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4 Commits
17f771c644
...
cd2de674e4
| Author | SHA1 | Date | |
|---|---|---|---|
| cd2de674e4 | |||
| f940d8eaad | |||
| 2d613a2de6 | |||
| 96038b466c |
@ -633,9 +633,7 @@ export class DamageEnemy implements IDamageEnemy {
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|||||||
if (
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if (
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block &&
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block &&
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block.event.noPass &&
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block.event.noPass &&
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block.event.cls !== 'enemys' &&
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block.event.cls !== 'enemys'
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block.id !== 141 &&
|
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block.id !== 151
|
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) {
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) {
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break;
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break;
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}
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}
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@ -874,7 +872,7 @@ export class DamageEnemy implements IDamageEnemy {
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}
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}
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||||||
|
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// 霜冻
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// 霜冻
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if (info.special.has(20) && !core.hasEquip('I589')) {
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if (info.special.has(20)) {
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return (
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return (
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info.def +
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info.def +
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info.hp / (1 - this.enemy.ice! / 100) -
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info.hp / (1 - this.enemy.ice! / 100) -
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@ -951,7 +949,7 @@ export function calDamageWith(
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}
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}
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|
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// 霜冻
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// 霜冻
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if (special.has(20) && !core.hasEquip('I589')) {
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if (special.has(20)) {
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heroPerDamage *= 1 - info.ice! / 100;
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heroPerDamage *= 1 - info.ice! / 100;
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}
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}
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|
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||||||
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@ -24,13 +24,13 @@ export const specials: SpecialDeclaration[] = [
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},
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},
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{
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{
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code: 1,
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code: 1,
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name: '致命一击',
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name: '先攻',
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desc: enemy => `怪物每5回合触发一次强力攻击,造成${enemy.crit}%的伤害`,
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desc: `怪物首先攻击`,
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color: '#fc3'
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color: '#fc3'
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},
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},
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{
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{
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code: 2,
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code: 2,
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name: '恶毒',
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name: '魔攻',
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desc: '怪物攻击无视勇士的防御',
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desc: '怪物攻击无视勇士的防御',
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color: '#bbb0ff'
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color: '#bbb0ff'
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},
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},
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@ -60,63 +60,68 @@ export const specials: SpecialDeclaration[] = [
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},
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},
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{
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{
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code: 7,
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code: 7,
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name: '饥渴',
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name: '破甲',
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desc: enemy =>
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desc: enemy =>
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`战斗前,怪物降低勇士${enemy.hungry}%的攻击,并加在自己身上`,
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`战斗前,附加角色防御的${enemy.breakArmor ?? core.values.breakArmor}%作为伤害`,
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color: '#b67'
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color: '#fe7'
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},
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},
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{
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{
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code: 8,
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code: 8,
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name: '抱团',
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name: '反击',
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desc: enemy =>
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desc: enemy =>
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`怪物周围5×5范围内每有一个拥有该属性的怪物(不包括自身),则对方攻防就增加${enemy.together}%(线性叠加)` +
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`战斗时,怪物每回合附加角色攻击的${enemy.counterAttack ?? core.values.counterAttack}%作为伤害,无视角色防御`,
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`,受加成怪物会在右上角以绿色字体显示当前周围有多少个怪物`,
|
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color: '#fa4'
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color: '#fa4'
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},
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},
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{
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{
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code: 9,
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code: 9,
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name: '绝对防御',
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name: '净化',
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desc: '怪物的奇特护甲可以让勇士的额外攻击失效,攻击变为基础攻击+额外攻击',
|
desc: enemy =>
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|
`战斗前,怪物附加角色护盾的${enemy.purify ?? core.values.purify}倍作为伤害`,
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color: '#80eed6'
|
color: '#80eed6'
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},
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},
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{
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{
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code: 10,
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code: 10,
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name: '勇气之刃',
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name: '模仿',
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desc: enemy => `怪物第一回合造成${enemy.courage}%的伤害`,
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desc: `怪物的攻防与勇士相同`,
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color: '#b0c0dd'
|
color: '#b0c0dd'
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||||||
},
|
},
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{
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{
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code: 11,
|
code: 11,
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name: '勇气冲锋',
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name: '吸血',
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desc: enemy =>
|
desc: enemy => {
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`怪物首先攻击,造成${enemy.charge}%的伤害,并眩晕勇士5回合`,
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const vampire = enemy.vampire ?? 10;
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return (
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|
`战斗前,怪物首先吸取角色的${vampire}%生命` +
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`(约${Math.floor((vampire / 100) * getHeroStatusOn('hp'))}点)作为伤害` +
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|
(enemy.add ? `,并把伤害数值加到自身生命上` : ``)
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|
);
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||||||
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},
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color: '#ff00d2'
|
color: '#ff00d2'
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||||||
},
|
},
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||||||
{
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{
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code: 12,
|
code: 12,
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name: '追猎',
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name: '中毒',
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desc: '当勇士移动到该怪物的水平或竖直方向上时,怪物向勇士移动一格',
|
desc: () =>
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|
`战斗后,角色陷入中毒状态,每一步损失生命${core.values.poisonDamage}点`,
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color: '#9e8'
|
color: '#9e8'
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
code: 13,
|
code: 13,
|
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name: '魔攻',
|
name: '衰弱',
|
||||||
desc: '怪物攻击无视勇士的防御',
|
desc: '怪物攻击无视勇士的防御',
|
||||||
color: '#bbb0ff'
|
color: '#f0bbcc'
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
code: 14,
|
code: 14,
|
||||||
name: '智慧之源',
|
name: '诅咒',
|
||||||
desc: '困难难度下(简单难度没有效果),战斗后,怪物会吸取勇士30%的智慧(勇士智慧向下取整至整十)加在本层的拥有该属性的怪物攻击上',
|
desc: '战斗后,角色陷入诅咒状态,战斗无法获得金币和经验',
|
||||||
color: '#bbeef0'
|
color: '#bbeef0'
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
code: 15,
|
code: 15,
|
||||||
name: '突刺',
|
name: '领域',
|
||||||
desc: enemy =>
|
desc: enemy =>
|
||||||
`勇士走到怪物怪物周围四格时,怪物对勇士造成${core.formatBigNumber(
|
`经过怪物周围${enemy.zoneSquare ? '九宫格' : '十字'}范围内${enemy.range}格时自动减生命${enemy.zone}点`,
|
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Math.max((enemy.value || 0) - getHeroStatusOn('def'))
|
|
||||||
)}点伤害`,
|
|
||||||
color: '#c677dd'
|
color: '#c677dd'
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|||||||
@ -558,19 +558,11 @@ export class HeroMover extends ObjectMoverBase {
|
|||||||
const showDir = toDir(this.faceDir);
|
const showDir = toDir(this.faceDir);
|
||||||
|
|
||||||
// 前方不能移动
|
// 前方不能移动
|
||||||
if (
|
if (code === HeroMoveCode.CannotMove || code === HeroMoveCode.Hit) {
|
||||||
code === HeroMoveCode.CannotMove ||
|
|
||||||
code === HeroMoveCode.Hit ||
|
|
||||||
code === HeroMoveCode.LoopHit
|
|
||||||
) {
|
|
||||||
controller.stop();
|
controller.stop();
|
||||||
this.onCannotMove(showDir);
|
this.onCannotMove(showDir);
|
||||||
if (code === HeroMoveCode.Hit) {
|
if (code === HeroMoveCode.Hit) {
|
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core.trigger(nx, ny);
|
core.trigger(nx, ny);
|
||||||
} else if (code === HeroMoveCode.LoopHit) {
|
|
||||||
const floor = core.status.thisMap;
|
|
||||||
if (x === 0) core.trigger(floor.width - 1, y);
|
|
||||||
else core.trigger(0, y);
|
|
||||||
}
|
}
|
||||||
core.checkRouteFolding();
|
core.checkRouteFolding();
|
||||||
return;
|
return;
|
||||||
|
|||||||
@ -4,11 +4,7 @@ const potionItems: AllIdsOf<'items'>[] = [
|
|||||||
'redPotion',
|
'redPotion',
|
||||||
'bluePotion',
|
'bluePotion',
|
||||||
'yellowPotion',
|
'yellowPotion',
|
||||||
'greenPotion',
|
'greenPotion'
|
||||||
'I482',
|
|
||||||
'I484',
|
|
||||||
'I487',
|
|
||||||
'I491'
|
|
||||||
];
|
];
|
||||||
|
|
||||||
export function createHook() {
|
export function createHook() {
|
||||||
|
|||||||
@ -972,7 +972,6 @@ comment_s
|
|||||||
/* comment_s
|
/* comment_s
|
||||||
tooltip : comment:添加一段会被游戏跳过的注释内容
|
tooltip : comment:添加一段会被游戏跳过的注释内容
|
||||||
helpUrl : /_docs/#/instruction
|
helpUrl : /_docs/#/instruction
|
||||||
doubleclicktext : EvalString_Multi_0
|
|
||||||
default : ["可以在这里写添加任何注释内容"]
|
default : ["可以在这里写添加任何注释内容"]
|
||||||
colour : this.commentColor
|
colour : this.commentColor
|
||||||
var code = '{"type": "comment", "text": "'+EvalString_Multi_0+'"},\n';
|
var code = '{"type": "comment", "text": "'+EvalString_Multi_0+'"},\n';
|
||||||
@ -986,7 +985,6 @@ autoText_s
|
|||||||
/* autoText_s
|
/* autoText_s
|
||||||
tooltip : autoText:自动剧情文本,用户无法跳过自动剧情文本,大段剧情文本请添加“是否跳过剧情”的提示
|
tooltip : autoText:自动剧情文本,用户无法跳过自动剧情文本,大段剧情文本请添加“是否跳过剧情”的提示
|
||||||
helpUrl : /_docs/#/instruction
|
helpUrl : /_docs/#/instruction
|
||||||
doubleclicktext : EvalString_Multi_0
|
|
||||||
allIds : ['EvalString_1']
|
allIds : ['EvalString_1']
|
||||||
default : ["","","","","","","",3000,"用户无法跳过自动剧情文本,大段剧情文本请添加“是否跳过剧情”的提示"]
|
default : ["","","","","","","",3000,"用户无法跳过自动剧情文本,大段剧情文本请添加“是否跳过剧情”的提示"]
|
||||||
EvalString_0= EvalString_0 ? (', "title": "'+EvalString_0+'"') : '';
|
EvalString_0= EvalString_0 ? (', "title": "'+EvalString_0+'"') : '';
|
||||||
@ -997,7 +995,7 @@ IntString_1= IntString_1 ? (', "y": '+IntString_1) : '';
|
|||||||
IntString_2= IntString_2 ? (', "width": '+IntString_2) : '';
|
IntString_2= IntString_2 ? (', "width": '+IntString_2) : '';
|
||||||
IntString_3= IntString_3 ? (', "height": '+IntString_3) : '';
|
IntString_3= IntString_3 ? (', "height": '+IntString_3) : '';
|
||||||
Int_0= ', "time": '+Int_0;
|
Int_0= ', "time": '+Int_0;
|
||||||
var code = '{"type": "autoText"'+EvalString_0+EvalString_1+EvalString_2+IntString_0+IntString_1+IntString_2+IntString_3+Int0+', "text": "'+EvalString_Multi_0+'},\n';
|
var code = '{"type": "autoText"'+EvalString_0+EvalString_1+EvalString_2+IntString_0+IntString_1+IntString_2+IntString_3+Int_0+', "text": "'+EvalString_Multi_0+'"},\n';
|
||||||
return code;
|
return code;
|
||||||
*/;
|
*/;
|
||||||
|
|
||||||
|
|||||||
1
public/project/animates/hand.animate
Normal file
1
public/project/animates/hand.animate
Normal file
File diff suppressed because one or more lines are too long
1
public/project/animates/jianji.animate
Normal file
1
public/project/animates/jianji.animate
Normal file
File diff suppressed because one or more lines are too long
1
public/project/animates/sword.animate
Normal file
1
public/project/animates/sword.animate
Normal file
@ -0,0 +1 @@
|
|||||||
|
{"ratio":2,"bitmaps":["data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGAAAABgCAYAAADimHc4AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAD6SURBVHhe7dQ9SsVAFAXg+MNTeAhaWCrWLsHGUlCwsHMXgo2NjZ31a1yBVtaCrSvQ1i24hSSegbuEBAS/Dw7M3JnqZEgHAAAAAAAAAAAAAP/NOI5rySI5GobhNDlJ9uuYqaXo9RR83Pf9U/KevGV/kxwkW+2D1FWmkmKXKfYuZf8k38lrZpeZHSaLusaU2ktOyRcp+zP5Sl6yv858t53VNaaWcrdT9mPSXvpHskrxO3XMnNpvJYW3F/+Q9XmNmVv7raT055R+n/VejZlbyt5M6VfJbdYbNWZureyUvkzOagQAAAAAAAAAAAAAAAAAAAAAAAAAAADwd3XdL135q9NaPZ6+AAAAAElFTkSuQmCC","data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGAAAABgCAYAAADimHc4AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAJ4SURBVHhe7de7alRRFMbx3DSIgqiNIBJsBUUESyutBAsLO9/CWtL4BtorlgFBRGIEEQwxMSBiMWouGo2TCyaTC0lmJjM5ey+/HVfeYPZB8P+DNefsS/WdxZ5zugAAAAAAAAAAAAAAAAAAAID/lZkdVnX7ELmkkA+C1rU3xngthHBf1xsa9+1vQmcdhK7qUdAXFPh4URSjur+r6vdt6DQP/ZDqkkL/ZlZs6jqh8WnfghzU1UcOQlclmop3fBk5KPA+hXxRYb9LiWtsujR0Oe5b0Gke+hUF/TaFLtHrh29BDgr9jEJOoReqeur2RPfTvgWdpnzTG8yAQm6oYgq8uWfWLvaD1y+vkNko3G6FPJ9CT7ZbZpVVs9m1/Ydw3bchB3X9+dTxqVLwk4tmH1T1VnjlW5CDGj11/XDq+HTgfFwye/rVbKpmNjzDx1N2Cn8jhb+qF8mRObOX381m1sPww4od8y3IQZn3KPzdogjNyorZ8xmzaXX9cjOe8y3IxcNvNtq2OV41ezFrttYMv30ZOSn8dOavqBrjC3+PnfVGvOfLyE0P4HH6qhr9Zfbmp7p/Lg74EnJT+LdbeyGk4F/PhfhgMp7yJeSm9/yTavza2HyIYwuhPTRkvb6E3NT5fQr/2cRS2HhfDfVB/Qn7EnJLf7rq/pvTq6H9uRa2fBplSOGrTixvhdrUWqj7NMqi8HsV/shsLez5FMq004qXq+th14cok879/upO+FKp2GGfQll09PSsNOLVxXq85VMoUzr7F7fDIx+iTOnNR8fP2UGOnvKl8NPx8+RTPOpTKFt6CH4LAAAAAAAAAAAAAAAAAAAAAAAAAACAf1RX1x9x4x3SPdhnTAAAAABJRU5ErkJggg==","","","","","","","","","","","","","","","","","",""],"frame_max":5,"frames":[[[0,8,32,30,100]],[[0,-16,32,50,130]],[[0,-24,40,80,150]],[[0,-48,24,90,180],[1,-8,40,100,255]],[[0,-56,24,100,200],[1,-8,24,100,255]]]}
|
||||||
1
public/project/animates/thunder.animate
Normal file
1
public/project/animates/thunder.animate
Normal file
File diff suppressed because one or more lines are too long
1
public/project/animates/yongchang.animate
Normal file
1
public/project/animates/yongchang.animate
Normal file
File diff suppressed because one or more lines are too long
1
public/project/animates/zone.animate
Normal file
1
public/project/animates/zone.animate
Normal file
File diff suppressed because one or more lines are too long
@ -13,8 +13,11 @@ var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d =
|
|||||||
"bear.png",
|
"bear.png",
|
||||||
"bg.jpg",
|
"bg.jpg",
|
||||||
"brave.png",
|
"brave.png",
|
||||||
|
"cloud.png",
|
||||||
"dragon.png",
|
"dragon.png",
|
||||||
|
"fog.png",
|
||||||
"hero.png",
|
"hero.png",
|
||||||
|
"sun.png",
|
||||||
"winskin.png"
|
"winskin.png"
|
||||||
],
|
],
|
||||||
"tilesets": [
|
"tilesets": [
|
||||||
|
|||||||
BIN
public/project/images/cloud.png
Normal file
BIN
public/project/images/cloud.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 91 KiB |
BIN
public/project/images/fog.png
Normal file
BIN
public/project/images/fog.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 27 KiB |
BIN
public/project/images/sun.png
Normal file
BIN
public/project/images/sun.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 98 KiB |
@ -130,9 +130,9 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
|
|||||||
"canUseItemEffect": "true"
|
"canUseItemEffect": "true"
|
||||||
},
|
},
|
||||||
"sword0": {
|
"sword0": {
|
||||||
"cls": "items",
|
"cls": "equips",
|
||||||
"name": "破旧的剑",
|
"name": "破旧的剑",
|
||||||
"text": "一把已经生锈的剑",
|
"text": "可装备道具,记得至少留一个可装备道具,不然会构建失败。",
|
||||||
"equip": {
|
"equip": {
|
||||||
"type": 0,
|
"type": 0,
|
||||||
"animate": "sword",
|
"animate": "sword",
|
||||||
@ -214,9 +214,9 @@ var items_296f5d02_12fd_4166_a7c1_b5e830c9ee3a =
|
|||||||
"itemEffectTip": ",攻击+100"
|
"itemEffectTip": ",攻击+100"
|
||||||
},
|
},
|
||||||
"shield0": {
|
"shield0": {
|
||||||
"cls": "items",
|
"cls": "equips",
|
||||||
"name": "破旧的盾",
|
"name": "破旧的盾",
|
||||||
"text": "一个很破旧的铁盾",
|
"text": "可装备道具,记得至少留一个可装备道具,不然会构建失败。",
|
||||||
"equip": {
|
"equip": {
|
||||||
"type": 1,
|
"type": 1,
|
||||||
"value": {
|
"value": {
|
||||||
|
|||||||
BIN
public/project/sounds/jump.opus
Normal file
BIN
public/project/sounds/jump.opus
Normal file
Binary file not shown.
@ -166,20 +166,20 @@ export async function splitResource(
|
|||||||
while (index < files.length) {
|
while (index < files.length) {
|
||||||
let total = 0;
|
let total = 0;
|
||||||
const start = index;
|
const start = index;
|
||||||
for (let i = index; i < files.length; i++) {
|
let i = index;
|
||||||
|
for (; i < files.length; i++) {
|
||||||
const file = files[i];
|
const file = files[i];
|
||||||
if (file.exceed) {
|
if (file.exceed) {
|
||||||
if (i === index) i = index + 1;
|
if (i === index) i = index + 1;
|
||||||
index = i;
|
|
||||||
break;
|
break;
|
||||||
} else {
|
} else {
|
||||||
total += file.stats.size;
|
total += file.stats.size;
|
||||||
}
|
}
|
||||||
if (total > limit) {
|
if (total > limit) {
|
||||||
index = i;
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
index = i;
|
||||||
const toZip = files.slice(start, index);
|
const toZip = files.slice(start, index);
|
||||||
result.push(await compressFiles(toZip));
|
result.push(await compressFiles(toZip));
|
||||||
}
|
}
|
||||||
|
|||||||
41
src/types/source/data.d.ts
vendored
41
src/types/source/data.d.ts
vendored
@ -10,56 +10,26 @@ type ImageIds =
|
|||||||
| 'bear.png'
|
| 'bear.png'
|
||||||
| 'bg.jpg'
|
| 'bg.jpg'
|
||||||
| 'brave.png'
|
| 'brave.png'
|
||||||
|
| 'cloud.png'
|
||||||
| 'dragon.png'
|
| 'dragon.png'
|
||||||
|
| 'fog.png'
|
||||||
| 'hero.png'
|
| 'hero.png'
|
||||||
|
| 'sun.png'
|
||||||
| 'winskin.png'
|
| 'winskin.png'
|
||||||
|
|
||||||
type AnimationIds =
|
type AnimationIds =
|
||||||
| 'amazed'
|
|
||||||
| 'angry'
|
|
||||||
| 'angry2'
|
|
||||||
| 'bulb'
|
|
||||||
| 'emm'
|
|
||||||
| 'explosion1'
|
|
||||||
| 'explosion2'
|
|
||||||
| 'explosion3'
|
|
||||||
| 'explosion4'
|
|
||||||
| 'fire'
|
|
||||||
| 'focus'
|
|
||||||
| 'fret'
|
|
||||||
| 'hand'
|
| 'hand'
|
||||||
| 'ice'
|
|
||||||
| 'jianji'
|
|
||||||
| 'luv'
|
|
||||||
| 'magicAtk'
|
|
||||||
| 'stone'
|
|
||||||
| 'sweat'
|
|
||||||
| 'sweat2'
|
|
||||||
| 'sword'
|
| 'sword'
|
||||||
| 'zone'
|
| 'zone'
|
||||||
|
|
||||||
type SoundIds =
|
type SoundIds =
|
||||||
| '008-System08.opus'
|
|
||||||
| '015-Jump01.opus'
|
|
||||||
| '050-Explosion03.opus'
|
|
||||||
| '051-Explosion04.opus'
|
|
||||||
| '087-Action02.opus'
|
|
||||||
| '094-Attack06.opus'
|
|
||||||
| '118-Fire02.opus'
|
|
||||||
| '119-Fire03.opus'
|
|
||||||
| '120-Ice01.opus'
|
|
||||||
| 'arrow.opus'
|
|
||||||
| 'attack.opus'
|
| 'attack.opus'
|
||||||
| 'bomb.opus'
|
| 'bomb.opus'
|
||||||
| 'cancel.opus'
|
| 'cancel.opus'
|
||||||
| 'centerFly.opus'
|
| 'centerFly.opus'
|
||||||
| 'chapter.opus'
|
|
||||||
| 'confirm.opus'
|
| 'confirm.opus'
|
||||||
| 'cursor.opus'
|
| 'cursor.opus'
|
||||||
| 'danger.opus'
|
|
||||||
| 'door.opus'
|
| 'door.opus'
|
||||||
| 'drink.opus'
|
|
||||||
| 'electron.opus'
|
|
||||||
| 'equip.opus'
|
| 'equip.opus'
|
||||||
| 'error.opus'
|
| 'error.opus'
|
||||||
| 'floor.opus'
|
| 'floor.opus'
|
||||||
@ -69,15 +39,10 @@ type SoundIds =
|
|||||||
| 'jump.opus'
|
| 'jump.opus'
|
||||||
| 'load.opus'
|
| 'load.opus'
|
||||||
| 'open_ui.opus'
|
| 'open_ui.opus'
|
||||||
| 'paper.opus'
|
|
||||||
| 'pickaxe.opus'
|
| 'pickaxe.opus'
|
||||||
| 'quake.opus'
|
|
||||||
| 'recovery.opus'
|
| 'recovery.opus'
|
||||||
| 'save.opus'
|
| 'save.opus'
|
||||||
| 'shake.opus'
|
|
||||||
| 'shop.opus'
|
| 'shop.opus'
|
||||||
| 'thunder.opus'
|
|
||||||
| 'tree.opus'
|
|
||||||
| 'zone.opus'
|
| 'zone.opus'
|
||||||
|
|
||||||
type BgmIds =
|
type BgmIds =
|
||||||
|
|||||||
163
src/types/source/items.d.ts
vendored
163
src/types/source/items.d.ts
vendored
@ -10,20 +10,19 @@ interface ItemDeclaration {
|
|||||||
bluePotion: 'items';
|
bluePotion: 'items';
|
||||||
yellowPotion: 'items';
|
yellowPotion: 'items';
|
||||||
greenPotion: 'items';
|
greenPotion: 'items';
|
||||||
sword0: 'items';
|
sword0: 'equips';
|
||||||
sword1: 'equips';
|
sword1: 'items';
|
||||||
sword2: 'equips';
|
sword2: 'items';
|
||||||
sword3: 'items';
|
sword3: 'items';
|
||||||
sword4: 'items';
|
sword4: 'items';
|
||||||
sword5: 'items';
|
sword5: 'items';
|
||||||
shield0: 'items';
|
shield0: 'equips';
|
||||||
shield1: 'equips';
|
shield1: 'items';
|
||||||
shield2: 'equips';
|
shield2: 'items';
|
||||||
shield3: 'items';
|
shield3: 'items';
|
||||||
shield4: 'items';
|
shield4: 'items';
|
||||||
shield5: 'items';
|
shield5: 'items';
|
||||||
superPotion: 'items';
|
superPotion: 'items';
|
||||||
silverCoin: 'items';
|
|
||||||
book: 'constants';
|
book: 'constants';
|
||||||
fly: 'constants';
|
fly: 'constants';
|
||||||
coin: 'constants';
|
coin: 'constants';
|
||||||
@ -37,7 +36,7 @@ interface ItemDeclaration {
|
|||||||
pickaxe: 'tools';
|
pickaxe: 'tools';
|
||||||
icePickaxe: 'tools';
|
icePickaxe: 'tools';
|
||||||
bomb: 'tools';
|
bomb: 'tools';
|
||||||
centerFly: 'constants';
|
centerFly: 'tools';
|
||||||
upFly: 'tools';
|
upFly: 'tools';
|
||||||
downFly: 'tools';
|
downFly: 'tools';
|
||||||
earthquake: 'tools';
|
earthquake: 'tools';
|
||||||
@ -49,150 +48,6 @@ interface ItemDeclaration {
|
|||||||
lifeWand: 'tools';
|
lifeWand: 'tools';
|
||||||
jumpShoes: 'tools';
|
jumpShoes: 'tools';
|
||||||
skill1: 'constants';
|
skill1: 'constants';
|
||||||
wand: 'constants';
|
wand: 'items';
|
||||||
I319: 'items';
|
pack: 'items';
|
||||||
I320: 'items';
|
|
||||||
I321: 'items';
|
|
||||||
I322: 'constants';
|
|
||||||
I323: 'items';
|
|
||||||
I324: 'items';
|
|
||||||
I325: 'items';
|
|
||||||
I326: 'items';
|
|
||||||
I327: 'items';
|
|
||||||
I328: 'items';
|
|
||||||
I329: 'items';
|
|
||||||
I330: 'constants';
|
|
||||||
I376: 'items';
|
|
||||||
I377: 'items';
|
|
||||||
I378: 'items';
|
|
||||||
I379: 'items';
|
|
||||||
I380: 'items';
|
|
||||||
I381: 'items';
|
|
||||||
I382: 'items';
|
|
||||||
I383: 'items';
|
|
||||||
I384: 'items';
|
|
||||||
I385: 'items';
|
|
||||||
I386: 'items';
|
|
||||||
I387: 'items';
|
|
||||||
I388: 'items';
|
|
||||||
I389: 'items';
|
|
||||||
I390: 'items';
|
|
||||||
I391: 'items';
|
|
||||||
I392: 'items';
|
|
||||||
I393: 'items';
|
|
||||||
I394: 'items';
|
|
||||||
I395: 'items';
|
|
||||||
I396: 'items';
|
|
||||||
I397: 'items';
|
|
||||||
I398: 'items';
|
|
||||||
I399: 'items';
|
|
||||||
I400: 'items';
|
|
||||||
I401: 'items';
|
|
||||||
I402: 'items';
|
|
||||||
I403: 'items';
|
|
||||||
I404: 'items';
|
|
||||||
I405: 'items';
|
|
||||||
I406: 'items';
|
|
||||||
I407: 'items';
|
|
||||||
I408: 'items';
|
|
||||||
I409: 'items';
|
|
||||||
I410: 'items';
|
|
||||||
I411: 'items';
|
|
||||||
I412: 'items';
|
|
||||||
I413: 'items';
|
|
||||||
I414: 'items';
|
|
||||||
I415: 'items';
|
|
||||||
I416: 'items';
|
|
||||||
I417: 'items';
|
|
||||||
I418: 'items';
|
|
||||||
I419: 'items';
|
|
||||||
I420: 'items';
|
|
||||||
I421: 'items';
|
|
||||||
I422: 'items';
|
|
||||||
I423: 'items';
|
|
||||||
I424: 'items';
|
|
||||||
I425: 'items';
|
|
||||||
I426: 'items';
|
|
||||||
I427: 'items';
|
|
||||||
I428: 'items';
|
|
||||||
I429: 'items';
|
|
||||||
I430: 'items';
|
|
||||||
I431: 'items';
|
|
||||||
I432: 'items';
|
|
||||||
I433: 'items';
|
|
||||||
I434: 'items';
|
|
||||||
I435: 'items';
|
|
||||||
I436: 'items';
|
|
||||||
I437: 'items';
|
|
||||||
I438: 'items';
|
|
||||||
I439: 'items';
|
|
||||||
I440: 'items';
|
|
||||||
I441: 'items';
|
|
||||||
I442: 'items';
|
|
||||||
I443: 'items';
|
|
||||||
I444: 'items';
|
|
||||||
I445: 'items';
|
|
||||||
I446: 'items';
|
|
||||||
I447: 'items';
|
|
||||||
I448: 'items';
|
|
||||||
I449: 'items';
|
|
||||||
I450: 'items';
|
|
||||||
I451: 'items';
|
|
||||||
I452: 'items';
|
|
||||||
I453: 'items';
|
|
||||||
I454: 'items';
|
|
||||||
I455: 'items';
|
|
||||||
I456: 'items';
|
|
||||||
I457: 'items';
|
|
||||||
I458: 'items';
|
|
||||||
I459: 'items';
|
|
||||||
I460: 'items';
|
|
||||||
I461: 'items';
|
|
||||||
I462: 'items';
|
|
||||||
I463: 'items';
|
|
||||||
I464: 'items';
|
|
||||||
I465: 'items';
|
|
||||||
I466: 'items';
|
|
||||||
I467: 'items';
|
|
||||||
I468: 'items';
|
|
||||||
I469: 'items';
|
|
||||||
I470: 'items';
|
|
||||||
I471: 'items';
|
|
||||||
I472: 'items';
|
|
||||||
I473: 'items';
|
|
||||||
I474: 'items';
|
|
||||||
I475: 'items';
|
|
||||||
I476: 'items';
|
|
||||||
I477: 'items';
|
|
||||||
I478: 'items';
|
|
||||||
I479: 'items';
|
|
||||||
I480: 'items';
|
|
||||||
I481: 'items';
|
|
||||||
I482: 'items';
|
|
||||||
I483: 'items';
|
|
||||||
I484: 'items';
|
|
||||||
I485: 'items';
|
|
||||||
I486: 'items';
|
|
||||||
I487: 'items';
|
|
||||||
I488: 'items';
|
|
||||||
I489: 'items';
|
|
||||||
I490: 'items';
|
|
||||||
I491: 'items';
|
|
||||||
I558: 'constants';
|
|
||||||
I559: 'constants';
|
|
||||||
I560: 'constants';
|
|
||||||
I565: 'constants';
|
|
||||||
I574: 'items';
|
|
||||||
I575: 'equips';
|
|
||||||
I589: 'equips';
|
|
||||||
I641: 'equips';
|
|
||||||
I642: 'constants';
|
|
||||||
I662: 'equips';
|
|
||||||
I663: 'equips';
|
|
||||||
I664: 'equips';
|
|
||||||
I665: 'equips';
|
|
||||||
I694: 'items';
|
|
||||||
I695: 'items';
|
|
||||||
I696: 'items';
|
|
||||||
I697: 'items';
|
|
||||||
}
|
}
|
||||||
1054
src/types/source/maps.d.ts
vendored
1054
src/types/source/maps.d.ts
vendored
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user