mirror of
https://github.com/unanmed/HumanBreak.git
synced 2025-11-13 21:22:59 +08:00
Compare commits
No commits in common. "cd2de674e49f950465013571285aa34b03bd18ef" and "17f771c64488f7ea411c0c906da4725674921913" have entirely different histories.
cd2de674e4
...
17f771c644
@ -633,7 +633,9 @@ export class DamageEnemy implements IDamageEnemy {
|
||||
if (
|
||||
block &&
|
||||
block.event.noPass &&
|
||||
block.event.cls !== 'enemys'
|
||||
block.event.cls !== 'enemys' &&
|
||||
block.id !== 141 &&
|
||||
block.id !== 151
|
||||
) {
|
||||
break;
|
||||
}
|
||||
@ -872,7 +874,7 @@ export class DamageEnemy implements IDamageEnemy {
|
||||
}
|
||||
|
||||
// 霜冻
|
||||
if (info.special.has(20)) {
|
||||
if (info.special.has(20) && !core.hasEquip('I589')) {
|
||||
return (
|
||||
info.def +
|
||||
info.hp / (1 - this.enemy.ice! / 100) -
|
||||
@ -949,7 +951,7 @@ export function calDamageWith(
|
||||
}
|
||||
|
||||
// 霜冻
|
||||
if (special.has(20)) {
|
||||
if (special.has(20) && !core.hasEquip('I589')) {
|
||||
heroPerDamage *= 1 - info.ice! / 100;
|
||||
}
|
||||
|
||||
|
||||
@ -24,13 +24,13 @@ export const specials: SpecialDeclaration[] = [
|
||||
},
|
||||
{
|
||||
code: 1,
|
||||
name: '先攻',
|
||||
desc: `怪物首先攻击`,
|
||||
name: '致命一击',
|
||||
desc: enemy => `怪物每5回合触发一次强力攻击,造成${enemy.crit}%的伤害`,
|
||||
color: '#fc3'
|
||||
},
|
||||
{
|
||||
code: 2,
|
||||
name: '魔攻',
|
||||
name: '恶毒',
|
||||
desc: '怪物攻击无视勇士的防御',
|
||||
color: '#bbb0ff'
|
||||
},
|
||||
@ -60,68 +60,63 @@ export const specials: SpecialDeclaration[] = [
|
||||
},
|
||||
{
|
||||
code: 7,
|
||||
name: '破甲',
|
||||
name: '饥渴',
|
||||
desc: enemy =>
|
||||
`战斗前,附加角色防御的${enemy.breakArmor ?? core.values.breakArmor}%作为伤害`,
|
||||
color: '#fe7'
|
||||
`战斗前,怪物降低勇士${enemy.hungry}%的攻击,并加在自己身上`,
|
||||
color: '#b67'
|
||||
},
|
||||
{
|
||||
code: 8,
|
||||
name: '反击',
|
||||
name: '抱团',
|
||||
desc: enemy =>
|
||||
`战斗时,怪物每回合附加角色攻击的${enemy.counterAttack ?? core.values.counterAttack}%作为伤害,无视角色防御`,
|
||||
`怪物周围5×5范围内每有一个拥有该属性的怪物(不包括自身),则对方攻防就增加${enemy.together}%(线性叠加)` +
|
||||
`,受加成怪物会在右上角以绿色字体显示当前周围有多少个怪物`,
|
||||
color: '#fa4'
|
||||
},
|
||||
{
|
||||
code: 9,
|
||||
name: '净化',
|
||||
desc: enemy =>
|
||||
`战斗前,怪物附加角色护盾的${enemy.purify ?? core.values.purify}倍作为伤害`,
|
||||
name: '绝对防御',
|
||||
desc: '怪物的奇特护甲可以让勇士的额外攻击失效,攻击变为基础攻击+额外攻击',
|
||||
color: '#80eed6'
|
||||
},
|
||||
{
|
||||
code: 10,
|
||||
name: '模仿',
|
||||
desc: `怪物的攻防与勇士相同`,
|
||||
name: '勇气之刃',
|
||||
desc: enemy => `怪物第一回合造成${enemy.courage}%的伤害`,
|
||||
color: '#b0c0dd'
|
||||
},
|
||||
{
|
||||
code: 11,
|
||||
name: '吸血',
|
||||
desc: enemy => {
|
||||
const vampire = enemy.vampire ?? 10;
|
||||
return (
|
||||
`战斗前,怪物首先吸取角色的${vampire}%生命` +
|
||||
`(约${Math.floor((vampire / 100) * getHeroStatusOn('hp'))}点)作为伤害` +
|
||||
(enemy.add ? `,并把伤害数值加到自身生命上` : ``)
|
||||
);
|
||||
},
|
||||
name: '勇气冲锋',
|
||||
desc: enemy =>
|
||||
`怪物首先攻击,造成${enemy.charge}%的伤害,并眩晕勇士5回合`,
|
||||
color: '#ff00d2'
|
||||
},
|
||||
{
|
||||
code: 12,
|
||||
name: '中毒',
|
||||
desc: () =>
|
||||
`战斗后,角色陷入中毒状态,每一步损失生命${core.values.poisonDamage}点`,
|
||||
name: '追猎',
|
||||
desc: '当勇士移动到该怪物的水平或竖直方向上时,怪物向勇士移动一格',
|
||||
color: '#9e8'
|
||||
},
|
||||
{
|
||||
code: 13,
|
||||
name: '衰弱',
|
||||
name: '魔攻',
|
||||
desc: '怪物攻击无视勇士的防御',
|
||||
color: '#f0bbcc'
|
||||
color: '#bbb0ff'
|
||||
},
|
||||
{
|
||||
code: 14,
|
||||
name: '诅咒',
|
||||
desc: '战斗后,角色陷入诅咒状态,战斗无法获得金币和经验',
|
||||
name: '智慧之源',
|
||||
desc: '困难难度下(简单难度没有效果),战斗后,怪物会吸取勇士30%的智慧(勇士智慧向下取整至整十)加在本层的拥有该属性的怪物攻击上',
|
||||
color: '#bbeef0'
|
||||
},
|
||||
{
|
||||
code: 15,
|
||||
name: '领域',
|
||||
name: '突刺',
|
||||
desc: enemy =>
|
||||
`经过怪物周围${enemy.zoneSquare ? '九宫格' : '十字'}范围内${enemy.range}格时自动减生命${enemy.zone}点`,
|
||||
`勇士走到怪物怪物周围四格时,怪物对勇士造成${core.formatBigNumber(
|
||||
Math.max((enemy.value || 0) - getHeroStatusOn('def'))
|
||||
)}点伤害`,
|
||||
color: '#c677dd'
|
||||
},
|
||||
{
|
||||
|
||||
@ -558,11 +558,19 @@ export class HeroMover extends ObjectMoverBase {
|
||||
const showDir = toDir(this.faceDir);
|
||||
|
||||
// 前方不能移动
|
||||
if (code === HeroMoveCode.CannotMove || code === HeroMoveCode.Hit) {
|
||||
if (
|
||||
code === HeroMoveCode.CannotMove ||
|
||||
code === HeroMoveCode.Hit ||
|
||||
code === HeroMoveCode.LoopHit
|
||||
) {
|
||||
controller.stop();
|
||||
this.onCannotMove(showDir);
|
||||
if (code === HeroMoveCode.Hit) {
|
||||
core.trigger(nx, ny);
|
||||
} else if (code === HeroMoveCode.LoopHit) {
|
||||
const floor = core.status.thisMap;
|
||||
if (x === 0) core.trigger(floor.width - 1, y);
|
||||
else core.trigger(0, y);
|
||||
}
|
||||
core.checkRouteFolding();
|
||||
return;
|
||||
|
||||
@ -4,7 +4,11 @@ const potionItems: AllIdsOf<'items'>[] = [
|
||||
'redPotion',
|
||||
'bluePotion',
|
||||
'yellowPotion',
|
||||
'greenPotion'
|
||||
'greenPotion',
|
||||
'I482',
|
||||
'I484',
|
||||
'I487',
|
||||
'I491'
|
||||
];
|
||||
|
||||
export function createHook() {
|
||||
|
||||
@ -972,6 +972,7 @@ comment_s
|
||||
/* comment_s
|
||||
tooltip : comment:添加一段会被游戏跳过的注释内容
|
||||
helpUrl : /_docs/#/instruction
|
||||
doubleclicktext : EvalString_Multi_0
|
||||
default : ["可以在这里写添加任何注释内容"]
|
||||
colour : this.commentColor
|
||||
var code = '{"type": "comment", "text": "'+EvalString_Multi_0+'"},\n';
|
||||
@ -985,6 +986,7 @@ autoText_s
|
||||
/* autoText_s
|
||||
tooltip : autoText:自动剧情文本,用户无法跳过自动剧情文本,大段剧情文本请添加“是否跳过剧情”的提示
|
||||
helpUrl : /_docs/#/instruction
|
||||
doubleclicktext : EvalString_Multi_0
|
||||
allIds : ['EvalString_1']
|
||||
default : ["","","","","","","",3000,"用户无法跳过自动剧情文本,大段剧情文本请添加“是否跳过剧情”的提示"]
|
||||
EvalString_0= EvalString_0 ? (', "title": "'+EvalString_0+'"') : '';
|
||||
@ -995,7 +997,7 @@ IntString_1= IntString_1 ? (', "y": '+IntString_1) : '';
|
||||
IntString_2= IntString_2 ? (', "width": '+IntString_2) : '';
|
||||
IntString_3= IntString_3 ? (', "height": '+IntString_3) : '';
|
||||
Int_0= ', "time": '+Int_0;
|
||||
var code = '{"type": "autoText"'+EvalString_0+EvalString_1+EvalString_2+IntString_0+IntString_1+IntString_2+IntString_3+Int_0+', "text": "'+EvalString_Multi_0+'"},\n';
|
||||
var code = '{"type": "autoText"'+EvalString_0+EvalString_1+EvalString_2+IntString_0+IntString_1+IntString_2+IntString_3+Int0+', "text": "'+EvalString_Multi_0+'},\n';
|
||||
return code;
|
||||
*/;
|
||||
|
||||
|
||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -1 +0,0 @@
|
||||
{"ratio":2,"bitmaps":["data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGAAAABgCAYAAADimHc4AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAD6SURBVHhe7dQ9SsVAFAXg+MNTeAhaWCrWLsHGUlCwsHMXgo2NjZ31a1yBVtaCrSvQ1i24hSSegbuEBAS/Dw7M3JnqZEgHAAAAAAAAAAAAAP/NOI5rySI5GobhNDlJ9uuYqaXo9RR83Pf9U/KevGV/kxwkW+2D1FWmkmKXKfYuZf8k38lrZpeZHSaLusaU2ktOyRcp+zP5Sl6yv858t53VNaaWcrdT9mPSXvpHskrxO3XMnNpvJYW3F/+Q9XmNmVv7raT055R+n/VejZlbyt5M6VfJbdYbNWZureyUvkzOagQAAAAAAAAAAAAAAAAAAAAAAAAAAADwd3XdL135q9NaPZ6+AAAAAElFTkSuQmCC","data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGAAAABgCAYAAADimHc4AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAJ4SURBVHhe7de7alRRFMbx3DSIgqiNIBJsBUUESyutBAsLO9/CWtL4BtorlgFBRGIEEQwxMSBiMWouGo2TCyaTC0lmJjM5ey+/HVfeYPZB8P+DNefsS/WdxZ5zugAAAAAAAAAAAAAAAAAAAID/lZkdVnX7ELmkkA+C1rU3xngthHBf1xsa9+1vQmcdhK7qUdAXFPh4URSjur+r6vdt6DQP/ZDqkkL/ZlZs6jqh8WnfghzU1UcOQlclmop3fBk5KPA+hXxRYb9LiWtsujR0Oe5b0Gke+hUF/TaFLtHrh29BDgr9jEJOoReqeur2RPfTvgWdpnzTG8yAQm6oYgq8uWfWLvaD1y+vkNko3G6FPJ9CT7ZbZpVVs9m1/Ydw3bchB3X9+dTxqVLwk4tmH1T1VnjlW5CDGj11/XDq+HTgfFwye/rVbKpmNjzDx1N2Cn8jhb+qF8mRObOX381m1sPww4od8y3IQZn3KPzdogjNyorZ8xmzaXX9cjOe8y3IxcNvNtq2OV41ezFrttYMv30ZOSn8dOavqBrjC3+PnfVGvOfLyE0P4HH6qhr9Zfbmp7p/Lg74EnJT+LdbeyGk4F/PhfhgMp7yJeSm9/yTavza2HyIYwuhPTRkvb6E3NT5fQr/2cRS2HhfDfVB/Qn7EnJLf7rq/pvTq6H9uRa2fBplSOGrTixvhdrUWqj7NMqi8HsV/shsLez5FMq004qXq+th14cok879/upO+FKp2GGfQll09PSsNOLVxXq85VMoUzr7F7fDIx+iTOnNR8fP2UGOnvKl8NPx8+RTPOpTKFt6CH4LAAAAAAAAAAAAAAAAAAAAAAAAAACAf1RX1x9x4x3SPdhnTAAAAABJRU5ErkJggg==","","","","","","","","","","","","","","","","","",""],"frame_max":5,"frames":[[[0,8,32,30,100]],[[0,-16,32,50,130]],[[0,-24,40,80,150]],[[0,-48,24,90,180],[1,-8,40,100,255]],[[0,-56,24,100,200],[1,-8,24,100,255]]]}
|
||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -13,11 +13,8 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
|
||||
"bear.png",
|
||||
"bg.jpg",
|
||||
"brave.png",
|
||||
"cloud.png",
|
||||
"dragon.png",
|
||||
"fog.png",
|
||||
"hero.png",
|
||||
"sun.png",
|
||||
"winskin.png"
|
||||
],
|
||||
"tilesets": [
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 91 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 27 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 98 KiB |
@ -130,9 +130,9 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
|
||||
"canUseItemEffect": "true"
|
||||
},
|
||||
"sword0": {
|
||||
"cls": "equips",
|
||||
"cls": "items",
|
||||
"name": "破旧的剑",
|
||||
"text": "可装备道具,记得至少留一个可装备道具,不然会构建失败。",
|
||||
"text": "一把已经生锈的剑",
|
||||
"equip": {
|
||||
"type": 0,
|
||||
"animate": "sword",
|
||||
@ -214,9 +214,9 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
|
||||
"itemEffectTip": ",攻击+100"
|
||||
},
|
||||
"shield0": {
|
||||
"cls": "equips",
|
||||
"cls": "items",
|
||||
"name": "破旧的盾",
|
||||
"text": "可装备道具,记得至少留一个可装备道具,不然会构建失败。",
|
||||
"text": "一个很破旧的铁盾",
|
||||
"equip": {
|
||||
"type": 1,
|
||||
"value": {
|
||||
|
||||
Binary file not shown.
@ -166,20 +166,20 @@ export async function splitResource(
|
||||
while (index < files.length) {
|
||||
let total = 0;
|
||||
const start = index;
|
||||
let i = index;
|
||||
for (; i < files.length; i++) {
|
||||
for (let i = index; i < files.length; i++) {
|
||||
const file = files[i];
|
||||
if (file.exceed) {
|
||||
if (i === index) i = index + 1;
|
||||
index = i;
|
||||
break;
|
||||
} else {
|
||||
total += file.stats.size;
|
||||
}
|
||||
if (total > limit) {
|
||||
index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
index = i;
|
||||
const toZip = files.slice(start, index);
|
||||
result.push(await compressFiles(toZip));
|
||||
}
|
||||
|
||||
41
src/types/source/data.d.ts
vendored
41
src/types/source/data.d.ts
vendored
@ -10,26 +10,56 @@ type ImageIds =
|
||||
| 'bear.png'
|
||||
| 'bg.jpg'
|
||||
| 'brave.png'
|
||||
| 'cloud.png'
|
||||
| 'dragon.png'
|
||||
| 'fog.png'
|
||||
| 'hero.png'
|
||||
| 'sun.png'
|
||||
| 'winskin.png'
|
||||
|
||||
type AnimationIds =
|
||||
| 'amazed'
|
||||
| 'angry'
|
||||
| 'angry2'
|
||||
| 'bulb'
|
||||
| 'emm'
|
||||
| 'explosion1'
|
||||
| 'explosion2'
|
||||
| 'explosion3'
|
||||
| 'explosion4'
|
||||
| 'fire'
|
||||
| 'focus'
|
||||
| 'fret'
|
||||
| 'hand'
|
||||
| 'ice'
|
||||
| 'jianji'
|
||||
| 'luv'
|
||||
| 'magicAtk'
|
||||
| 'stone'
|
||||
| 'sweat'
|
||||
| 'sweat2'
|
||||
| 'sword'
|
||||
| 'zone'
|
||||
|
||||
type SoundIds =
|
||||
| '008-System08.opus'
|
||||
| '015-Jump01.opus'
|
||||
| '050-Explosion03.opus'
|
||||
| '051-Explosion04.opus'
|
||||
| '087-Action02.opus'
|
||||
| '094-Attack06.opus'
|
||||
| '118-Fire02.opus'
|
||||
| '119-Fire03.opus'
|
||||
| '120-Ice01.opus'
|
||||
| 'arrow.opus'
|
||||
| 'attack.opus'
|
||||
| 'bomb.opus'
|
||||
| 'cancel.opus'
|
||||
| 'centerFly.opus'
|
||||
| 'chapter.opus'
|
||||
| 'confirm.opus'
|
||||
| 'cursor.opus'
|
||||
| 'danger.opus'
|
||||
| 'door.opus'
|
||||
| 'drink.opus'
|
||||
| 'electron.opus'
|
||||
| 'equip.opus'
|
||||
| 'error.opus'
|
||||
| 'floor.opus'
|
||||
@ -39,10 +69,15 @@ type SoundIds =
|
||||
| 'jump.opus'
|
||||
| 'load.opus'
|
||||
| 'open_ui.opus'
|
||||
| 'paper.opus'
|
||||
| 'pickaxe.opus'
|
||||
| 'quake.opus'
|
||||
| 'recovery.opus'
|
||||
| 'save.opus'
|
||||
| 'shake.opus'
|
||||
| 'shop.opus'
|
||||
| 'thunder.opus'
|
||||
| 'tree.opus'
|
||||
| 'zone.opus'
|
||||
|
||||
type BgmIds =
|
||||
|
||||
163
src/types/source/items.d.ts
vendored
163
src/types/source/items.d.ts
vendored
@ -10,19 +10,20 @@ interface ItemDeclaration {
|
||||
bluePotion: 'items';
|
||||
yellowPotion: 'items';
|
||||
greenPotion: 'items';
|
||||
sword0: 'equips';
|
||||
sword1: 'items';
|
||||
sword2: 'items';
|
||||
sword0: 'items';
|
||||
sword1: 'equips';
|
||||
sword2: 'equips';
|
||||
sword3: 'items';
|
||||
sword4: 'items';
|
||||
sword5: 'items';
|
||||
shield0: 'equips';
|
||||
shield1: 'items';
|
||||
shield2: 'items';
|
||||
shield0: 'items';
|
||||
shield1: 'equips';
|
||||
shield2: 'equips';
|
||||
shield3: 'items';
|
||||
shield4: 'items';
|
||||
shield5: 'items';
|
||||
superPotion: 'items';
|
||||
silverCoin: 'items';
|
||||
book: 'constants';
|
||||
fly: 'constants';
|
||||
coin: 'constants';
|
||||
@ -36,7 +37,7 @@ interface ItemDeclaration {
|
||||
pickaxe: 'tools';
|
||||
icePickaxe: 'tools';
|
||||
bomb: 'tools';
|
||||
centerFly: 'tools';
|
||||
centerFly: 'constants';
|
||||
upFly: 'tools';
|
||||
downFly: 'tools';
|
||||
earthquake: 'tools';
|
||||
@ -48,6 +49,150 @@ interface ItemDeclaration {
|
||||
lifeWand: 'tools';
|
||||
jumpShoes: 'tools';
|
||||
skill1: 'constants';
|
||||
wand: 'items';
|
||||
pack: 'items';
|
||||
wand: 'constants';
|
||||
I319: 'items';
|
||||
I320: 'items';
|
||||
I321: 'items';
|
||||
I322: 'constants';
|
||||
I323: 'items';
|
||||
I324: 'items';
|
||||
I325: 'items';
|
||||
I326: 'items';
|
||||
I327: 'items';
|
||||
I328: 'items';
|
||||
I329: 'items';
|
||||
I330: 'constants';
|
||||
I376: 'items';
|
||||
I377: 'items';
|
||||
I378: 'items';
|
||||
I379: 'items';
|
||||
I380: 'items';
|
||||
I381: 'items';
|
||||
I382: 'items';
|
||||
I383: 'items';
|
||||
I384: 'items';
|
||||
I385: 'items';
|
||||
I386: 'items';
|
||||
I387: 'items';
|
||||
I388: 'items';
|
||||
I389: 'items';
|
||||
I390: 'items';
|
||||
I391: 'items';
|
||||
I392: 'items';
|
||||
I393: 'items';
|
||||
I394: 'items';
|
||||
I395: 'items';
|
||||
I396: 'items';
|
||||
I397: 'items';
|
||||
I398: 'items';
|
||||
I399: 'items';
|
||||
I400: 'items';
|
||||
I401: 'items';
|
||||
I402: 'items';
|
||||
I403: 'items';
|
||||
I404: 'items';
|
||||
I405: 'items';
|
||||
I406: 'items';
|
||||
I407: 'items';
|
||||
I408: 'items';
|
||||
I409: 'items';
|
||||
I410: 'items';
|
||||
I411: 'items';
|
||||
I412: 'items';
|
||||
I413: 'items';
|
||||
I414: 'items';
|
||||
I415: 'items';
|
||||
I416: 'items';
|
||||
I417: 'items';
|
||||
I418: 'items';
|
||||
I419: 'items';
|
||||
I420: 'items';
|
||||
I421: 'items';
|
||||
I422: 'items';
|
||||
I423: 'items';
|
||||
I424: 'items';
|
||||
I425: 'items';
|
||||
I426: 'items';
|
||||
I427: 'items';
|
||||
I428: 'items';
|
||||
I429: 'items';
|
||||
I430: 'items';
|
||||
I431: 'items';
|
||||
I432: 'items';
|
||||
I433: 'items';
|
||||
I434: 'items';
|
||||
I435: 'items';
|
||||
I436: 'items';
|
||||
I437: 'items';
|
||||
I438: 'items';
|
||||
I439: 'items';
|
||||
I440: 'items';
|
||||
I441: 'items';
|
||||
I442: 'items';
|
||||
I443: 'items';
|
||||
I444: 'items';
|
||||
I445: 'items';
|
||||
I446: 'items';
|
||||
I447: 'items';
|
||||
I448: 'items';
|
||||
I449: 'items';
|
||||
I450: 'items';
|
||||
I451: 'items';
|
||||
I452: 'items';
|
||||
I453: 'items';
|
||||
I454: 'items';
|
||||
I455: 'items';
|
||||
I456: 'items';
|
||||
I457: 'items';
|
||||
I458: 'items';
|
||||
I459: 'items';
|
||||
I460: 'items';
|
||||
I461: 'items';
|
||||
I462: 'items';
|
||||
I463: 'items';
|
||||
I464: 'items';
|
||||
I465: 'items';
|
||||
I466: 'items';
|
||||
I467: 'items';
|
||||
I468: 'items';
|
||||
I469: 'items';
|
||||
I470: 'items';
|
||||
I471: 'items';
|
||||
I472: 'items';
|
||||
I473: 'items';
|
||||
I474: 'items';
|
||||
I475: 'items';
|
||||
I476: 'items';
|
||||
I477: 'items';
|
||||
I478: 'items';
|
||||
I479: 'items';
|
||||
I480: 'items';
|
||||
I481: 'items';
|
||||
I482: 'items';
|
||||
I483: 'items';
|
||||
I484: 'items';
|
||||
I485: 'items';
|
||||
I486: 'items';
|
||||
I487: 'items';
|
||||
I488: 'items';
|
||||
I489: 'items';
|
||||
I490: 'items';
|
||||
I491: 'items';
|
||||
I558: 'constants';
|
||||
I559: 'constants';
|
||||
I560: 'constants';
|
||||
I565: 'constants';
|
||||
I574: 'items';
|
||||
I575: 'equips';
|
||||
I589: 'equips';
|
||||
I641: 'equips';
|
||||
I642: 'constants';
|
||||
I662: 'equips';
|
||||
I663: 'equips';
|
||||
I664: 'equips';
|
||||
I665: 'equips';
|
||||
I694: 'items';
|
||||
I695: 'items';
|
||||
I696: 'items';
|
||||
I697: 'items';
|
||||
}
|
||||
1054
src/types/source/maps.d.ts
vendored
1054
src/types/source/maps.d.ts
vendored
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user