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51 changed files with 1138 additions and 791 deletions

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@ -2,7 +2,7 @@ import { KeyCode } from '@motajs/client-base';
import { Hotkey, HotkeyData } from '@motajs/system-action';
import { HeroMover, IMoveController } from '@user/data-state';
import { Ticker } from 'mutate-animate';
import { mainScope } from '@motajs/legacy-ui';
import { mainScope } from './hotkey';
type MoveKey = Record<Dir, HotkeyData>;
type MoveKeyConfig = Record<Dir, string>;

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@ -0,0 +1,191 @@
import { DefaultProps } from '@motajs/render-vue';
import Scroll from 'packages/legacy-ui/src/components/scroll.vue';
import { computed, defineComponent, ref, SlotsType, VNode } from 'vue';
import { Selection } from './misc';
import { ElementLocator } from '@motajs/render-core';
import { Font } from '@motajs/render-style';
import { SetupComponentOptions } from '@motajs/system-ui';
export interface ListProps extends DefaultProps {
/** 列表内容,第一项表示 id第二项表示显示的内容 */
list: [string, string][];
/** 当前选中的项 */
selected: string;
/** 定位 */
loc: ElementLocator;
/** 每行的高度,默认 18 */
lineHeight?: number;
/** 字体 */
font?: Font;
/** 使用 winskin 作为光标 */
winskin?: ImageIds;
/** 使用指定样式作为光标背景 */
color?: CanvasStyle;
/** 使用指定样式作为光标边框 */
border?: CanvasStyle;
/** 选择图标的不透明度范围 */
alphaRange?: [number, number];
}
export type ListEmits = {
/**
*
* @param key id
*/
update: (key: string) => void;
'update:selected': (value: string) => void;
};
const listProps = {
props: [
'list',
'selected',
'loc',
'lineHeight',
'font',
'winskin',
'color',
'border',
'alphaRange'
],
emits: ['update', 'update:selected']
} satisfies SetupComponentOptions<ListProps, ListEmits, keyof ListEmits>;
export const List = defineComponent<ListProps, ListEmits, keyof ListEmits>(
(props, { emit }) => {
const selected = ref(props.list[0][0]);
const lineHeight = computed(() => props.lineHeight ?? 18);
const select = (value: string) => {
selected.value = value;
emit('update', value);
emit('update:selected', value);
};
return () => (
<Scroll>
{props.list.map((v, i) => {
const [key, value] = v;
const loc: ElementLocator = [
0,
lineHeight.value * i,
props.loc[2] ?? 200,
lineHeight.value
];
return (
<container onClick={() => select(key)}>
{selected.value === key && (
<Selection
loc={loc}
color={props.color}
border={props.border}
winskin={props.winskin}
alphaRange={props.alphaRange}
/>
)}
<text text={value} font={props.font} />
</container>
);
})}
</Scroll>
);
},
listProps
);
export interface ListPageProps extends ListProps {
/** 组件定位 */
loc: ElementLocator;
/** 列表所占比例 */
basis?: number;
/** 列表是否排列在右侧 */
right?: boolean;
/** 是否显示关闭按钮 */
close?: boolean;
}
export type ListPageEmits = {
close: () => void;
} & ListEmits;
export type ListPageSlots = SlotsType<{
default: (key: string) => VNode | VNode[];
[x: string]: (key: string) => VNode | VNode[];
}>;
const listPageProps = {
props: [
'basis',
'right',
'list',
'selected',
'loc',
'lineHeight',
'font',
'winskin',
'color',
'border',
'alphaRange'
],
emits: ['update', 'update:selected', 'close']
} satisfies SetupComponentOptions<
ListPageProps,
ListPageEmits,
keyof ListPageEmits,
ListPageSlots
>;
export const ListPage = defineComponent<
ListPageProps,
ListPageEmits,
keyof ListPageEmits,
ListPageSlots
>((props, { emit, slots }) => {
const selected = ref(props.selected);
const basis = computed(() => props.basis ?? 0.3);
const width = computed(() => props.loc[2] ?? 200);
const height = computed(() => props.loc[3] ?? 200);
const listLoc = computed<ElementLocator>(() => {
const listWidth = width.value * basis.value;
if (props.right) {
return [width.value - listWidth, 0, listWidth, height.value];
} else {
return [0, 0, listWidth, height.value];
}
});
const contentLoc = computed<ElementLocator>(() => {
const contentWidth = width.value * (1 - basis.value);
if (props.right) {
return [0, 0, contentWidth, height.value];
} else {
return [width.value - contentWidth, 0, contentWidth, height.value];
}
});
const update = (key: string) => {
emit('update', key);
emit('update:selected', key);
};
return () => (
<container>
<List
{...props}
loc={listLoc.value}
list={props.list}
v-model:selected={selected.value}
onUpdate={update}
></List>
<container loc={contentLoc.value}>
{slots[selected.value]?.(selected.value) ??
slots.default?.(selected.value)}
</container>
{props.close && (
<text text="关闭" cursor="pointer" font={props.font}></text>
)}
</container>
);
}, listPageProps);

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@ -1,14 +1,8 @@
import { logger } from '@motajs/common';
import {
AutotileRenderable,
Font,
onTick,
RenderableData,
texture,
MotaOffscreenCanvas2D
} from '@motajs/render';
import { Font, onTick, MotaOffscreenCanvas2D } from '@motajs/render';
import EventEmitter from 'eventemitter3';
import { isNil } from 'lodash-es';
import { RenderableData, AutotileRenderable, texture } from '../elements';
/** 文字的安全填充,会填充在文字的上侧和下侧,防止削顶和削底 */
const SAFE_PAD = 1;
@ -596,10 +590,8 @@ export class TextContentParser {
this.status = { ...initStatus };
this.testCanvas = new MotaOffscreenCanvas2D(false);
this.testCanvas.withGameScale(false);
this.testCanvas.setHD(false);
this.testCanvas.size(1, 1);
this.testCanvas.freeze();
}
/**

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@ -1,10 +1,11 @@
import { DefaultProps, ElementLocator, Font, texture } from '@motajs/render';
import { DefaultProps, ElementLocator, Font } from '@motajs/render';
import { logger } from '@motajs/common';
import { computed, defineComponent, onUnmounted, ref } from 'vue';
import { SetupComponentOptions } from './types';
import { transitioned } from '../use';
import { hyper } from 'mutate-animate';
import { debounce } from 'lodash-es';
import { texture } from '../elements';
export interface TipProps extends DefaultProps {
loc: ElementLocator;

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@ -305,7 +305,5 @@ export interface ICanvasCacheItem extends IBlockCacheable {
export class CanvasCacheItem implements ICanvasCacheItem {
constructor(public canvas: MotaOffscreenCanvas2D, public symbol: number) {}
destroy(): void {
this.canvas.delete();
}
destroy(): void {}
}

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@ -1,6 +1,6 @@
import { logger } from '@motajs/common';
import { MotaOffscreenCanvas2D } from '@motajs/render-core';
import { SizedCanvasImageSource } from './types';
import { SizedCanvasImageSource } from '@motajs/render-elements';
// 经过测试https://www.measurethat.net/Benchmarks/Show/30741/1/drawimage-img-vs-canvas-vs-bitmap-cropping-fix-loading
// 得出结论ImageBitmap和Canvas的绘制性能不如Image于是直接画Image就行所以缓存基本上就是存Image
@ -464,11 +464,9 @@ function splitAutotiles(map: IdToNumber): AutotileCaches {
const master = new MotaOffscreenCanvas2D();
master.setHD(false);
master.setAntiAliasing(false);
master.withGameScale(false);
master.size(32, 32);
master.ctx.drawImage(img, 0, 0, 32, 32, 0, 0, 32, 32);
masterMap[auto] = master.canvas.toDataURL('image/png');
master.delete();
// 自动图块的绘制信息
for (let i = 0; i <= 0b11111111; i++) {
@ -491,9 +489,7 @@ function splitAutotiles(map: IdToNumber): AutotileCaches {
const canvas = new MotaOffscreenCanvas2D();
canvas.setHD(false);
canvas.setAntiAliasing(false);
canvas.withGameScale(false);
canvas.size(32 * frame, 32);
canvas.freeze();
const ctx = canvas.ctx;
for (let i = 0; i < frame; i++) {
const dx = 32 * i;
@ -518,7 +514,6 @@ function splitAutotiles(map: IdToNumber): AutotileCaches {
const judge = new MotaOffscreenCanvas2D();
judge.setHD(false);
judge.setAntiAliasing(false);
judge.withGameScale(false);
judge.size(32, 32);
// 进行父子关系判断
for (const [key, img] of Object.entries(core.material.images.autotile)) {
@ -538,7 +533,6 @@ function splitAutotiles(map: IdToNumber): AutotileCaches {
}
}
}
judge.delete();
return cache as AutotileCaches;
}

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@ -8,19 +8,17 @@ import {
import { logger } from '@motajs/common';
import EventEmitter from 'eventemitter3';
import { isNil } from 'lodash-es';
import {
BlockCacher,
CanvasCacheItem,
ICanvasCacheItem,
calNeedRenderOf,
ILayerGroupRenderExtends,
Layer,
LayerGroup,
LayerGroupFloorBinder,
tagMap
} from '@motajs/render';
import { tagMap } from '@motajs/render';
import { IDamageEnemy, IEnemyCollection, MapDamage } from '@motajs/types';
import { UserEnemyInfo } from '@user/data-state';
import { BlockCacher, ICanvasCacheItem, CanvasCacheItem } from './block';
import {
ILayerGroupRenderExtends,
LayerGroupFloorBinder,
LayerGroup,
Layer,
calNeedRenderOf
} from './layer';
/**
*
@ -517,7 +515,6 @@ export class Damage extends RenderItem<EDamageEvent> {
temp.clear();
temp.setHD(true);
temp.setAntiAliasing(true);
temp.withGameScale(true);
temp.size(size, size);
const { ctx: ct } = temp;

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@ -1,7 +1,7 @@
import { RenderAdapter } from '@motajs/render-core';
import { logger } from '@motajs/common';
import { ILayerRenderExtends, Layer, LayerMovingRenderable } from './layer';
import { SizedCanvasImageSource } from './types';
import { SizedCanvasImageSource } from '@motajs/render-elements';
import EventEmitter from 'eventemitter3';
import { texture } from './cache';
import { TimingFn } from 'mutate-animate';

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@ -0,0 +1,78 @@
import { standardElementNoCache, tagMap } from '@motajs/render-vue';
import { createCache } from './cache';
import { createFrame } from './frame';
import { createLayer, Layer, LayerGroup } from './layer';
import { createViewport } from './viewport';
import { Icon, Winskin } from './misc';
import { Animate } from './animate';
export function createElements() {
createCache();
createFrame();
createLayer();
createViewport();
// ----- 注册标签
tagMap.register('winskin', (_0, _1, props) => {
if (!props)
return new Winskin(core.material.images.images['winskin.png']);
else {
const {
image = core.material.images.images['winskin.png'],
type = 'static'
} = props;
return new Winskin(image, type);
}
});
tagMap.register('layer', (_0, _1, props) => {
if (!props) return new Layer();
else {
const { ex } = props;
const l = new Layer();
if (ex) {
(ex as any[]).forEach(v => {
l.extends(v);
});
}
return l;
}
});
tagMap.register('layer-group', (_0, _1, props) => {
if (!props) return new LayerGroup();
else {
const { ex, layers } = props;
const l = new LayerGroup();
if (ex) {
(ex as any[]).forEach(v => {
l.extends(v);
});
}
if (layers) {
(layers as any[]).forEach(v => {
l.addLayer(v);
});
}
return l;
}
});
tagMap.register('animation', (_0, _1, _props) => {
return new Animate();
});
tagMap.register('icon', standardElementNoCache(Icon));
}
export * from './animate';
export * from './block';
export * from './cache';
export * from './camera';
export * from './frame';
export * from './hero';
export * from './layer';
export * from './misc';
export * from './viewport';
export * from './utils';

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@ -1,13 +1,9 @@
import { logger } from '@motajs/common';
import { mainSetting } from '@motajs/legacy-ui';
import {
LayerGroupFloorBinder,
ILayerGroupRenderExtends,
LayerGroup
} from '@motajs/render';
import { hook } from '@user/data-base';
import { ItemState } from '@user/data-state';
import { Damage, DamageRenderable, FloorDamageExtends } from './damage';
import { ILayerGroupRenderExtends, LayerGroup, LayerGroupFloorBinder } from '.';
interface ItemDetailData {
x: number;
@ -22,7 +18,7 @@ interface ItemData {
}
export function createItemDetail() {
hook.on('setBlock', (x, y, floorId, block) => {
hook.on('setBlock', (x, y, _floorId, block) => {
FloorItemDetail.listened.forEach(v => {
v.setBlock(block, x, y);
});
@ -261,7 +257,7 @@ export class FloorItemDetail implements ILayerGroupRenderExtends {
}
}
onDestroy(group: LayerGroup): void {
onDestroy(_group: LayerGroup): void {
this.sprite.off('beforeDamageRender', this.onBeforeDamageRender);
this.sprite.off('setMapSize', this.onUpdateMapSize);
FloorItemDetail.listened.delete(this);

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@ -629,15 +629,12 @@ export class Layer extends Container<ELayerEvent> {
this.staticMap.setHD(false);
// this.staticMap.setAntiAliasing(false);
this.staticMap.withGameScale(false);
this.staticMap.size(core._PX_, core._PY_);
this.movingMap.setHD(false);
// this.movingMap.setAntiAliasing(false);
this.movingMap.withGameScale(false);
this.movingMap.size(core._PX_, core._PY_);
this.backMap.setHD(false);
// this.backMap.setAntiAliasing(false);
this.backMap.withGameScale(false);
this.backMap.size(core._PX_, core._PY_);
this.main.setAntiAliasing(false);
this.main.setHD(false);
@ -777,7 +774,6 @@ export class Layer extends Container<ELayerEvent> {
const num = this.background;
const data = texture.getRenderable(num);
this.backImage.forEach(v => v.delete());
this.backImage = [];
if (!data) return;
@ -785,7 +781,6 @@ export class Layer extends Container<ELayerEvent> {
const temp = this.requireCanvas();
temp.setHD(false);
temp.setAntiAliasing(false);
temp.withGameScale(false);
for (let i = 0; i < frame; i++) {
const canvas = this.requireCanvas();
const ctx = canvas.ctx;
@ -793,7 +788,6 @@ export class Layer extends Container<ELayerEvent> {
const [sx, sy, w, h] = data.render[i];
canvas.setHD(false);
canvas.setAntiAliasing(false);
canvas.withGameScale(false);
canvas.size(core._PX_, core._PY_);
temp.size(w, h);
@ -806,7 +800,6 @@ export class Layer extends Container<ELayerEvent> {
this.backImage.push(canvas);
}
temp.delete();
for (const ex of this.extend.values()) {
ex.onBackgroundGenerated?.(this, this.backImage);
@ -1208,7 +1201,6 @@ export class Layer extends Container<ELayerEvent> {
const temp = this.requireCanvas();
temp.setAntiAliasing(false);
temp.setHD(false);
temp.withGameScale(false);
temp.size(core._PX_, core._PY_);
// 先画到临时画布,用于缓存
@ -1512,10 +1504,6 @@ export class Layer extends Container<ELayerEvent> {
ex.onDestroy?.(this);
}
super.destroy();
this.staticMap.delete();
this.movingMap.delete();
this.backMap.delete();
this.backImage.forEach(v => v.delete());
this.block.destroy();
this.main.destroy();
layerAdapter.remove(this);

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@ -0,0 +1,329 @@
import { logger } from '@motajs/common';
import {
ERenderItemEvent,
RenderItem,
RenderItemPosition,
MotaOffscreenCanvas2D,
Transform
} from '@motajs/render-core';
import { SizedCanvasImageSource } from '@motajs/render-elements';
import { isNil } from 'lodash-es';
import { RenderableData, AutotileRenderable, texture } from './cache';
import { IAnimateFrame, renderEmits } from './frame';
export interface EIconEvent extends ERenderItemEvent {}
export class Icon extends RenderItem<EIconEvent> implements IAnimateFrame {
/** 图标id */
icon: AllNumbers = 0;
/** 帧数 */
frame: number = 0;
/** 是否启用动画 */
animate: boolean = false;
/** 图标的渲染信息 */
private renderable?: RenderableData | AutotileRenderable;
private pendingIcon?: AllNumbers;
constructor(type: RenderItemPosition, cache?: boolean, fall?: boolean) {
super(type, cache, fall);
this.setAntiAliasing(false);
this.setHD(false);
}
protected render(
canvas: MotaOffscreenCanvas2D,
_transform: Transform
): void {
const ctx = canvas.ctx;
const renderable = this.renderable;
if (!renderable) return;
const [x, y, w, h] = renderable.render[0];
const cw = this.width;
const ch = this.height;
const frame = this.animate
? RenderItem.animatedFrame % renderable.frame
: this.frame;
if (!this.animate) {
if (renderable.autotile) {
ctx.drawImage(renderable.image[0], x, y, w, h, 0, 0, cw, ch);
} else {
ctx.drawImage(renderable.image, x, y, w, h, 0, 0, cw, ch);
}
} else {
const [x1, y1, w1, h1] = renderable.render[frame];
if (renderable.autotile) {
const img = renderable.image[0];
ctx.drawImage(img, x1, y1, w1, h1, 0, 0, cw, ch);
} else {
ctx.drawImage(renderable.image, x1, y1, w1, h1, 0, 0, cw, ch);
}
}
}
/**
*
* @param id id
*/
setIcon(id: AllIds | AllNumbers) {
if (id === 0) {
this.renderable = void 0;
return;
}
const num = typeof id === 'number' ? id : texture.idNumberMap[id];
const { loading } = Mota.require('@user/data-base');
if (loading.loaded) {
this.setIconRenderable(num);
} else {
if (isNil(this.pendingIcon)) {
loading.once('loaded', () => {
this.setIconRenderable(this.pendingIcon ?? 0);
delete this.pendingIcon;
});
}
this.pendingIcon = num;
}
}
private setIconRenderable(num: AllNumbers) {
const renderable = texture.getRenderable(num);
if (!renderable) {
logger.warn(43, num.toString());
return;
} else {
this.icon = num;
this.renderable = renderable;
this.frame = renderable.frame;
}
this.update();
}
/**
*
*/
updateFrameAnimate(): void {
if (this.animate) this.update(this);
}
destroy(): void {
renderEmits.removeFramer(this);
super.destroy();
}
protected handleProps(
key: string,
_prevValue: any,
nextValue: any
): boolean {
switch (key) {
case 'icon':
this.setIcon(nextValue);
return true;
case 'animate':
if (!this.assertType(nextValue, 'boolean', key)) return false;
this.animate = nextValue;
if (nextValue) renderEmits.addFramer(this);
else renderEmits.removeFramer(this);
this.update();
return true;
case 'frame':
if (!this.assertType(nextValue, 'number', key)) return false;
this.frame = nextValue;
this.update();
return true;
}
return false;
}
}
interface WinskinPatterns {
top: CanvasPattern;
left: CanvasPattern;
bottom: CanvasPattern;
right: CanvasPattern;
}
export interface EWinskinEvent extends ERenderItemEvent {}
export class Winskin extends RenderItem<EWinskinEvent> {
image: SizedCanvasImageSource;
/** 边框宽度32表示原始宽度 */
borderSize: number = 32;
/** 图片名称 */
imageName?: string;
private pendingImage?: ImageIds;
private patternCache?: WinskinPatterns;
private patternTransform: DOMMatrix;
private static patternMap: Map<string, WinskinPatterns> = new Map();
constructor(
image: SizedCanvasImageSource,
type: RenderItemPosition = 'static'
) {
super(type, false, false);
this.image = image;
this.setAntiAliasing(false);
if (window.DOMMatrix) {
this.patternTransform = new DOMMatrix();
} else if (window.WebKitCSSMatrix) {
this.patternTransform = new WebKitCSSMatrix();
} else {
this.patternTransform = new SVGMatrix();
}
}
private generatePattern() {
const pattern = this.requireCanvas();
const img = this.image;
pattern.size(32, 16);
pattern.setHD(false);
pattern.setAntiAliasing(false);
const ctx = pattern.ctx;
ctx.drawImage(img, 144, 0, 32, 16, 0, 0, 32, 16);
const topPattern = ctx.createPattern(pattern.canvas, 'repeat');
ctx.clearRect(0, 0, 32, 16);
ctx.drawImage(img, 144, 48, 32, 16, 0, 0, 32, 16);
const bottomPattern = ctx.createPattern(pattern.canvas, 'repeat');
ctx.clearRect(0, 0, 32, 16);
pattern.size(16, 32);
ctx.drawImage(img, 128, 16, 16, 32, 0, 0, 16, 32);
const leftPattern = ctx.createPattern(pattern.canvas, 'repeat');
ctx.clearRect(0, 0, 16, 32);
ctx.drawImage(img, 176, 16, 16, 32, 0, 0, 16, 32);
const rightPattern = ctx.createPattern(pattern.canvas, 'repeat');
if (!topPattern || !bottomPattern || !leftPattern || !rightPattern) {
return null;
}
const winskinPattern: WinskinPatterns = {
top: topPattern,
bottom: bottomPattern,
left: leftPattern,
right: rightPattern
};
if (this.imageName) {
Winskin.patternMap.set(this.imageName, winskinPattern);
}
this.patternCache = winskinPattern;
return winskinPattern;
}
private getPattern() {
if (!this.imageName) {
if (this.patternCache) return this.patternCache;
return this.generatePattern();
} else {
const pattern = Winskin.patternMap.get(this.imageName);
if (pattern) return pattern;
return this.generatePattern();
}
}
protected render(
canvas: MotaOffscreenCanvas2D,
_transform: Transform
): void {
const ctx = canvas.ctx;
const img = this.image;
const w = this.width;
const h = this.height;
const pad = this.borderSize / 2;
// 背景
ctx.drawImage(img, 0, 0, 128, 128, 2, 2, w - 4, h - 4);
const pattern = this.getPattern();
if (!pattern) return;
const { top, left, right, bottom } = pattern;
top.setTransform(this.patternTransform);
left.setTransform(this.patternTransform);
right.setTransform(this.patternTransform);
bottom.setTransform(this.patternTransform);
// 上下左右边框
ctx.save();
ctx.fillStyle = top;
ctx.translate(pad, 0);
ctx.fillRect(0, 0, w - pad * 2, pad);
ctx.fillStyle = bottom;
ctx.translate(0, h - pad);
ctx.fillRect(0, 0, w - pad * 2, pad);
ctx.fillStyle = left;
ctx.translate(-pad, pad * 2 - h);
ctx.fillRect(0, 0, pad, h - pad * 2);
ctx.fillStyle = right;
ctx.translate(w - pad, 0);
ctx.fillRect(0, 0, pad, h - pad * 2);
ctx.restore();
// 四个角的边框
ctx.drawImage(img, 128, 0, 16, 16, 0, 0, pad, pad);
ctx.drawImage(img, 176, 0, 16, 16, w - pad, 0, pad, pad);
ctx.drawImage(img, 128, 48, 16, 16, 0, h - pad, pad, pad);
ctx.drawImage(img, 176, 48, 16, 16, w - pad, h - pad, pad, pad);
}
/**
* winskin图片
* @param image winskin图片
*/
setImage(image: SizedCanvasImageSource) {
this.image = image;
this.patternCache = void 0;
this.update();
}
/**
* winskin
* @param name
*/
setImageByName(name: ImageIds) {
const { loading } = Mota.require('@user/data-base');
if (loading.loaded) {
const image = core.material.images.images[name];
this.setImage(image);
} else {
if (isNil(this.pendingImage)) {
loading.once('loaded', () => {
const id = this.pendingImage;
if (!id) return;
const image = core.material.images.images[id];
this.setImage(image);
delete this.pendingImage;
});
}
this.pendingImage = name;
}
this.imageName = name;
}
/**
*
* @param size
*/
setBorderSize(size: number) {
this.borderSize = size;
this.patternTransform.a = size / 32;
this.patternTransform.d = size / 32;
this.update();
}
protected handleProps(
key: string,
_prevValue: any,
nextValue: any
): boolean {
switch (key) {
case 'image':
if (!this.assertType(nextValue, 'string', key)) return false;
this.setImageByName(nextValue);
return true;
case 'borderSize':
if (!this.assertType(nextValue, 'number', key)) return false;
this.setBorderSize(nextValue);
return true;
}
return false;
}
}

View File

@ -0,0 +1,61 @@
import { BaseProps, TagDefine } from '@motajs/render-vue';
import { Transform } from '@motajs/render-core';
import {
ILayerGroupRenderExtends,
FloorLayer,
ILayerRenderExtends,
ELayerEvent,
ELayerGroupEvent
} from './layer';
import { EAnimateEvent } from './animate';
import { EIconEvent, EWinskinEvent } from './misc';
export interface AnimateProps extends BaseProps {}
export interface IconProps extends BaseProps {
/** 图标 id 或数字 */
icon: AllNumbers | AllIds;
/** 显示图标的第几帧 */
frame?: number;
/** 是否开启动画,开启后 frame 参数无效 */
animate?: boolean;
}
export interface WinskinProps extends BaseProps {
/** winskin 的图片 id */
image: ImageIds;
/** 边框大小 */
borderSize?: number;
}
export interface LayerGroupProps extends BaseProps {
cellSize?: number;
blockSize?: number;
floorId?: FloorIds;
bindThisFloor?: boolean;
camera?: Transform;
ex?: readonly ILayerGroupRenderExtends[];
layers?: readonly FloorLayer[];
}
export interface LayerProps extends BaseProps {
layer?: FloorLayer;
mapWidth?: number;
mapHeight?: number;
cellSize?: number;
background?: AllNumbers;
floorImage?: FloorAnimate[];
ex?: readonly ILayerRenderExtends[];
}
declare module 'vue/jsx-runtime' {
namespace JSX {
export interface IntrinsicElements {
layer: TagDefine<LayerProps, ELayerEvent>;
'layer-group': TagDefine<LayerGroupProps, ELayerGroupEvent>;
animation: TagDefine<AnimateProps, EAnimateEvent>;
icon: TagDefine<IconProps, EIconEvent>;
winskin: TagDefine<WinskinProps, EWinskinEvent>;
}
}
}

View File

@ -1,17 +1,16 @@
import { MotaRenderer, createApp } from '@motajs/render';
import { createApp } from '@motajs/render';
import { defineComponent } from 'vue';
import { UIController } from '@motajs/system-ui';
import { mainSceneUI } from './ui/main';
import { MAIN_HEIGHT, MAIN_WIDTH } from './shared';
import { hook } from '@user/data-base';
import { createItemDetail } from './itemDetail';
import { createItemDetail } from './elements/itemDetail';
import { createLoopMap } from './loopMap';
import { createGameCanvas } from './legacy/gameCanvas';
import { createElements } from './elements';
import { mainRenderer } from './renderer';
export function createGameRenderer() {
const main = new MotaRenderer();
main.size(MAIN_WIDTH, MAIN_HEIGHT);
const App = defineComponent(_props => {
const ui = new UIController('root-ui');
ui.open(mainSceneUI, {});
@ -23,26 +22,28 @@ export function createGameRenderer() {
);
});
main.hide();
createApp(App).mount(main);
mainRenderer.hide();
createApp(App).mount(mainRenderer);
hook.on('reset', () => {
main.show();
mainRenderer.show();
});
hook.on('restart', () => {
main.hide();
mainRenderer.hide();
});
console.log(main);
console.log(mainRenderer);
}
export function createRender() {
createGameCanvas();
createItemDetail();
createLoopMap();
createElements();
}
export * from './components';
export * from './ui';
export * from './use';
export * from './elements';

View File

@ -1,10 +1,10 @@
import { logger } from '@motajs/common';
import {
LayerGroupFloorBinder,
ILayerGroupRenderExtends,
LayerGroup
} from '@motajs/render';
import { loading } from '@user/data-base';
import {
ILayerGroupRenderExtends,
LayerGroup,
LayerGroupFloorBinder
} from '../elements';
const filterMap: [FloorIds[], string][] = [];
@ -58,7 +58,7 @@ export class LayerGroupFilter implements ILayerGroupRenderExtends {
}
}
onDestroy(group: LayerGroup): void {
onDestroy(_group: LayerGroup): void {
this.binder?.off('floorChange', this.onFloorChange);
}
}

View File

@ -1,14 +1,13 @@
import { logger } from '@motajs/common';
import { MotaOffscreenCanvas2D } from '@motajs/render';
import { mainSetting } from '@motajs/legacy-ui';
import { Sprite, Transform } from '@motajs/render';
import { gameListener, hook } from '@user/data-base';
import {
LayerGroupFloorBinder,
ILayerGroupRenderExtends,
LayerGroup,
Sprite,
Transform
} from '@motajs/render';
import { gameListener, hook } from '@user/data-base';
LayerGroupFloorBinder
} from '../elements';
export class LayerGroupHalo implements ILayerGroupRenderExtends {
id: string = 'halo';
@ -37,7 +36,7 @@ export class LayerGroupHalo implements ILayerGroupRenderExtends {
}
}
onDestroy(group: LayerGroup): void {
onDestroy(_group: LayerGroup): void {
this.halo?.destroy();
LayerGroupHalo.sprites.delete(this.halo);
}
@ -67,7 +66,7 @@ class Halo extends Sprite {
});
}
drawHalo(canvas: MotaOffscreenCanvas2D, transform: Transform) {
drawHalo(canvas: MotaOffscreenCanvas2D, _transform: Transform) {
if (!mainSetting.getValue('screen.halo', true)) return;
const floorId = this.binder.getFloor();
if (!floorId) return;

View File

@ -1,13 +1,13 @@
import { logger } from '@motajs/common';
import { MotaOffscreenCanvas2D } from '@motajs/render';
import { mainSetting, MotaSettingItem } from '@motajs/legacy-ui';
import { Sprite } from '@motajs/render';
import { BluePalace } from '@user/data-state';
import {
LayerGroupFloorBinder,
ILayerGroupRenderExtends,
LayerGroup,
Sprite
} from '@motajs/render';
import { BluePalace } from '@user/data-state';
LayerGroupFloorBinder
} from '../elements';
/** 最大粒子数 */
const MAX_PARTICLES = 10;
@ -49,7 +49,7 @@ export class LayerGroupPortal implements ILayerGroupRenderExtends {
}
}
onDestroy(group: LayerGroup): void {
onDestroy(_group: LayerGroup): void {
this.binder.off('floorChange', this.onFloorChange);
}
}
@ -104,7 +104,7 @@ export class Portal extends Sprite {
this.setZIndex(35);
this.setRenderFn((canvas, transform) => {
this.setRenderFn((canvas, _transform) => {
this.renderPortal(canvas);
});
}

View File

@ -1,15 +1,14 @@
import {
Container,
LayerGroupFloorBinder,
FloorLayer,
LayerGroup,
FloorViewport,
MotaRenderer
} from '@motajs/render';
import { Container, MotaRenderer } from '@motajs/render';
import { hook } from '@user/data-base';
import { MiscData } from '@user/data-state';
import { FloorDamageExtends } from './damage';
import { FloorItemDetail } from './itemDetail';
import { FloorDamageExtends } from './elements/damage';
import { FloorItemDetail } from './elements/itemDetail';
import {
LayerGroup,
FloorLayer,
LayerGroupFloorBinder,
FloorViewport
} from './elements';
const loopMaps = MiscData.loopMaps;
@ -19,7 +18,7 @@ let show: boolean = false;
let delegation: number = -1;
export function createLoopMap() {
hook.on('changingFloor', (floorId, heroLoc) => {
hook.on('changingFloor', (floorId, _heroLoc) => {
enableLoopMapElement(floorId);
});
}

View File

@ -0,0 +1,8 @@
import { MotaRenderer } from '@motajs/render-core';
import { MAIN_WIDTH, MAIN_HEIGHT } from './shared';
export const mainRenderer = new MotaRenderer({
canvas: '#render-main',
width: MAIN_WIDTH,
height: MAIN_HEIGHT
});

View File

@ -1,15 +1,5 @@
import { LayerShadowExtends } from '@motajs/legacy-ui';
import {
ILayerGroupRenderExtends,
LayerGroupAnimate,
FloorViewport,
ILayerRenderExtends,
HeroRenderer,
LayerDoorAnimate,
Props,
LayerGroup,
Font
} from '@motajs/render';
import { Props, Font } from '@motajs/render';
import { WeatherController } from '../../weather';
import { defineComponent, onMounted, reactive, ref } from 'vue';
import { Textbox, Tip } from '../components';
@ -31,14 +21,23 @@ import { ReplayingStatus } from './toolbar';
import { getHeroStatusOn, HeroSkill, NightSpecial } from '@user/data-state';
import { jumpIgnoreFloor } from '@user/legacy-plugin-data';
import { hook } from '@user/data-base';
import { FloorDamageExtends } from '../damage';
import { FloorItemDetail } from '../itemDetail';
import { FloorDamageExtends } from '../elements/damage';
import { FloorItemDetail } from '../elements/itemDetail';
import { LayerGroupPortal } from '../legacy/portal';
import { LayerGroupFilter } from '../legacy/gameCanvas';
import { LayerGroupHalo } from '../legacy/halo';
import { FloorChange } from '../legacy/fallback';
import { PopText } from '../legacy/pop';
import { mainUIController } from './controller';
import {
ILayerGroupRenderExtends,
LayerGroupAnimate,
FloorViewport,
ILayerRenderExtends,
HeroRenderer,
LayerDoorAnimate,
LayerGroup
} from '../elements';
const MainScene = defineComponent(() => {
const layerGroupExtends: ILayerGroupRenderExtends[] = [

View File

@ -0,0 +1,198 @@
import {
GameUI,
IUIMountable,
SetupComponentOptions,
UIComponentProps
} from '@motajs/system-ui';
import { defineComponent } from 'vue';
import { ListPage } from '../components/list';
import { waitbox } from '../components';
import { DefaultProps } from '@motajs/render-vue';
import { ItemState } from '@user/data-state';
interface StatisticsDataOneFloor {
enemyCount: number;
potionCount: number;
gemCount: number;
potionValue: number;
atkValue: number;
defValue: number;
mdefValue: number;
}
interface StatisticsData {
total: StatisticsDataOneFloor;
floors: Map<FloorIds, StatisticsDataOneFloor>;
}
export interface StatisticsProps extends UIComponentProps, DefaultProps {
data: StatisticsData;
}
const statisticsProps = {
props: ['data']
} satisfies SetupComponentOptions<StatisticsProps>;
export const Statistics = defineComponent<StatisticsProps>(props => {
const list: [string, string][] = [
['total', '总览'],
['floor', '楼层'],
['enemy', '怪物'],
['potion', '血瓶宝石']
];
const close = () => {
props.controller.close(props.instance);
};
return () => (
<ListPage
list={list}
selected="total"
loc={[180, 0, 480, 480]}
close
onClose={close}
>
{{
total: () => <TotalStatistics data={props.data} />,
floor: () => <FloorStatistics data={props.data} />,
enemy: () => <EnemyStatistics data={props.data} />,
potion: () => <PotionStatistics data={props.data} />
}}
</ListPage>
);
}, statisticsProps);
interface StatisticsPanelProps extends DefaultProps {
data: StatisticsData;
}
const TotalStatistics = defineComponent<StatisticsPanelProps>(props => {
return () => <container></container>;
}, statisticsProps);
const FloorStatistics = defineComponent<StatisticsPanelProps>(props => {
return () => <container></container>;
}, statisticsProps);
const EnemyStatistics = defineComponent<StatisticsPanelProps>(props => {
return () => <container></container>;
}, statisticsProps);
const PotionStatistics = defineComponent<StatisticsPanelProps>(props => {
return () => <container></container>;
}, statisticsProps);
function calculateStatistics(): StatisticsData {
core.setFlag('__statistics__', true);
const hero = core.status.hero;
const diff: Record<string | symbol, number> = {};
const handler: ProxyHandler<HeroStatus> = {
set(_target, p, newValue) {
if (typeof newValue === 'number') {
diff[p] ??= 0;
diff[p] += newValue;
}
return true;
}
};
const proxy = new Proxy(hero, handler);
core.status.hero = proxy;
const floors = new Map<FloorIds, StatisticsDataOneFloor>();
core.floorIds.forEach(v => {
core.extractBlocks(v);
const statistics: StatisticsDataOneFloor = {
enemyCount: 0,
potionCount: 0,
gemCount: 0,
potionValue: 0,
atkValue: 0,
defValue: 0,
mdefValue: 0
};
core.status.maps[v].blocks.forEach(v => {
if (v.event.cls === 'enemys' || v.event.cls === 'enemy48') {
statistics.enemyCount++;
} else if (v.event.cls === 'items') {
const item = ItemState.items.get(
v.event.id as AllIdsOf<'items'>
);
if (!item) return;
if (item.cls === 'items') {
try {
item.itemEffectFn?.();
} catch {
// pass
}
if (diff.hp > 0) {
statistics.potionCount++;
statistics.potionValue += diff.hp;
}
if (diff.atk > 0 || diff.def > 0 || diff.mdef > 0) {
statistics.gemCount++;
}
if (diff.atk > 0) {
statistics.atkValue += diff.atk;
}
if (diff.def > 0) {
statistics.defValue += diff.def;
}
if (diff.mdef > 0) {
statistics.mdefValue += diff.mdef;
}
}
}
for (const key of Object.keys(diff)) {
diff[key] = 0;
}
});
floors.set(v, statistics);
});
core.status.hero = hero;
window.hero = hero;
window.flags = core.status.hero.flags;
core.removeFlag('__statistics__');
const total = floors.values().reduce((prev, curr) => {
prev.atkValue += curr.atkValue;
prev.defValue += curr.defValue;
prev.enemyCount += curr.enemyCount;
prev.gemCount += curr.gemCount;
prev.mdefValue += curr.mdefValue;
prev.potionCount += curr.potionCount;
prev.potionValue += curr.potionValue;
return prev;
});
return {
total,
floors
};
}
/**
*
* @param controller UI
*/
export async function openStatistics(controller: IUIMountable) {
const cal = Promise.resolve().then<StatisticsData>(() => {
return new Promise(res => {
const data = calculateStatistics();
res(data);
});
});
const data = await waitbox(
controller,
[240 + 180, void 0, void 0, 240, 0.5, 0.5],
240,
cal,
{
text: '正在统计...'
}
);
controller.open(StatisticsUI, { data: data });
}
export const StatisticsUI = new GameUI('statistics', Statistics);

View File

@ -1,7 +1,6 @@
import { backDir, has } from '@user/data-utils';
import { loading } from '@user/data-base';
import type { LayerDoorAnimate } from '@motajs/render';
import { getSkillLevel } from './skillTree';
import { LayerDoorAnimate } from '@user/client-modules';
/**
*
@ -87,7 +86,7 @@ export namespace BluePalace {
const Adapter = Mota.require('@motajs/render').RenderAdapter;
const adapter = Adapter.get<LayerDoorAnimate>('door-animate');
const texture = Mota.require('@motajs/render').texture;
const texture = Mota.require('@user/client-modules').texture;
if (adapter) {
Promise.all(
toConvert.map(v => {

View File

@ -59,7 +59,7 @@ function getRealStatus(
name: keyof HeroStatus | 'all' | (keyof HeroStatus)[],
floorId: FloorIds = core.status.floorId
): any {
const { getSkillLevel } = Mota.require('@user/legacy-plugin-data');
const { getSkillLevel } = Mota.require('@user/data-state');
if (name instanceof Array) {
const res: any = {};
name.forEach(v => {

View File

@ -1,17 +1,17 @@
import EventEmitter from 'eventemitter3';
import { backDir, checkCanMoveExtended, toDir } from './utils';
import { loading } from '@user/data-base';
import type { RenderAdapter } from '@motajs/render';
import type {
RenderAdapter,
HeroRenderer,
FloorViewport,
FloorLayer,
FloorViewport,
HeroKeyMover,
HeroRenderer,
Layer,
LayerFloorBinder,
LayerGroup,
LayerMovingRenderable,
LayerFloorBinder
} from '@motajs/render';
import type { HeroKeyMover } from '@user/client-modules';
LayerMovingRenderable
} from '@user/client-modules';
import { BluePalace, MiscData } from '../mechanism/misc';
import { sleep } from '@motajs/common';
@ -318,7 +318,7 @@ export class BlockMover extends ObjectMoverBase {
this.blockNum = blockNum;
Mota.r(() => {
const { Layer } = Mota.require('@motajs/render');
const { Layer } = Mota.require('@user/client-modules');
const r = Layer.getMovingRenderable(blockNum, this.x, this.y);
if (r) {

View File

@ -50,7 +50,6 @@ export function create() {
async function createModule() {
LegacyUI.create();
RenderElements.create();
ClientModules.create();
await import('ant-design-vue/dist/antd.dark.css');

View File

@ -2,7 +2,6 @@ import { IStateDamageable } from '@user/data-state';
import { BarrageBoss, BossSprite, Hitbox } from './barrage';
import {
Container,
LayerGroup,
MotaRenderer,
RenderItem,
Shader,
@ -14,6 +13,7 @@ import { SplittableBall } from './palaceBossProjectile';
import { PointEffect } from '../fx/pointShader';
import { loading } from '@user/data-base';
import { clip } from '@user/legacy-plugin-data';
import { LayerGroup } from '@user/client-modules';
loading.once('coreInit', () => {
const shader = new Shader();

View File

@ -3,6 +3,7 @@ import { IStateDamageable } from '@user/data-state';
import { Hitbox, Projectile } from './barrage';
import type { PalaceBoss } from './palaceBoss';
import { clamp } from '@motajs/legacy-ui';
import { mainRenderer } from 'packages-user/client-modules/src/render/renderer';
function popDamage(damage: number, boss: PalaceBoss, color: string) {
const { x, y } = core.status.hero.loc;
@ -74,9 +75,8 @@ export class SplittableBall extends Projectile<PalaceBoss> {
static init(colors: Record<string, string[]>) {
this.ball.clear();
for (const [key, color] of Object.entries(colors)) {
const canvas = new MotaOffscreenCanvas2D();
const canvas = mainRenderer.requireCanvas();
canvas.size(32, 32);
canvas.withGameScale(true);
canvas.setHD(true);
const ctx = canvas.ctx;
const gradient = ctx.createRadialGradient(16, 16, 8, 16, 16, 16);
@ -87,7 +87,6 @@ export class SplittableBall extends Projectile<PalaceBoss> {
ctx.fillStyle = gradient;
ctx.arc(16, 16, 16, 0, Math.PI * 2);
ctx.fill();
canvas.freeze();
this.ball.set(key, canvas);
}
}
@ -95,7 +94,7 @@ export class SplittableBall extends Projectile<PalaceBoss> {
static end() {
this.ball.forEach(v => {
v.clear();
v.delete();
mainRenderer.deleteCanvas(v);
});
this.ball.clear();
}

View File

@ -1,11 +1,9 @@
import {
Shader,
MotaRenderer,
LayerGroup,
RenderItem,
MotaOffscreenCanvas2D,
Container,
HeroRenderer
Container
} from '@motajs/render';
import { PointEffect } from '../fx/pointShader';
import { BarrageBoss, BossSprite, Hitbox } from './barrage';
@ -25,7 +23,11 @@ import { IStateDamageable } from '@user/data-state';
import { Pop } from '../../../client-modules/src/render/legacy/pop';
import { loading } from '@user/data-base';
import { clip } from '@user/legacy-plugin-data';
import { WeatherController } from '@user/client-modules';
import {
HeroRenderer,
LayerGroup,
WeatherController
} from '@user/client-modules';
loading.once('coreInit', () => {
const shader = new Shader();

View File

@ -5,6 +5,7 @@ import type { TowerBoss } from './towerBoss';
import { IStateDamageable } from '@user/data-state';
import { PointEffect, PointEffectType } from '../fx/pointShader';
import { isNil } from 'lodash-es';
import { mainRenderer } from 'packages-user/client-modules/src/render/renderer';
export const enum ProjectileDirection {
Vertical,
@ -131,12 +132,11 @@ export class ArrowProjectile extends Projectile<TowerBoss> {
static init() {
this.easing = power(2, 'in');
this.dangerEasing = power(3, 'out');
this.horizontal = new MotaOffscreenCanvas2D();
this.vertical = new MotaOffscreenCanvas2D();
this.horizontal = mainRenderer.requireCanvas();
this.vertical = mainRenderer.requireCanvas();
const hor = this.horizontal;
hor.size(480, 32);
hor.setHD(true);
hor.withGameScale(true);
const ctxHor = hor.ctx;
ctxHor.fillStyle = '#f00';
ctxHor.globalAlpha = 0.6;
@ -146,15 +146,12 @@ export class ArrowProjectile extends Projectile<TowerBoss> {
const ver = this.vertical;
ver.size(32, 480);
ver.setHD(true);
ver.withGameScale(true);
const ctxVer = ver.ctx;
ctxVer.fillStyle = '#f00';
ctxVer.globalAlpha = 0.6;
for (let i = 0; i < 15; i++) {
ctxVer.fillRect(2, i * 32 + 2, 28, 28);
}
hor.freeze();
ver.freeze();
}
/**
@ -164,10 +161,10 @@ export class ArrowProjectile extends Projectile<TowerBoss> {
this.easing = void 0;
this.dangerEasing = void 0;
this.horizontal?.clear();
this.horizontal?.delete();
if (this.horizontal) mainRenderer.deleteCanvas(this.horizontal);
this.horizontal = null;
this.vertical?.clear();
this.vertical?.delete();
if (this.vertical) mainRenderer.deleteCanvas(this.vertical);
this.vertical = null;
}
@ -460,15 +457,14 @@ export class ThunderProjectile extends Projectile<TowerBoss> {
private effectId2?: number;
static init() {
this.cache = new MotaOffscreenCanvas2D();
this.cache = mainRenderer.requireCanvas();
this.cache.setHD(true);
this.cache.withGameScale(true);
this.cache.size(480, 480);
}
static end() {
this.cache?.clear();
this.cache?.delete();
if (this.cache) mainRenderer.deleteCanvas(this.cache);
this.cache = null;
}
@ -622,12 +618,11 @@ export class ThunderBallProjectile extends Projectile<TowerBoss> {
*/
static init() {
this.dangerEasing = power(3, 'out');
this.horizontal = new MotaOffscreenCanvas2D();
this.vertical = new MotaOffscreenCanvas2D();
this.horizontal = mainRenderer.requireCanvas();
this.vertical = mainRenderer.requireCanvas();
const hor = this.horizontal;
hor.size(480, 32);
hor.setHD(true);
hor.withGameScale(true);
const ctxHor = hor.ctx;
ctxHor.fillStyle = '#fff';
ctxHor.globalAlpha = 0.6;
@ -637,15 +632,12 @@ export class ThunderBallProjectile extends Projectile<TowerBoss> {
const ver = this.vertical;
ver.size(32, 480);
ver.setHD(true);
ver.withGameScale(true);
const ctxVer = ver.ctx;
ctxVer.fillStyle = '#fff';
ctxVer.globalAlpha = 0.6;
for (let i = 0; i < 15; i++) {
ctxVer.fillRect(2, i * 32 + 2, 28, 28);
}
hor.freeze();
ver.freeze();
}
/**
@ -654,10 +646,10 @@ export class ThunderBallProjectile extends Projectile<TowerBoss> {
static end() {
this.dangerEasing = void 0;
this.horizontal?.clear();
this.horizontal?.delete();
if (this.horizontal) mainRenderer.deleteCanvas(this.horizontal);
this.horizontal = null;
this.vertical?.clear();
this.vertical?.delete();
if (this.vertical) mainRenderer.deleteCanvas(this.vertical);
this.vertical = null;
}

View File

@ -1,14 +1,11 @@
import { MotaOffscreenCanvas2D } from '@motajs/render';
import { Container, MotaRenderer, Shader, Sprite } from '@motajs/render';
import {
CameraAnimation,
Container,
LayerGroup,
MotaRenderer,
Shader,
Sprite,
disableViewport,
enableViewport
} from '@motajs/render';
} from '@user/client-modules';
import { loading } from '@user/data-base';
import {
heroMoveCollection,
@ -16,6 +13,7 @@ import {
type MoveStep
} from '@user/data-state';
import EventEmitter from 'eventemitter3';
import { mainRenderer } from 'packages-user/client-modules/src/render/renderer';
export interface IChaseController {
/** 本次追逐战实例 */
@ -190,7 +188,7 @@ export class Chase extends EventEmitter<ChaseEvent> {
for (const [key, nodes] of Object.entries(this.data.path)) {
if (nodes.length === 0) return;
const floor = key as FloorIds;
const canvas = new MotaOffscreenCanvas2D();
const canvas = mainRenderer.requireCanvas();
const ctx = canvas.ctx;
const cell = 32;
const half = cell / 2;
@ -345,7 +343,7 @@ export class Chase extends EventEmitter<ChaseEvent> {
Chase.shader.remove();
this.emit('end', success);
this.removeAllListeners();
this.pathMap.forEach(v => v.delete());
this.pathMap.forEach(v => mainRenderer.deleteCanvas(v));
this.pathMap.clear();
}
}

View File

@ -1,16 +1,14 @@
import { Animation, hyper, linear, power, sleep } from 'mutate-animate';
import { Chase, ChaseData, IChaseController } from './chase';
// import { completeAchievement } from '@motajs/legacy-ui';
import { MotaRenderer, Sprite } from '@motajs/render';
import { PointEffect, PointEffectType } from '../fx/pointShader';
import {
bgmController,
Camera,
CameraAnimation,
ICameraScale,
LayerGroup,
MotaRenderer,
Sprite
} from '@motajs/render';
import { PointEffect, PointEffectType } from '../fx/pointShader';
import { bgmController } from '@user/client-modules';
LayerGroup
} from '@user/client-modules';
import { loading } from '@user/data-base';
import { chaseInit1, clip } from '@user/legacy-plugin-data';
@ -301,7 +299,7 @@ function processScale(
});
}
async function wolfMove(chase: Chase) {
async function wolfMove(_chase: Chase) {
core.moveBlock(23, 17, Array(6).fill('down'), 80);
await sleep(550);
core.setBlock(508, 23, 23);
@ -701,7 +699,7 @@ function para3(chase: Chase, ani: Animation) {
addLargeContrast(61, 7, ani, chase);
});
const exploded: Set<number> = new Set();
chase.on('step', (x, y) => {
chase.on('step', x => {
if (core.status.floorId !== 'MT14') return;
if (exploded.has(x)) return;
if (x > 20 && x < 49) {

View File

@ -1,17 +1,17 @@
import type {
RenderAdapter,
LayerDoorAnimate,
LayerGroupAnimate,
LayerFloorBinder,
HeroRenderer,
Layer,
LayerGroup,
FloorViewport
} from '@motajs/render';
import type { RenderAdapter } from '@motajs/render';
import type { TimingFn } from 'mutate-animate';
import { BlockMover, heroMoveCollection, MoveStep } from '@user/data-state';
import { hook, loading } from '@user/data-base';
import { Patch, PatchClass } from '@motajs/legacy-common';
import type {
HeroRenderer,
LayerDoorAnimate,
LayerGroupAnimate,
Layer,
FloorViewport,
LayerFloorBinder,
LayerGroup
} from '@user/client-modules';
// 向后兼容用,会充当两个版本间过渡的作用
@ -88,8 +88,8 @@ export function initFallback() {
Mota.r(() => {
// ----- 引入
const { Camera, MotaRenderer: Renderer } =
Mota.require('@motajs/render');
const { MotaRenderer: Renderer } = Mota.require('@motajs/render');
const { Camera } = Mota.require('@user/client-modules');
const Animation = Mota.require('MutateAnimate');
const patch = new Patch(PatchClass.Control);
@ -116,7 +116,7 @@ export function initFallback() {
'_action_moveAction',
function (data: any, x: number, y: number, prefix: any) {
if (core.canMoveHero()) {
var nx = core.nextX(),
const nx = core.nextX(),
ny = core.nextY();
// 检查noPass决定是撞击还是移动
if (core.noPass(nx, ny)) {
@ -314,10 +314,10 @@ export function initFallback() {
needKey: boolean,
callback?: () => void
) {
var block = core.getBlock(x, y);
const block = core.getBlock(x, y);
core.saveAndStopAutomaticRoute();
if (!core.events._openDoor_check(block, x, y, needKey)) {
var locked = core.status.lockControl;
const locked = core.status.lockControl;
core.waitHeroToStop(function () {
if (!locked) core.unlockControl();
if (callback) callback();
@ -383,8 +383,8 @@ export function initFallback() {
if (callback) callback();
return;
}
var block = core.getBlockById(id);
var doorInfo = (block.event || {}).doorInfo;
const block = core.getBlockById(id);
const doorInfo = (block.event || {}).doorInfo;
if (!doorInfo) {
if (callback) callback();
return;

View File

@ -1,12 +1,8 @@
import { mat4 } from 'gl-matrix';
import { logger } from '@motajs/common';
import { WebGLColorArray, createProgram, isWebGL2Supported } from './webgl';
import {
ILayerRenderExtends,
Layer,
HeroRenderer,
Sprite
} from '@motajs/render';
import { Sprite } from '@motajs/render';
import { ILayerRenderExtends, Layer, HeroRenderer } from '@user/client-modules';
/**
*
@ -114,7 +110,7 @@ export function createShadow() {
Shadow.update(true);
LayerShadowExtends.shadowList.forEach(v => v.update());
});
hook.on('changingFloor', floorId => {
hook.on('changingFloor', () => {
Shadow.clearBuffer();
Shadow.update(true);
// setCanvasFilterByFloorId(floorId);

View File

@ -12,7 +12,6 @@ export * from './ui';
export * from './settings';
export * from './danmaku';
export * from './fixed';
export * from './hotkey';
export * from './keyboard';
export * from './uiIns';
export * from './settingIns';

View File

@ -90,7 +90,7 @@ import { isNil } from 'lodash-es';
const props = defineProps<IMountedVBind>();
const skillTree = Mota.require('@user/legacy-plugin-data');
const skillTree = Mota.require('@user/data-state');
let canvas: HTMLCanvasElement;
let ctx: CanvasRenderingContext2D;

View File

@ -1,5 +1,4 @@
import { EventEmitter } from 'eventemitter3';
import { logger } from '@motajs/common';
interface OffscreenCanvasEvent {
/** 当被动触发resize时例如core.domStyle.scale变化、窗口大小变化时触发使用size函数并不会触发 */
@ -7,16 +6,12 @@ interface OffscreenCanvasEvent {
}
export class MotaOffscreenCanvas2D extends EventEmitter<OffscreenCanvasEvent> {
static list: Set<MotaOffscreenCanvas2D> = new Set();
canvas: HTMLCanvasElement;
ctx: CanvasRenderingContext2D;
width: number;
height: number;
/** 是否自动跟随样板的core.domStyle.scale进行缩放 */
autoScale: boolean = false;
/** 是否是高清画布 */
highResolution: boolean = true;
/** 是否启用抗锯齿 */
@ -27,12 +22,6 @@ export class MotaOffscreenCanvas2D extends EventEmitter<OffscreenCanvasEvent> {
/** 更新标识符,如果发生变化则说明画布被动清空 */
symbol: number = 0;
private _freezed: boolean = false;
/** 当前画布是否被冻结 */
get freezed() {
return this._freezed;
}
private _active: boolean = true;
get active() {
return this._active;
@ -46,65 +35,52 @@ export class MotaOffscreenCanvas2D extends EventEmitter<OffscreenCanvasEvent> {
*/
constructor(alpha: boolean = true, canvas?: HTMLCanvasElement) {
super();
// console.trace();
this.canvas = canvas ?? document.createElement('canvas');
this.ctx = this.canvas.getContext('2d', { alpha })!;
this.width = this.canvas.width / devicePixelRatio;
this.height = this.canvas.height / devicePixelRatio;
}
MotaOffscreenCanvas2D.list.add(this);
/**
*
* @param scale
*/
setScale(scale: number) {
if (scale === this.scale) {
this.clear();
return;
}
this.scale = scale;
let ratio = this.highResolution ? devicePixelRatio : 1;
ratio *= this.scale;
this.canvas.width = this.width * ratio;
this.canvas.height = this.height * ratio;
this.ctx.setTransform(1, 0, 0, 1, 0, 0);
this.ctx.scale(ratio, ratio);
this.ctx.imageSmoothingEnabled = this.antiAliasing;
}
/**
*
*/
size(width: number, height: number) {
if (this._freezed) {
logger.warn(33);
return;
}
const w = Math.max(width, 1);
const h = Math.max(height, 1);
let ratio = this.highResolution ? devicePixelRatio : 1;
const scale = core.domStyle.scale;
if (this.autoScale) {
ratio *= scale;
}
this.scale = ratio;
ratio *= this.scale;
this.canvas.width = w * ratio;
this.canvas.height = h * ratio;
this.width = w;
this.height = height;
this.height = h;
this.ctx.setTransform(1, 0, 0, 1, 0, 0);
this.ctx.scale(ratio, ratio);
this.ctx.imageSmoothingEnabled = this.antiAliasing;
if (this.canvas.isConnected) {
this.canvas.style.width = `${w * scale}px`;
this.canvas.style.height = `${h * scale}px`;
}
}
/**
* core.domStyle.scale
*/
withGameScale(auto: boolean) {
if (this._freezed) {
logger.warn(33);
return;
}
this.autoScale = auto;
this.size(this.width, this.height);
}
/**
*
*/
setHD(hd: boolean) {
if (this._freezed) {
logger.warn(33);
return;
}
this.highResolution = hd;
this.size(this.width, this.height);
}
@ -113,10 +89,6 @@ export class MotaOffscreenCanvas2D extends EventEmitter<OffscreenCanvasEvent> {
* 齿
*/
setAntiAliasing(anti: boolean) {
if (this._freezed) {
logger.warn(33);
return;
}
this.antiAliasing = anti;
this.ctx.imageSmoothingEnabled = anti;
}
@ -125,56 +97,12 @@ export class MotaOffscreenCanvas2D extends EventEmitter<OffscreenCanvasEvent> {
*
*/
clear() {
if (this._freezed) {
logger.warn(33);
return;
}
this.ctx.save();
this.ctx.setTransform(1, 0, 0, 1, 0, 0);
this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
this.ctx.restore();
}
/**
*
*/
delete() {
this.canvas.remove();
this.ctx.reset();
this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
this._freezed = true;
MotaOffscreenCanvas2D.list.delete(this);
}
/**
* 便
*/
freeze() {
this._freezed = true;
MotaOffscreenCanvas2D.list.delete(this);
}
/**
* 使使
*/
activate() {
if (this._active || this._freezed) return;
MotaOffscreenCanvas2D.list.add(this);
if (this.autoScale) {
this.size(this.width, this.height);
this.symbol++;
this.emit('resize');
}
}
/**
* 使使
*/
deactivate() {
if (!this._active || this._freezed) return;
MotaOffscreenCanvas2D.list.delete(this);
}
/**
* Canvas2D对象
* @param canvas MotaOffscreenCanvas2D对象
@ -183,7 +111,6 @@ export class MotaOffscreenCanvas2D extends EventEmitter<OffscreenCanvasEvent> {
static clone(canvas: MotaOffscreenCanvas2D): MotaOffscreenCanvas2D {
const newCanvas = new MotaOffscreenCanvas2D();
newCanvas.setHD(canvas.highResolution);
newCanvas.withGameScale(canvas.autoScale);
newCanvas.size(canvas.width, canvas.height);
newCanvas.ctx.drawImage(
canvas.canvas,
@ -192,23 +119,6 @@ export class MotaOffscreenCanvas2D extends EventEmitter<OffscreenCanvasEvent> {
canvas.width,
canvas.height
);
newCanvas.freeze();
return newCanvas;
}
static refreshAll(force: boolean = false) {
this.list.forEach(v => {
if (force || v.autoScale) {
v.size(v.width, v.height);
v.symbol++;
v.emit('resize');
}
});
}
}
window.addEventListener('resize', () => {
requestAnimationFrame(() => {
MotaOffscreenCanvas2D.refreshAll();
});
});

View File

@ -42,6 +42,11 @@ export class Container<E extends EContainerEvent = EContainerEvent>
});
}
onResize(scale: number): void {
this.sortedChildren.forEach(v => v.onResize(scale));
super.onResize(scale);
}
requestSort() {
if (!this.needSort) {
this.needSort = true;

View File

@ -184,6 +184,11 @@ export abstract class GL2<E extends EGL2Event = EGL2Event> extends RenderItem<
this.init();
}
onResize(scale: number): void {
this.sizeGL(this.width, this.height);
super.onResize(scale);
}
setHD(hd: boolean): void {
super.setHD(hd);
this.sizeGL(this.width, this.height);
@ -196,7 +201,7 @@ export abstract class GL2<E extends EGL2Event = EGL2Event> extends RenderItem<
private sizeGL(width: number, height: number) {
const ratio = this.highResolution ? devicePixelRatio : 1;
const scale = ratio * core.domStyle.scale;
const scale = ratio * this.cache.scale;
this.canvas.width = width * scale;
this.canvas.height = height * scale;
}

View File

@ -132,6 +132,14 @@ export interface IRenderTickerSupport {
hasTicker(id: number): boolean;
}
export interface IRenderEvent {
/**
*
* @param scale
*/
onResize(scale: number): void;
}
export interface IRenderVueSupport {
/**
* jsx, vue
@ -185,6 +193,10 @@ export interface IRenderTreeRoot {
hoverElement(element: RenderItem): void;
}
interface RenderItemCanvasData {
autoScale: boolean;
}
export interface ERenderItemEvent extends ERenderItemActionEvent {
beforeRender: [transform: Transform];
afterRender: [transform: Transform];
@ -213,7 +225,8 @@ export abstract class RenderItem<E extends ERenderItemEvent = ERenderItemEvent>
IRenderTickerSupport,
IRenderChildable,
IRenderVueSupport,
ITransformUpdatable
ITransformUpdatable,
IRenderEvent
{
/** 渲染的全局ticker */
static ticker: Ticker = new Ticker();
@ -332,6 +345,11 @@ export abstract class RenderItem<E extends ERenderItemEvent = ERenderItemEvent>
readonly transformFallThrough: boolean = false;
/** 这个渲染元素使用到的所有画布 */
protected readonly canvases: Set<MotaOffscreenCanvas2D> = new Set();
/** 这个渲染元素每个画布的配置信息 */
private readonly canvasMap: Map<
MotaOffscreenCanvas2D,
RenderItemCanvasData
> = new Map();
//#endregion
//#region 交互事件
@ -371,11 +389,8 @@ export abstract class RenderItem<E extends ERenderItemEvent = ERenderItemEvent>
this._transform.bind(this);
this.cache = this.requireCanvas();
this.cache.withGameScale(true);
if (!enableCache) {
this.cache.withGameScale(false);
this.cache.size(1, 1);
this.cache.freeze();
}
}
@ -439,10 +454,12 @@ export abstract class RenderItem<E extends ERenderItemEvent = ERenderItemEvent>
/**
* `MotaOffscreenCanvas2D`
* @param alpha alpha
* @param autoScale
*/
protected requireCanvas(alpha: boolean = true) {
requireCanvas(alpha: boolean = true, autoScale: boolean = false) {
const canvas = new MotaOffscreenCanvas2D(alpha);
this.canvases.add(canvas);
this.canvasMap.set(canvas, { autoScale });
return canvas;
}
@ -450,9 +467,20 @@ export abstract class RenderItem<E extends ERenderItemEvent = ERenderItemEvent>
* `requireCanvas` 使
* @param canvas
*/
protected deleteCanvas(canvas: MotaOffscreenCanvas2D) {
if (!this.canvases.delete(canvas)) return;
canvas.delete();
deleteCanvas(canvas: MotaOffscreenCanvas2D) {
this.canvases.delete(canvas);
this.canvasMap.delete(canvas);
}
//#region 事件处理
onResize(scale: number): void {
this.cache.setScale(scale);
this.canvases.forEach(v => {
if (this.canvasMap.get(v)?.autoScale) {
v.setScale(scale);
}
});
}
//#region 修改元素属性
@ -736,7 +764,6 @@ export abstract class RenderItem<E extends ERenderItemEvent = ERenderItemEvent>
this.update();
this.checkRoot();
this._root?.connect(this);
this.canvases.forEach(v => v.activate());
this._transform.bind(this);
}
@ -751,7 +778,6 @@ export abstract class RenderItem<E extends ERenderItemEvent = ERenderItemEvent>
this._parent = void 0;
parent.requestSort();
parent.update();
this.canvases.forEach(v => v.deactivate());
this._transform.bind();
if (!success) return false;
this._root?.disconnect(this);
@ -1257,8 +1283,6 @@ export abstract class RenderItem<E extends ERenderItemEvent = ERenderItemEvent>
this.remove();
this.emit('destroy');
this.removeAllListeners();
this.cache.delete();
this.canvases.forEach(v => v.delete());
this.canvases.clear();
}
}

View File

@ -28,9 +28,23 @@ interface MouseInfo {
identifier: number;
}
export interface MotaRendererConfig {
/** 要挂载到哪个画布上,可以填 css 选择器或画布元素本身 */
canvas: string | HTMLCanvasElement;
/** 画布的宽度,所有渲染操作会自行适配缩放 */
width: number;
/** 画布的高度,所有渲染操作会自行适配缩放 */
height: number;
/** 是否启用不透明度通道,默认启用 */
alpha?: boolean;
}
export class MotaRenderer extends Container implements IRenderTreeRoot {
static list: Map<string, MotaRenderer> = new Map();
/** 缩放比 */
private scale: number = 1;
/** 所有连接到此根元素的渲染元素的 id 到元素自身的映射 */
protected idMap: Map<string, RenderItem> = new Map();
@ -58,23 +72,22 @@ export class MotaRenderer extends Container implements IRenderTreeRoot {
readonly isRoot = true;
constructor(id: string = 'render-main') {
constructor(config: MotaRendererConfig) {
super('static', false);
const canvas = document.getElementById(id) as HTMLCanvasElement;
const canvas = this.getMountCanvas(config.canvas);
if (!canvas) {
logger.error(19);
return;
}
this.target = new MotaOffscreenCanvas2D(true, canvas);
this.size(core._PX_, core._PY_);
this.target.withGameScale(true);
this.target = new MotaOffscreenCanvas2D(config.alpha ?? true, canvas);
this.size(config.width, config.height);
this.target.setAntiAliasing(false);
this.setAnchor(0.5, 0.5);
this.transform.translate(240, 240);
MotaRenderer.list.set(id, this);
MotaRenderer.list.set(canvas.id, this);
const update = () => {
this.requestRenderFrame(() => {
@ -87,6 +100,39 @@ export class MotaRenderer extends Container implements IRenderTreeRoot {
this.listen();
}
/**
*
* @param scale
*/
setScale(scale: number) {
this.scale = scale;
this.onResize(scale);
}
/**
*
*/
getScale() {
return this.scale;
}
onResize(scale: number): void {
this.target.setScale(scale);
const width = this.target.width * scale;
const height = this.target.height * scale;
this.target.canvas.style.width = `${width}px`;
this.target.canvas.style.height = `${height}px`;
super.onResize(scale);
}
private getMountCanvas(canvas: string | HTMLCanvasElement) {
if (typeof canvas === 'string') {
return document.querySelector(canvas) as HTMLCanvasElement;
} else {
return canvas;
}
}
size(width: number, height: number): void {
super.size(width, height);
this.target.size(width, height);
@ -557,7 +603,6 @@ export class MotaRenderer extends Container implements IRenderTreeRoot {
destroy() {
super.destroy();
MotaRenderer.list.delete(this.id);
this.target.delete();
this.abort?.abort();
}
@ -565,10 +610,14 @@ export class MotaRenderer extends Container implements IRenderTreeRoot {
if (item.isComment) return '';
const name = item.constructor.name;
if (item.children.size === 0) {
return `${' '.repeat(deep * space)}<${name} ${item.id ? `id="${item.id}" ` : ''}uid="${item.uid}"${item.hidden ? ' hidden' : ''} />\n`;
return `${' '.repeat(deep * space)}<${name} ${
item.id ? `id="${item.id}" ` : ''
}uid="${item.uid}"${item.hidden ? ' hidden' : ''} />\n`;
} else {
return (
`${' '.repeat(deep * space)}<${name} ${item.id ? `${item.id} ` : ''}uid="${item.uid}" ${item.hidden ? 'hidden' : ''}>\n` +
`${' '.repeat(deep * space)}<${name} ${
item.id ? `${item.id} ` : ''
}uid="${item.uid}" ${item.hidden ? 'hidden' : ''}>\n` +
`${[...item.children]
.filter(v => !v.isComment)
.map(v => this.toTagString(v, space, deep + 1))

View File

@ -1,6 +1,4 @@
import { TimingFn } from 'mutate-animate';
// import { RenderAdapter } from './adapter';
// import { FloorViewport } from './preset/viewport';
import { JSX } from 'vue/jsx-runtime';
import { DefineComponent, DefineSetupFnComponent } from 'vue';
import { MotaOffscreenCanvas2D } from './canvas2d';
@ -14,10 +12,10 @@ export type Props<
> = T extends keyof JSX.IntrinsicElements
? JSX.IntrinsicElements[T]
: T extends DefineSetupFnComponent<any>
? InstanceType<T>['$props'] & InstanceType<T>['$emits']
: T extends DefineComponent
? InstanceType<T>['$props'] & InstanceType<T>['$emits']
: unknown;
? InstanceType<T>['$props'] & InstanceType<T>['$emits']
: T extends DefineComponent
? InstanceType<T>['$props'] & InstanceType<T>['$emits']
: unknown;
export type ElementLocator = [
x?: number,

View File

@ -1,24 +1,3 @@
import { createCache } from './cache';
import { createFrame } from './frame';
import { createLayer } from './layer';
import { createViewport } from './viewport';
export function create() {
createCache();
createFrame();
createLayer();
createViewport();
}
export * from './animate';
export * from './block';
export * from './cache';
export * from './camera';
export * from './frame';
export * from './graphics';
export * from './hero';
export * from './layer';
export * from './misc';
export * from './types';
export * from './utils';
export * from './viewport';

View File

@ -6,11 +6,6 @@ import {
MotaOffscreenCanvas2D
} from '@motajs/render-core';
import { Font } from '@motajs/render-style';
import { logger } from '@motajs/common';
import { isNil } from 'lodash-es';
import { IAnimateFrame, renderEmits } from './frame';
import { AutotileRenderable, RenderableData, texture } from './cache';
import { SizedCanvasImageSource } from './types';
/** 文字的安全填充,会填充在文字的上侧和下侧,防止削顶和削底 */
const SAFE_PAD = 1;
@ -229,322 +224,3 @@ export class Comment extends RenderItem {
return false;
}
}
export interface EIconEvent extends ERenderItemEvent {}
export class Icon extends RenderItem<EIconEvent> implements IAnimateFrame {
/** 图标id */
icon: AllNumbers = 0;
/** 帧数 */
frame: number = 0;
/** 是否启用动画 */
animate: boolean = false;
/** 图标的渲染信息 */
private renderable?: RenderableData | AutotileRenderable;
private pendingIcon?: AllNumbers;
constructor(type: RenderItemPosition, cache?: boolean, fall?: boolean) {
super(type, cache, fall);
this.setAntiAliasing(false);
this.setHD(false);
}
protected render(
canvas: MotaOffscreenCanvas2D,
_transform: Transform
): void {
const ctx = canvas.ctx;
const renderable = this.renderable;
if (!renderable) return;
const [x, y, w, h] = renderable.render[0];
const cw = this.width;
const ch = this.height;
const frame = this.animate
? RenderItem.animatedFrame % renderable.frame
: this.frame;
if (!this.animate) {
if (renderable.autotile) {
ctx.drawImage(renderable.image[0], x, y, w, h, 0, 0, cw, ch);
} else {
ctx.drawImage(renderable.image, x, y, w, h, 0, 0, cw, ch);
}
} else {
const [x1, y1, w1, h1] = renderable.render[frame];
if (renderable.autotile) {
const img = renderable.image[0];
ctx.drawImage(img, x1, y1, w1, h1, 0, 0, cw, ch);
} else {
ctx.drawImage(renderable.image, x1, y1, w1, h1, 0, 0, cw, ch);
}
}
}
/**
*
* @param id id
*/
setIcon(id: AllIds | AllNumbers) {
if (id === 0) {
this.renderable = void 0;
return;
}
const num = typeof id === 'number' ? id : texture.idNumberMap[id];
const { loading } = Mota.require('@user/data-base');
if (loading.loaded) {
this.setIconRenderable(num);
} else {
if (isNil(this.pendingIcon)) {
loading.once('loaded', () => {
this.setIconRenderable(this.pendingIcon ?? 0);
delete this.pendingIcon;
});
}
this.pendingIcon = num;
}
}
private setIconRenderable(num: AllNumbers) {
const renderable = texture.getRenderable(num);
if (!renderable) {
logger.warn(43, num.toString());
return;
} else {
this.icon = num;
this.renderable = renderable;
this.frame = renderable.frame;
}
this.update();
}
/**
*
*/
updateFrameAnimate(): void {
if (this.animate) this.update(this);
}
destroy(): void {
renderEmits.removeFramer(this);
super.destroy();
}
protected handleProps(
key: string,
_prevValue: any,
nextValue: any
): boolean {
switch (key) {
case 'icon':
this.setIcon(nextValue);
return true;
case 'animate':
if (!this.assertType(nextValue, 'boolean', key)) return false;
this.animate = nextValue;
if (nextValue) renderEmits.addFramer(this);
else renderEmits.removeFramer(this);
this.update();
return true;
case 'frame':
if (!this.assertType(nextValue, 'number', key)) return false;
this.frame = nextValue;
this.update();
return true;
}
return false;
}
}
interface WinskinPatterns {
top: CanvasPattern;
left: CanvasPattern;
bottom: CanvasPattern;
right: CanvasPattern;
}
export interface EWinskinEvent extends ERenderItemEvent {}
export class Winskin extends RenderItem<EWinskinEvent> {
image: SizedCanvasImageSource;
/** 边框宽度32表示原始宽度 */
borderSize: number = 32;
/** 图片名称 */
imageName?: string;
private pendingImage?: ImageIds;
private patternCache?: WinskinPatterns;
private patternTransform: DOMMatrix;
private static patternMap: Map<string, WinskinPatterns> = new Map();
constructor(
image: SizedCanvasImageSource,
type: RenderItemPosition = 'static'
) {
super(type, false, false);
this.image = image;
this.setAntiAliasing(false);
if (window.DOMMatrix) {
this.patternTransform = new DOMMatrix();
} else if (window.WebKitCSSMatrix) {
this.patternTransform = new WebKitCSSMatrix();
} else {
this.patternTransform = new SVGMatrix();
}
}
private generatePattern() {
const pattern = this.requireCanvas();
const img = this.image;
pattern.size(32, 16);
pattern.withGameScale(false);
pattern.setHD(false);
pattern.setAntiAliasing(false);
const ctx = pattern.ctx;
ctx.drawImage(img, 144, 0, 32, 16, 0, 0, 32, 16);
const topPattern = ctx.createPattern(pattern.canvas, 'repeat');
ctx.clearRect(0, 0, 32, 16);
ctx.drawImage(img, 144, 48, 32, 16, 0, 0, 32, 16);
const bottomPattern = ctx.createPattern(pattern.canvas, 'repeat');
ctx.clearRect(0, 0, 32, 16);
pattern.size(16, 32);
ctx.drawImage(img, 128, 16, 16, 32, 0, 0, 16, 32);
const leftPattern = ctx.createPattern(pattern.canvas, 'repeat');
ctx.clearRect(0, 0, 16, 32);
ctx.drawImage(img, 176, 16, 16, 32, 0, 0, 16, 32);
const rightPattern = ctx.createPattern(pattern.canvas, 'repeat');
if (!topPattern || !bottomPattern || !leftPattern || !rightPattern) {
return null;
}
const winskinPattern: WinskinPatterns = {
top: topPattern,
bottom: bottomPattern,
left: leftPattern,
right: rightPattern
};
if (this.imageName) {
Winskin.patternMap.set(this.imageName, winskinPattern);
}
this.patternCache = winskinPattern;
this.deleteCanvas(pattern);
return winskinPattern;
}
private getPattern() {
if (!this.imageName) {
if (this.patternCache) return this.patternCache;
return this.generatePattern();
} else {
const pattern = Winskin.patternMap.get(this.imageName);
if (pattern) return pattern;
return this.generatePattern();
}
}
protected render(
canvas: MotaOffscreenCanvas2D,
_transform: Transform
): void {
const ctx = canvas.ctx;
const img = this.image;
const w = this.width;
const h = this.height;
const pad = this.borderSize / 2;
// 背景
ctx.drawImage(img, 0, 0, 128, 128, 2, 2, w - 4, h - 4);
const pattern = this.getPattern();
if (!pattern) return;
const { top, left, right, bottom } = pattern;
top.setTransform(this.patternTransform);
left.setTransform(this.patternTransform);
right.setTransform(this.patternTransform);
bottom.setTransform(this.patternTransform);
// 上下左右边框
ctx.save();
ctx.fillStyle = top;
ctx.translate(pad, 0);
ctx.fillRect(0, 0, w - pad * 2, pad);
ctx.fillStyle = bottom;
ctx.translate(0, h - pad);
ctx.fillRect(0, 0, w - pad * 2, pad);
ctx.fillStyle = left;
ctx.translate(-pad, pad * 2 - h);
ctx.fillRect(0, 0, pad, h - pad * 2);
ctx.fillStyle = right;
ctx.translate(w - pad, 0);
ctx.fillRect(0, 0, pad, h - pad * 2);
ctx.restore();
// 四个角的边框
ctx.drawImage(img, 128, 0, 16, 16, 0, 0, pad, pad);
ctx.drawImage(img, 176, 0, 16, 16, w - pad, 0, pad, pad);
ctx.drawImage(img, 128, 48, 16, 16, 0, h - pad, pad, pad);
ctx.drawImage(img, 176, 48, 16, 16, w - pad, h - pad, pad, pad);
}
/**
* winskin图片
* @param image winskin图片
*/
setImage(image: SizedCanvasImageSource) {
this.image = image;
this.patternCache = void 0;
this.update();
}
/**
* winskin
* @param name
*/
setImageByName(name: ImageIds) {
const { loading } = Mota.require('@user/data-base');
if (loading.loaded) {
const image = core.material.images.images[name];
this.setImage(image);
} else {
if (isNil(this.pendingImage)) {
loading.once('loaded', () => {
const id = this.pendingImage;
if (!id) return;
const image = core.material.images.images[id];
this.setImage(image);
delete this.pendingImage;
});
}
this.pendingImage = name;
}
this.imageName = name;
}
/**
*
* @param size
*/
setBorderSize(size: number) {
this.borderSize = size;
this.patternTransform.a = size / 32;
this.patternTransform.d = size / 32;
this.update();
}
protected handleProps(
key: string,
_prevValue: any,
nextValue: any
): boolean {
switch (key) {
case 'image':
if (!this.assertType(nextValue, 'string', key)) return false;
this.setImageByName(nextValue);
return true;
case 'borderSize':
if (!this.assertType(nextValue, 'number', key)) return false;
this.setBorderSize(nextValue);
return true;
}
return false;
}
}

View File

@ -8,7 +8,6 @@ import {
} from 'vue';
import EventEmitter from 'eventemitter3';
import {
AnimateProps,
BaseProps,
BezierProps,
CirclesProps,
@ -18,10 +17,7 @@ import {
CustomProps,
DamageProps,
EllipseProps,
IconProps,
ImageProps,
LayerGroupProps,
LayerProps,
LineProps,
PathProps,
QuadraticProps,
@ -29,8 +25,7 @@ import {
RectRProps,
ShaderProps,
SpriteProps,
TextProps,
WinskinProps
TextProps
} from './props';
import {
ERenderItemEvent,
@ -40,13 +35,8 @@ import {
EShaderEvent
} from '@motajs/render-core';
import {
EIconEvent,
EImageEvent,
ETextEvent,
EWinskinEvent,
ELayerEvent,
ELayerGroupEvent,
EAnimateEvent,
EGraphicItemEvent
} from '@motajs/render-elements';
@ -97,10 +87,7 @@ declare module 'vue/jsx-runtime' {
image: TagDefine<ImageProps, EImageEvent>;
comment: TagDefine<CommentProps, ERenderItemEvent>;
custom: TagDefine<CustomProps, ERenderItemEvent>;
layer: TagDefine<LayerProps, ELayerEvent>;
'layer-group': TagDefine<LayerGroupProps, ELayerGroupEvent>;
damage: TagDefine<DamageProps, ERenderItemEvent>;
animation: TagDefine<AnimateProps, EAnimateEvent>;
'g-rect': TagDefine<RectProps, EGraphicItemEvent>;
'g-circle': TagDefine<CirclesProps, EGraphicItemEvent>;
'g-ellipse': TagDefine<EllipseProps, EGraphicItemEvent>;
@ -109,8 +96,6 @@ declare module 'vue/jsx-runtime' {
'g-quad': TagDefine<QuadraticProps, EGraphicItemEvent>;
'g-path': TagDefine<PathProps, EGraphicItemEvent>;
'g-rectr': TagDefine<RectRProps, EGraphicItemEvent>;
icon: TagDefine<IconProps, EIconEvent>;
winskin: TagDefine<WinskinProps, EWinskinEvent>;
}
}
}

View File

@ -12,13 +12,8 @@ import {
import {
Comment,
ETextEvent,
Icon,
Image,
Text,
Winskin,
Animate,
Layer,
LayerGroup,
BezierCurve,
Circle,
Ellipse,
@ -70,7 +65,7 @@ class RenderTagMap {
export const tagMap = new RenderTagMap();
const standardElement = (
export const standardElement = (
Item: new (
type: RenderItemPosition,
cache?: boolean,
@ -91,7 +86,7 @@ const standardElement = (
};
};
const standardElementNoCache = (
export const standardElementNoCache = (
Item: new (
type: RenderItemPosition,
cache?: boolean,
@ -162,13 +157,13 @@ tagMap.register<ETextEvent, Text>('text', (_0, _1, props) => {
return new Text(text, type);
}
});
const emptyImage = document.createElement('canvas');
emptyImage.width = 1;
emptyImage.height = 1;
tagMap.register('image', (_0, _1, props) => {
if (!props) return new Image(core.material.images.images['bg.webp']);
if (!props) return new Image(emptyImage);
else {
const {
image = core.material.images.images['bg.webp'],
type = 'static'
} = props;
const { image = emptyImage, type = 'static' } = props;
return new Image(image, type);
}
});
@ -199,44 +194,6 @@ tagMap.register('custom', (_0, _1, props) => {
return item(props);
}
});
tagMap.register('layer', (_0, _1, props) => {
if (!props) return new Layer();
else {
const { ex } = props;
const l = new Layer();
if (ex) {
(ex as any[]).forEach(v => {
l.extends(v);
});
}
return l;
}
});
tagMap.register('layer-group', (_0, _1, props) => {
if (!props) return new LayerGroup();
else {
const { ex, layers } = props;
const l = new LayerGroup();
if (ex) {
(ex as any[]).forEach(v => {
l.extends(v);
});
}
if (layers) {
(layers as any[]).forEach(v => {
l.addLayer(v);
});
}
return l;
}
});
tagMap.register('animation', (_0, _1, _props) => {
return new Animate();
});
tagMap.register('g-rect', standardElementNoCache(Rect));
tagMap.register('g-circle', standardElementNoCache(Circle));
tagMap.register('g-ellipse', standardElementNoCache(Ellipse));
@ -245,14 +202,3 @@ tagMap.register('g-bezier', standardElementNoCache(BezierCurve));
tagMap.register('g-quad', standardElementNoCache(QuadraticCurve));
tagMap.register('g-path', standardElementNoCache(Path));
tagMap.register('g-rectr', standardElementNoCache(RectR));
tagMap.register('icon', standardElementNoCache(Icon));
tagMap.register('winskin', (_0, _1, props) => {
if (!props) return new Winskin(core.material.images.images['winskin.png']);
else {
const {
image = core.material.images.images['winskin.png'],
type = 'static'
} = props;
return new Winskin(image, type);
}
});

View File

@ -9,9 +9,6 @@ import {
CustomContainerRenderFn
} from '@motajs/render-core';
import {
FloorLayer,
ILayerGroupRenderExtends,
ILayerRenderExtends,
BezierParams,
CircleParams,
EllipseParams,
@ -125,28 +122,6 @@ export interface CommentProps extends BaseProps {
text?: string;
}
export interface LayerGroupProps extends BaseProps {
cellSize?: number;
blockSize?: number;
floorId?: FloorIds;
bindThisFloor?: boolean;
camera?: Transform;
ex?: readonly ILayerGroupRenderExtends[];
layers?: readonly FloorLayer[];
}
export interface LayerProps extends BaseProps {
layer?: FloorLayer;
mapWidth?: number;
mapHeight?: number;
cellSize?: number;
background?: AllNumbers;
floorImage?: FloorAnimate[];
ex?: readonly ILayerRenderExtends[];
}
export interface AnimateProps extends BaseProps {}
export interface DamageProps extends BaseProps {
mapWidth?: number;
mapHeight?: number;
@ -255,19 +230,3 @@ export interface RectRProps extends GraphicPropsBase {
*/
ellipse?: RectREllipseParams;
}
export interface IconProps extends BaseProps {
/** 图标 id 或数字 */
icon: AllNumbers | AllIds;
/** 显示图标的第几帧 */
frame?: number;
/** 是否开启动画,开启后 frame 参数无效 */
animate?: boolean;
}
export interface WinskinProps extends BaseProps {
/** winskin 的图片 id */
image: ImageIds;
/** 边框大小 */
borderSize?: number;
}