From 0e6427ed2dd28105d4ee96c1d669fe372941a7a9 Mon Sep 17 00:00:00 2001 From: egamerainy <1336237126@qq.com> Date: Sun, 21 Sep 2025 00:58:04 +0800 Subject: [PATCH] =?UTF-8?q?=E7=BC=96=E5=86=99=E7=AC=AC=E4=BA=8C=E8=BD=AE?= =?UTF-8?q?=E5=B9=B3=E8=A1=A1=E6=80=A7=E8=B0=83=E6=95=B4=E6=9B=B4=E6=96=B0?= =?UTF-8?q?=E5=85=AC=E5=91=8A?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- project/plugins.js | 43 ++++++++++++++++++++++++++++++++++++------- 1 file changed, 36 insertions(+), 7 deletions(-) diff --git a/project/plugins.js b/project/plugins.js index 65b1a86..3dfd19b 100644 --- a/project/plugins.js +++ b/project/plugins.js @@ -3107,8 +3107,8 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = if (core.hasItem("AdrenalineH")) ATK += 80 * flags.ratio } if (core.hasItem("StarCoinHammer2") && flags.StarCoinHammer) ATK += Math.min(Math.floor(hero.money * flags.ratio / (flags.MapStatus?.Map === "魔法学院" ? 1000 : 100)), 1000 * flags.ratio) - if (core.hasItem("UtilityKnifeB2") && hero.hp >= 1000 * flags.ratio) ATK += Math.sqrt(flags.health.count * flags.ratio ** 0.5) - if (core.hasItem("UtilityKnifeS2") && hero.hp >= 800 * flags.ratio) ATK += Math.sqrt(flags.health.count * flags.ratio ** 0.5) + if (core.hasItem("UtilityKnifeB2") && hero.hp >= 1000 * flags.ratio) ATK += Math.floor(flags.health.count * flags.ratio ** 0.5) + if (core.hasItem("UtilityKnifeS2") && hero.hp >= 800 * flags.ratio) ATK += Math.floor(flags.health.count * flags.ratio ** 0.5) if (core.hasItem("FlashlightS2")) ATK += Math.floor(flags.star.level * Math.sqrt(flags.ratio)) if (core.status.hero.name === "帕帕拉") ATK += Math.floor(core.getRealStatus("hp") / 300) else if (core.status.hero.name === "娜蒂斯") ATK += core.status.hero.myCard.length * flags.ratio @@ -20608,7 +20608,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = break; case "ADMasao": - damage = Math.max(this.mon_atk_status - Math.floor((this.hero_def_status + this.hero_def) * (100 + this.DEFbet + this.randDEF) / 100),0); + damage = Math.max(this.mon_atk_status - Math.floor((this.hero_def_status + this.hero_def) * (100 + this.DEFbet + this.randDEF) / 100), 0); if (this.turn % 5 === 0) { damage += this.mon_atk_status; this.mon_hp_status += Math.floor(this.mon_hp / 10); @@ -20631,7 +20631,7 @@ var plugins_bb40132b_638b_4a9f_b028_d3fe47acc8d1 = damage = this.mon_atk_status - Math.floor((this.hero_def_status + this.hero_def) * (100 + this.DEFbet + this.randDEF) / 100) if (this.cards.length < 5) { damage = Math.floor(damage * (10 - this.cards.length) / 5); - this.mon_atk_status += 20 * (5-this.cards.length) + this.mon_atk_status += 20 * (5 - this.cards.length) } if (!this.nocardshift) { this.cards.shift(); @@ -22638,12 +22638,16 @@ ${this.mon_def_status}\\i[def] tabButton2.textContent = '2025.06.21第一次平衡性调整'; const tabButton3 = document.createElement('button'); - tabButton3.className = 'tab-button active'; + tabButton3.className = 'tab-button'; tabButton3.dataset.tab = 'ver211'; tabButton3.textContent = '2025.09.04版本更新'; + const tabButton4 = document.createElement('button'); + tabButton4.className = 'tab-button active'; + tabButton4.dataset.tab = 'changelog2'; + tabButton4.textContent = '2025.09.21第二次平衡性调整'; - + updateLogTabs.appendChild(tabButton4); updateLogTabs.appendChild(tabButton3); updateLogTabs.appendChild(tabButton1); updateLogTabs.appendChild(tabButton2); @@ -22655,7 +22659,7 @@ ${this.mon_def_status}\\i[def] updateLogContent.id = 'updateLogContent'; // 初始化内容 - updateContent('ver211'); + updateContent('changelog2'); mainContainer.appendChild(updateLogContent); updateLogWindow.appendChild(mainContainer); @@ -22712,6 +22716,31 @@ ${this.mon_def_status}\\i[def] // 更新右侧内容 function updateContent(type) { const contentData = { + changelog2:{ + title: '2025.09.21第二次平衡性调整', + sections: [ + { + title: "■ BOSS战筹码运行机制公开", + content: '' + }, + { + title: '■ 角色调整', + content: '' + }, + { + title: '■ 筹码调整', + content: '

此外:调整了事件卡商店的价格

' + }, + { + title: '■ BOSS战调整', + content: '

除舞狮嘎呜外,所有BOSS都会增加攻击

重做BOSS战卡牌,缩短战斗回合数

' + }, + { + title: '■ 其他', + content: '喜欢的话别忘了关注原作《星引擎Party》

点此加入群聊一起讨论,更可体验全角色LV6

这里真什么都没有了' + }, + ] + }, ver211: { title: '2025.09.04版本更新', sections: [{