ); - } else { - fillTextVertical( - "ui", - "开启漏怪检测", - 15 - 4 + size - 4 + 45, - 220, - "#FFFFFF", - "#000000", - 18 - ); - } + core.fillRoundRect( + "ui", + 15 - 2 + size - 4 + 35 + 8, + 59 - 2, + 37 + 4, + (size - 58) / 2 + 4, + 4, + "#444444" + ); + core.strokeRoundRect( + "ui", + 15 - 4 + size - 4 + 35 + 8, + 59 - 4, + 37 + 8, + (size - 58) / 2 + 8, + 4, + "#444444", + 1 + ); + const title = core.status.maps[floorId].title; + //const length = title.length + fillTextVertical( + "ui", + title, + 15 - 4 + size - 4 + 45, + 85, + "#FFFFFF", + "#000000", + 18 + ); + //const uictx = main.dom.gameCanvas.ui.getContext('2d') + core.fillRoundRect( + "ui", + 15 - 2 + size - 4 + 35 + 8, + 59 - 2 + (size - 58) / 2 + 8, + 37 + 4, + 119 + 4, + 4, + "#444444" + ); + core.strokeRoundRect( + "ui", + 15 - 4 + size - 4 + 35 + 8, + 59 - 4 + (size - 58) / 2 + 8, + 37 + 8, + 119 + 8, + 4, + "#444444", + 1 + ); + if (core.getFlag("showEnemy")) { + fillTextVertical( + "ui", + "关闭漏怪检测", + 15 - 4 + size - 4 + 45, + 220, + "#FFFFFF", + "#000000", + 18 + ); + } else { + fillTextVertical( + "ui", + "开启漏怪检测", + 15 - 4 + size - 4 + 45, + 220, + "#FFFFFF", + "#000000", + 18 + ); + } - //uictx.fillTextVertical(title, 15 - 4 + size - 4 + 35 + 29, 25 + 150) - //fillTextVertical('ui', title, 15 - 4 + size - 4 + 35 + 29, 25 + 150, '#FFFFFF', this._buildFont(18, true)) - }; + //uictx.fillTextVertical(title, 15 - 4 + size - 4 + 35 + 29, 25 + 150) + //fillTextVertical('ui', title, 15 - 4 + size - 4 + 35 + 29, 25 + 150, '#FFFFFF', this._buildFont(18, true)) + }; - function fillTextVertical(name, text, x, y, style, boldstyle, fontsize) { - //竖向文字绘制 + function fillTextVertical(name, text, x, y, style, boldstyle, fontsize) { + //竖向文字绘制 - const ctx = core.ui.getContextByName(name); - if (!ctx) return; - const canvas = document.createElement("canvas"); - const context = canvas.getContext("2d"); - fontsize *= 3; - const length = text.length; - canvas.width = fontsize * 2; - canvas.height = fontsize * length * 2; - if (style) context.fillStyle = core.arrayToRGBA(style); - if (boldstyle) context.strokeStyle = core.arrayToRGBA(boldstyle); - context.lineWidth = 2; - if (fontsize) context.font = core.ui._buildFont(fontsize, true); - let arrText = text.split(""); + const ctx = core.ui.getContextByName(name); + if (!ctx) return; + const canvas = document.createElement("canvas"); + const context = canvas.getContext("2d"); + fontsize *= 3; + const length = text.length; + canvas.width = fontsize * 2; + canvas.height = fontsize * length * 2; + if (style) context.fillStyle = core.arrayToRGBA(style); + if (boldstyle) context.strokeStyle = core.arrayToRGBA(boldstyle); + context.lineWidth = 2; + if (fontsize) context.font = core.ui._buildFont(fontsize, true); + let arrText = text.split(""); - let arrWidth = arrText.map(function (letter) { - return context.measureText(letter).width; - }); + let arrWidth = arrText.map(function (letter) { + return context.measureText(letter).width; + }); - let align = context.textAlign; + let align = context.textAlign; - let baseline = context.textBaseline; - let sx = fontsize, - sy = fontsize * length; - if (align == "left") { - sx = sx + Math.max.apply(null, arrWidth) / 2; - } else if (align == "right") { - sx = sx - Math.max.apply(null, arrWidth) / 2; - } + let baseline = context.textBaseline; + let sx = fontsize, + sy = fontsize * length; + if (align == "left") { + sx = sx + Math.max.apply(null, arrWidth) / 2; + } else if (align == "right") { + sx = sx - Math.max.apply(null, arrWidth) / 2; + } - if ( - baseline == "bottom" || - baseline == "alphabetic" || - baseline == "ideographic" - ) { - sy = sy - arrWidth[0] / 2; - } else if (baseline == "top" || baseline == "hanging") { - sy = sy + arrWidth[0] / 2; - } + if ( + baseline == "bottom" || + baseline == "alphabetic" || + baseline == "ideographic" + ) { + sy = sy - arrWidth[0] / 2; + } else if (baseline == "top" || baseline == "hanging") { + sy = sy + arrWidth[0] / 2; + } - context.textAlign = "center"; + context.textAlign = "center"; - context.textBaseline = "middle"; - context.lineWidth = 6; + context.textBaseline = "middle"; + context.lineWidth = 6; - // 开始逐字绘制 + // 开始逐字绘制 - arrText.forEach(function (letter, index) { - // 确定下一个字符的纵坐标位置 + arrText.forEach(function (letter, index) { + // 确定下一个字符的纵坐标位置 - context.strokeText(letter, sx, sy); - context.fillText(letter, sx, sy); - // 旋转坐标系还原成初始态 + context.strokeText(letter, sx, sy); + context.fillText(letter, sx, sy); + // 旋转坐标系还原成初始态 - context.setTransform(1, 0, 0, 1, 0, 0); + context.setTransform(1, 0, 0, 1, 0, 0); - // 确定下一个字符的纵坐标位置 + // 确定下一个字符的纵坐标位置 - var letterWidth = 54; + var letterWidth = 54; - sy = sy + letterWidth; - }); + sy = sy + letterWidth; + }); - // 水平垂直对齐方式还原 + // 水平垂直对齐方式还原 - context.textAlign = align; + context.textAlign = align; - context.textBaseline = baseline; + context.textBaseline = baseline; - //绘制到目标位置 - ctx.drawImage( - canvas, - x, - y - (fontsize / 3) * length, - canvas.width / 3, - canvas.height / 3 - ); - } + //绘制到目标位置 + ctx.drawImage( + canvas, + x, + y - (fontsize / 3) * length, + canvas.width / 3, + canvas.height / 3 + ); + } - ////// 点击楼层传送器时的打开操作 ////// - events.prototype.useFly = function (fromUserAction) { - if (core.isReplaying()) return; - if (!core.status.maps[core.status.floorId].canFlyFrom) { - core.drawTip(core.material.items["fly"].name + "好像失效了", "fly"); - return; - } - // 从“浏览地图”页面:尝试直接传送到该层 - if (core.status.event.id == "viewMaps") { - if (!core.hasItem("fly")) { - core.playSound("操作失败"); - core.drawTip("你没有" + core.material.items["fly"].name, "fly"); - } else if ( - core.flags.flyNearStair && - !core.nearStair() && - !core.canMoveFloor() - ) { - core.playSound("操作失败"); - core.drawTip( - "无法到达楼梯边使用" + core.material.items["fly"].name, - "fly" - ); - } else { - core.flyTo(core.status.event.data.floorId); - } - return; - } + ////// 点击楼层传送器时的打开操作 ////// + events.prototype.useFly = function (fromUserAction) { + if (core.isReplaying()) return; + if (!core.status.maps[core.status.floorId].canFlyFrom) { + core.drawTip(core.material.items["fly"].name + "好像失效了", "fly"); + return; + } + // 从“浏览地图”页面:尝试直接传送到该层 + if (core.status.event.id == "viewMaps") { + if (!core.hasItem("fly")) { + core.playSound("操作失败"); + core.drawTip("你没有" + core.material.items["fly"].name, "fly"); + } else if ( + core.flags.flyNearStair && + !core.nearStair() && + !core.canMoveFloor() + ) { + core.playSound("操作失败"); + core.drawTip( + "无法到达楼梯边使用" + core.material.items["fly"].name, + "fly" + ); + } else { + core.flyTo(core.status.event.data.floorId); + } + return; + } - if (!this._checkStatus("fly", fromUserAction, true)) return; - //if (core.flags.flyNearStair && !core.nearStair()) + if (!this._checkStatus("fly", fromUserAction, true)) return; + //if (core.flags.flyNearStair && !core.nearStair()) - if ( - (core.flags.flyNearStair && !core.nearStair()) || - !core.canMoveFloor() - ) { - core.playSound("操作失败"); - core.drawTip( - "无法到达楼梯边使用" + core.material.items["fly"].name, - "fly" - ); - core.unlockControl(); - core.status.event.data = null; - core.status.event.id = null; - return; - } - if (!core.canUseItem("fly")) { - core.playSound("操作失败"); - core.drawTip(core.material.items["fly"].name + "好像失效了", "fly"); - core.unlockControl(); - core.status.event.data = null; - core.status.event.id = null; - return; - } - core.playSound("打开界面"); - core.useItem("fly", true); - return; - }; - ////// 系统菜单栏界面时的点击操作 ////// - actions.prototype._clickSettings = function (x, y) { - if (this._out(x)) return; - var choices = core.status.event.ui.choices; - var topIndex = this._getChoicesTopIndex(choices.length); - if (y >= topIndex && y < topIndex + choices.length) { - var selection = y - topIndex; - core.status.event.selection = selection; - switch (selection) { - case 0: - core.status.event.selection = 0; - core.playSound("确定"); - core.ui._drawSwitchs(); - break; - case 1: - // core.playSound('确定'); - core.ui._drawKeyBoard(); - break; - case 2: - // core.playSound('确定'); - core.clearUI(); - core.ui._drawViewMaps(core.floorIds.indexOf(core.status.floorId)); - break; - case 3: - core.status.event.selection = 0; - core.playSound("确定"); - core.ui._drawNotes(); - break; - case 4: - core.status.event.selection = 0; - core.playSound("确定"); - core.ui._drawSyncSave(); - break; - case 5: - core.status.event.selection = 0; - core.playSound("确定"); - core.ui._drawGameInfo(); - break; - case 6: - return core.confirmRestart(); - case 7: - core.playSound("取消"); - core.ui.closePanel(); - break; - } - } - return; - }; - ////// 查看地图界面时的点击操作 ////// - actions.prototype._clickViewMaps = function (x, y, px, py) { - if (core.status.event.data == null) { - core.ui._drawViewMaps(core.floorIds.indexOf(core.status.floorId)); - return; - } - let now = core.floorIds.indexOf(core.status.floorId); - let index = core.status.event.data.index; - let cx = core.status.event.data.x, - cy = core.status.event.data.y; - let floorId = core.floorIds[index], - mw = core.floors[floorId].width, - mh = core.floors[floorId].height; - let perpx = core.__PIXELS__ / 5, - cornerpx = (perpx * 3) / 4; - const bfs = core.plugin.bfsSearch(floorId, 1, true); - const mapdir = bfs.mapdir[floorId]; - const res = bfs.res; - const formto = {}; - for (let from in res) { - const to = res[from]; - const [fromfloorId, fromsx, fromsy, dir] = from.split("_"); - const [tofloorId, tosx, tosy] = to.split("_"); - if (!formto[fromfloorId]) formto[fromfloorId] = {}; - if (!formto[fromfloorId][dir]) formto[fromfloorId][dir] = tofloorId; - } - const areas = core.getFlag("areas"); - let i = areas.findIndex((v) => v.maps.includes(floorId)); + if ( + (core.flags.flyNearStair && !core.nearStair()) || + !core.canMoveFloor() + ) { + core.playSound("操作失败"); + core.drawTip( + "无法到达楼梯边使用" + core.material.items["fly"].name, + "fly" + ); + core.unlockControl(); + core.status.event.data = null; + core.status.event.id = null; + return; + } + if (!core.canUseItem("fly")) { + core.playSound("操作失败"); + core.drawTip(core.material.items["fly"].name + "好像失效了", "fly"); + core.unlockControl(); + core.status.event.data = null; + core.status.event.id = null; + return; + } + core.playSound("打开界面"); + core.useItem("fly", true); + return; + }; + ////// 系统菜单栏界面时的点击操作 ////// + actions.prototype._clickSettings = function (x, y) { + if (this._out(x)) return; + var choices = core.status.event.ui.choices; + var topIndex = this._getChoicesTopIndex(choices.length); + if (y >= topIndex && y < topIndex + choices.length) { + var selection = y - topIndex; + core.status.event.selection = selection; + switch (selection) { + case 0: + core.status.event.selection = 0; + core.playSound("确定"); + core.ui._drawSwitchs(); + break; + case 1: + // core.playSound('确定'); + core.ui._drawKeyBoard(); + break; + case 2: + // core.playSound('确定'); + core.clearUI(); + core.ui._drawViewMaps(core.floorIds.indexOf(core.status.floorId)); + break; + case 3: + core.status.event.selection = 0; + core.playSound("确定"); + core.ui._drawNotes(); + break; + case 4: + core.status.event.selection = 0; + core.playSound("确定"); + core.ui._drawSyncSave(); + break; + case 5: + core.status.event.selection = 0; + core.playSound("确定"); + core.ui._drawGameInfo(); + break; + case 6: + return core.confirmRestart(); + case 7: + core.playSound("取消"); + core.ui.closePanel(); + break; + } + } + return; + }; + ////// 查看地图界面时的点击操作 ////// + actions.prototype._clickViewMaps = function (x, y, px, py) { + if (core.status.event.data == null) { + core.ui._drawViewMaps(core.floorIds.indexOf(core.status.floorId)); + return; + } + let now = core.floorIds.indexOf(core.status.floorId); + let index = core.status.event.data.index; + let cx = core.status.event.data.x, + cy = core.status.event.data.y; + let floorId = core.floorIds[index], + mw = core.floors[floorId].width, + mh = core.floors[floorId].height; + let perpx = core.__PIXELS__ / 5, + cornerpx = (perpx * 3) / 4; + const bfs = core.plugin.bfsSearch(floorId, 1, true); + const mapdir = bfs.mapdir[floorId]; + const res = bfs.res; + const formto = {}; + for (let from in res) { + const to = res[from]; + const [fromfloorId, fromsx, fromsy, dir] = from.split("_"); + const [tofloorId, tosx, tosy] = to.split("_"); + if (!formto[fromfloorId]) formto[fromfloorId] = {}; + if (!formto[fromfloorId][dir]) formto[fromfloorId][dir] = tofloorId; + } + const areas = core.getFlag("areas"); + let i = areas.findIndex((v) => v.maps.includes(floorId)); - if (px >= 11 && px <= 54 && py >= 11 && py <= 54) { - core.ui._drawViewMaps(core.floorIds.indexOf(core.status.floorId)); - } else if (px >= 362 && px <= 407 && py >= 191 && py <= 318) { - flags.showEnemy = !flags.showEnemy; - core.ui._drawViewMaps(index); - } else if (px >= 364 && px <= 407 && py >= 364 && py <= 407) { - core.clearMap("data"); - core.playSound("取消"); - core.ui.closePanel(); - core.getItemDetail(); - core.redrawMap(); - core.ui.statusBar._update_map(); - return; - } else if (px >= 55 && px <= 317 && py >= 11 && py <= 54) { - if (mapdir.includes("up")) - core.ui._drawViewMaps(core.floorIds.indexOf(formto[floorId].up)); - } else if (px >= 55 && px <= 317 && py >= 319 && py <= 362) { - if (mapdir.includes("down")) - core.ui._drawViewMaps(core.floorIds.indexOf(formto[floorId].down)); - } else if (px >= 11 && px <= 54 && py >= 55 && py <= 317) { - if (mapdir.includes("left")) - core.ui._drawViewMaps(core.floorIds.indexOf(formto[floorId].left)); - } else if (px >= 319 && px <= 362 && py >= 55 && py <= 317) { - if (mapdir.includes("right")) - core.ui._drawViewMaps(core.floorIds.indexOf(formto[floorId].right)); - } else if (px >= 319 && px <= 407 && py >= 11 && py <= 54) { - if (mapdir.includes("upFloor")) - core.ui._drawViewMaps(core.floorIds.indexOf(formto[floorId].upFloor)); - } else if (px >= 319 && px <= 407 && py >= 319 && py <= 362) { - if (mapdir.includes("downFloor")) - core.ui._drawViewMaps( - core.floorIds.indexOf(formto[floorId].downFloor) - ); - } else if ( - px >= 55 && - px <= 317 && - py >= 55 && - py <= 317 && - !core.isReplaying() - ) { - core.useFly(false); - return; - } else if (px >= 11 && px <= 54 && py >= 364 && py <= 407) { - if (i > 0) { - i -= 1; - core.ui._drawViewMaps(core.floorIds.indexOf(areas[i].maps[0])); - } - } else if (px >= 319 && px <= 362 && py >= 364 && py <= 407) { - if (i < areas.length - 1) { - i += 1; - core.ui._drawViewMaps(core.floorIds.indexOf(areas[i].maps[0])); - } - } - }; - const replayAction_fly = function (action) { - //楼层传送的录像操作 - if (action.indexOf("fly:") != 0) return false; - var floorId = action.substring(4); - var toIndex = core.floorIds.indexOf(floorId); - if ( - !core.canUseItem("fly") || - (core.flags.flyNearStair && !core.nearStair()) - ) - return false; - core.ui._drawViewMaps(toIndex); - if (core.status.replay.speed == 24) { - if (!core.flyTo(floorId, core.replay)) - core.control._replay_error(action); - return true; - } - setTimeout(function () { - if (!core.flyTo(floorId, core.replay)) - core.control._replay_error(action); - }, core.control.__replay_getTimeout()); - return true; - }; - core.registerReplayAction("fly", replayAction_fly); - ////// 查看地图界面时,放开某个键的操作 ////// - actions.prototype._keyUpViewMaps = function (keycode) { - if (core.status.event.data == null) { - core.ui._drawViewMaps(core.floorIds.indexOf(core.status.floorId)); - return; - } - var floorId = core.floorIds[core.status.event.data.index]; + if (px >= 11 && px <= 54 && py >= 11 && py <= 54) { + core.ui._drawViewMaps(core.floorIds.indexOf(core.status.floorId)); + } else if (px >= 362 && px <= 407 && py >= 191 && py <= 318) { + flags.showEnemy = !flags.showEnemy; + core.ui._drawViewMaps(index); + } else if (px >= 364 && px <= 407 && py >= 364 && py <= 407) { + core.clearMap("data"); + core.playSound("取消"); + core.ui.closePanel(); + core.getItemDetail(); + core.redrawMap(); + core.ui.statusBar._update_map(); + return; + } else if (px >= 55 && px <= 317 && py >= 11 && py <= 54) { + if (mapdir.includes("up")) + core.ui._drawViewMaps(core.floorIds.indexOf(formto[floorId].up)); + } else if (px >= 55 && px <= 317 && py >= 319 && py <= 362) { + if (mapdir.includes("down")) + core.ui._drawViewMaps(core.floorIds.indexOf(formto[floorId].down)); + } else if (px >= 11 && px <= 54 && py >= 55 && py <= 317) { + if (mapdir.includes("left")) + core.ui._drawViewMaps(core.floorIds.indexOf(formto[floorId].left)); + } else if (px >= 319 && px <= 362 && py >= 55 && py <= 317) { + if (mapdir.includes("right")) + core.ui._drawViewMaps(core.floorIds.indexOf(formto[floorId].right)); + } else if (px >= 319 && px <= 407 && py >= 11 && py <= 54) { + if (mapdir.includes("upFloor")) + core.ui._drawViewMaps(core.floorIds.indexOf(formto[floorId].upFloor)); + } else if (px >= 319 && px <= 407 && py >= 319 && py <= 362) { + if (mapdir.includes("downFloor")) + core.ui._drawViewMaps( + core.floorIds.indexOf(formto[floorId].downFloor) + ); + } else if ( + px >= 55 && + px <= 317 && + py >= 55 && + py <= 317 && + !core.isReplaying() + ) { + core.useFly(false); + return; + } else if (px >= 11 && px <= 54 && py >= 364 && py <= 407) { + if (i > 0) { + i -= 1; + core.ui._drawViewMaps(core.floorIds.indexOf(areas[i].maps[0])); + } + } else if (px >= 319 && px <= 362 && py >= 364 && py <= 407) { + if (i < areas.length - 1) { + i += 1; + core.ui._drawViewMaps(core.floorIds.indexOf(areas[i].maps[0])); + } + } + }; + const replayAction_fly = function (action) { + //楼层传送的录像操作 + if (action.indexOf("fly:") != 0) return false; + var floorId = action.substring(4); + var toIndex = core.floorIds.indexOf(floorId); + if ( + !core.canUseItem("fly") || + (core.flags.flyNearStair && !core.nearStair()) + ) + return false; + core.ui._drawViewMaps(toIndex); + if (core.status.replay.speed == 24) { + if (!core.flyTo(floorId, core.replay)) + core.control._replay_error(action); + return true; + } + setTimeout(function () { + if (!core.flyTo(floorId, core.replay)) + core.control._replay_error(action); + }, core.control.__replay_getTimeout()); + return true; + }; + core.registerReplayAction("fly", replayAction_fly); + ////// 查看地图界面时,放开某个键的操作 ////// + actions.prototype._keyUpViewMaps = function (keycode) { + if (core.status.event.data == null) { + core.ui._drawViewMaps(core.floorIds.indexOf(core.status.floorId)); + return; + } + var floorId = core.floorIds[core.status.event.data.index]; - if (keycode == 27 || keycode == 71) { - core.clearMap("data"); - core.playSound("取消"); - core.ui.closePanel(); - core.getItemDetail(); - core.redrawMap(); - core.ui.statusBar._update_map(); - return; - } - if (keycode == 88) { - core.openBook(true); - return; - } - if (keycode == 86) { - core.status.event.data.damage = !core.status.event.data.damage; - core.playSound("光标移动"); - core.ui._drawViewMaps(core.status.event.data); - return; - } - if (keycode == 66) { - core.openBook(false); - return; - } - if ( - (keycode == 13 || keycode == 32 || keycode == 67) && - !core.isReplaying() - ) { - core.useFly(false); - return; - } - return; - }; - actions.prototype._keyDownViewMaps = function (keycode) { - if (core.status.event.data == null) return; + if (keycode == 27 || keycode == 71) { + core.clearMap("data"); + core.playSound("取消"); + core.ui.closePanel(); + core.getItemDetail(); + core.redrawMap(); + core.ui.statusBar._update_map(); + return; + } + if (keycode == 88) { + core.openBook(true); + return; + } + if (keycode == 86) { + core.status.event.data.damage = !core.status.event.data.damage; + core.playSound("光标移动"); + core.ui._drawViewMaps(core.status.event.data); + return; + } + if (keycode == 66) { + core.openBook(false); + return; + } + if ( + (keycode == 13 || keycode == 32 || keycode == 67) && + !core.isReplaying() + ) { + core.useFly(false); + return; + } + return; + }; + actions.prototype._keyDownViewMaps = function (keycode) { + if (core.status.event.data == null) return; - var floorId = core.floorIds[core.status.event.data.index], - mh = core.floors[floorId].height; + var floorId = core.floorIds[core.status.event.data.index], + mh = core.floors[floorId].height; - if (keycode == 39) this._clickViewMaps(9, 1, 330, 250); - if (keycode == 37) this._clickViewMaps(9, 8, 25, 200); - if (keycode == 40) this._clickViewMaps(9, 6, 250, 330); - if (keycode == 38) this._clickViewMaps(9, 3, 200, 25); - if (keycode == 34) this._clickViewMaps(9, 3, 350, 330); - if (keycode == 33) this._clickViewMaps(9, 3, 350, 25); - return; - }; + if (keycode == 39) this._clickViewMaps(9, 1, 330, 250); + if (keycode == 37) this._clickViewMaps(9, 8, 25, 200); + if (keycode == 40) this._clickViewMaps(9, 6, 250, 330); + if (keycode == 38) this._clickViewMaps(9, 3, 200, 25); + if (keycode == 34) this._clickViewMaps(9, 3, 350, 330); + if (keycode == 33) this._clickViewMaps(9, 3, 350, 25); + return; + }; - actions.prototype._sys_onmousewheel = function (direct) { - // 向下滚动是 -1 ,向上是 1 + actions.prototype._sys_onmousewheel = function (direct) { + // 向下滚动是 -1 ,向上是 1 - if (this._checkReplaying()) { - // 滚轮控制速度 - if (direct == 1) core.speedUpReplay(); - if (direct == -1) core.speedDownReplay(); - return; - } + if (this._checkReplaying()) { + // 滚轮控制速度 + if (direct == 1) core.speedUpReplay(); + if (direct == -1) core.speedDownReplay(); + return; + } - // 楼层飞行器 - if (core.status.lockControl && core.status.event.id == "fly") { - if (direct == 1) core.ui.drawFly(this._getNextFlyFloor(1)); - if (direct == -1) core.ui.drawFly(this._getNextFlyFloor(-1)); - return; - } + // 楼层飞行器 + if (core.status.lockControl && core.status.event.id == "fly") { + if (direct == 1) core.ui.drawFly(this._getNextFlyFloor(1)); + if (direct == -1) core.ui.drawFly(this._getNextFlyFloor(-1)); + return; + } - // 怪物手册 - if (core.status.lockControl && core.status.event.id == "book") { - var pageinfo = core.ui._drawBook_pageinfo(); - if (direct == 1) - core.ui.drawBook(core.status.event.data - pageinfo.per_page); - if (direct == -1) - core.ui.drawBook(core.status.event.data + pageinfo.per_page); - return; - } + // 怪物手册 + if (core.status.lockControl && core.status.event.id == "book") { + var pageinfo = core.ui._drawBook_pageinfo(); + if (direct == 1) + core.ui.drawBook(core.status.event.data - pageinfo.per_page); + if (direct == -1) + core.ui.drawBook(core.status.event.data + pageinfo.per_page); + return; + } - // 存读档 - if ( - core.status.lockControl && - (core.status.event.id == "save" || core.status.event.id == "load") - ) { - var index = - core.status.event.data.page * 10 + core.status.event.data.offset; - if (direct == 1) core.ui._drawSLPanel(index - 10); - if (direct == -1) core.ui._drawSLPanel(index + 10); - return; - } + // 存读档 + if ( + core.status.lockControl && + (core.status.event.id == "save" || core.status.event.id == "load") + ) { + var index = + core.status.event.data.page * 10 + core.status.event.data.offset; + if (direct == 1) core.ui._drawSLPanel(index - 10); + if (direct == -1) core.ui._drawSLPanel(index + 10); + return; + } - // 浏览地图 - if (core.status.lockControl && core.status.event.id == "viewMaps") { - let floorId = core.floorIds[core.status.event.data.index]; - if (!flags.__visited__[floorId]) floorId = core.status.floorId; - const visit = Object.keys(flags.__visited__); - let index = visit.indexOf(floorId); - if (direct == 1) { - if (index > 0) - core.ui._drawViewMaps(core.floorIds.indexOf(visit[index - 1])); - } - if (direct == -1) { - if (index < visit.length - 1) - core.ui._drawViewMaps(core.floorIds.indexOf(visit[index + 1])); - } - return; - } + // 浏览地图 + if (core.status.lockControl && core.status.event.id == "viewMaps") { + let floorId = core.floorIds[core.status.event.data.index]; + if (!flags.__visited__[floorId]) floorId = core.status.floorId; + const visit = Object.keys(flags.__visited__); + let index = visit.indexOf(floorId); + if (direct == 1) { + if (index > 0) + core.ui._drawViewMaps(core.floorIds.indexOf(visit[index - 1])); + } + if (direct == -1) { + if (index < visit.length - 1) + core.ui._drawViewMaps(core.floorIds.indexOf(visit[index + 1])); + } + return; + } - // wait事件 - if ( - core.status.lockControl && - core.status.event.id == "action" && - core.status.event.data.type == "wait" - ) { - var timeout = - Math.max(0, core.status.event.timeout - new Date().getTime()) || 0; - core.setFlag("type", 0); - var keycode = direct == 1 ? 33 : 34; - core.setFlag("keycode", keycode); - core.setFlag("timeout", timeout); - var executed = core.events.__action_wait_afterGet( - core.status.event.data.current - ); - if (executed || !core.status.event.data.current.forceChild) { - core.status.route.push("input:" + (1e8 * timeout + keycode)); - clearTimeout(core.status.event.interval); - delete core.status.event.timeout; - core.doAction(); - } - return; - } - }; - core.registerAction( - "onmousewheel", - "_sys_onmousewheel", - actions.prototype._sys_onmousewheel, - 0 - ); -}, + // wait事件 + if ( + core.status.lockControl && + core.status.event.id == "action" && + core.status.event.data.type == "wait" + ) { + var timeout = + Math.max(0, core.status.event.timeout - new Date().getTime()) || 0; + core.setFlag("type", 0); + var keycode = direct == 1 ? 33 : 34; + core.setFlag("keycode", keycode); + core.setFlag("timeout", timeout); + var executed = core.events.__action_wait_afterGet( + core.status.event.data.current + ); + if (executed || !core.status.event.data.current.forceChild) { + core.status.route.push("input:" + (1e8 * timeout + keycode)); + clearTimeout(core.status.event.interval); + delete core.status.event.timeout; + core.doAction(); + } + return; + } + }; + core.registerAction( + "onmousewheel", + "_sys_onmousewheel", + actions.prototype._sys_onmousewheel, + 0 + ); + }, "CG回廊": function () { // 在此增加新插件 const CGUI = document.createElement("canvas"); //CGui画布设置 @@ -12008,8 +12026,8 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = const imagebox2 = makeBox([200, 1200], [480, 320]); const imagebox3 = makeBox([700, 300], [480, 320]); - const imagebox4 = makeBox([700, 850], [480, 320]); - const imagebox5 = makeBox([700, 1300], [480, 320]); + const imagebox4 = makeBox([700, 750], [480, 320]); + const imagebox5 = makeBox([700, 1200], [480, 320]); if (inRect(pos, pagedownbox)) { //2代表当前最大页数-1 if (page < this.UIMx.length - 1) { @@ -12054,7 +12072,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = show = !show; } } else if (inRect(pos, imagebox3)) { - console.log(3); + const img = core.material.images.images[this.UIMx[page][1][0]]; if (img) { ctx.save(); //保存设置 @@ -12479,104 +12497,104 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = }; }, "信息弹出": function () { - // 在此增加新插件 - /* 弹出显示某个内容 - * 使用方法:core.addPop(px, py, value, color, boldColor, left, jump, time, show, font, speed) - * 参数说明: - * px & py: number 弹出位置 - * value: string 显示内容 - * color: string 填充颜色 - * boldColor: string 描边颜色 - */ + // 在此增加新插件 + /* 弹出显示某个内容 + * 使用方法:core.addPop(px, py, value, color, boldColor, left, jump, time, show, font, speed) + * 参数说明: + * px & py: number 弹出位置 + * value: string 显示内容 + * color: string 填充颜色 + * boldColor: string 描边颜色 + */ - // 默认字体 - var fontD = "16px Verdana"; - // 默认颜色 - var colorD = "red"; - // 默认描边颜色 - var boldColorD = "black"; + // 默认字体 + var fontD = "16px Verdana"; + // 默认颜色 + var colorD = "red"; + // 默认描边颜色 + var boldColorD = "black"; - /** 血量弹出 */ - function pop() { - var ctx = core.getContextByName("pop"); - if (!ctx) - ctx = core.createCanvas( - "pop", - 0, - 0, - core.__PIXELS__, - core.__PIXELS__, - 90 - ); - core.clearMap(ctx); - core.setTextAlign("pop", "left"); - var list = core.status.pop || []; - var count = 0; - list.forEach(function (one) { - // 由frame计算出dy - var dy = 6 - one.frame * 0.2; - var dx = one.speed; - if (one.jump) { - one.py -= dy; - } - if (!one.left) { - one.px += dx; - } else { - one.px -= dx; - } - one.frame++; - // 绘制 - if (one.frame >= one.time) - core.setAlpha(ctx, 1 - (one.frame - one.time) / one.show); - else core.setAlpha(ctx, 1); - core.fillBoldText1( - ctx, - one.value, - one.px, - one.py, - one.color || "red", - one.boldColor || "black", - 2, - one.font - ); - if (one.frame >= one.time + one.show) count++; - }); - if (count > 0) list.splice(0, count); - } - if (!main.replayChecking) core.registerAnimationFrame("pop", true, pop); + /** 血量弹出 */ + function pop() { + var ctx = core.getContextByName("pop"); + if (!ctx) + ctx = core.createCanvas( + "pop", + 0, + 0, + core.__PIXELS__, + core.__PIXELS__, + 90 + ); + core.clearMap(ctx); + core.setTextAlign("pop", "left"); + var list = core.status.pop || []; + var count = 0; + list.forEach(function (one) { + // 由frame计算出dy + var dy = 6 - one.frame * 0.2; + var dx = one.speed; + if (one.jump) { + one.py -= dy; + } + if (!one.left) { + one.px += dx; + } else { + one.px -= dx; + } + one.frame++; + // 绘制 + if (one.frame >= one.time) + core.setAlpha(ctx, 1 - (one.frame - one.time) / one.show); + else core.setAlpha(ctx, 1); + core.fillBoldText1( + ctx, + one.value, + one.px, + one.py, + one.color || "red", + one.boldColor || "black", + 2, + one.font + ); + if (one.frame >= one.time + one.show) count++; + }); + if (count > 0) list.splice(0, count); + } + if (!main.replayChecking) core.registerAnimationFrame("pop", true, pop); - /** 添加弹出内容 */ - this.addPop = function ( - value, - px, - py, - color, - boldColor, - left, - jump, - time, - show, - font, - speed - ) { - var data = { - px: px, - py: py, - value: value, - color: color || colorD, - boldColor: boldColor || boldColorD, - frame: 0, - left: left || false, - jump: jump || false, - time: time || 60, - show: show || 30, - font: font || fontD, - speed: speed || 1, - }; - if (!core.status.pop) core.status.pop = [data]; - else core.status.pop.push(data); - }; -}, + /** 添加弹出内容 */ + this.addPop = function ( + value, + px, + py, + color, + boldColor, + left, + jump, + time, + show, + font, + speed + ) { + var data = { + px: px, + py: py, + value: value, + color: color || colorD, + boldColor: boldColor || boldColorD, + frame: 0, + left: left || false, + jump: jump || false, + time: time || 60, + show: show || 30, + font: font || fontD, + speed: speed || 1, + }; + if (!core.status.pop) core.status.pop = [data]; + else core.status.pop.push(data); + }; + }, "warning": function () { // 在此增加新插件 // 默认音效名 @@ -13311,7 +13329,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = if (img) { //绘制背景 - if (this.memory) ctx.filter = "sepia(50%)" + if (this.memory) ctx.filter = "sepia(50%)"; ctx.drawImage(img, 0, 0, 2028, 1248); ctx.filter = "none"; } else { @@ -13492,9 +13510,9 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = ctx.globalAlpha = 1; if (img) { //绘制背景 - if (memory) ctx.filter = "sepia(50%)" + if (memory) ctx.filter = "sepia(50%)"; ctx.drawImage(img, 0, 0, 676 * 3, 416 * 3); - ctx.filter = "none" + ctx.filter = "none"; } else { core.fillRect(ctx, 0, 0, 676 * 3, 416 * 3); } @@ -13538,7 +13556,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = boldColor: "#000000", font: "bold 48px Verdana", frame: 0, - }] + }, ] ) { if (!core.isPlaying()) { return core.doAction(); @@ -13562,9 +13580,9 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = ctx.globalAlpha = 1; if (img) { //绘制背景 - if (memory) ctx.filter = "sepia(50%)" + if (memory) ctx.filter = "sepia(50%)"; ctx.drawImage(img, 0, 0, 676 * 3, 416 * 3); - ctx.filter = "none" + ctx.filter = "none"; } else { core.fillRect(ctx, 0, 0, 676 * 3, 416 * 3); } @@ -13577,7 +13595,8 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = cy = 624, dy = 624; if (i === 0 && !list[1]) { - core.over(image, + core.over( + image, memory, a.time, hidetime, @@ -13585,19 +13604,28 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = a.textColor, a.boldColor, a.font, - a.text) + a.text + ); } else { - const numa = parseInt(a?.font?.match(/\s*[\d.-]+[a-zA-Z%]*\s*/)?.[0].trim()) || 48; - const numb = parseInt(b?.font?.match(/\s*[\d.-]+[a-zA-Z%]*\s*/)?.[0].trim()) || 48; - const numc = parseInt(c?.font?.match(/\s*[\d.-]+[a-zA-Z%]*\s*/)?.[0].trim()) || 48; - const numd = parseInt(d?.font?.match(/\s*[\d.-]+[a-zA-Z%]*\s*/)?.[0].trim()) || 48; + const numa = + parseInt(a?.font?.match(/\s*[\d.-]+[a-zA-Z%]*\s*/)?.[0].trim()) || + 48; + const numb = + parseInt(b?.font?.match(/\s*[\d.-]+[a-zA-Z%]*\s*/)?.[0].trim()) || + 48; + const numc = + parseInt(c?.font?.match(/\s*[\d.-]+[a-zA-Z%]*\s*/)?.[0].trim()) || + 48; + const numd = + parseInt(d?.font?.match(/\s*[\d.-]+[a-zA-Z%]*\s*/)?.[0].trim()) || + 48; // 绘制 if (a) { if (a.frame < hidetime / 2) { a.frame++; core.setAlpha(ctx, 1 - (hidetime - a.frame) / hidetime); - ay += (numa * (hidetime - a.frame)) / hidetime * 3; + ay += ((numa * (hidetime - a.frame)) / hidetime) * 3; core.setTextAlign(ctx, "center"); core.fillBoldText1( ctx, @@ -13611,9 +13639,8 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = ); } if (a.frame === hidetime / 2) { - core.setAlpha(ctx, 1 - (hidetime - a.frame) / hidetime); - ay = 624 + (numa * (hidetime - a.frame)) / hidetime * 3; + ay = 624 + ((numa * (hidetime - a.frame)) / hidetime) * 3; core.setTextAlign(ctx, "center"); core.fillBoldText1( @@ -13628,7 +13655,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = ); if (!b) { a.frame++; - i++ + i++; } } } @@ -13636,7 +13663,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = if (b.frame > hidetime / 2 && b.frame <= hidetime) { b.frame++; core.setAlpha(ctx, 1 - (hidetime - b.frame) / hidetime); - by += (numb * (hidetime - b.frame)) / hidetime * 3; + by += ((numb * (hidetime - b.frame)) / hidetime) * 3; core.setTextAlign(ctx, "center"); core.fillBoldText1( ctx, @@ -13649,13 +13676,17 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = b.font ); - core.stopSound(sod) - + core.stopSound(sod); + } + const lisenb = + b.sound && + core.material.sounds[b.sound] && + core.musicStatus.soundStatus; + if (b.frame && lisenb) { + sod = core.playSound(sound); } - const lisenb = b.sound && core.material.sounds[b.sound] && core.musicStatus.soundStatus; - if (b.frame && lisenb) { sod = core.playSound(sound); } if (b.frame > hidetime && b.frame < hidetime + b.time) { - b.frame++ + b.frame++; ctx.globalAlpha = 1; core.setTextAlign(ctx, "center"); core.fillBoldText1( @@ -13668,8 +13699,6 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = 6, b.font ); - - } if (b.frame == hidetime + b.time) { @@ -13688,14 +13717,17 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = if (a) a.frame++; if (b) b.frame++; if (c) c.frame++; - i++ + i++; } } if (c) { - if (c.frame > hidetime + c.time && c.frame < hidetime * 3 / 2 + c.time) { + if ( + c.frame > hidetime + c.time && + c.frame < (hidetime * 3) / 2 + c.time + ) { c.frame++; - core.setAlpha(ctx, 1 - (c.frame - hidetime - c.time) / hidetime) - cy -= (numc * (c.frame - hidetime - c.time)) / hidetime * 3; + core.setAlpha(ctx, 1 - (c.frame - hidetime - c.time) / hidetime); + cy -= ((numc * (c.frame - hidetime - c.time)) / hidetime) * 3; core.setTextAlign(ctx, "center"); core.fillBoldText1( ctx, @@ -13708,9 +13740,10 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = c.font ); } - if (c.frame === hidetime * 3 / 2 + c.time) { - core.setAlpha(ctx, 1 - (c.frame - hidetime - c.time) / hidetime) - cy = 624 - (numc * (c.frame - hidetime - c.time)) / hidetime * 3; + if (c.frame === (hidetime * 3) / 2 + c.time) { + core.setAlpha(ctx, 1 - (c.frame - hidetime - c.time) / hidetime); + cy = + 624 - ((numc * (c.frame - hidetime - c.time)) / hidetime) * 3; core.setTextAlign(ctx, "center"); core.fillBoldText1( ctx, @@ -13723,17 +13756,19 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = c.font ); if (!b) { - c.frame++ - i++ - + c.frame++; + i++; } } } if (d) { - if (d.frame > hidetime * 3 / 2 + d.time && d.frame < hidetime * 2 + d.time) { + if ( + d.frame > (hidetime * 3) / 2 + d.time && + d.frame < hidetime * 2 + d.time + ) { d.frame++; - core.setAlpha(ctx, 1 - (d.frame - hidetime - d.time) / hidetime) - dy -= (numd * (d.frame - hidetime - d.time)) / hidetime * 3; + core.setAlpha(ctx, 1 - (d.frame - hidetime - d.time) / hidetime); + dy -= ((numd * (d.frame - hidetime - d.time)) / hidetime) * 3; core.setTextAlign(ctx, "center"); core.fillBoldText1( ctx, @@ -13754,7 +13789,6 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = core.doAction(); return; } - } } ctx.restore(); @@ -13784,9 +13818,9 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = ctx.globalAlpha = globalAlpha1 / time; if (img2) { //绘制背景 - if (memory2) ctx.filter = "sepia(50%)" + if (memory2) ctx.filter = "sepia(50%)"; ctx.drawImage(img2, 0, 0, 676 * 3, 1248); - ctx.filter = "none" + ctx.filter = "none"; } else { core.fillRect(ctx, 0, 0, 676 * 3, 1248); } @@ -13816,12 +13850,11 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = ctx.globalAlpha = globalAlpha2 / time; if (img1) { //绘制背景 - if (memory1) ctx.filter = "sepia(50%)" + if (memory1) ctx.filter = "sepia(50%)"; ctx.drawImage(img1, 0, 0, 676 * 3, 1248); - ctx.filter = "none" + ctx.filter = "none"; } else { core.fillRect(ctx, 0, 0, 676 * 3, 1248); - } globalAlpha2--; ctx.restore(); @@ -13851,16 +13884,16 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = ctx.globalAlpha = globalAlpha2 / time; if (img1) { //绘制背景 - if (memory1) ctx.filter = "sepia(50%)" + if (memory1) ctx.filter = "sepia(50%)"; ctx.drawImage(img1, 0, 0, 676 * 3, 1248); - ctx.filter = "none" + ctx.filter = "none"; } else { core.fillRect(ctx, 0, 0, 676 * 3, 1248); } ctx.globalAlpha = globalAlpha1 / time; if (img2) { //绘制背景 - if (memory2) ctx.filter = "sepia(50%)" + if (memory2) ctx.filter = "sepia(50%)"; ctx.drawImage(img2, 0, 0, 676 * 3, 1248); ctx.filter = "none"; } else { @@ -13993,5 +14026,164 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = onclick(px, py) {} } core.ui.boss = new boss1(); - } + }, + "剧情视频引用": function () { + // 在此增加新插件 + let a; + let bgm; + + function gtouchstart() { + timeOutEvent = setTimeout(() => { + video.remove(); + video1.remove(); + core.doAction() + clearTimeout(a) + core.playBgm(bgm) + core.resumeBgm() + }, 2000); //这里设置定时器,定义长按500毫秒触发长按事件,时间可以自己改,个人感觉500毫秒非常合适 + return false; + }; + + //手释放,如果在500毫秒内就释放,则取消长按事件,此时可以执行onclick应该执行的事件 + function gtouchend() { + + if (timeOutEvent != 0) { + //这里写要执行的内容(尤如onclick事件) + console.log("你这是点击,不是长按"); + } + clearTimeout(timeOutEvent); //清除定时器 + return false; + }; + + + this.openvideo = function () { + if (!core.isPlaying()) return + const video = document.createElement("iframe"); //iframe设置 + video.style.position = "absolute"; + video.style.zIndex = 320; + video.style.display = "block"; + video.id = "video"; + main.dom.gameGroup.insertAdjacentElement("afterend", video); + video.style.top = "50%"; + video.style.left = "50%"; + video.style.transform = "translate(-50%,-50%)"; + main.dom.video = video; + const video1 = document.createElement('canvas'); //iframe设置 + video1.style.position = "absolute"; + video1.style.zIndex = 330; + video1.style.display = "block"; + video1.id = "video1"; + main.dom.gameGroup.insertAdjacentElement("afterend", video1); + video1.style.top = "50%"; + video1.style.left = "50%"; + video1.style.transform = "translate(-50%,-50%)"; + main.dom.video1 = video1; + if (core.domStyle.isVertical) { + video.width = 416 * 3; + video.height = 676 * 3; + video.style.transform = "translate(-50%,-50%) rotate(90deg)"; //重新定位右上角为基准 + video1.width = 416 * 3; + video1.height = 676 * 3; + video1.style.transform = "translate(-50%,-50%) rotate(90deg)"; //重新定位右上角为基准 + } else { + video.width = 676 * 3; + video.height = 416 * 3; + video.style.transform = "translate(-50%,-50%)"; + video1.width = 676 * 3; + video1.height = 416 * 3; + video1.style.transform = "translate(-50%,-50%)"; + } + video1.ontouchstart = function (e) { + try { + e.preventDefault(); + if (core.isPlaying()) return false; + gtouchstart() + + } catch (ee) { + main.log(ee); + } + }; + video1.ontouchend = function (e) { + try { + e.preventDefault(); + if (core.isPlaying()) return false; + gtouchend() + + } catch (ee) { + main.log(ee); + } + }; + + video1.onmouseup = function (e) { + + //鼠标抬起 + try { + e.stopPropagation(); + if (!core.isPlaying()) return false; + gtouchend() + + } catch (ee) { + console.error(ee); + } + }; + video1.onmousedown = function (e) { + + //鼠标按下 + try { + e.stopPropagation(); + if (!core.isPlaying()) return false; + gtouchstart() + } catch (ee) { + main.log(ee); + } + }; + let globalAlpha = 0 + let frame = 1 + core.registerAnimationFrame('op', true, function () { + const ctx = video1.getContext('2d') + core.clearMap(ctx) + ctx.globalAlpha = 1 + core.fillRect(ctx, 0, 0, video1.width, video.height, "#000000") + + ctx.globalAlpha = globalAlpha / 30 + core.setTextAlign(ctx, "center"); + core.fillBoldText1(ctx, "长按2秒后跳过op", 1014, 624, "#FFFFFF", '#000000', 6, "bold 48px Verdana") + globalAlpha += frame + if (globalAlpha > 29) frame = -1 + if (frame === -1 && globalAlpha < 0) { + core.clearMap(ctx) + core.unregisterAnimationFrame('op') + } + + }) + + core.control.resize(); + //player.bilibili.com/player.html + //www.bilibili.com/blackboard/html5mobileplayer.html + // + video.src = "///www.bilibili.com/blackboard/html5mobileplayer.html?isOutside=true&aid=6484104&bvid=BV1cs411b7cH&cid=10546155&p=1&poster=0&autoplay=1&high_quality=1&muted=0&danmaku=0"; + video.scrolling = "no"; + video.border = "0"; + video.crossorigin = true; + video.frameborder = "no"; + video.framespacing = "0"; + video.allowfullscreen = false; + + video.sandbox = "allow-top-navigation allow-same-origin allow-forms allow-scripts allow-cross-origin"; + //gsl_play_mask + + video.addEventListener('load', function () { + bgm = core.musicStatus.playingBgm; + core.playBgm("op.mp3") + a = setTimeout(() => { + video.remove(); + video1.remove(); + core.playBgm(bgm) + core.doAction() + + }, 130000) + }) + + }; +} } \ No newline at end of file