From a132bb8d1689a2d192e2a9718df7ccaf4cc5b58f Mon Sep 17 00:00:00 2001 From: strawberry42271 <2806566736@qq.com> Date: Fri, 21 Mar 2025 12:54:22 +0800 Subject: [PATCH] =?UTF-8?q?boss=E6=88=98=E5=8A=A0=E6=88=90=E5=8F=98?= =?UTF-8?q?=E6=9B=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- project/plugins.js | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) diff --git a/project/plugins.js b/project/plugins.js index 98f7637..ed30ff3 100644 --- a/project/plugins.js +++ b/project/plugins.js @@ -17590,7 +17590,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = ) { case "普通攻击": damage = Math.max(a.atk - b.def, 0); //基础伤害 - damage = Math.floor((damage * a.speed) / b.speed); //速度比值伤害加成 + if (a.id === 'hero') damage = Math.floor((damage * a.speed) / b.speed); //勇者攻击时伤害根据速度比值伤害加成 b.hp -= damage; //承受伤害 if (b.id === "hero") core.status.hero.statistics.battleDamage += damage; //数据统计记录伤害 @@ -17841,6 +17841,17 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = }); } posy += 50; + core.fillBoldText1( + ctx8, + "主角所造成的伤害将提升主角速度与怪物敌人速度值之比", + 1000, + posy, + "#FFFFFF", + "#000000", + 6, + "bold 48px Verdana" + ); + posy += 100; core.fillBoldText1( ctx8, "技能说明",