Commit Graph

22 Commits

Author SHA1 Message Date
370f285964 refactor: 删除污染严重的 TEnemy 和 THero,仅在战斗系统中包含 2026-05-17 23:56:40 +08:00
7428f41c93 refactor: 移除 data-utils 包 2026-05-17 22:03:22 +08:00
0f5b1f4d80 refactor: 删除旧 Range 接口 2026-05-17 21:50:49 +08:00
8f4c4b7df2 refactor: 将 Layer 0 单独放到一个包 2026-05-17 21:32:23 +08:00
9ada0796b3 refactor: Layer2 数据拆分至 data-system 2026-05-16 17:06:18 +08:00
93b5349248 refactor: 激光地图伤害换用新 IFaceManager 接口 2026-05-12 19:59:10 +08:00
fbdd609001 feat: 动态图层 2026-05-11 23:35:46 +08:00
c43bfa2ab0 refactor: 地图存档的加载适配 2026-04-26 15:31:27 +08:00
476f735adc refactor: manager 的复用方案 & fix: 类型错误
Co-authored-by: Copilot <copilot@github.com>
2026-04-24 23:12:18 +08:00
8c1becc9f1 refactor: 存档系统 & 勇士属性存档
Co-authored-by: Copilot <copilot@github.com>
2026-04-24 17:29:13 +08:00
1a569804d8 refactor: getFlag
Some checks failed
CodeQL / Analyze (javascript) (push) Has been cancelled
2026-04-21 15:46:59 +08:00
79d06c31df refactor: 伤害计算 2026-04-17 17:49:24 +08:00
eaa725553b refactor: 怪物系统与勇士属性系统联动 2026-04-17 15:34:44 +08:00
89936416e1 chore: 添加必要注释 2026-04-16 13:30:52 +08:00
39e91b241f refactor: 将旧样板怪物移植单独提取出来 2026-04-15 23:12:28 +08:00
6c1acb990e reafactor: 目录结构修改 2026-04-15 22:32:07 +08:00
63e1a01fab feat: 内置最终效果 2026-04-15 18:48:59 +08:00
4c0960fff7 refactor: Range 接口重构 2026-04-15 15:07:17 +08:00
a24911400f refactor: 怪物基本属性改为泛型 2026-04-15 14:49:36 +08:00
057d5ab813 feat: 怪物及地图伤害系统 2026-04-14 18:10:21 +08:00
bea2725d6a feat: 将 HumanBreak 新内容移植入该样板 2026-02-28 22:56:59 +08:00
6bf32174d8 init: 2.B 2026-02-28 20:23:34 +08:00