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11 changed files with 138 additions and 66 deletions

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@ -435,11 +435,6 @@ gameKey
})
// #region 存档界面
.group('@ui_save', 'save')
.register({
id: '@save_exit',
name: '退出存档界面',
defaults: KeyCode.KeyS
})
.register({
id: '@save_pageUp',
name: '存档向后翻页',
@ -485,9 +480,6 @@ gameKey
.realize('book', () => {
core.openBook(true);
})
.realize('load', () => {
core.load(true);
})
.realize('toolbox', () => {
core.openToolbox(true);
})
@ -497,9 +489,6 @@ gameKey
.realize('fly', () => {
core.useFly(true);
})
.realize('menu', () => {
core.openSettings(true);
})
.realize('replay', () => {
core.ui._drawReplay();
})

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@ -1,6 +1,12 @@
import { gameKey } from '@motajs/system-action';
import { MAIN_WIDTH, MAIN_HEIGHT } from './shared';
import { saveSave, mainUIController, openStatistics } from './ui';
import {
saveSave,
mainUIController,
openStatistics,
saveLoad,
openSettings
} from './ui';
export function createAction() {
gameKey
@ -9,5 +15,11 @@ export function createAction() {
})
.realize('statistics', () => {
openStatistics(mainUIController);
})
.realize('load', () => {
saveLoad(mainUIController, [0, 0, MAIN_WIDTH, MAIN_HEIGHT]);
})
.realize('menu', () => {
openSettings(mainUIController, [420, 240, 240, 400, 0.5, 0.5]);
});
}

View File

@ -144,7 +144,7 @@ export const ConfirmBox = defineComponent<
<Background
loc={[0, 0, props.width, height.value]}
winskin={props.winskin}
color={props.color}
color={props.color ?? '#333'}
border={props.border}
zIndex={0}
/>
@ -444,11 +444,13 @@ export const Choices = defineComponent<
}
});
key.realize('moveDown', () => {
const page = pageCom.value?.now() ?? 0;
if (selected.value === choiceCountPerPage.value - 1) {
if (page < pages.value - 1) {
pageCom.value?.movePage(1);
selected.value = 0;
}
} else {
const page = pageCom.value?.now() ?? 1;
const index = page * choiceCountPerPage.value + selected.value;
if (index < props.choices.length - 1) {
selected.value++;
@ -458,7 +460,7 @@ export const Choices = defineComponent<
key.realize('moveLeft', () => pageCom.value?.movePage(-1));
key.realize('moveRight', () => pageCom.value?.movePage(1));
key.realize('confirm', () => {
const page = pageCom.value?.now() ?? 1;
const page = pageCom.value?.now() ?? 0;
const index = page * choiceCountPerPage.value + selected.value;
emit('choose', props.choices[index][0]);
});

View File

@ -309,8 +309,8 @@ export const Selection = defineComponent<SelectionProps>(props => {
isWinskin.value ? core.material.images.images[props.winskin!] : null
);
const fixedLoc = computed<ElementLocator>(() => {
const [x = 0, y = 0, width = 200, height = 200] = props.loc;
return [x + 1, y + 1, width - 2, height - 2];
const [x = 0, y = 0, width = 200, height = 200, ax, ay] = props.loc;
return [x + 1, y + 1, width - 2, height - 2, ax, ay];
});
const renderWinskin = (canvas: MotaOffscreenCanvas2D) => {

View File

@ -135,13 +135,11 @@ export const TextContent = defineComponent<
}
renderable = [];
spriteElement.value?.requestBeforeFrame(() => {
typer.setConfig(props);
typer.setText(props.text ?? '');
typer.type();
needUpdate = false;
updateLoc();
});
};
const showAll = () => {

View File

@ -1,4 +1,4 @@
import { createApp } from '@motajs/render';
import { createApp, Font } from '@motajs/render';
import { defineComponent } from 'vue';
import { MAIN_HEIGHT, MAIN_WIDTH } from './shared';
import { loading } from '@user/data-base';
@ -37,6 +37,8 @@ export function createRender() {
sceneController.open(GameTitleUI, {});
mainRenderer.show();
});
Font.setDefaults(new Font('normal', 18));
}
export * from './components';

View File

@ -14,15 +14,22 @@ import {
onMounted,
shallowReactive
} from 'vue';
import { Page, PageExpose } from '../components';
import { getConfirm, Page, PageExpose } from '../components';
import { useKey } from '../use';
import { MAP_WIDTH } from '../shared';
import { getSave, SaveData } from '../utils';
import { Thumbnail } from '../components/thumbnail';
import { adjustGrid, IGridLayoutData } from '../utils/layout';
export const enum SaveMode {
Save,
Load,
Other
}
export interface SaveProps extends UIComponentProps, DefaultProps {
loc: ElementLocator;
mode: SaveMode;
}
export interface SaveItemProps extends DefaultProps {
@ -43,7 +50,7 @@ export type SaveEmits = {
};
const saveProps = {
props: ['loc', 'controller', 'instance'],
props: ['loc', 'controller', 'instance', 'mode'],
emits: ['delete', 'emit', 'exit']
} satisfies SetupComponentOptions<SaveProps, SaveEmits, keyof SaveEmits>;
@ -63,7 +70,7 @@ export const SaveItem = defineComponent<SaveItemProps>(props => {
});
const name = computed(() => {
return props.index === -1 ? '自动存档' : `存档${props.index}`;
return props.index === 0 ? '自动存档' : `存档${props.index}`;
});
const statusText = computed(() => {
if (!props.data) return '';
@ -181,23 +188,25 @@ export const Save = defineComponent<SaveProps, SaveEmits, keyof SaveEmits>(
*/
const getPosIndex = (index: number) => {
if (index === -1) return 0;
return index % (grid.value.count - 1);
return (index % (grid.value.count - 1)) + 1;
};
/**
* 0
*/
const getIndex = (posIndex: number, page: number) => {
return page * grid.value.count + posIndex - 1;
return page * (grid.value.count - 1) + posIndex - 1;
};
const updateDataList = async (page: number) => {
const promises: Promise<SaveData | null>[] = [];
for (let i = 0; i < grid.value.count; i++) {
const promises: Promise<SaveData | null>[] = [getSave(0)];
for (let i = 1; i < grid.value.count; i++) {
const index = getIndex(i, page);
promises.push(getSave(index));
promises.push(getSave(index + 1));
}
const before = now.value;
const data = await Promise.all(promises);
if (before !== now.value) return;
data.forEach((v, i) => {
if (v) {
@ -217,14 +226,28 @@ export const Save = defineComponent<SaveProps, SaveEmits, keyof SaveEmits>(
};
onMounted(() => {
const startIndex = getPosIndex(core.saves.saveIndex);
selected.value = startIndex;
pageRef.value?.changePage(
Math.floor(core.saves.saveIndex / (grid.value.count - 1))
);
updateDataList(now.value);
});
const emitSave = (index: number) => {
const emitSave = async (index: number) => {
const posIndex = getPosIndex(index);
if (inDelete.value) {
const confirm = await getConfirm(
props.controller,
`确认要删除存档 ${index + 1}`,
[420, 240, void 0, void 0, 0.5, 0.5],
240,
{ winskin: 'winskin2.png' }
);
if (confirm) {
emit('delete', index, exist(posIndex));
deleteData(posIndex);
}
} else {
emit('emit', index, exist(posIndex));
}
@ -260,11 +283,18 @@ export const Save = defineComponent<SaveProps, SaveEmits, keyof SaveEmits>(
if (selected.value === 0) {
emitSave(-1);
} else {
emitSave((grid.value.count - 1) * now.value + selected.value);
emitSave(
(grid.value.count - 1) * now.value + selected.value - 1
);
}
})
.realize('exit', exit)
.realize('@save_exit', exit)
.realize('save', () => {
if (props.mode === SaveMode.Save) exit();
})
.realize('load', () => {
if (props.mode === SaveMode.Load) exit();
})
.realize(
'@save_pageUp',
() => {
@ -345,7 +375,7 @@ export const Save = defineComponent<SaveProps, SaveEmits, keyof SaveEmits>(
);
return () => (
<container loc={props.loc} zIndex={10}>
<container loc={props.loc}>
<Page
ref={pageRef}
loc={[0, 0, width.value, height.value - 10]}
@ -360,7 +390,7 @@ export const Save = defineComponent<SaveProps, SaveEmits, keyof SaveEmits>(
{grid.value.locs.map((v, i) => {
const count = grid.value.count;
const rawIndex = (count - 1) * page + i;
const index = i === 0 ? -1 : rawIndex;
const index = i === 0 ? 0 : rawIndex;
return (
<SaveItem
loc={v}
@ -368,7 +398,7 @@ export const Save = defineComponent<SaveProps, SaveEmits, keyof SaveEmits>(
selected={selected.value === i}
inDelete={inDelete.value}
data={saveData[i]}
onClick={() => emitSave(index)}
onClick={() => emitSave(index - 1)}
onEnter={() => (selected.value = i)}
/>
);
@ -434,6 +464,7 @@ export type SaveValidationFunction = (
export function selectSave(
controller: IUIMountable,
loc: ElementLocator,
mode: SaveMode,
validate?: SaveValidationFunction,
props?: SaveProps
) {
@ -449,6 +480,7 @@ export function selectSave(
const instance = controller.open(SaveUI, {
loc,
...props,
mode,
onEmit: (index: number, exist: boolean) => {
if (!validate) {
controller.close(instance);
@ -491,8 +523,15 @@ export async function saveSave(
return { message: '', valid: true };
}
};
const index = await selectSave(controller, loc, validate, props);
const index = await selectSave(
controller,
loc,
SaveMode.Save,
validate,
props
);
if (index === -2) return false;
core.saves.saveIndex = index;
core.doSL(index + 1, 'save');
return true;
}
@ -505,10 +544,16 @@ export async function saveLoad(
const validate = (_: number, exist: boolean): SaveValidation => {
return { message: '无效的存档!', valid: exist };
};
const index = await selectSave(controller, loc, validate, props);
const index = await selectSave(
controller,
loc,
SaveMode.Load,
validate,
props
);
if (index === -2) return false;
if (index === -1) {
core.doSL('autosave', 'load');
core.doSL('autoSave', 'load');
} else {
core.doSL(index + 1, 'load');
}

View File

@ -1,6 +1,7 @@
import { ElementLocator } from '@motajs/render';
import {
GameUI,
IUIMountable,
SetupComponentOptions,
UIComponentProps
} from '@motajs/system-ui';
@ -21,13 +22,15 @@ import { getAllSavesData, getSaveData, syncFromServer } from '../utils';
import { getInput } from '../components/input';
import { openStatistics } from './statistics';
export interface SettingsProps extends Partial<ChoicesProps>, UIComponentProps {
export interface MainSettingsProps
extends Partial<ChoicesProps>,
UIComponentProps {
loc: ElementLocator;
}
const settingsProps = {
const mainSettingsProps = {
props: ['loc', 'controller', 'instance']
} satisfies SetupComponentOptions<SettingsProps>;
} satisfies SetupComponentOptions<MainSettingsProps>;
const enum MainChoice {
SystemSetting,
@ -43,7 +46,7 @@ const enum MainChoice {
Back
}
export const MainSettings = defineComponent<SettingsProps>(props => {
export const MainSettings = defineComponent<MainSettingsProps>(props => {
const choices: ChoiceItem[] = [
[MainChoice.SystemSetting, '系统设置'],
[MainChoice.VirtualKey, '虚拟键盘'],
@ -106,9 +109,11 @@ export const MainSettings = defineComponent<SettingsProps>(props => {
choices={choices}
width={240}
onChoose={choose}
maxHeight={400}
interval={8}
/>
);
}, settingsProps);
}, mainSettingsProps);
const enum ReplayChoice {
Start,
@ -120,7 +125,7 @@ const enum ReplayChoice {
Back
}
export const ReplaySettings = defineComponent<SettingsProps>(props => {
export const ReplaySettings = defineComponent<MainSettingsProps>(props => {
const choice: ChoiceItem[] = [
[ReplayChoice.Start, '从头回放录像'],
[ReplayChoice.StartFromSave, '从存档开始回放'],
@ -186,9 +191,10 @@ export const ReplaySettings = defineComponent<SettingsProps>(props => {
choices={choice}
width={240}
onChoose={choose}
interval={8}
/>
);
}, settingsProps);
}, mainSettingsProps);
const enum GameInfoChoice {
Statistics,
@ -199,7 +205,7 @@ const enum GameInfoChoice {
Back
}
export const GameInfo = defineComponent<SettingsProps>(props => {
export const GameInfo = defineComponent<MainSettingsProps>(props => {
const choices: ChoiceItem[] = [
[GameInfoChoice.Statistics, '数据统计'],
[GameInfoChoice.Project, '查看工程'],
@ -272,9 +278,10 @@ export const GameInfo = defineComponent<SettingsProps>(props => {
choices={choices}
width={240}
onChoose={choose}
interval={8}
/>
);
});
}, mainSettingsProps);
const enum SyncSaveChoice {
// ----- 主菜单
@ -289,7 +296,7 @@ const enum SyncSaveChoice {
NowSave
}
export const SyncSave = defineComponent<SettingsProps>(props => {
export const SyncSave = defineComponent<MainSettingsProps>(props => {
const choices: ChoiceItem[] = [
[SyncSaveChoice.ToServer, '同步存档至服务器'],
[SyncSaveChoice.FromServer, '从服务器加载存档'],
@ -340,11 +347,12 @@ export const SyncSave = defineComponent<SettingsProps>(props => {
width={240}
choices={choices}
onChoose={choose}
interval={8}
/>
);
});
}, mainSettingsProps);
export const SyncSaveSelect = defineComponent<SettingsProps>(props => {
export const SyncSaveSelect = defineComponent<MainSettingsProps>(props => {
const choices: ChoiceItem[] = [
[SyncSaveChoice.AllSaves, '同步全部存档'],
[SyncSaveChoice.NowSave, '同步当前存档'],
@ -392,11 +400,12 @@ export const SyncSaveSelect = defineComponent<SettingsProps>(props => {
width={240}
choices={choices}
onChoose={choose}
interval={8}
/>
);
});
}, mainSettingsProps);
export const DownloadSaveSelect = defineComponent<SettingsProps>(props => {
export const DownloadSaveSelect = defineComponent<MainSettingsProps>(props => {
const choices: ChoiceItem[] = [
[SyncSaveChoice.AllSaves, '下载全部存档'],
[SyncSaveChoice.NowSave, '下载当前存档'],
@ -460,11 +469,12 @@ export const DownloadSaveSelect = defineComponent<SettingsProps>(props => {
width={240}
choices={choices}
onChoose={choose}
interval={8}
/>
);
});
}, mainSettingsProps);
export const ClearSaveSelect = defineComponent<SettingsProps>(props => {
export const ClearSaveSelect = defineComponent<MainSettingsProps>(props => {
const choices: ChoiceItem[] = [
[SyncSaveChoice.AllSaves, '清空全部塔存档'],
[SyncSaveChoice.NowSave, '清空当前塔存档'],
@ -568,9 +578,10 @@ export const ClearSaveSelect = defineComponent<SettingsProps>(props => {
width={240}
choices={choices}
onChoose={choose}
interval={8}
/>
);
});
}, mainSettingsProps);
/** @see {@link MainSettings} */
export const MainSettingsUI = new GameUI('main-settings', MainSettings);
@ -592,3 +603,14 @@ export const ClearSaveSelectUI = new GameUI(
'clear-save-select',
ClearSaveSelect
);
export function openSettings(
controller: IUIMountable,
loc: ElementLocator,
props?: MainSettingsProps
) {
controller.open(MainSettingsUI, {
...props,
loc
});
}

View File

@ -25,7 +25,7 @@ export function getSave(index: number) {
const content = {
name: core.firstData.name,
version: core.firstData.version,
data: data instanceof Array ? data[0] : data
data: data instanceof Array ? data.at(-1)! : data
};
res(content);
});

View File

@ -24,17 +24,19 @@ export const UIContainer = defineComponent<UIContainerProps>(props => {
instance={b}
key={b.key}
hidden={b.hidden && !b.alwaysShow}
zIndex={0}
></b.ui.component>
);
}
return elements.concat(
data.stack.map(v => (
data.stack.map((v, i) => (
<v.ui.component
{...v.vBind}
key={v.key}
controller={data}
instance={v}
hidden={v.hidden && !v.alwaysShow}
zIndex={i * 5}
></v.ui.component>
))
);

View File

@ -636,7 +636,7 @@ interface Control {
/**
*
*/
getSave(index: number, callback?: (data?: Save) => void): void;
getSave(index: number, callback?: (data?: Save | Save[]) => void): void;
/**
*